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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
          "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">

<head>
<title>xgridfit</title>
<link rel="stylesheet" href="oeg.css" media="screen" type="text/css" />
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          type="text/css" title="parchment" />
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          type="text/css" title="legible" />
<style type="text/css" media="print"> @import "oeg.print.css"; </style>
<meta name="AUTHOR" content="Peter S. Baker" />
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8" />
</head>

<body>

<div id="jumplist">
  <a href="http://sourceforge.net"><img src="" width="125" height="37" border="0" alt="SourceForge.net Logo" /></a>
  <a href="http://xgridfit.sourceforge.net/">Home Page</a>
  <a href="http://sourceforge.net/projects/xgridfit">Project Page</a>
  <a href="http://sourceforge.net/project/showfiles.php?group_id=159705">Download</a>
  <a href="http://xgridfit.cvs.sourceforge.net/xgridfit/xgridfit/">CVS repository</a>
<hr/>
<a href="#functions">Functions</a>
<a href="#macros">Macros</a>
<a href="#glyph">Glyph Programs</a>
<a href="#callable">Callable Parameters</a>
<a href="#nesting">Nesting and Recursion</a>
</div>

<div id="content">
  <h1>Functions, Macros and Glyph Programs</h1>
  <p>
    Functions and macros are blocks of code that you write once and
    invoke wherever they are needed. The compiled code for a function
    is stored separately from other code in a font; the function is
    "called" at run time. The compiled code for a macro is inserted in
    the program stream at the place where it is called: after
    compilation there is nothing to distinguish the macro code from
    any other code in a glyph program. Both the function and the macro
    can take parameters--that is, values passed to the function or
    macro from the code that calls it and then consulted or operated
    upon by the function or macro.
  </p>
  <p>
    A &lt;glyph&gt; program can be called from another &lt;glyph&gt;
    program, very much as a macro is called. This feature is useful
    for hinting accented glyphs if you prefer not to use TrueType
    components. Like a macro, a &lt;glyph&gt; program can take
    parameters.
  </p>
  <h2 id="functions">Functions</h2>
  <p>
    In most programming languages, the great value of a function is
    that it can act upon information that is not known until passed in
    one or more parameters at run time, and it can operate on a value
    and return it transformed. And yet there is no standard way to
    pass parameters to a TrueType function, and no way to return a
    value from it. In TrueType, functions are numbered rather than
    named as in most programming languages. Xgridfit overcomes these
    limitations, providing for the naming of functions, enabling the
    passing of parameters, and providing a mechanism for returning
    values.
  </p>
  <h3>Defining functions</h3>
  <p>
    Each function for a font is defined in a &lt;function&gt;
    element.  Each &lt;function&gt; is identified by a <tt>name</tt>
    attribute. If the function takes parameters, these must be defined
    in &lt;param&gt; elements, which come first in the function:
  </p>
  <pre>
    &lt;function name="my-function"&gt;
      &lt;param name="first-param"/&gt;
      &lt;param name="second-param"/&gt;
      . . .
    &lt;/function&gt;</pre>
  <p>
    A function parameter is a read-only value: it can be referenced in
    any instruction element that reads values:
  </p>
  <pre>
    &lt;function name="my-function"&gt;
      &lt;param name="ref-point"/&gt;
      &lt;param name="move-point"/&gt;
      &lt;move&gt;
        &lt;reference&gt;
          &lt;point num="ref-point"/&gt;
        &lt;/reference&gt;
        &lt;point num="move-point"/&gt;
      &lt;/move&gt;
    &lt;/function&gt;</pre>
  <p>
    A parameter may have a default value, used if the parameter is not
    specified when the function is called. The value may be a number
    literal or a global constant. Specify the default value with the
    <tt>value</tt> attribute (e.g. <tt>value="0"</tt>).
  </p>
  <p>
    A function may return one value (and that value, like all others
    in Xgridfit, must be a number). A function that returns a value
    must have the attribute <tt>return="yes"</tt>. Then, within, the
    function, assign a value to "return," e.g.
  </p>
  <pre>
    &lt;set-equal target="return" source="control-value(stem-width) / 2"/&gt;</pre>
  <p>
    For a way around the one-value return limitation, see "Passing
    parameters by reference" below.
