This file is indexed.

/usr/include/kmime/kmime_codecs.h is in kdepimlibs5-dev 4:4.14.10-1ubuntu7.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
/*  -*- c++ -*-

    KMime, the KDE Internet mail/usenet news message library.
    Copyright (c) 2001-2002 Marc Mutz <mutz@kde.org>

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public License
    along with this library; see the file COPYING.LIB.  If not, write to
    the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
    Boston, MA 02110-1301, USA.
*/
/**
  @file
  This file is part of the API for handling @ref MIME data and
  defines the Codec class.

  @brief
  Defines the classes Codec class.

  @authors Marc Mutz \<mutz@kde.org\>

  @glossary @anchor MIME @anchor mime @b MIME:
  <b>Multipurpose Internet Mail Extensions</b> or @acronym MIME is an
  Internet Standard that extends the format of e-mail to support text in
  character sets other than US-ASCII, non-text attachments, multi-part message
  bodies, and header information in non-ASCII character sets. Virtually all
  human-written Internet e-mail and a fairly large proportion of automated
  e-mail is transmitted via @acronym SMTP in MIME format. Internet e-mail is
  so closely associated with the SMTP and MIME standards that it is sometimes
  called SMTP/MIME e-mail. The content types defined by MIME standards are
  also of growing importance outside of e-mail, such as in communication
  protocols like @acronym HTTP for the World Wide Web. MIME is also a
  fundamental component of communication protocols such as  HTTP, which
  requires that data be transmitted in the context of e-mail-like messages,
  even though the data may not actually be e-mail.

  @glossary @anchor codec @anchor codecs @anchor Codec @anchor Codecs @b codec:
  a program capable of performing encoding and decoding on a digital data
  stream. Codecs encode data for storage or encryption and decode it for
  viewing or editing.

  @glossary @anchor CRLF @b CRLF: a "Carriage Return (0x0D)" followed by a
  "Line Feed (0x0A)", two ASCII control characters used to represent a
  newline on some operating systems, notably DOS and Microsoft Windows.

  @glossary @anchor LF @b LF: a "Line Feed (0x0A)" ASCII control character used
  to represent a newline on some operating systems, notably Unix, Unix-like,
  and Linux.
*/

#ifndef __KMIME_CODECS__
#define __KMIME_CODECS__

#include <QtCore/QByteArray>

#include <kdebug.h> // for kFatal()

#include "kmime_export.h"

namespace KMime {

template <class Key, class T> class KAutoDeleteHash;

class Encoder;
class Decoder;

/**
  @brief
  An abstract base class of @ref codecs for common mail transfer encodings.

  Provides an abstract base class of @ref codecs like base64 and quoted-printable.
  Implemented as a singleton.
*/
class KMIME_EXPORT Codec
{
  protected:
    //@cond PRIVATE
    static KAutoDeleteHash<QByteArray, Codec> *all;
    static void cleanupCodec();
    //@endcond
    /**
      Contructs the codec.
    */
    Codec() {}

  public:
    /**
      Returns a codec associated with the specified @p name.

      @param name points to a character string containing a valid codec name.
    */
    static Codec *codecForName( const char *name );

    /**
      Returns a codec associated with the specified @p name.

      @param name is a QByteArray containing a valid codec name.
    */
    static Codec *codecForName( const QByteArray &name );

    /**
      Computes the maximum size, in characters, needed for the encoding.

      @param insize is the number of input characters to be encoded.
      @param withCRLF if true, make the newlines @ref CRLF; else use @ref LF.

      @return the maximum number of characters in the encoding.
    */
    virtual int maxEncodedSizeFor( int insize, bool withCRLF=false ) const = 0;

    /**
      Computes the maximum size, in characters, needed for the deccoding.

      @param insize is the number of input characters to be decoded.
      @param withCRLF if true, make the newlines @ref CRLF; else use @ref LF.

      @return the maximum number of characters in the decoding.
    */
    virtual int maxDecodedSizeFor( int insize, bool withCRLF=false ) const = 0;

    /**
      Creates the encoder for the codec.

