/usr/share/metainfo/dustrac.appdata.xml is in dustracing2d 2.0.1-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 | <?xml version="1.0" encoding="UTF-8"?>
<component type="desktop">
<id>dustrac-game.desktop</id>
<metadata_license>CC0-1.0</metadata_license>
<project_license>GPL-3.0 and CC BY-SA-3.0</project_license>
<name>Dust Racing 2D</name>
<summary>Traditional top-down car racing game including a level editor.</summary>
<description>
<p>
Dust Racing (Dustrac) is a tile-based, cross-platform 2D racing game written in Qt (C++) and OpenGL.
</p>
<p>
Features
</p>
<ul>
<li>1-2 human players againts 11 challenging computer players</li>
<li>3 difficulty settings: Easy, Medium, Hard</li>
<li>Split-screen two player game (vertical or horizontal)</li>
<li>Game modes: Race, Time Trial, Duel</li>
<li>2D graphics with some 3D objects</li>
<li>Smooth game play and physics</li>
<li>Multiple race tracks</li>
<li>Finishing in TOP-6 will unlock the next race track</li>
<li>Star ratings based on the best positions on each race track</li>
<li>Easy to create new race tracks with the level editor</li>
<li>Engine and collision sounds</li>
<li>Pit stops</li>
<li>Runs windowed or fullscreen</li>
<li>Will be forever completely free</li>
</ul>
<p>
Dust Racing comes with a Qt-based level editor for easy level creation. A separate engine, MiniCore, is used for physics modeling.
</p>
</description>
<screenshots>
<screenshot type="default">
<image>https://cloud.githubusercontent.com/assets/2587783/7400283/69f106fa-eec4-11e4-9014-76c086f54d89.jpg</image>
</screenshot>
<screenshot>
<image>https://cloud.githubusercontent.com/assets/2587783/7400318/956180d0-eec4-11e4-9d3a-96e83d4b0e52.jpg</image>
</screenshot>
</screenshots>
<url type="homepage">https://juzzlin.github.io/DustRacing2D/</url>
<update_contact>jussi.lind@iki.fi</update_contact>
</component>
|