/usr/share/doc/greed/README is in greed 3.10-1build2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 | Welcome to greed
This game is now maintained by Eric S. Raymond <esr@snark.thyrsus.com>. Matt
Day dropped out of sight and hasn't posted a new version or patch since 1990.
You can surf to the latest version from
http://www.catb.org/~esr/
The 3.1 version features better interrupt handling and the `p' suffix to
GREEDOPTS.
-------------------------------------------------------------------------------
Welcome to Greed v3.0a!
To install Greed, simply edit the Makefile to configure your system type, and
run "make install". It should compile the program and install it correctly.
It does run set-uid, but there is no danger of security problems.
New features to v3.0a:
I certainly hope that no patches need to be made to this game. (Yeah, sure..)
Although this might not validate a true version step from 2.1a to 3.0, I think
the archives will be happier with a reset version. On with the new features..
With Microsoft C 5.1 and PCCurses, you can get Greed running on your PC.
In fact, I'll bet a port to Turbo C 2.0 wouldn't be very hard at all, but I
use Microsoft. The whole port was done by Fred C. Smith, more info on him
can be found at the top of greed.c. All bug reports pertaining to the DOS
port should be directed to the address of Fred specified in greed.c.
Additions to v3.0a (game-wise):
Replaced '-p' option with 'p' command, to allow toggling of the highlighting
moves feature. Pretty nice, I think.. thanks to Jim Prescott.
Color curses, for users with color capabilities (color monitor & SVR3).
See the top of greed.c for details.
Couple of possible pointer problems fixed, thanks to David Connet for pointing
them out.
Who knows what else.. I didn't bother to write them down, but more than just
this did get done. Trust me!
I do not take credit for inventing the game, I once saw it on an IBM,
and wrote it for Unix in C.
If anyone has a comment or problem, please mail them to mday@iconsys.uu.net.
Here's the current high score file at Orem High School:
Rank Score Name Percentage
1 1542 stay 88.72% /* Has _anyone_ beaten this? */
2 1504 ndes 86.54%
3 1504 dvar 86.54%
4 1501 stay 86.36%
5 1497 stay 86.13%
6 1490 skel 85.73%
7 1464 dvar 84.23%
8 1463 stay 84.18%
9 1463 stay 84.18%
10 1460 stay 84.00%
+----------------------------------------------+-------------------------+
| Matthew T. Day, Icon International, Orem, UT | Xerox never comes up |
| ..!uunet!iconsys!mday (mday@iconsys.uu.net) | with anything original. |
+----------------------------------------------+-------------------------+
|