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* Copyright (c) 1994-1999 Vectaport Inc.
* Copyright (c) 1990, 1991 Stanford University
*
* Permission to use, copy, modify, distribute, and sell this software and
* its documentation for any purpose is hereby granted without fee, provided
* that the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the names of the copyright holders not be used in
* advertising or publicity pertaining to distribution of the software
* without specific, written prior permission. The copyright holders make
* no representations about the suitability of this software for any purpose.
* It is provided "as is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS.
* IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL,
* INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING
* FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
* NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION
* WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*
*/
/*
* Overlay components
*/
#ifndef ovcomps_h
#define ovcomps_h
#include <leakchecker.h>
#include <ComTerp/comterp.h>
#include <UniIdraw/idcomp.h>
#include <InterViews/observe.h>
#include <Attribute/classid.h>
class AttributeList;
class AttributeValue;
class MultiLineObj;
class OverlayCatalog;
class OverlayView;
class PicturePS;
class ParamList;
class Observer;
class Observable;
class OverlaysComp;
class OverlayScript;
class OverlaysScript;
class Viewer;
#include <iosfwd>
enum { bypath_mask=0x1, fromcomm_mask=0x2, autoconv_mask=0x4 };
//: derived GraphicComp
// derived GraphicComp with extensions for property lists of arbitrary
// AttributeValue objects, event propagation inherited from Observer and
// Observable, and new persistence mechanisms (serialization) derived from
// ExternView (OverlayScript).
class OverlayComp : public GraphicComp, public Observer, public Observable {
public:
OverlayComp(Graphic* g = nil, OverlayComp* parent = nil);
// optional graphic and parent component used to initialize component.
OverlayComp(istream& in);
// component initialized by reading from 'in' (de-serialization).
virtual ClassId GetClassId();
// original Unidraw class id system, based on #define's in *classes.h file.
virtual boolean IsA(ClassId);
// original Unidraw class id system, based on #define's in *classes.h file.
virtual ~OverlayComp();
virtual void Interpret(Command*);
// pass command to component for interpretation.
virtual void Uninterpret(Command*);
// pass command to component for reverse interpretation.
boolean valid();
// for checking if istream constructor was successfull (if de-serialization
// was successful).
boolean visited() { return _valid; }
// reuse of valid flag as visited flag
void visited(int flag) { _valid = flag; }
// reuse of valid flag as visited flag
const char* GetAnnotation();
// return pointer to annotation string for this component.
void SetAnnotation(const char*);
// set the annotation string for this component.
OverlayView* FindView(Viewer*);
// return the view for this component (for this subject) in a specific viewer.
virtual void SetPathName(const char*);
// set pathname associated with this component.
virtual const char* GetPathName();
// get pathname associated with this component.
virtual void SetByPathnameFlag(boolean);
// set flag that determines whether component will be serialized (converted to
// external persistent storage) by just the pathname or by the internal contents.
virtual boolean GetByPathnameFlag();
// return by-pathname flag
virtual void SetFromCommandFlag(boolean);
// set flag that determines whether component will be serialized (converted to
// external persistent storage) by just the pathname or by the internal contents.
virtual boolean GetFromCommandFlag();
// return by-pathname flag
virtual const char* GetBaseDir();
// set base directory used for generating pathnames for this component
// and all of its children.
virtual void AdjustBaseDir(const char* oldpath, const char* newpath);
// adjust base directory used for generating pathnames for this component,
// done when a document is saved to a new location.
virtual Graphic* GetIndexedGS(int);
// return graphic state (gs) from table, a use of IndexedGsMixin.
virtual MultiLineObj* GetIndexedPts(int);
// return point-list (pts) from table, a use of IndexedPtsMixin.
virtual OverlaysComp* GetIndexedPic(int);
// return compound-graphic (pic) from table, a use of IndexedPicMixin.
virtual Component* GetParent();
// get pointer to parent component.
virtual void SetParent(Component* child, Component* parent);
// set pointer to 'parent' component on 'child' component.
static boolean GraphicEquals(Graphic* a, Graphic* b);
// compare two graphics, 'a' and 'b', for equality.
virtual boolean operator == (OverlayComp&);
// compare another component, including its graphic, for equality to this one.
virtual boolean operator != (OverlayComp&);
// compare another component, including its graphic, for non-equality to this one.
