/usr/include/libAfterImage/afterimage.h is in libafterimage-dev 2.2.12-11.1.
This file is owned by root:root, with mode 0o644.
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#define LIB_AFTERIMAGE_H_HEADER_INCLUDED
/* the following files has to be included in user app to get access to
* libAfterImage functionality.
*/
#include "afterbase.h"
#include "asvisual.h"
#include "blender.h"
#include "asimage.h"
#include "imencdec.h"
#include "ascmap.h"
#undef HAVE_FREETYPE
#include "asfont.h"
#include "ximage.h"
#include "transform.h"
#include "asimagexml.h"
#include "import.h"
#include "export.h"
#include "pixmap.h"
#include "char2uni.h"
/****h* libAfterImage/libAfterImage
* NAME
* libAfterImage - generic imaging library originally designed for
* AfterStep X Window Manager.
*
* PURPOSE
* libAfterImage is the imaging library implemented for AfterStep
* X Window Manager. It has been generalized to be suitable for any
* application in need of robust graphics engine.
*
* It provides facilities for loading images from files of different
* formats, compressed in memory storage of images, scaling,
* tinting/shading, flipping and superimposition of arbitrary number of
* images over each other. In addition it allows for linear gradients
* drawing, and antialiased/smoothed text drawing using both FreeType
* library and X Window fonts.
*
* Primary goals of this library are to achieve exceptional quality of
* images and text, making code fast and small at the same time.
* Additional steps are taken to compensate for screen colordepth
* limitation, and different error diffusion algorithms are used to
* provide for smooth images even in low colordepth modes.
*
* HISTORY
* libAfterImage has been implemented as an attempt to address several
* issues. First one, and most important is that X Window System
* completely lacks any tools for image manipulation, except for very
* rudimentary operations. With Introduction of Render extensions in
* XFree86 4.0 that situation is changing, but still is far from
* perfect. There need is therefore to implement client side image
* manipulation. That inturn creates a problem of image data transfer
* between Server and client.
*
* To avoid that full-time image storage on the client side is needed.
* Which is memory extensive. So there appears to be a need for some
* in-memory compression.
*
* On the other side there is an image quality issue. Its easy to write
* a scaling function by simply dropping out or duplicating pixels,
* but quality is awfull. What is needed is very fast
* averaging/interpolation code. That brings us to the issue of 8 bits
* per channel. Add two pixels together and you get overflow. So all the
* math has to be performed in different colorspace and then converted
* back. On the other side, such a conversion may discard valuable bits,
* so some compensation method has to be implemented.
*
* On the text drawing side of things, there are numerous problems just
* as well. Native X fonts look ugly as soon as you try to show any
* decently sized text. That is supposed to be solved with said Render
* extensions to XFree86, but as experiense has shown, things aren't as
* easy as it looks, besides one wants his app to run well under any X
* Server. FreeType library provides a solution, but not always
* available. Another problem is that if you keep all your images on the
* client side, you want to draw text on client side as well.
*
* The solution is to provide transparent interface that could use both
* X fonts and FreeType, cache glyphs on the client side and possibly
* perform smoothing of ugly X fonts.
*
* There is no library solving all this problems in one fell swoop,
* except for monstrous ones, like ImLib.
*
* Hence libAfterImage has come to life.
*
* DESCRIPTION
* libAfterStep provides sevarl facilities.
*
* 1. X Visual abstruction layer via ASVisual. This layer handles color
* management, transfer of data to and from X Server, and other screen
* related stuff.
*
* 2. Scanline handling facility via ASScanline. ASScanline is the most
* widely used structure since image handling is implemented on
* per-scanline basis.
*
* 3. Image storage, trasformation and rendering via ASImage. ASImage
* provides for generic container used for any image or text
* manipulation. It incorporates such a robust facilities as in-memory
* RLE compression, separate channel storage of 4 channels ( Alpha, Red,
* Green, and Blue ) with 8 bit per channel.
*
* 4. Simplified font handling facility via ASFont and ASFointManager.
* All the font handling is done using ASFont structure, no matter what
* type of font is used. Any font supported by X11 and FreeType can be
* used.
*
* 5. Transparent image file reading for many different formats. Included
* built-in XPM reading code and XCF ( GIMP's native format ).
* Overall supported:
* via external libraries :
* XPM, JPEG, PNG, TIFF, GIF
* via built in code :
* XPM, XCF, PNM, PPM, BMP, ICO, CUR
* Note that XPM can be supported both via built-in code or via libXpm,
* depending on compilation configuration.
* Actuall image file format is autodetected from the file contents -
* file name extension is not used and can be anything at all.
*
* 6. Image export into many popular file formats. Currently implemented :
* XPM, JPEG, PNG, GIF. Work is underway to implement support for TIFF,
* XCF, BMP, ICO.
*
* 7. Image quantization to arbitrary size colormap.
*
* 8. libAfterImage could be used without X window system, which is
* coninient for such thing as web development. XML Image manipulation
* tool, that could be used in such activity is included (see ascompose.c)
*
* 9. Image reference counting
*
* USES
* libAfterBase - AfterStep basic functionality library. That Includes
* Hash tables, file search methods, message output, generic types.