      @param withCRLF if true, make the newlines @ref CRLF; else use @ref LF.

      @return a pointer to an instance of the codec's encoder.
    */
    virtual Encoder *makeEncoder( bool withCRLF=false ) const = 0;

    /**
      Creates the decoder for the codec.

      @param withCRLF if true, make the newlines @ref CRLF; else use @ref LF.

      @return a pointer to an instance of the codec's decoder.
    */
    virtual Decoder *makeDecoder( bool withCRLF=false ) const = 0;

    /**
      Convenience wrapper that can be used for small chunks of data
      when you can provide a large enough buffer. The default
      implementation creates an Encoder and uses it.

      Encodes a chunk of bytes starting at @p scursor and extending to
      @p send into the buffer described by @p dcursor and @p dend.

      This function doesn't support chaining of blocks. The returned
      block cannot be added to, but you don't need to finalize it, too.

      Example usage (@p in contains the input data):
      <pre>
      KMime::Codec *codec = KMime::Codec::codecForName( "base64" );
      kFatal( !codec ) << "no base64 codec found!?";
      QByteArray out( in.size()*1.4 ); // crude maximal size of b64 encoding
      QByteArray::Iterator iit = in.begin();
      QByteArray::Iterator oit = out.begin();
      if ( !codec->encode( iit, in.end(), oit, out.end() ) ) {
        kDebug() << "output buffer too small";
        return;
      }
      kDebug() << "Size of encoded data:" << oit - out.begin();
      </pre>

      @param scursor is a pointer to the start of the input buffer.
      @param send is a pointer to the end of the input buffer.
      @param dcursor is a pointer to the start of the output buffer.
      @param dend is a pointer to the end of the output buffer.
      @param withCRLF if true, make the newlines @ref CRLF; else use @ref LF.

      @return false if the encoded data didn't fit into the output buffer;
      true otherwise.
    */
    virtual bool encode( const char* &scursor, const char * const send,
                         char* &dcursor, const char * const dend,
                         bool withCRLF=false ) const;

    /**
      Convenience wrapper that can be used for small chunks of data
      when you can provide a large enough buffer. The default
      implementation creates a Decoder and uses it.

      Decodes a chunk of bytes starting at @p scursor and extending to
      @p send into the buffer described by @p dcursor and @p dend.

      This function doesn't support chaining of blocks. The returned
      block cannot be added to, but you don't need to finalize it, too.

      Example usage (@p in contains the input data):
      <pre>
      KMime::Codec *codec = KMime::Codec::codecForName( "base64" );
      kFatal( !codec ) << "no base64 codec found!?";
      QByteArray out( in.size() ); // good guess for any encoding...
      QByteArray::Iterator iit = in.begin();
      QByteArray::Iterator oit = out.begin();
      if ( !codec->decode( iit, in.end(), oit, out.end() ) ) {
        kDebug() << "output buffer too small";
        return;
      }
      kDebug() << "Size of decoded data:" << oit - out.begin();
      </pre>

      @param scursor is a pointer to the start of the input buffer.
      @param send is a pointer to the end of the input buffer.
      @param dcursor is a pointer to the start of the output buffer.
      @param dend is a pointer to the end of the output buffer.
      @param withCRLF if true, make the newlines @ref CRLF; else use @ref LF.

      @return false if the decoded data didn't fit into the output buffer;
      true otherwise.
    */
    virtual bool decode( const char* &scursor, const char * const send,
                         char* &dcursor, const char * const dend,
                         bool withCRLF=false ) const;

    /**
      Even more convenient, but also a bit slower and more memory
      intensive, since it allocates storage for the worst case and then
      shrinks the result QByteArray to the actual size again.

      For use with small @p src.

      @param src is a QByteArray containing the data to encode.
      @param withCRLF if true, make the newlines @ref CRLF; else use @ref LF.
    */
    virtual QByteArray encode( const QByteArray &src, bool withCRLF=false ) const;

    /**
      Even more convenient, but also a bit slower and more memory
      intensive, since it allocates storage for the worst case and then
      shrinks the result QByteArray to the actual size again.