AttributeList* GetAttributeList();
// return pointer to associated AttributeList (property list made up of
// arbitrary AttributeValue objects), creating if necessary.
void SetAttributeList(AttributeList*);
// set new property list for component, de-referencing the old one, and
// increment the reference-count of the new one.
AttributeList* attrlist() { return _attrlist; }
// return pointer to property list, without allocating a new one if it is nil.
virtual AttributeValue* FindValue
(const char* name, boolean last = false, boolean breadth = false,
boolean down = true, boolean up = false);
// search component tree for specified attribute value by 'name'. Only
// two modes supported so far: the default argument mode which returns the
// first occurence found with a downward depth-first search, and upward search.
virtual AttributeValue* FindValue
(int symid, boolean last = false, boolean breadth = false,
boolean down = true, boolean up = false);
// search component tree for specified attribute value by 'symid'. Only
// default argument mode implemented so far -- return first occurence found
// with a downward depth-first search.
virtual void Configure(Editor*);
// to be filled in by derived class. Useful for initializing a component
// after the Editor has been constructed.
OverlayComp* TopComp();
// returns pointer to top-level component in the component tree.
virtual void update(Observable*);
// update method for an Observer/Observable design pattern.
virtual void notify() {Notify();}
// notify method for an Observer/Observable design pattern.
virtual void Notify();
// method specialized from Component that incorporates the Observer/Observable
// notification with the original Unidraw notification.
virtual void NotifyLater();
// defers notifications when enabled
virtual void DeferredNotify();
// do all deferred Notify's
virtual boolean IsPrev(OverlayComp*);
// true if previous sibling
virtual boolean IsNext(OverlayComp*);
// true if next sibling
virtual boolean IsParent(OverlayComp*);
// true if parent
virtual boolean IsChild(OverlayComp*);
// true if child
virtual OverlayComp* DepthNext(OverlayComp*);
// return next node in depth first traversal of tree
virtual OverlayComp* DepthPrev(OverlayComp*);
// return previous node in depth first traversal of tree
virtual void ClearVisit() { visited(false); }
// clear visit mark
virtual OverlayComp* GetUp() { return (OverlayComp*)GetParent(); }
// usually same as parent
static void comterp(ComTerp* terp) { _comterp = terp; }
// set static ComTerp pointer
static ComTerp* comterp() { return _comterp; }
// get static ComTerp pointer
protected:
ParamList* GetParamList();
// return ParamList of required/optional/keyword arguments to be read
// from an external (serialized) representation in the istream constructor
// of a component. Includes pointers to static methods that read portions of
// an istream. keyword arguments (or fields) not found in the ParamList are
// used to construct a new entry in the components property list instead of
// being handled by one of the static methods.
void GrowParamList(ParamList*);
// construct the ParamList for this class if one does not exist, optionally
// using similar base class methods to assist.
static ParamList* _overlay_comp_params;
// static holder for this classes ParamList.
boolean _valid;
char* _anno;
OverlayComp* _parent;
AttributeList* _attrlist;
boolean _notify_deferred;
static ComTerp* _comterp;
friend class OverlayScript;
friend class OverlaysScript;
CLASS_SYMID2("OverlayComp", OVERLAY_COMP);
#ifdef LEAKCHECK
public:
static LeakChecker* _leakchecker;
#endif
};
//: composite component, clone of GraphicComps derived from OverlayComp
// composite component that manages a list of sub-components.
class OverlaysComp : public OverlayComp {
public:
OverlaysComp(OverlayComp* parent = nil);
OverlaysComp(Graphic*, OverlayComp* parent = nil);
OverlaysComp(istream&, OverlayComp* parent = nil);
virtual ~OverlaysComp();
virtual void Interpret(Command*);
// interpret command, possibly across sub-components.
