/usr/include/IV-2_6/InterViews/rubline.h is in ivtools-dev 1.2.11a1-11.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 | /*
* Copyright (c) 1987, 1988, 1989, 1990, 1991 Stanford University
* Copyright (c) 1991 Silicon Graphics, Inc.
*
* Permission to use, copy, modify, distribute, and sell this software and
* its documentation for any purpose is hereby granted without fee, provided
* that (i) the above copyright notices and this permission notice appear in
* all copies of the software and related documentation, and (ii) the names of
* Stanford and Silicon Graphics may not be used in any advertising or
* publicity relating to the software without the specific, prior written
* permission of Stanford and Silicon Graphics.
*
* THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF ANY KIND,
* EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
* WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
*
* IN NO EVENT SHALL STANFORD OR SILICON GRAPHICS BE LIABLE FOR
* ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
* OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
* WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
* LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
* OF THIS SOFTWARE.
*/
/*
* Rubberbanding for simple lines.
*/
#ifndef iv2_6_rubline_h
#define iv2_6_rubline_h
#include <IV-2_6/InterViews/rubband.h>
class RubberLine : public Rubberband {
public:
RubberLine(
Painter*, Canvas*, IntCoord x0, IntCoord y0, IntCoord x1, IntCoord y1,
IntCoord offx = 0, IntCoord offy = 0
);
virtual ClassId GetClassId() { return RUBBERLINE; }
virtual boolean IsA (ClassId id)
{ return RUBBERLINE == id || Rubberband::IsA(id); }
virtual void GetOriginal(
IntCoord& x0, IntCoord& y0, IntCoord& x1, IntCoord& y1
);
virtual void GetCurrent(
IntCoord& x0, IntCoord& y0, IntCoord& x1, IntCoord& y1
);
virtual void Draw();
protected:
IntCoord fixedx, fixedy;
IntCoord movingx, movingy;
};
class RubberAxis : public RubberLine {
public:
RubberAxis(
Painter*, Canvas*, IntCoord x0, IntCoord y0, IntCoord x1, IntCoord y1,
IntCoord offx = 0, IntCoord offy = 0
);
virtual ClassId GetClassId() { return RUBBERAXIS; }
virtual boolean IsA (ClassId id)
{ return RUBBERAXIS == id || RubberLine::IsA(id); }
virtual void GetCurrent(
IntCoord& x0, IntCoord& y0, IntCoord& x1, IntCoord& y1
);
};
class SlidingLine : public RubberLine {
public:
SlidingLine(
Painter*, Canvas*, IntCoord x0, IntCoord y0, IntCoord x1, IntCoord y1,
IntCoord rfx, IntCoord rfy, IntCoord offx = 0, IntCoord offy = 0
);
virtual ClassId GetClassId() { return SLIDINGLINE; }
virtual boolean IsA (ClassId id)
{ return SLIDINGLINE == id || RubberLine::IsA(id); }
virtual void GetCurrent(
IntCoord& x0, IntCoord& y0, IntCoord& x1, IntCoord& y1
);
protected:
IntCoord refx;
IntCoord refy;
};
class ScalingLine : public RubberLine {
public:
ScalingLine(
Painter*, Canvas*, IntCoord x0, IntCoord y0, IntCoord x1, IntCoord y1,
IntCoord cx, IntCoord cy, IntCoord offx = 0, IntCoord offy = 0
);
virtual ClassId GetClassId() { return SCALINGLINE; }
virtual boolean IsA (ClassId id)
{ return SCALINGLINE == id || RubberLine::IsA(id); }
virtual void GetCurrent(
IntCoord& x0, IntCoord& y0, IntCoord& x1, IntCoord& y1
);
float CurrentScaling();
protected:
IntCoord centerx, centery;
int width, height;
};
class RotatingLine : public RubberLine {
public:
RotatingLine(
Painter*, Canvas*, IntCoord x0, IntCoord y0, IntCoord x1, IntCoord y1,
IntCoord cx, IntCoord cy, IntCoord rfx, IntCoord rfy,
IntCoord offx = 0, IntCoord offy = 0
);
virtual ClassId GetClassId() { return ROTATINGLINE; }
virtual boolean IsA (ClassId id)
{ return ROTATINGLINE == id || RubberLine::IsA(id); }
virtual void GetCurrent(
IntCoord& x0, IntCoord& y0, IntCoord& x1, IntCoord& y1
);
float OriginalAngle();
float CurrentAngle();
protected:
void Transform (
IntCoord& x, IntCoord& y,
double a0, double a1, double b0, double b1, double c0, double c1
);
protected:
IntCoord centerx, centery, refx, refy;
};
#endif
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