      For use with small @p src.

      @param src is a QByteArray containing the data to decode.
      @param withCRLF if true, make the newlines @ref CRLF; else use @ref LF.
    */
    virtual QByteArray decode( const QByteArray &src, bool withCRLF=false ) const;

    /**
      Returns the name of the encoding. Guaranteed to be lowercase.
    */
    virtual const char *name() const = 0;

    /**
      Destroys the codec.
    */
    virtual ~Codec() {}

  private:
    /**
      Fills the KAutoDeleteHash with all the supported codecs.
    */
    static void fillDictionary();
};

/**
  @brief Stateful CTE decoder class

  Stateful decoder class, modelled after QTextDecoder.

  @section Overview

  KMime decoders are designed to be able to process encoded data in
  chunks of arbitrary size and to work with output buffers of also
  arbitrary size. They maintain any state necessary to go on where
  the previous call left off.

  The class consists of only two methods of interest: see decode,
  which decodes an input block and finalize, which flushes any
  remaining data to the output stream.

  Typically, you will create a decoder instance, call decode as
  often as necessary, then call finalize (most often a single
  call suffices, but it might be that during that call the output
  buffer is filled, so you should be prepared to call finalize
  as often as necessary, ie. until it returns @p true).

  @section Return Values

  Both methods return @p true to indicate that they've finished their
  job. For decode, a return value of @p true means that the
  current input block has been finished (@p false most often means
  that the output buffer is full, but that isn't required
  behavior. The decode call is free to return at arbitrary
  times during processing).

  For finalize, a return value of @p true means that all data
  implicitly or explicitly stored in the decoder instance has been
  flushed to the output buffer. A @p false return value should be
  interpreted as "check if the output buffer is full and call me
  again", just as with decode.

  @section Usage Pattern

  Since the decoder maintains state, you can only use it once. After
  a sequence of input blocks has been processed, you finalize
  the output and then delete the decoder instance. If you want to
  process another input block sequence, you create a new instance.

  Typical usage (@p in contains the (base64-encoded) input data),
  taking into account all the conventions detailed above:

  <pre>
  KMime::Codec *codec = KMime::Codec::codecForName( "base64" );
  kFatal( !codec ) << "No codec found for base64!";
  KMime::Decoder *dec = codec->makeDecoder();
  assert( dec ); // should not happen
  QByteArray out( 256 ); // small buffer is enough ;-)
  QByteArray::Iterator iit = in.begin();
  QByteArray::Iterator oit = out.begin();
  // decode the chunk
  while ( !dec->decode( iit, in.end(), oit, out.end() ) )
    if ( oit == out.end() ) { // output buffer full, process contents
      do_something_with( out );
      oit = out.begin();
    }
  // repeat while loop for each input block
  // ...
  // finish (flush remaining data from decoder):
  while ( !dec->finish( oit, out.end() ) )
    if ( oit == out.end() ) { // output buffer full, process contents
      do_something_with( out );
      oit = out.begin();
    }
  // now process last chunk:
  out.resize( oit - out.begin() );
  do_something_with( out );
  // _delete_ the decoder, but not the codec:
  delete dec;
  </pre>
*/
class Decoder
{
  protected:
    friend class Codec;
    /**
      Protected constructor. Use KMime::Codec::makeDecoder to create an
      instance.

      @param withCRLF if true, make the newlines @ref CRLF; else use @ref LF.
    */
    Decoder( bool withCRLF=false )
      : mWithCRLF( withCRLF ) {}

  public:
    /**
      Destroys the decoder.
    */
    virtual ~Decoder() {}

    /**
      Decodes a chunk of data, maintaining state information between
      calls. See class decumentation for calling conventions.

      @param scursor is a pointer to the start of the input buffer.
      @param send is a pointer to the end of the input buffer.
      @param dcursor is a pointer to the start of the output buffer.
      @param dend is a pointer to the end of the output buffer.
    */
    virtual bool decode( const char* &scursor, const char * const send,
                         char* &dcursor, const char * const dend ) = 0;

    /**
      Call this method to finalize the output stream. Writes all
      remaining data and resets the decoder. See KMime::Codec for
      calling conventions.

