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/usr/share/games/trackballs/shaders/ui.frag is in trackballs-data 1.2.4-1.

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#version 130

#ifdef GL_ES
precision mediump float;
#endif

uniform sampler2D tex;
varying vec4 color;
varying vec2 texco;

void main(void) { gl_FragColor = color * texture(tex, texco); }