/usr/include/kodi/libKODI_adsp.h is in kodi-addons-dev 2:17.6+dfsg1-1ubuntu1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 | #pragma once
/*
* Copyright (C) 2005-2014 Team KODI
* http://kodi.tv
*
* This Program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This Program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with KODI; see the file COPYING. If not, see
* <http://www.gnu.org/licenses/>.
*
*/
#include <string>
#include <vector>
#include <string.h>
#include <stdlib.h>
#include <stdio.h>
#include "kodi_adsp_types.h"
#include "libXBMC_addon.h"
typedef void* ADSPHANDLE;
#define ADSP_HELPER_DLL KODI_DLL("adsp")
#define ADSP_HELPER_DLL_NAME KODI_DLL_NAME("adsp")
class CAddonSoundPlay;
class CHelper_libKODI_adsp
{
public:
CHelper_libKODI_adsp(void)
{
m_libKODI_adsp = NULL;
m_Handle = NULL;
}
~CHelper_libKODI_adsp(void)
{
if (m_libKODI_adsp)
{
ADSP_unregister_me(m_Handle, m_Callbacks);
dlclose(m_libKODI_adsp);
}
}
/*!
* @brief Resolve all callback methods
* @param handle Pointer to the add-on
* @return True when all methods were resolved, false otherwise.
*/
bool RegisterMe(void* handle)
{
m_Handle = handle;
std::string libBasePath;
libBasePath = ((cb_array*)m_Handle)->libPath;
libBasePath += ADSP_HELPER_DLL;
m_libKODI_adsp = dlopen(libBasePath.c_str(), RTLD_LAZY);
if (m_libKODI_adsp == NULL)
{
fprintf(stderr, "Unable to load %s\n", dlerror());
return false;
}
ADSP_register_me = (void* (*)(void *HANDLE))
dlsym(m_libKODI_adsp, "ADSP_register_me");
if (ADSP_register_me == NULL) { fprintf(stderr, "Unable to assign function %s\n", dlerror()); return false; }
ADSP_unregister_me = (void (*)(void* HANDLE, void* CB))
dlsym(m_libKODI_adsp, "ADSP_unregister_me");
if (ADSP_unregister_me == NULL) { fprintf(stderr, "Unable to assign function %s\n", dlerror()); return false; }
ADSP_add_menu_hook = (void (*)(void* HANDLE, void* CB, AE_DSP_MENUHOOK *hook))
dlsym(m_libKODI_adsp, "ADSP_add_menu_hook");
if (ADSP_add_menu_hook == NULL) { fprintf(stderr, "Unable to assign function %s\n", dlerror()); return false; }
ADSP_remove_menu_hook = (void (*)(void* HANDLE, void* CB, AE_DSP_MENUHOOK *hook))
dlsym(m_libKODI_adsp, "ADSP_remove_menu_hook");
if (ADSP_remove_menu_hook == NULL) { fprintf(stderr, "Unable to assign function %s\n", dlerror()); return false; }
ADSP_register_mode = (void (*)(void *HANDLE, void* CB, AE_DSP_MODES::AE_DSP_MODE *modes))
dlsym(m_libKODI_adsp, "ADSP_register_mode");
if (ADSP_register_mode == NULL) { fprintf(stderr, "Unable to assign function %s\n", dlerror()); return false; }
ADSP_unregister_mode = (void (*)(void* HANDLE, void* CB, AE_DSP_MODES::AE_DSP_MODE *modes))
dlsym(m_libKODI_adsp, "ADSP_unregister_mode");
if (ADSP_unregister_mode == NULL) { fprintf(stderr, "Unable to assign function %s\n", dlerror()); return false; }
ADSP_get_sound_play = (CAddonSoundPlay* (*)(void *HANDLE, void *CB, const char *filename))
dlsym(m_libKODI_adsp, "ADSP_get_sound_play");
if (ADSP_get_sound_play == NULL) { fprintf(stderr, "Unable to assign function %s\n", dlerror()); return false; }
ADSP_release_sound_play = (void (*)(CAddonSoundPlay* p))
dlsym(m_libKODI_adsp, "ADSP_release_sound_play");
if (ADSP_release_sound_play == NULL) { fprintf(stderr, "Unable to assign function %s\n", dlerror()); return false; }
m_Callbacks = ADSP_register_me(m_Handle);
return m_Callbacks != NULL;
}
/*!