      @param dcursor is a pointer to the start of the output buffer.
      @param dend is a pointer to the end of the output buffer.
    */
    virtual bool finish( char* &dcursor, const char * const dend ) = 0;

  protected:
    //@cond PRIVATE
    const bool mWithCRLF;
    //@endcond
};

/**
  @brief
  Stateful encoder class.

  Stateful encoder class, modeled after QTextEncoder.
*/
class Encoder
{
  protected:
    friend class Codec;
    /**
      Protected constructor. Use KMime::Codec::makeEncoder if you want one.

      @param withCRLF if true, make the newlines @ref CRLF; else use @ref LF.
    */
    explicit Encoder( bool withCRLF=false )
      : mOutputBufferCursor( 0 ), mWithCRLF( withCRLF ) {}

  public:
    /**
      Destroys the encoder.
    */
    virtual ~Encoder() {}

    /**
      Encodes a chunk of data, maintaining state information between
      calls. See KMime::Codec for calling conventions.

      @param scursor is a pointer to the start of the input buffer.
      @param send is a pointer to the end of the input buffer.
      @param dcursor is a pointer to the start of the output buffer.
      @param dend is a pointer to the end of the output buffer.
    */
    virtual bool encode( const char* &scursor, const char * const send,
                         char* &dcursor, const char * const dend ) = 0;

    /**
      Call this method to finalize the output stream. Writes all remaining
      data and resets the encoder. See KMime::Codec for calling conventions.

      @param dcursor is a pointer to the start of the output buffer.
      @param dend is a pointer to the end of the output buffer.
    */
    virtual bool finish( char* &dcursor, const char * const dend ) = 0;

  protected:
    /**
      The maximum number of characters permitted in the output buffer.
    */
    enum {
      maxBufferedChars = 8  /**< Eight */
    };

    /**
      Writes character @p ch to the output stream or the output buffer,
      depending on whether or not the output stream has space left.

      @param ch is the character to write.
      @param dcursor is a pointer to the start of the output buffer.
      @param dend is a pointer to the end of the output buffer.

      @return true if written to the output stream; else false if buffered.
    */
    bool write( char ch, char* &dcursor, const char * const dend )
      {
        if ( dcursor != dend ) {
          // if there's space in the output stream, write there:
          *dcursor++ = ch;
          return true;
        } else {
          // else buffer the output:
          kFatal( mOutputBufferCursor >= maxBufferedChars )
            << "KMime::Encoder: internal buffer overflow!";
          mOutputBuffer[ mOutputBufferCursor++ ] = ch;
          return false;
        }
      }

    /**
      Writes characters from the output buffer to the output stream.
      Implementations of encode and finish should call this
      at the very beginning and for each iteration of the while loop.

      @param dcursor is a pointer to the start of the output buffer.
      @param dend is a pointer to the end of the output buffer.

      @return true if all chars could be written, false otherwise
    */
    bool flushOutputBuffer( char* &dcursor, const char * const dend );

    /**
      Convenience function. Outputs @ref LF or @ref CRLF, based on the
      state of mWithCRLF.

      @param dcursor is a pointer to the start of the output buffer.
      @param dend is a pointer to the end of the output buffer.
    */
    bool writeCRLF( char* &dcursor, const char * const dend )
      {
        if ( mWithCRLF ) {
          write( '\r', dcursor, dend );
        }
        return write( '\n', dcursor, dend );
      }

  private:
    /**
      An output buffer to simplify some codecs.
      Used with write() and flushOutputBuffer().
    */
    //@cond PRIVATE
    char mOutputBuffer[ maxBufferedChars ];
    //@endcond

  protected:
    //@cond PRIVATE
    uchar mOutputBufferCursor;
    const bool mWithCRLF;
    //@endcond
};

} // namespace KMime

#endif // __KMIME_CODECS__