This file is indexed.

/usr/include/libAfterImage/asimage.h is in libafterimage-dev 2.2.12-11.1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

   1
   2
   3
   4
   5
   6
   7
   8
   9
  10
  11
  12
  13
  14
  15
  16
  17
  18
  19
  20
  21
  22
  23
  24
  25
  26
  27
  28
  29
  30
  31
  32
  33
  34
  35
  36
  37
  38
  39
  40
  41
  42
  43
  44
  45
  46
  47
  48
  49
  50
  51
  52
  53
  54
  55
  56
  57
  58
  59
  60
  61
  62
  63
  64
  65
  66
  67
  68
  69
  70
  71
  72
  73
  74
  75
  76
  77
  78
  79
  80
  81
  82
  83
  84
  85
  86
  87
  88
  89
  90
  91
  92
  93
  94
  95
  96
  97
  98
  99
 100
 101
 102
 103
 104
 105
 106
 107
 108
 109
 110
 111
 112
 113
 114
 115
 116
 117
 118
 119
 120
 121
 122
 123
 124
 125
 126
 127
 128
 129
 130
 131
 132
 133
 134
 135
 136
 137
 138
 139
 140
 141
 142
 143
 144
 145
 146
 147
 148
 149
 150
 151
 152
 153
 154
 155
 156
 157
 158
 159
 160
 161
 162
 163
 164
 165
 166
 167
 168
 169
 170
 171
 172
 173
 174
 175
 176
 177
 178
 179
 180
 181
 182
 183
 184
 185
 186
 187
 188
 189
 190
 191
 192
 193
 194
 195
 196
 197
 198
 199
 200
 201
 202
 203
 204
 205
 206
 207
 208
 209
 210
 211
 212
 213
 214
 215
 216
 217
 218
 219
 220
 221
 222
 223
 224
 225
 226
 227
 228
 229
 230
 231
 232
 233
 234
 235
 236
 237
 238
 239
 240
 241
 242
 243
 244
 245
 246
 247
 248
 249
 250
 251
 252
 253
 254
 255
 256
 257
 258
 259
 260
 261
 262
 263
 264
 265
 266
 267
 268
 269
 270
 271
 272
 273
 274
 275
 276
 277
 278
 279
 280
 281
 282
 283
 284
 285
 286
 287
 288
 289
 290
 291
 292
 293
 294
 295
 296
 297
 298
 299
 300
 301
 302
 303
 304
 305
 306
 307
 308
 309
 310
 311
 312
 313
 314
 315
 316
 317
 318
 319
 320
 321
 322
 323
 324
 325
 326
 327
 328
 329
 330
 331
 332
 333
 334
 335
 336
 337
 338
 339
 340
 341
 342
 343
 344
 345
 346
 347
 348
 349
 350
 351
 352
 353
 354
 355
 356
 357
 358
 359
 360
 361
 362
 363
 364
 365
 366
 367
 368
 369
 370
 371
 372
 373
 374
 375
 376
 377
 378
 379
 380
 381
 382
 383
 384
 385
 386
 387
 388
 389
 390
 391
 392
 393
 394
 395
 396
 397
 398
 399
 400
 401
 402
 403
 404
 405
 406
 407
 408
 409
 410
 411
 412
 413
 414
 415
 416
 417
 418
 419
 420
 421
 422
 423
 424
 425
 426
 427
 428
 429
 430
 431
 432
 433
 434
 435
 436
 437
 438
 439
 440
 441
 442
 443
 444
 445
 446
 447
 448
 449
 450
 451
 452
 453
 454
 455
 456
 457
 458
 459
 460
 461
 462
 463
 464
 465
 466
 467
 468
 469
 470
 471
 472
 473
 474
 475
 476
 477
 478
 479
 480
 481
 482
 483
 484
 485
 486
 487
 488
 489
 490
 491
 492
 493
 494
 495
 496
 497
 498
 499
 500
 501
 502
 503
 504
 505
 506
 507
 508
 509
 510
 511
 512
 513
 514
 515
 516
 517
 518
 519
 520
 521
 522
 523
 524
 525
 526
 527
 528
 529
 530
 531
 532
 533
 534
 535
 536
 537
 538
 539
 540
 541
 542
 543
 544
 545
 546
 547
 548
 549
 550
 551
 552
 553