  </p>
  <h3>Calling functions</h3>
  <p>
    A function may be called (its code executed) from a glyph program,
    the pre-program, or another function. To call a function, use the
    &lt;call-function&gt; element, which may contain one or more
    &lt;with-param&gt; elements, one for each of the function's
    parameters:
  </p>
  <pre>
    &lt;call-function name="cap-half-standard-serif"&gt;
      &lt;with-param name="base" value="bottom"/&gt;
      &lt;with-param name="near-base" value="bottom-serif-bottom"/&gt;
      &lt;with-param name="opposite-base" value="bottom-serif-top"/&gt;
    &lt;/call-function&gt;
  </pre>
  <p>
    It frequently makes sense to call a function repeatedly, once for
    each instance of some visible feature (such as a serif). In that
    case the content of &lt;call-function&gt; may be several
    &lt;param-set&gt; elements, each containing one or more
    &lt;with-param&gt; elements specifing the parameters for one
    running of the function:
  </p>
  <pre>
    &lt;call-function name="auto-cap-vert-serif"&gt;
      &lt;param-set&gt;
        &lt;with-param name="base" value="top-right"/&gt;
      &lt;/param-set&gt;
      &lt;param-set&gt;
        &lt;with-param name="base" value="top-left"/&gt;
      &lt;/param-set&gt;
      &lt;param-set&gt;
        &lt;with-param name="base" value="bottom-right"/&gt;
      &lt;/param-set&gt;
      &lt;param-set&gt;
        &lt;with-param name="base" value="bottom-left"/&gt;
      &lt;/param-set&gt;
    &lt;/call-function&gt;
  </pre>
  <p>
    The function is called once for each &lt;param-set&gt; using
    TrueType's efficient LOOPCALL instruction.
  </p>
  <p>
    The list of parameters for each call to the function must be
    complete, except for any parameters with default values. Omitting
    a parameter generates a fatal compile error. The order of
    parameters in a call is not significant.
  </p>
  <p>
    A parameter <tt>value</tt> can be any value or expression, as long
    as it can be resolved to a number at run time. It cannot be a more
    complex structure--a &lt;line&gt;, &lt;range&gt; or &lt;set&gt;.
    Variables are by default passed to functions by value, while
    control values are passed by reference. This may seem like an
    inconsistency, but it is the behavior that is most often
    wanted. It can easily be overridden, as the next section explains.
  </p>
  <p>
    Global constants and variables are visible from a function; and
    the function can contain its own variables, defined in
    &lt;variable&gt; elements just after the &lt;param&gt; elements.
  </p>
  <p>
    A &lt;call-function&gt; element for a function that returns a
    value should ordinarily have a <tt>result-to</tt> attribute
    specifying a variable, control value, or a graphics variable that
    can be written to. If this element is missing, the Xgridfit
    compiler issues a warning and the value is left on the stack.
  </p>
  <h3 id="function-variant">Function Variants</h3>
  <p>
    Function variants are alternative versions of a function to be
    used at different sizes or resolutions. Define function variants
    by including one or more &lt;variant&gt; elements at the end of a
    function definition, thus:
  </p>
  <pre>
    &lt;function name="myfunc"&gt;
      &lt;param name="myparam"/&gt;
      &lt;!-- default function programming --&gt;
      &lt;variant test="pixels-per-em &amp;lt; 20"&gt;
        &lt;!-- programming to be used at less than 20 pixels per em. --&gt;
      &lt;/variant&gt;
      &lt;variant test="pixels-per-em &amp;gt; 100"&gt;
        &lt;!-- programming to be used at greater than 100 pixels per em. --&gt;
      &lt;/variant&gt;
    &lt;/function&gt;
  </pre>
  <p>
    Though you define functions with variants along with other
    functions (those that lack variants), the TrueType engine actually
    defines them when the &lt;pre-program&gt; is run. Thus the
    <tt>test</tt> attribute of the &lt;variant&gt; element, which
    determines whether a particular variant is to be used, may be
    based on whatever is known at that time--typically size and
    resolution information.
