/usr/lib/python2.7/dist-packages/unity/tests/launcher/test_tooltips.py is in unity-autopilot 7.5.0+18.04.20180413-0ubuntu1.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 | # -*- Mode: Python; coding: utf-8; indent-tabs-mode: nil; tab-width: 4 -*-
# Copyright 2013 Canonical
# Authors: Jacob Edwards
#
# This program is free software: you can redistribute it and/or modify it
# under the terms of the GNU General Public License version 3, as published
# by the Free Software Foundation.
from autopilot.matchers import Eventually
from testtools.matchers import Equals, NotEquals
from time import sleep
from unity.tests.launcher import LauncherTestCase, _make_scenarios
class LauncherTooltipTests(LauncherTestCase):
"""Tests whether tooltips display only at appropriate times."""
def setUp(self):
super(LauncherTooltipTests, self).setUp()
self.set_unity_option('launcher_hide_mode', 0)
self.launcher_instance.move_mouse_beside_launcher()
self.icons = self.unity.launcher.model.get_launcher_icons(visible_only=True)
def test_launcher_tooltip_show(self):
"""Tests whether icon tooltips delay showing themselves and,
once shown, whether subsequent icons show them instantly."""
for i in self.icons:
tooltip = i.get_tooltip()
if not tooltip:
continue
self.assertThat(tooltip.active, Eventually(Equals(False)))
# only reveal tooltips after short wait
self.assertEqual(self.get_reveal_behavior(self.icons[0]), self.DELAYED)
# must avoid the accordion effect, as the icons start to pass to quickly
size = len(self.icons)
if size > 5:
size = 5
# subsequent tooltips reveal instantly, but are destroyed on exit, meaning None
a, b = 0, 1
while b < size:
self.mouse.move(self.icons[b].center.x, self.icons[b].center.y)
self.assertThat(lambda: self.icons[b].get_tooltip(), Eventually(NotEquals(None)))
self.assertThat(self.icons[b].get_tooltip().active, Eventually(Equals(True)))
self.assertThat(self.icons[a].get_tooltip(), Equals(None))
a, b = a + 1, b + 1
b -= 1
# leaving launcher clears tooltips, and instant reveal
self.launcher_instance.move_mouse_beside_launcher()
self.assertEqual(self.get_reveal_behavior(self.icons[b]), self.DELAYED)
def test_launcher_tooltip_disabling(self):
"""Tests whether clicking on an icon hides its tooltip."""
bfb, other = self.icons[0], self.icons[1]
self.assertEqual(self.get_reveal_behavior(bfb), self.DELAYED)
# clicking icon hides its launcher until further input
self.mouse.click()
self.assertEqual(self.get_reveal_behavior(bfb), self.NEVER)
self.mouse.click()
# normal behavior resumes on moving away from icon
self.assertEqual(self.get_reveal_behavior(other), self.DELAYED)
self.assertEqual(self.get_reveal_behavior(bfb), self.INSTANT)
def test_launcher_bfb_tooltip_when_open(self):
"""Tests whether hovering over the active BFB starts a tooltip timer"""
self.unity.dash.ensure_visible()
self.addCleanup(self.unity.dash.ensure_hidden)
bfb, other = self.icons[0], self.icons[1]
# hovering an open dash's BFB does not show a tooltip ...
self.assertEqual(self.get_reveal_behavior(bfb), self.NEVER)
# ... nor did it timeout instant tooltips for other icons
self.assertEqual(self.get_reveal_behavior(other), self.INSTANT)
# Tooltip reveal types
(INSTANT, DELAYED, NEVER) = range(3)
def get_reveal_behavior(self, icon):
self.mouse.move(icon.center.x, icon.center.y)
tooltip = icon.get_tooltip()
if tooltip and tooltip.active:
return self.INSTANT
sleep(1.2)
tooltip = icon.get_tooltip()
if tooltip and tooltip.active:
return self.DELAYED
return self.NEVER
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