/usr/share/SuperCollider/HelpSource/Classes/Pan2.schelp is in supercollider-common 1:3.8.0~repack-2.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 | class:: Pan2
summary:: Two channel equal power pan.
related:: Classes/Balance2, Classes/LinPan2, Classes/Pan4, Classes/PanAz
categories:: UGens>Multichannel>Panners
Description::
Two channel equal power panner. Pan2 takes the square root of the linear scaling factor going from 1 (left or right) to 0.5.sqrt (~=0.707) in the center, which is about 3dB reduction. With linear panning (LinPan2) the signal is lowered as it approaches center using a straight line from 1 (left or right) to 0.5 (center) for a 6dB reduction in the middle. A problem inherent to linear panning is that the perceived volume of the signal drops in the middle. Pan2 solves this.
classmethods::
method::ar, kr
argument::in
The input signal.
argument::pos
Pan position, -1 is left, +1 is right.
argument::level
A control rate level input.
Examples::
code::
// hear the difference, LinPan having a slight drop in the middle...
{LinPan2.ar(SinOsc.ar(440), Line.kr(-1,1,5))}.play
// ... whereas Pan2 is more smooth
{Pan2.ar(SinOsc.ar(440), Line.kr(-1,1,5))}.play
// other examples
SynthDef("help-Pan2", { Out.ar(0, Pan2.ar(PinkNoise.ar(0.4), FSinOsc.kr(2), 0.3)) }).play;
::
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