  </p>
  <p>
    A function variant cannot have its own &lt;param&gt; or
    &lt;variable&gt; definitions; it always uses those of the function
    in which it is embedded. In the example above, the
    <tt>myparam</tt> parameter is visible inside the &lt;variant&gt;
    elements just as it is in the default programming (that which is
    not inside a &lt;variant&gt; element and which is used if none of
    the <tt>test</tt> attribute evaluate as true at run-time).
  </p>
  <p>
    If you have defined more than one &lt;variant&gt; for a function,
    the <tt>test</tt> attributes should be exclusive: that is, no more
    than one should evaluate as true at any given time. If you do the
    following:
  </p>
  <pre>
    &lt;function name="myfunc"&gt;
      . . .
      &lt;variant test="pixels-per-em &amp;lt; 20"&gt;
        . . .
      &lt;/variant&gt;
      &lt;variant test="pixels-per-em &amp;lt;= 10"&gt;
        . . .
      &lt;/variant&gt;
    &lt;/function&gt;
  </pre>
  <p>
    then at 10 pixels-per-em the TrueType engine will first define the
    first function variant and then overwrite it with the second. This
    should not produce an error, but it certainly is an inefficient
    way of doing things. This is far better:
  </p>
  <pre>
    &lt;function name="myfunc"&gt;
      . . .
      &lt;variant test="pixels-per-em &amp;lt; 20 and pixels-per-em &amp;gt; 10"&gt;
        . . .
      &lt;/variant&gt;
      &lt;variant test="pixels-per-em &amp;lt;= 10"&gt;
        . . .
      &lt;/variant&gt;
    &lt;/function&gt;
  </pre>
  <p>
    The advantage of using function variants over using &lt;if&gt;
    elements within functions to produce different behavior depending
    on size or resolution is that in the former case the decision
    which programming to use is made just once, when the
    &lt;pre-program&gt; is run, while in the latter case the decision
    is made over and over again, whenever the function is called.
  </p>
  <h3>Passing parameters by reference</h3>
  <p>
    Suppose you want to write a function that returns a vector. The
    function can return only a single number, but a vector is a
    structure consisting of two numbers: x and y coordinates. The
    limitation on the return from a function can be overcome by
    passing two variables to the function by reference so that the
    function can store the vector in those variables. Use the
    <tt>index()</tt> operator to do so:
  </p>
  <pre>
    &lt;variable name="vector-x"/&gt;
    &lt;variable name="vector-y"/&gt;
    . . .
    &lt;call-function name="get-vector-from-line"&gt;
      &lt;with-param name="line-a" value="a"/&gt;
      &lt;with-param name="line-b" value="b"/&gt;
      &lt;with-param name="x" value="index(vector-x)"/&gt;
      &lt;with-param name="y" value="index(vector-y)"/&gt;
    &lt;/call-function&gt;</pre>
  <p>
    Since a number in TrueType carries no type information with it,
    the code inside your function must recognize that the parameters
    <tt>x</tt> and <tt>y</tt> are references to variables instead of
    the values of variables, and that they can be written to. Use the
    <tt>variable()</tt> operator for this purpose.
  </p>
  <pre>
    &lt;function name="get-vector-from-line"&gt;
      &lt;param name="line-a"/&gt;
      &lt;param name="line-b"/&gt;
      &lt;param name="x"/&gt;
      &lt;param name="y"/&gt;
      &lt;with-projection-vector to-line="parallel"&gt;
        &lt;line&gt;
          &lt;point num="line-a"/&gt;
          &lt;point num="line-b"/&gt;
        &lt;/line&gt;
        &lt;store-projection-vector x-component="variable(x)"
                                 y-component="variable(y)"/&gt;
      &lt;/with-projection-vector&gt;
    &lt;/function&gt;</pre>
  <p>
    After the function returns the vector will be stored in variables
    <tt>vector-x</tt> and <tt>vector-y</tt>.
  </p>
  <h2 id="macros">Macros</h2>
  <p>
    A macro is a good way to regulate features (such as serifs) that
    occur frequently and yet do not require large or complex stretches
    of code. Using a macro can save the overhead of a function call
    and bypass the somewhat bulky code required to read function
    parameters. The downside of macros is that, since the compiled
    code is inserted repeatedly into the font, they can increase the
    font's size significantly. Macros, then, are most useful for
    features that are very frequent but also fairly simple.
