/usr/include/IV-2_6/InterViews/tray.h is in ivtools-dev 1.2.11a1-11.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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* Copyright (c) 1987, 1988, 1989, 1990, 1991 Stanford University
* Copyright (c) 1991 Silicon Graphics, Inc.
*
* Permission to use, copy, modify, distribute, and sell this software and
* its documentation for any purpose is hereby granted without fee, provided
* that (i) the above copyright notices and this permission notice appear in
* all copies of the software and related documentation, and (ii) the names of
* Stanford and Silicon Graphics may not be used in any advertising or
* publicity relating to the software without the specific, prior written
* permission of Stanford and Silicon Graphics.
*
* THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF ANY KIND,
* EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
* WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
*
* IN NO EVENT SHALL STANFORD OR SILICON GRAPHICS BE LIABLE FOR
* ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
* OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
* WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
* LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
* OF THIS SOFTWARE.
*/
/*
* Tray - composes interactors into (possibly) overlapping layouts.
*/
#ifndef iv2_6_tray_h
#define iv2_6_tray_h
#include <InterViews/resource.h>
#include <IV-2_6/InterViews/scene.h>
#include <IV-2_6/InterViews/shape.h>
#include <IV-2_6/_enter.h>
class TrayElement;
class TSolver;
class TGlue : public Resource {
public:
TGlue(int w = 0, int h = 0, int hstretch = hfil, int vstretch = vfil);
TGlue(int w, int h, int hshr, int hstr, int vshr, int vstr);
~TGlue();
Shape* GetShape();
private:
Shape* shape;
};
//: composes interactors into (possibly) overlapping layouts (iv-2.6)
// <a href=../man3.1/Tray.html>man page</a>
class Tray : public Scene {
public:
Tray(Interactor* background = nil);
Tray(const char*, Interactor* background = nil);
~Tray();
virtual void Draw();
virtual void Reshape(Shape&);
virtual void GetComponents(Interactor**, int, Interactor**&, int&);
void Align(Alignment, Interactor*, TGlue* = nil);
void Align(Alignment, Interactor*, Alignment, Interactor*, TGlue* = nil);
void Align(
Alignment, Interactor*, Interactor*,
Interactor* = nil, Interactor* = nil, Interactor* = nil,
Interactor* = nil, Interactor* = nil
);
void HBox(
Interactor*, Interactor*,
Interactor* = nil, Interactor* = nil, Interactor* = nil,
Interactor* = nil, Interactor* = nil
);
void VBox(
Interactor*, Interactor*,
Interactor* = nil, Interactor* = nil, Interactor* = nil,
Interactor* = nil, Interactor* = nil
);
protected:
virtual void DoInsert(Interactor*, boolean, Coord& x, Coord& y);
virtual void DoChange(Interactor*);
virtual void DoRemove(Interactor*);
virtual void Reconfig();
virtual void Resize();
private:
int nelements;
TrayElement* head;
TrayElement* tail;
Interactor* bg;
TSolver* tsolver;
void Init(Interactor*);
void ComponentBounds(int&, int&);
boolean AlreadyInserted(Interactor*);
void CalcShape();
void PlaceElement(TrayElement*);
boolean TrayOrBg(Interactor*);
};
inline Shape* TGlue::GetShape () { return shape; }
#include <IV-2_6/_leave.h>
#endif
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