/usr/share/SuperCollider/HelpSource/Classes/SyncSaw.schelp is in supercollider-common 1:3.8.0~repack-2.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 | class:: SyncSaw
summary:: Hard sync sawtooth wave.
related:: Classes/Saw, Classes/VarSaw, Classes/LFSaw
categories:: UGens>Generators>Deterministic
Description::
A sawtooth wave that is hard synched to a fundamental pitch. This
produces an effect similar to moving formants or pulse width modulation.
The sawtooth oscillator has its phase reset when the sync oscillator
completes a cycle. This is not a band limited waveform, so it may alias.
classmethods::
method::ar, kr
argument::syncFreq
Frequency of the fundamental.
argument::sawFreq
Frequency of the slave synched sawtooth wave. Should always be
greater than
code::syncFreq:: .
argument::mul
Output will be multiplied by this value.
argument::add
This value will be added to the output.
Examples::
code::
{ SyncSaw.ar(100, Line.kr(100, 800, 12), 0.1) }.play;
(
plot { [
SyncSaw.ar(800, 1200),
Impulse.ar(800) // to show sync rate
] }
)
(
plot { [
SyncSaw.ar(800, Line.kr(800, 1600, 0.01)), // modulate saw freq
Impulse.ar(800) // to show sync rate
] }
)
// scoping the saw: hit 's' when focused on the scope window to compare the channels
(
scope {
var freq = 400;
[
SyncSaw.ar(freq, freq * MouseX.kr(1, 3)), // modulate saw freq
Impulse.ar(freq) // to show sync rate
] * 0.3 }
)
::
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