  </p>
  <p>
    Each macro is defined in a &lt;macro&gt; element. Here is a macro
    definition that regulates a standard vertical stem with attached
    serif when one point on the stem is anchored to another point:
  </p>
  <pre>
      &lt;macro name="lc-vert-stem-serif-anchor-dist"&gt;
        &lt;param name="anchor"/&gt;
        &lt;param name="distance-from-anchor"/&gt;
        &lt;param name="stem-a"/&gt;
        &lt;param name="serif-a"/&gt;
        &lt;param name="stem-b"/&gt;
        &lt;param name="serif-b"/&gt;
        &lt;move distance="distance-from-anchor"&gt;
          &lt;reference&gt;
            &lt;point num="anchor"/&gt;
          &lt;/reference&gt;
          &lt;point num="stem-a"/&gt;
          &lt;move distance="lc-serif-width"&gt;
            &lt;point num="serif-a"/&gt;
          &lt;/move&gt;
          &lt;move distance="lc-vert-stroke"&gt;
            &lt;point num="stem-b"/&gt;
            &lt;move distance="lc-serif-width"&gt;
              &lt;point num="serif-b"/&gt;
            &lt;/move&gt;
          &lt;/move&gt;
        &lt;/move&gt;
      &lt;/macro&gt;
  </pre>
  <p>
    Here is a call to that macro:
  </p>
  <pre>
    &lt;call-macro name="lc-vert-stem-serif-anchor-dist"&gt;
      &lt;with-param name="anchor" value="left-left"/&gt;
      &lt;with-param name="distance-from-anchor" value="hn-width"/&gt;
      &lt;with-param name="stem-a" value="right-right"/&gt;
      &lt;with-param name="serif-a" value="right-serif-right"/&gt;
      &lt;with-param name="stem-b" value="right-left"/&gt;
      &lt;with-param name="serif-b" value="right-serif-left"/&gt;
    &lt;/call-macro&gt;</pre>
  <p>
    The compiled code, once inserted in the font, is twenty-four bytes
    in length.
  </p>
  <p>
    Like a function, a macro can take parameters (and the
    &lt;param&gt; element can contain a <tt>value</tt> attribute with
    a default value). The <tt>value</tt> of the &lt;param&gt; or
    &lt;with-param&gt; element is substituted at compile time rather
    than passed at run time. The &lt;call-macro&gt; element may
    contain &lt;with-param&gt; elements, if the macro code is to be
    compiled and inserted just once where the &lt;call-macro&gt;
    element occurs. Alternatively, the &lt;call-macro&gt; element may
    contain any number of &lt;param-set&gt; elements, each containing
    a complete set of &lt;with-param&gt; elements, and the macro code
    is inserted for each one.
  </p>
  <h3>Macro parameters</h3>
  <p>
    Though macro parameters look like function parameters, they are
    much more flexible. The Xgridfit compiler substitutes the
    <tt>value</tt> in the &lt;with-param&gt; element for the
    identifier that references the &lt;param&gt; inside the macro;
    then it proceeds to resolve the <tt>value</tt> as it would any
    other value. Thus the <tt>value</tt> passed as a parameter may be
    any kind of expression. The name of a &lt;line&gt;, &lt;range&gt;
    or &lt;set&gt; can also be passed, and referenced by a
    <tt>ref</tt> inside the macro.
  </p>
  <p>
    You may not only pass a &lt;line&gt;, &lt;range&gt; or &lt;set&gt;
    by name, but also declare it as the content of a
    &lt;with-param&gt; element. This is a convenience when you do not
    need to use the structure elsewhere in the glyph program:
  </p>
  <pre>
    &lt;with-param name="s"&gt;
      &lt;set&gt;
        &lt;point num="p1"/&gt;
        &lt;point num="p2"/&gt;
        &lt;point num="p3"/&gt;
      &lt;/set&gt;
    &lt;/with-param&gt;
  </pre>
  <p>
    When &lt;with-param&gt; has content the <tt>value</tt> attribute
    is optional: assign it some arbitrary value if your macro code <a
    href="points.html#nan-test">tests for the presence of a
    parameter</a>.
