/usr/include/IV-2_6/InterViews/dialog.h is in ivtools-dev 1.2.11a1-11.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 | /*
* Copyright (c) 1987, 1988, 1989, 1990, 1991 Stanford University
* Copyright (c) 1991 Silicon Graphics, Inc.
*
* Permission to use, copy, modify, distribute, and sell this software and
* its documentation for any purpose is hereby granted without fee, provided
* that (i) the above copyright notices and this permission notice appear in
* all copies of the software and related documentation, and (ii) the names of
* Stanford and Silicon Graphics may not be used in any advertising or
* publicity relating to the software without the specific, prior written
* permission of Stanford and Silicon Graphics.
*
* THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF ANY KIND,
* EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
* WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
*
* IN NO EVENT SHALL STANFORD OR SILICON GRAPHICS BE LIABLE FOR
* ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
* OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
* WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
* LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
* OF THIS SOFTWARE.
*/
/*
* Dialog - a simple dialog box input handler.
*/
#ifndef ivlook2_6_dialog_h
#define ivlook2_6_dialog_h
#include <IV-2_6/InterViews/scene.h>
#include <IV-2_6/_enter.h>
class ButtonState;
//: a simple dialog box input handler (iv-2.6)
// <a href=../man3.1/Dialog.html>man page</a>
class Dialog : public MonoScene {
public:
Dialog(ButtonState*, Interactor*, Alignment = Center);
Dialog(const char*, ButtonState*, Interactor*, Alignment = Center);
virtual ~Dialog();
virtual boolean Accept();
virtual boolean Popup(Event&, boolean placed = true);
int Status();
protected:
ButtonState* state;
Alignment align;
private:
void Init(ButtonState*, Interactor*, Alignment);
};
#include <IV-2_6/_leave.h>
#endif
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