/usr/lib/python2.7/dist-packages/unity/tests/test_showdesktop.py is in unity-autopilot 7.5.0+18.04.20180413-0ubuntu1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 | # -*- Mode: Python; coding: utf-8; indent-tabs-mode: nil; tab-width: 4 -*-
# Copyright 2010 Canonical
# Author: Thomi Richards
#
# This program is free software: you can redistribute it and/or modify it
# under the terms of the GNU General Public License version 3, as published
# by the Free Software Foundation.
from __future__ import absolute_import
from autopilot.matchers import Eventually
from testtools.matchers import Equals
from testtools import skip
from time import sleep
from unity.emulators.switcher import SwitcherDirection
from unity.tests import UnityTestCase
class ShowDesktopTests(UnityTestCase):
"""Test the 'Show Desktop' functionality."""
def setUp(self):
super(ShowDesktopTests, self).setUp()
self.set_unity_log_level("unity.wm.compiz", "DEBUG")
# we need this to let the unity models update after we shutdown apps
# before we start the next test.
sleep(2)
def launch_test_apps(self):
"""Launch character map and calculator apps, and return their windows."""
char_win = self.process_manager.start_app_window('Character Map', locale='C')
calc_win = self.process_manager.start_app_window('Calculator', locale='C')
return (char_win, calc_win)
def test_showdesktop_hides_apps(self):
"""Show Desktop keyboard shortcut must hide applications."""
test_windows = self.launch_test_apps()
# show desktop, verify all windows are hidden:
self.unity.window_manager.enter_show_desktop()
self.addCleanup(self.unity.window_manager.leave_show_desktop)
for win in test_windows:
self.assertProperty(win, is_valid=True)
self.assertProperty(win, is_hidden=True)
def test_showdesktop_unhides_apps(self):
"""Show desktop shortcut must re-show all hidden apps."""
test_windows = self.launch_test_apps()
# show desktop, verify all windows are hidden:
self.unity.window_manager.enter_show_desktop()
self.addCleanup(self.unity.window_manager.leave_show_desktop)
for win in test_windows:
self.assertProperty(win, is_valid=True)
self.assertProperty(win, is_hidden=True)
# un-show desktop, verify all windows are shown:
self.unity.window_manager.leave_show_desktop()
for win in test_windows:
self.assertProperty(win, is_valid=True)
self.assertProperty(win, is_hidden=False)
def test_unhide_single_app(self):
"""Un-hide a single app from launcher after hiding all apps."""
charmap, calc = self.launch_test_apps()
# show desktop, verify all windows are hidden:
self.unity.window_manager.enter_show_desktop()
self.addCleanup(self.unity.window_manager.leave_show_desktop)
for win in (charmap, calc):
self.assertProperty(win, is_valid=True)
self.assertProperty(win, is_hidden=True)
# We'll un-minimise the character map - find it's launcherIcon in the launcher:
charmap_icon = self.unity.launcher.model.get_icon(desktop_id="gucharmap.desktop")
if charmap_icon:
self.unity.launcher.get_launcher_for_monitor(0).click_launcher_icon(charmap_icon)
else:
self.fail("Could not find launcher icon in launcher.")
self.assertProperty(charmap, is_hidden=False)
self.assertProperty(calc, is_hidden=True)
# Need to re-enter show desktop since the CharMap is visible so the cleanup handlers
# get the correct show desktop state
self.unity.window_manager.enter_show_desktop()
def test_showdesktop_closes_dash(self):
"""Show Desktop must close Dash if it's open"""
test_windows = self.launch_test_apps()
self.unity.dash.ensure_visible()
self.unity.window_manager.enter_show_desktop()
self.addCleanup(self.unity.window_manager.leave_show_desktop)
self.assertThat(self.unity.dash.visible, Eventually(Equals(False)))
def test_showdesktop_closes_hud(self):
"""Show Desktop must close Hud if it's open"""
test_windows = self.launch_test_apps()
self.unity.hud.ensure_visible()
self.unity.window_manager.enter_show_desktop()
self.addCleanup(self.unity.window_manager.leave_show_desktop)
self.assertThat(self.unity.hud.visible, Eventually(Equals(False)))
@skip("Breaks following tests due to SDM bug")
def test_showdesktop_switcher(self):
"""Show desktop item in switcher should hide all hidden apps."""
test_windows = self.launch_test_apps()
# show desktop, verify all windows are hidden:
self.unity.switcher.initiate()
self.unity.switcher.select_icon(SwitcherDirection.BACKWARDS, tooltip_text="Show Desktop")
self.addCleanup(self.unity.window_manager.leave_show_desktop)
self.switcher.select()
for win in test_windows:
self.assertProperty(win, is_valid=True)
self.assertProperty(win, is_hidden=True)
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