  </p>
  <h3>Macros and conditional compilation</h3>
  <p>
    You can make macros more flexible by using conditional
    compilation. Any stretch of code may be compiled conditionally by
    enclosing it in a <a
    href="if.html#compile-if">&lt;compile-if&gt;</a> element, and a
    &lt;move&gt;, &lt;align&gt;, &lt;interpolate&gt;, &lt;shift&gt; or
    &lt;delta&gt; element can be compiled conditionally by including
    the <tt>compile-if</tt> attribute. The <tt>test</tt> attribute of
    &lt;compile-if&gt; and the <tt>compile-if</tt> attribute may
    contain only expressions that can be evaluated at compile
    time. But since point numbers in Xgridfit are usually constants,
    and thus known at compile time, it is usually possible to base
    conditional compilation on point numbers. For example, the
    following macro takes eleven parameters, of which six are optional:
    it can control a visual structure that is either more or less
    complex:
  </p>
  <pre>
    &lt;macro name="lc-vertical-stem-with-serif-anchor"&gt;
      &lt;param name="anchor"/&gt;
      &lt;param name="distance-from-anchor" value="-1"/&gt;
      &lt;param name="stem-a"/&gt;
      &lt;param name="stem-a1" value="-1"/&gt;
      &lt;param name="stem-a2" value="-1"/&gt;
      &lt;param name="serif-a"/&gt;
      &lt;param name="stem-b"/&gt;
      &lt;param name="stem-b1" value="-1"/&gt;
      &lt;param name="stem-b2" value="-1"/&gt;
      &lt;param name="serif-b"/&gt;
      &lt;param name="serif-top" value="-1"/&gt;
      &lt;compile-if test="distance-from-anchor &amp;gt;= 0"&gt;
        &lt;move distance="distance-from-anchor"&gt;
          &lt;reference&gt;
            &lt;point num="anchor"/&gt;
          &lt;/reference&gt;
          &lt;point num="stem-a"/&gt;
          &lt;move distance="lc-serif-width"&gt;
            &lt;point num="serif-a"/&gt;
          &lt;/move&gt;
        &lt;/move&gt;
        &lt;else&gt;
          &lt;move&gt;
            &lt;reference&gt;
              &lt;point num="anchor"/&gt;
            &lt;/reference&gt;
            &lt;point num="stem-a"/&gt;
            &lt;move distance="lc-serif-width"&gt;
              &lt;point num="serif-a"/&gt;
            &lt;/move&gt;
          &lt;/move&gt;
        &lt;/else&gt;
      &lt;/compile-if&gt;
      &lt;align compile-if="stem-a1 &amp;gt;= 0 and stem-a2 &amp;lt; 0"&gt;
        &lt;point num="stem-a1"/&gt;
      &lt;/align&gt;
      &lt;align compile-if="stem-a1 &amp;gt;= 0 and stem-a2 &amp;gt;= 0"&gt;
        &lt;point num="stem-a1"/&gt;
        &lt;point num="stem-a2"/&gt;
      &lt;/align&gt;
      &lt;move distance="lc-vert-stroke"&gt;
        &lt;reference&gt;
          &lt;point num="stem-a"/&gt;
        &lt;/reference&gt;
        &lt;point num="stem-b"/&gt;
        &lt;align compile-if="stem-b1 &amp;gt;= 0 and stem-b2 &amp;lt; 0"&gt;
          &lt;point num="stem-b1"/&gt;
        &lt;/align&gt;
        &lt;align compile-if="stem-b1 &amp;gt;= 0 and stem-b2 &amp;gt;= 0"&gt;
          &lt;point num="stem-b1"/&gt;
          &lt;point num="stem-b2"/&gt;
        &lt;/align&gt;
        &lt;move distance="lc-serif-width"&gt;
          &lt;point num="serif-b"/&gt;
        &lt;/move&gt;
      &lt;/move&gt;
      &lt;compile-if test="serif-top &amp;gt;= 0"&gt;
        &lt;move distance="ascender-serif-x-width"&gt;
          &lt;reference&gt;
            &lt;point num="stem-a"/&gt;
