/usr/share/SuperCollider/HelpSource/Classes/MouseButton.schelp is in supercollider-common 1:3.8.0~repack-2.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 | class:: MouseButton
summary:: Mouse button UGen.
related:: Classes/KeyState, Classes/MouseX, Classes/MouseY
categories:: UGens>User interaction
Description::
Mouse button UGen.
classmethods::
method::kr
argument::minval
Value when the button is not pressed.
argument::maxval
Value when the button is pressed.
argument::lag
Lag factor.
Examples::
code::
{ SinOsc.ar(MouseButton.kr(400, 440, 0.1), 0, 0.1) }.play;
{ SinOsc.ar(MouseButton.kr(400, 740, 2), 0, 0.1) }.play;
(
SynthDef( \mousexyb, { |out=0|
var mousex, mousey, mousebutton;
mousex = MouseX.kr( 500, 1000 ); // this will determine the frequency of the sound (minimum value, maximum value, warp, lag)
mousey = MouseY.kr( 0, 0.3 ); // this will determine the amplitude of the sound
mousebutton = MouseButton.kr( 0, 1, 2 ); // this will turn the sound on or off (minimum value, maximum value, lag)
Out.ar( out, SinOsc.ar( mousex, 0, mousey ) * mousebutton );
}).add
)
x = Synth.new( \mousexyb );
x.free;
::
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