* @brief Add or replace a menu hook for the context menu for this add-on
* @param hook The hook to add
*/
void AddMenuHook(AE_DSP_MENUHOOK* hook)
{
return ADSP_add_menu_hook(m_Handle, m_Callbacks, hook);
}
/*!
* @brief Remove a menu hook for the context menu for this add-on
* @param hook The hook to remove
*/
void RemoveMenuHook(AE_DSP_MENUHOOK* hook)
{
return ADSP_remove_menu_hook(m_Handle, m_Callbacks, hook);
}
/*!
* @brief Add or replace master mode information inside audio dsp database.
* Becomes identifier written inside mode to iModeID if it was 0 (undefined)
* @param mode The master mode to add or update inside database
*/
void RegisterMode(AE_DSP_MODES::AE_DSP_MODE* mode)
{
return ADSP_register_mode(m_Handle, m_Callbacks, mode);
}
/*!
* @brief Remove a master mode from audio dsp database
* @param mode The Mode to remove
*/
void UnregisterMode(AE_DSP_MODES::AE_DSP_MODE* mode)
{
return ADSP_unregister_mode(m_Handle, m_Callbacks, mode);
}
/*!
* @brief Open a sound playing class
* @param filename The wav filename to open
*/
CAddonSoundPlay* GetSoundPlay(const char *filename)
{
return ADSP_get_sound_play(m_Handle, m_Callbacks, filename);
}
/*!
* @brief Remove a played file class
* @param p The playback to remove
*/
void ReleaseSoundPlay(CAddonSoundPlay* p)
{
return ADSP_release_sound_play(p);
}
protected:
void* (*ADSP_register_me)(void*);
void (*ADSP_unregister_me)(void*, void*);
void (*ADSP_add_menu_hook)(void*, void*, AE_DSP_MENUHOOK*);
void (*ADSP_remove_menu_hook)(void*, void*, AE_DSP_MENUHOOK*);
void (*ADSP_register_mode)(void*, void*, AE_DSP_MODES::AE_DSP_MODE*);
void (*ADSP_unregister_mode)(void*, void*, AE_DSP_MODES::AE_DSP_MODE*);
CAddonSoundPlay* (*ADSP_get_sound_play)(void*, void*, const char *);
void (*ADSP_release_sound_play)(CAddonSoundPlay*);
private:
void* m_libKODI_adsp;
void* m_Handle;
void* m_Callbacks;
struct cb_array
{
const char* libPath;
};
};
class CAddonSoundPlay
{
public:
CAddonSoundPlay(void *hdl, void *cb, const char *filename);
virtual ~CAddonSoundPlay();
/*! play the sound this object represents */
virtual void Play();
/*! stop playing the sound this object represents */
virtual void Stop();
/*! return true if the sound is currently playing */
virtual bool IsPlaying();
/*! set the playback channel position of this sound, AE_DSP_CH_INVALID for all */
virtual void SetChannel(AE_DSP_CHANNEL channel);
/*! get the current playback volume of this sound, AE_DSP_CH_INVALID for all */
virtual AE_DSP_CHANNEL GetChannel();
/*! set the playback volume of this sound */
virtual void SetVolume(float volume);
/*! get the current playback volume of this sound */
virtual float GetVolume();
private:
std::string m_Filename;
void *m_Handle;
void *m_cb;
ADSPHANDLE m_PlayHandle;
};
|