          &lt;/reference&gt;
          &lt;point num="serif-top"/&gt;
        &lt;/move&gt;
      &lt;/compile-if&gt;
    &lt;/macro&gt;
  </pre>
  <p>
    This macro can control the points of a simple structure like this one
  </p>
  <table>
    <tr>
      <td>
        <img src="l-bottom.png" alt="l"/>
      </td>
    </tr>
  </table>
  <p>
    with this call:
  </p>
  <pre>
    &lt;call-macro name="lc-vertical-stem-with-serif-anchor"&gt;
      &lt;with-param name="anchor" value="an"/&gt;
      &lt;with-param name="stem-a" value="a"/&gt;
      &lt;with-param name="stem-b" value="b"/&gt;
      &lt;with-param name="serif-a" value="c"/&gt;
      &lt;with-param name="serif-b" value="d"/&gt;
    &lt;/call-macro&gt;
  </pre>
  <p>
    If points must be aligned with "stem-a" or "stem-b," they can be
    passed via parameters "stem-a1," "stem-b1," and so on. If there is
    a top serif, as on a lower-case <b>i</b>, the end point for that
    serif can also be passed to the macro, and the appropriate code
    will be compiled:
  </p>
  <table>
    <tr>
      <td>
        <img src="i-no-dot.png" alt="l"/>
      </td>
    </tr>
  </table>
  <pre>
    &lt;call-macro name="lc-vertical-stem-with-serif-anchor"&gt;
      &lt;with-param name="anchor" value="an"/&gt;
      &lt;with-param name="stem-a" value="a"/&gt;
      &lt;with-param name="stem-b" value="b"/&gt;
      &lt;with-param name="serif-a" value="c"/&gt;
      &lt;with-param name="serif-b" value="d"/&gt;
      &lt;with-param name="serif-top" value="e"/&gt;
    &lt;/call-macro&gt;
  </pre>
  <h2 id="glyph">Glyph Programs</h2>
  <p>
    A glyph program may stand by itself and also be called from within
    another glyph program. It is a simple matter to prepare a glyph
    program to play such a dual role, and equally simple to call the
    program. It is handy to be able to call a glyph program if, like a
    number of font makers, you prefer to avoid using the TrueType
    component mechanism to make accented glyphs. If you are adding
    instructions to, say, <b>eacute</b>, then as long as the
    outlines that constitute the <b>e</b> and the <b>acute</b>
    portions of the glyph are identical to those of the <b>e</b> and
    <b>acute</b> glyphs, it makes sense to call the glyph programs
    for <b>e</b> and <b>acute</b> to instruct the composite. The
    resulting glyph program might look something like this:
  </p>
  <pre>
    &lt;glyph ps-name="eacute"&gt;
      &lt;constant name="last" value="89"/&gt;
      &lt;call-glyph ps-name="e"&gt;
        &lt;with-param name="interpolate" value="0"/&gt;
        &lt;with-param name="left-sidebearing" value="last + 1"/&gt;
        &lt;with-param name="right-sidebearing" value="last + 2"/&gt;
      &lt;/call-glyph&gt;
      &lt;call-glyph ps-name="acute" variables="no"&gt;
        &lt;with-param name="offset" value="66"/&gt;
        &lt;with-param name="left-sidebearing" value="last + 1"/&gt;
      &lt;/call-glyph&gt;
    &lt;/glyph&gt;
  </pre>
  <p>
    The first elements in the &lt;glyph&gt; program being called must
    be &lt;param&gt; elements; these are exactly like the
    &lt;param&gt; elements in functions and macros. Because a
    &lt;glyph&gt; program must be able to run by itself as well as be
    called, the <tt>value</tt> attribute, which supplies a default
    value for the &lt;param&gt;, is usually obligatory.