* However effort has been made to allow for standalone configuration as
* well. If libAfterBase is not found at compilation time - libAfterImage
* will use extract from libAfterBase included with libAfterImage.
*
* SEE ALSO
* Examples
* API Reference
*
* TODO
* Implement support for Targa and PCX image format and maybe some other
* formats as well.
*
* Implement complete support for I18N internationalization.
*
* Implement color<->pixel conversion for all colordepths.
*
* AUTHOR
* Sasha Vasko <sasha at aftercode dot net>
*********/
/****h* libAfterImage/Examples
* EXAMPLE
* ASView - image loading from the file and displaying in window.
* ASScale - image loading from file and scaling to arbitrary size.
* ASTile - image loading from file, tiling and tinting to arbitrary
* size and color.
* ASMerge - imgae loading and merging with another image.
* ASGrad - mutlipoint gradient drawing.
* ASFlip - image loading from file and rotation.
* ASText - trexturized semitransparent antialised text drawing.
*
* SEE ALSO
* API Reference
******/
/****h* libAfterImage/API Reference
* CHILDREN
* Headers :
* ascmap.h asfont.h asimage.h asvisual.h blender.h export.h
* import.h transform.h ximage.h
* Structures :
* ColorPair
* ASScanline
* ASVisual
* ASImage
* ASImageManager
* ASImageBevel
* ASImageDecoder
* ASImageOutput
* ASImageLayer
* ASGradient
* ASFontManager
* ASFont
* ASGlyph
* ASGlyphRange
* ASColormap
* ASImageExportParams
* ASVectorPalette
*
* Functions :
* ASScanline handling:
* prepare_scanline(), free_scanline()
*
* ASVisual initialization :
* query_screen_visual(), setup_truecolor_visual(),
* setup_pseudo_visual(), setup_as_colormap(),
* create_asvisual(), create_asvisual_for_id(),
* destroy_asvisual()
*
* ASVisual encoding/decoding :
* visual2visual_prop(), visual_prop2visual()
*
* ASVisual convenience functions :
* create_visual_window(), create_visual_pixmap(),
* create_visual_ximage(), create_visual_gc()
*
* Colorspace conversion :
* rgb2value(), rgb2saturation(), rgb2hue(), rgb2luminance(),
* rgb2hsv(), rgb2hls(), hsv2rgb(), hls2rgb(),
* degrees2hue16(), hue162degrees(), normalize_degrees_val()
*
* Image quantization :
* colormap_asimage(), destroy_colormap()
*
* merge_scanline methods :
* alphablend_scanlines(), allanon_scanlines(),
* tint_scanlines(), add_scanlines(), sub_scanlines(),
* diff_scanlines(), darken_scanlines(), lighten_scanlines(),
* screen_scanlines(), overlay_scanlines(), hue_scanlines(),
* saturate_scanlines(), value_scanlines(),
* colorize_scanlines(), dissipate_scanlines().
*
* ASImage handling :
* asimage_init(), asimage_start(), create_asimage(),
* clone_asimage(), destroy_asimage()
*
* ASImage channel data manipulations :
* get_asimage_chanmask(), move_asimage_channel(),
* copy_asimage_channel(), copy_asimage_lines()
*
* ImageManager Reference counting and managing :
* create_image_manager(), destroy_image_manager(),
* store_asimage(), fetch_asimage(), dup_asimage(),
* release_asimage(), release_asimage_by_name()
*
* Layers helper functions :
* init_image_layers(), create_image_layers(),
* destroy_image_layers()
*
* Encoding :
* asimage_add_line(), asimage_add_line_mono(),
* asimage_print_line()
*
* Decoding :
* start_image_decoding(), stop_image_decoding(),
* asimage_decode_line (), set_decoder_shift(),
* set_decoder_bevel_geom(), set_decoder_back_color()
*
* ASImage from scientific data :
* set_asimage_vector(), colorize_asimage_vector(),
* create_asimage_from_vector()
*
* Output :
* start_image_output(), set_image_output_back_color(),
* toggle_image_output_direction(), stop_image_output()
*
* X11 conversions :
* ximage2asimage(), pixmap2asimage(), asimage2ximage(),
* asimage2mask_ximage(), asimage2pixmap(), asimage2mask()
*
* Transformations :
* scale_asimage(), tile_asimage(), merge_layers(),
* make_gradient(),
* flip_asimage(), mirror_asimage(), pad_asimage(),
* blur_asimage_gauss(), fill_asimage(), adjust_asimage_hsv()
*
* Import :
* file2ASImage(), file2pixmap()
* Export :
* ASImage2file()
*
* Text Drawing :
* create_font_manager(), destroy_font_manager(),
* open_freetype_font(), open_X11_font(), get_asfont(),
* release_font(), print_asfont(), print_asglyph(),
* draw_text(), draw_fancy_text()
*********/
#endif /* AFTERIMAGE_H_HEADER_INCLUDED */
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