/usr/share/xtalk/TalkdInter.py is in xtalk 1.3-15.3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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# XTalk - A BSD talk client written in Python.
# (C) Adam P. Jenkins <adampjenkins@yahoo.com>
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
#
######################################################################
# talkd interface. A TalkdInter object represents a pair of talk daemons.
# TalkdInter has the following member functions. All of them may
# raise a TalkdInter.error exception.
#
# __init__ (remote-host, remote-user, remote-tty='')
#
# leaveInvite (my-address)
# where my-address is a (address, port) tupple of a socket waiting
# for a connection
#
# lookUp ()
# Does a lookup on the remote host to see if an invititation is
# waiting. If so, it returns an (address, port) tuple, otherwise an
# exception is thrown
#
# deleteInvite (which)
# which is either 'mine' or 'his'. Deletes the invitation on the
# local or remote host. raises an "error" exception if there is no
# invite waiting.
#
# announce ()
# Announces on the remote users's screen that you want to talk.
# raises an exception if the remote user isn't logged in or isn't
# accepting connections
#
#
# A talk client wanting to establish a connection would use the
# following protocol.
# 1) Create a TalkdInter object for the desired (remote-host,
# remote-user, tty) that you want to connect with.
# 2) use lookUp() to see if there's already an invite waiting. If so,
# lookUp() will return a (address, port) that the remote user is
# already waiting on. Just connect to this (address, port) and you're
# all set.
# 3) If lookUp() failed, but not because the user wasn't logged in,
# then open a SOCK_STREAM socket, and listen on it for a connection.
# Call leaveInvite() with the (address, port) that you're listening
# on.
# 4) call announce() to announce to the remote user that you're
# waiting. Now when they do a lookUp(), they'll find your (address,
# port) and connect to you. You can keep sending an announce every so
# often.
# 5) When they connect to you, call deleteInvite('mine') to delete the
# invitation that you left. You may also want to call
# deleteInvite('his') just to make sure the other one isn't left there.
import socket
from socket import *
from talkd import *
import pwd, os, errno, select
error = 'error'
_errorMsgs = ("Successful.",
"Your party is not logged on",
"Target machine is too confused to talk to us",
"Target machine does not recognize us",
"Your party is refusing messages",
"Target machine cannot handle remote talk",
"Target machine indicates protocol mismatch",
"Target machine indicates protocol botch (addr)",
"Target machine indicates protocol botch (ctl_addr)")
class TalkdInter:
def __init__(self, rhost, ruser, rtty=''):
self.lastAnnounce = -2
self.localId = -1
self.remoteId = -1
self.rhost = rhost
self.ruser = ruser
self.rtty = rtty
try:
self.luser = pwd.getpwuid(os.getuid())[0]
self.raddress = gethostbyname(rhost)
self.laddress = gethostbyname(gethostname())
self.talkdPort = getservbyname('ntalk', 'udp')
# set up a socket that will be used to communicate with a talk
# daemon, self.ctlSock. self.ctlAddr is the corresponding
# address.
self.ctlSock = socket.socket(AF_INET, SOCK_DGRAM)
self.ctlAddr = (self.laddress, 0)
self.ctlSock.bind(self.ctlAddr)
# find out what port we were assigned
self.ctlAddr = self.ctlSock.getsockname()
except socket.error, err:
raise error, err
# and set up the CTL_MSG structure. This initializes the
# whole thing except for "addr", which isn't known until a
# client wants to open a connection.
self.ctlMsg = CTL_MSG()
self.ctlMsg.ctlAddr = sockaddr_in(AF_INET, self.ctlAddr[1],
self.ctlAddr[0])
self.ctlMsg.addr = sockaddr_in(AF_INET)
self.ctlMsg.pid = os.getpid()
self.ctlMsg.localName = self.luser
self.ctlMsg.remoteName = self.ruser
self.ctlMsg.remoteTTY = self.rtty
# addr is a (host, port) tuple that the remote talk should respond
# to. Leaves an invitation with the local talk daemon.
def leaveInvite(self, addr):
self.ctlMsg.addr.address = addr[0]
self.ctlMsg.addr.port = addr[1]
response = self.transact(LEAVE_INVITE, self.laddress)
# keep track of local id, so I can delete the invitation later
self.localId = response.idNum
# does a lookup on the remote talk daemon to see if there's an
# invitation waiting.
def lookUp(self):
response = self.transact(LOOK_UP, self.raddress)
if response.answer == SUCCESS:
self.remoteId = response.idNum
addr = (response.addr.address, response.addr.port)
return addr
else:
raise error, _errorMsgs[response.answer]
# deletes an invite. which is either 'mine', or 'his', indicating
# whether to delete the local or remote invitation
def deleteInvite(self, which):
if which == 'mine':
addr = self.laddress
self.ctlMsg.idNum = self.localId
else:
addr = self.raddress
self.ctlMsg.idNum = self.remoteId
response = self.transact(DELETE, addr)
if response.answer != SUCCESS:
raise error, _errorMsgs[response.answer]
def announce(self):
self.ctlMsg.idNum = (self.lastAnnounce + 1)
response = self.transact(ANNOUNCE, self.raddress)
if response.answer != SUCCESS:
raise error, _errorMsgs[response.answer]
else:
self.lastAnnounce = response.idNum
def transact(self, type, addr):
self.ctlMsg.type = type
daemonAddr = (addr, self.talkdPort)
sendData = self.ctlMsg.toCStruct()
response = CTL_RESPONSE()
response.version = -1
while 1:
# resend message until a response is obtained
while 1:
num = self.ctlSock.sendto(sendData, daemonAddr)
if num != self.ctlMsg.size:
raise error, 'Error on write to talk daemon'
try:
ready = select.select([self.ctlSock], [], [], 2.0)
except select.error, er:
if er[0] != errno.EINTR:
raise error, er[1]
if ready[0]: break
# keep reading while there are queued messages
while 1:
try:
readData = self.ctlSock.recv(response.size)
except socket.error, err:
if err[0] != errno.EINTR:
raise error, err[1]
response.fromCStruct(readData)
ready = select.select([self.ctlSock], [], [], 0)
if not ready[0] or (response.version == TALK_VERSION and
response.type == type):
break
if (response.version == TALK_VERSION and
response.type == type):
break
return response
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