  </p>
  <p>
    The glyph program may take one special parameter, named
    <tt>offset</tt>. If the <tt>offset</tt> parameter is present, then
    its value is automatically added to all point numbers. The
    sensible default value for <tt>offset</tt> will usually be
    zero. With the <tt>offset</tt> parameter, the beginning of the
    glyph program for <b>acute</b> might look like this:
  </p>
  <pre>
  &lt;glyph ps-name="acute"&gt;
    &lt;param name="offset" value="0"/&gt;
    &lt;param name="left-sidebearing" value="last + 1"/&gt;
    &lt;constant name="last" value="17"/&gt;
    &lt;constant name="bottom" value="3"/&gt;
    &lt;constant name="top" value="10"/&gt;
    . . .
  </pre>
  <p>
    Note that the Xgridfit compiler cannot always recognize which
    numbers are point numbers.  It will always handle &lt;point&gt;
    elements correctly, but when point numbers are passed as
    parameters to functions, macros, and other glyph programs, you
    must either add the <tt>offset</tt> value manually or (perhaps
    better) use the <tt>point</tt> operator to indicate to the
    compiler that the number is a point:
  </p>
  <pre>
    &lt;with-param name="p" value="pt + offset"/&gt;
    &lt;with-param name="p" value="point(pt)"/&gt;
  </pre>
  <p>
    You must do the same in &lt;push&gt; elements and in all
    expressions that do not appear in &lt;point&gt; elements. To avoid
    complications, it might be best to arrange glyphs in such a way
    that offsets are not needed for the more complex features. In the
    glyph program for <b>eacute</b>, illustrated above, <b>acute</b>
    is less complex than <b>e</b>, so <b>acute</b> has the offset.
  </p>
  <p>
    An important difference between a glyph program run by the
    TrueType engine and one called by another glyph program is that
    the TrueType engine sets the various graphics variables to their
    default values before running the program; it does not perform the
    same service for the called glyph program. If your program has
    changed the graphics state, you should set the variables you've
    changed to their default values before calling a glyph
    program. For most graphics variables (those whose state Xgridfit
    tracks), you may do this by calling &lt;restore-default&gt;,
    including the <tt>name</tt> attribute with one of the following
    values:
  </p>
  <ul>
    <li>minimum-distance</li>
    <li>control-value-cut-in</li>
    <li>single-width</li>
    <li>single-width-cut-in</li>
    <li>delta-base</li>
    <li>delta-shift</li>
    <li>round-state</li>
    <li>all</li>
  </ul>
  <p>
    The <tt>all</tt> option sets all of the above graphics variables
    to the defaults set by your Xgridfit program, or the TrueType
    defaults if you have not explicitly set any defaults. It also sets
    several graphics variables that Xgridfit does not track (the
    freedom and projection vectors and the auto-flip toggle) to their
    TrueType defaults. The <tt>all</tt> option is an expensive one, of
    course; it is best to be aware of the condition in which your
    program so far has left the graphics state and call
    &lt;restore-default&gt; only for those graphics variables that
    must be reset.
  </p>
  <h2 id="callable">Callable Parameters</h2>
  <p>
    A parameter to a macro or glyph program (but not a function) may
    contain code to be executed within the called code block. A call
    to a glyph program, for example, might look like this:
  </p>
  <pre>
    &lt;call-glyph ps-name="dieresis"&gt;
      &lt;with-param name="offset" value="A/total"/&gt;
      &lt;with-param name="delta"&gt;
        &lt;delta&gt;
          &lt;delta-set size="3" distance="4"&gt;
            &lt;point num="dieresis/left-left + A/total"/&gt;
          &lt;/delta-set&gt;
        &lt;/delta&gt;
      &lt;/with-param&gt;
    &lt;/call-glyph&gt;
  </pre>
  <p>
    Within the glyph program, the parameter is "called" with the
    &lt;call-param&gt; element:
  </p>
  <pre>
    &lt;call-param name="delta"/&gt;
  </pre>
  <p>
    The parameter is declared at the top of the macro or glyph
    program. It is like other parameters, except that a <tt>value</tt>
    attribute, if present, is ignored, and that the &lt;param&gt;
    element can contain code to be executed if a &lt;with-param&gt;
    element of that <tt>name</tt> is not found in the call to the
    macro or glyph program. In the following &lt;param&gt; element,
    for example, the default code simply touches a point:
  </p>
  <pre>
    &lt;param name="delta"&gt;
      &lt;move round="no"&gt;
        &lt;point num="left-left"/&gt;
      &lt;/move&gt;
    &lt;/param&gt;
  </pre>
  <p>
    It is an error if no &lt;param&gt; is found to match the
    &lt;call-param&gt; element. However, if there is no matching
    &lt;with-param&gt; element in the call to the macro or glyph
    program and the &lt;param&gt; contains no default code, that is
    not an error. In that case, the Xgridfit compiler issues a warning
    and does nothing.
