/usr/include/OverlayUnidraw/grloctool.h is in ivtools-dev 1.2.11a1-11.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 | /*
* Copyright 2000 IET Inc.
* Copyright 1998-1999 Vectaport Inc.
*
* Permission to use, copy, modify, distribute, and sell this software and
* its documentation for any purpose is hereby granted without fee, provided
* that the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the names of the copyright holders not be used in
* advertising or publicity pertaining to distribution of the software
* without specific, written prior permission. The copyright holders make
* no representations about the suitability of this software for any purpose.
* It is provided "as is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS.
* IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL,
* INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING
* FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
* NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION
* WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*
*/
#ifndef geoloc_h
#define geoloc_h
#include <Unidraw/Tools/tool.h>
class Dialog;
class ObservableText;
//: tool to display coordinates relative to a graphic.
// For a raster or stencil the origin is 0,0.
// For all other graphics the origin is relative to the coordinates used to
// construct the graphic, i.e. the lower-left corner of the original screen
// canvas if created from mouse events.
class GrLocTool : public Tool {
public:
GrLocTool(ControlInfo* = nil);
virtual ~GrLocTool();
virtual Manipulator* CreateManipulator(Viewer*, Event&, Transformer* =nil);
// use event to select a component and determine graphic-relative coordinates
// to display in a pop-up window.
virtual Tool* Copy();
virtual ClassId GetClassId();
virtual boolean IsA(ClassId);
Dialog* dialog();
protected:
Dialog* _dialog;
ObservableText* _otext;
char* _buffer;
int _bufsiz;
};
#endif
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