virtual void Uninterpret(Command*);
// uninterpret command, possibly across sub-components.
virtual void First(Iterator&);
// set Iterator to first element in the list.
virtual void Last(Iterator&);
// set Iterator to last element in the list.
virtual void Next(Iterator&);
// move Iterator to the next element in the list.
virtual void Prev(Iterator&);
// move Iterator to the previous element in the list.
virtual boolean Done(Iterator);
// test Iterator to see if off the end of the list.
virtual int Count();
// return number of elements
virtual GraphicComp* GetComp(Iterator);
// return pointer to component within the current element of the list
// as pointed to by the Iterator.
virtual OverlayComp* GetCompForIndex(int index);
// return pointer to component within the current element of the list
// as pointed to by the index
virtual int GetIndexForComp(OverlayComp*);
// return index to component within this composite component
virtual void SetComp(GraphicComp*, Iterator&);
// set Iterator to point to the element of the list that contains the
// given component.
virtual void Bequeath();
// pass graphic state of this component's graphic to children.
virtual void Append(GraphicComp*);
// append component to the end of the list, which is foremost when rendered.
virtual void Prepend(GraphicComp*);
// append component to beginning of the list, which is rearmost when rendered.
virtual void InsertBefore(Iterator, GraphicComp*);
// insert component before current position indicated by the Iterator,
// which means to the rear in screen ordering.
virtual void InsertAfter(Iterator, GraphicComp*);
// insert component after current position indicated by the Iterator,
// which means to the fore in screen ordering.
virtual void Remove(GraphicComp*);
// search for and remove component from list.
virtual void Remove(Iterator&);
// remove component indicated by Iterator.
virtual void SetMobility(Mobility);
// unused mechanism to restrain motion of component.
virtual Component* Copy();
virtual ClassId GetClassId();
virtual boolean IsA(ClassId);
virtual void GrowIndexedGS(Graphic*);
// grow table of graphic states (gs) managed by IndexedGsMixin.
virtual void GrowIndexedPts(MultiLineObj*);
// grow table of point lists (pts) managed by IndexedPtsMixin.
virtual void GrowIndexedPic(OverlaysComp*);
// grow table of composite graphics (pic) managed by IndexedPicMixin.
virtual void ResetIndexedGS();
// reset table of graphic states (gs) managed by IndexedGsMixin.
virtual void ResetIndexedPts();
// reset table of point lists (pts) managed by IndexedPtsMixin.
virtual void ResetIndexedPic();
// reset table of composite graphics (pic) managed by IndexedPicMixin.
virtual boolean SamePicture(OverlaysComp*);
// compares two composite components, to see if sub-components are identical.
virtual boolean operator == (OverlayComp&);
// checks for equality of this component and sub-components.
virtual void AdjustBaseDir(const char* oldpath, const char* newpath);
// adjust base directory used for generating pathnames when saving
// components to disk (serialization).
virtual AttributeValue* FindValue
(const char* name, boolean last = false, boolean breadth = false,
boolean down = true, boolean up = false);
// search component tree for specified attribute value by 'name'. Only
// default argument mode implemented so far -- return first occurence found
// with a downward depth-first search.
virtual AttributeValue* FindValue
(int symid, boolean last = false, boolean breadth = false,
boolean down = true, boolean up = false);
// search component tree for specified attribute value by 'symid'. Only
// default argument mode implemented so far -- return first occurence found
// with a downward depth-first search.
virtual void DeferredNotify();
// do all deferred Notify's
virtual boolean IsChild(OverlayComp*);
// true if child
virtual OverlayComp* DepthNext(OverlayComp*);
// return next node in depth first traversal of tree
virtual OverlayComp* DepthPrev(OverlayComp*);
// return previous node in depth first traversal of tree
virtual void ClearVisit();
// clear visit mark
protected:
OverlayComp* Comp(UList*);
UList* Elem(Iterator);
// get at individual element of composite component list mechanism.