  </p>
  <p>
    The &lt;call-param&gt; element can pass no parameters to the
    called code: if it contains &lt;with-param&gt; elements, they are
    ignored. When writing code to be passed via a parameter to a macro
    or glyph program, it is important to take context into
    account. Constants, variables, and other elements declared within,
    say, a &lt;glyph&gt; element are not visible from outside of
    it. Thus, in the &lt;call-glyph&gt; example above, the
    <tt>left-left</tt> point in the called glyph must be referenced
    via glyph/constant syntax as <tt>dieresis/left-left</tt>. But for
    the &lt;param&gt; example this is not necessary, since the default
    code is declared within the glyph program itself.
  </p>
  <h2 id="nesting">Nesting and Recursion</h2>
  <p>
    A TrueType function can call another TrueType function, including
    itself. Before Xgridfit version 2.2 there were significant
    limitations on the ability of macros to call other macros and of
    called glyph programs to call macros. But in version 2.2 these
    limitations have been removed. Thus it is practical to construct a
    macro that does a complex job by calling several macros that do
    simple jobs. For example:
  </p>
  <pre>
    &lt;macro name="single-serif"&gt;
      &lt;param name="base"/&gt;
      &lt;param name="serif-end"/&gt;
      &lt;move distance="serif-width"&gt;
        &lt;reference&gt;
          &lt;point num="base"/&gt;
        &lt;/reference&gt;
        &lt;point num="serif-end"/&gt;
      &lt;/move&gt;
    &lt;/macro&gt;

    &lt;macro name="double-serif"&gt;
      &lt;param name="left-base"/&gt;
      &lt;param name="left-serif-end"/&gt;
      &lt;param name="right-base"/&gt;
      &lt;param name="right-serif-end"/&gt;
      &lt;call-macro name="single-serif"&gt;
        &lt;with-param name="base" value="left-base"/&gt;
        &lt;with-param name="serif-end" value="left-serif-end"/&gt;
      &lt;/call-macro&gt;
      &lt;call-macro name="single-serif"&gt;
        &lt;with-param name="base" value="right-base"/&gt;
        &lt;with-param name="serif-end" value="right-serif-end"/&gt;
      &lt;/call-macro&gt;
    &lt;/macro&gt;
  </pre>
  <p>
    It is also perfectly all right for a macro to call itself
    recursively; though it must be remembered that recursion, for a
    macro, is in the compilation, not in the execution. Thus this
    macro:
  </p>
  <pre>
    &lt;macro name="touch-points"&gt;
      &lt;param name="first"/&gt;
      &lt;param name="last"/&gt;
      &lt;move round="no"&gt;
        &lt;point num="first"/&gt;
      &lt;/move&gt;
      &lt;compile-if test="first &lt; last"&gt;
        &lt;call-macro name="touch-points"&gt;
          &lt;with-param name="first" value="first + 1"/&gt;
          &lt;with-param name="last" value="last"/&gt;
        &lt;/call-macro&gt;
      &lt;/compile-if&gt;
    &lt;/macro&gt;
  </pre>
  <p>
    if called like this:
  </p>
  <pre>
    &lt;call-macro name="touch-points"&gt;
      &lt;with-param name="first" value="0"/&gt;
      &lt;with-param name="last" value="2"/&gt;
    &lt;/call-macro&gt;
  </pre>
  <p>
    will generate code that looks like this:
  </p>
  <pre>
    PUSHB_1
    0
    MDAP[0]
    PUSHB_1
    1
    MDAP[0]
    PUSHB_1
    2
    MDAP[0]
  </pre>
  <p>
    which may or may not be what you want.
  </p>
</div>
</body>
</html>