/usr/include/DrawServ/gridlist.h is in ivtools-dev 1.2.11a1-11.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 | /*
* Copyright (c) 2004 Scott E. Johnston
*
* Permission to use, copy, modify, distribute, and sell this software and
* its documentation for any purpose is hereby granted without fee, provided
* that the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the names of the copyright holders not be used in
* advertising or publicity pertaining to distribution of the software
* without specific, written prior permission. The copyright holders make
* no representations about the suitability of this software for any purpose.
* It is provided "as is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS.
* IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL,
* INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING
* FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
* NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION
* WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*
*/
/*
* GraphicIdList - a UList based list of GraphicId's
*/
#ifndef gridlist_h
#define gridlist_h
//: UList based list of GraphicId's
#include <Unidraw/globals.h>
#include <InterViews/resource.h>
class GraphicId;
class Iterator;
class UList;
class GraphicIdList : public Resource {
public:
GraphicIdList();
virtual ~GraphicIdList();
void add_grid(GraphicId*);
// add GraphicId to list
void First(Iterator&);
// set iterator to point to first GraphicId in list.
void Last(Iterator&);
// set iterator to point to last GraphicId in list.
void Next(Iterator&);
// set iterator to point to next GraphicId in list.
void Prev(Iterator&);
// set iterator to point to previous GraphicId in list.
boolean Done(Iterator);
// return true if iterator is pointing off the end of the list.
// works for forward and backward traversals.
boolean IsEmpty();
// true if no GraphicId objects in list.
int Number();
// number of GraphicId objects in list.
void Append(GraphicId*);
// append GraphicId to end of list.
void Prepend(GraphicId*);
// append GraphicId to front of list.
void InsertAfter(Iterator, GraphicId*);
// insert GraphicId after position pointed to by iterator.
void InsertBefore(Iterator, GraphicId*);
// insert GraphicId before position pointed to by iterator.
void Remove(GraphicId*);
// remove GraphicId from list, returning responsibility for freeing the
// associated memory.
GraphicId* GetGraphicId(Iterator);
// get GraphicId pointed to by iterator.
void SetGraphicId(GraphicId*, Iterator&);
// set GraphicId pointed to by iterator.
boolean Includes(GraphicId*);
// check if list includes GraphicId by pointer-comparison.
UList* Elem(Iterator);
// return UList (UList) pointed to by Iterator (Iterator).
GraphicId* Id(UList*);
// return GraphicId pointed to by UList (UList).
protected:
void Remove(Iterator&);
// remove GraphicId pointed to by iterator from the list,
// returning responsibility for freeing the associated memory.
// This requires saving a pointer to the GraphicId before calling this method.
UList* _ulist;
unsigned int _count;
friend class DrawServ;
friend class LinkSelection;
};
#endif
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