void SelectViewsOf(OverlayComp*, Editor*);
// add views of this component to selection list in this editor.
void SelectClipboard(Clipboard*, Editor*);
// add views of components in clipboard to selection list in this editor.
void StorePosition(OverlayComp*, Command*);
// store position of this component in composite list for later reference
// by a command.
void RestorePosition(OverlayComp*, Command*);
// restore position of this component in composite list from command.
void Group(Clipboard*, OverlayComp*, Command*);
// group everything in the clipboard into a new OverlaysComp
void Ungroup(OverlayComp*, Clipboard*, Command*);
// ungroup everything in an OverlaysComp into the clipboard.
protected:
ParamList* GetParamList();
void GrowParamList(ParamList*);
static ParamList* _overlay_comps_params;
protected:
UList* _comps;
friend class OverlaysScript;
CLASS_SYMID2("OverlaysComp", OVERLAYS_COMP);
};
#include <OverlayUnidraw/indexmixins.h>
//: top-level OverlaysComp, the root of a component tree or document.
class OverlayIdrawComp : public OverlaysComp,
public IndexedGsMixin,
public IndexedPtsMixin,
public IndexedPicMixin
{
public:
OverlayIdrawComp(const char* pathname = nil, OverlayComp* parent = nil);
// construct component tree from 'pathname', with optional 'parent'
// to graft onto.
OverlayIdrawComp(istream&, const char* pathname = nil, OverlayComp* parent = nil);
// de-serialize component tree from istream, remembering optional 'pathname'
// if available, with optional 'parent' to graft onto.
virtual ~OverlayIdrawComp();
virtual Component* Copy();
virtual ClassId GetClassId();
virtual boolean IsA(ClassId);
virtual void SetPathName(const char*);
// set pathname associated with this component tree. Affects saving out.
virtual const char* GetPathName();
// return pathname associated with this component tree.
virtual void GrowIndexedGS(Graphic* gr) { grow_indexed_gs(gr); }
// grow table of graphic states (gs) managed by IndexedGsMixin.
virtual void GrowIndexedPts(MultiLineObj* ml) { grow_indexed_pts(ml); }
// grow table of point lists (pts) managed by IndexedPtsMixin.
virtual void GrowIndexedPic(OverlaysComp* comp) { grow_indexed_pic(comp); }
// grow table of composite graphics (pic) managed by IndexedPicMixin.
virtual void ResetIndexedGS() { reset_indexed_gs(); }
// reset table of graphic states (gs) managed by IndexedGsMixin.
virtual void ResetIndexedPts() { reset_indexed_pts(); }
// reset table of point lists (pts) managed by IndexedPtsMixin.
virtual void ResetIndexedPic() { reset_indexed_pic(); }
// reset table of composite graphics (pic) managed by IndexedPicMixin.
virtual Graphic* GetIndexedGS(int i) { return get_indexed_gs(i); }
// return graphic state (gs) from table, a use of IndexedGsMixin.
virtual MultiLineObj* GetIndexedPts(int i) { return get_indexed_pts(i); }
// return point-list (pts) from table, a use of IndexedPtsMixin.
virtual OverlaysComp* GetIndexedPic(int i) { return get_indexed_pic(i); }
// return compound-graphic (pic) from table, a use of IndexedPicMixin.
protected:
ParamList* GetParamList();
void GrowParamList(ParamList*);
virtual const char* GetBaseDir();
static ParamList* _overlay_idraw_params;
protected:
float _xincr; // x grid dimensions
float _yincr; // y grid dimensions
char* _pathname;
char* _basedir;
friend class OverlayCatalog;
CLASS_SYMID2("OverlayIdrawComp", OVERLAY_IDRAW_COMP);
};
inline boolean OverlayComp::valid() { return _valid; }
#include <Unidraw/Graphic/graphic.h>
//: for the purpose of sliding in a derived Painter
class OverlayGraphic : public Graphic {
public:
static void new_painter();
// create an OverlayPainter to be used a the default Painter by the Graphic class.
};
#endif
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