 554
 555
 556
 557
 558
 559
 560
 561
 562
 563
 564
 565
 566
 567
 568
 569
 570
 571
 572
 573
 574
 575
 576
 577
 578
 579
 580
 581
 582
 583
 584
 585
 586
 587
 588
 589
 590
 591
 592
 593
 594
 595
 596
 597
 598
 599
 600
 601
 602
 603
 604
 605
 606
 607
 608
 609
 610
 611
 612
 613
 614
 615
 616
 617
 618
 619
 620
 621
 622
 623
 624
 625
 626
 627
 628
 629
 630
 631
 632
 633
 634
 635
 636
 637
 638
 639
 640
 641
 642
 643
 644
 645
 646
 647
 648
 649
 650
 651
 652
 653
 654
 655
 656
 657
 658
 659
 660
 661
 662
 663
 664
 665
 666
 667
 668
 669
 670
 671
 672
 673
 674
 675
 676
 677
 678
 679
 680
 681
 682
 683
 684
 685
 686
 687
 688
 689
 690
 691
 692
 693
 694
 695
 696
 697
 698
 699
 700
 701
 702
 703
 704
 705
 706
 707
 708
 709
 710
 711
 712
 713
 714
 715
 716
 717
 718
 719
 720
 721
 722
 723
 724
 725
 726
 727
 728
 729
 730
 731
 732
 733
 734
 735
 736
 737
 738
 739
 740
 741
 742
 743
 744
 745
 746
 747
 748
 749
 750
 751
 752
 753
 754
 755
 756
 757
 758
 759
 760
 761
 762
 763
 764
 765
 766
 767
 768
 769
 770
 771
 772
 773
 774
 775
 776
 777
 778
 779
 780
 781
 782
 783
 784
 785
 786
 787
 788
 789
 790
 791
 792
 793
 794
 795
 796
 797
 798
 799
 800
 801
 802
 803
 804
 805
 806
 807
 808
 809
 810
 811
 812
 813
 814
 815
 816
 817
 818
 819
 820
 821
 822
 823
 824
 825
 826
 827
 828
 829
 830
 831
 832
 833
 834
 835
 836
 837
 838
 839
 840
 841
 842
 843
 844
 845
 846
 847
 848
 849
 850
 851
 852
 853
 854
 855
 856
 857
 858
 859
 860
 861
 862
 863
 864
 865
 866
 867
 868
 869
 870
 871
 872
 873
 874
 875
 876
 877
 878
 879
 880
 881
 882
 883
 884
 885
 886
 887
 888
 889
 890
 891
 892
 893
 894
 895
 896
 897
 898
 899
 900
 901
 902
 903
 904
 905
 906
 907
 908
 909
 910
 911
 912
 913
 914
 915
 916
 917
 918
 919
 920
 921
 922
 923
 924
 925
 926
 927
 928
 929
 930
 931
 932
 933
 934
 935
 936
 937
 938
 939
 940
 941
 942
 943
 944
 945
 946
 947
 948
 949
 950
 951
 952
 953
 954
 955
 956
 957
 958
 959
 960
 961
 962
 963
 964
 965
 966
 967
 968
 969
 970
 971
 972
 973
 974
 975
 976
 977
 978
 979
 980
 981
 982
 983
 984
 985
 986
 987
 988
 989
 990
 991
 992
 993
 994
 995
 996
 997
 998
 999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
#ifndef ASIMAGE_HEADER_FILE_INCLUDED
#define ASIMAGE_HEADER_FILE_INCLUDED

#include "asvisual.h"
#include "blender.h"
#include "asstorage.h"
#undef TRACK_ASIMAGES
#ifdef __cplusplus
extern "C" {
#endif

struct ASImageBevel;
struct ASImageDecoder;
struct ASImageOutput;
struct ASScanline;

/****h* libAfterImage/asimage.h
 * NAME
 * asimage defines main structures and function for image manipulation.
 * DESCRIPTION
 * libAfterImage provides powerful functionality to load, store
 * and transform images. It allows for smaller memory utilization by
 * utilizing run-length encoding of the image data. There could be
 * different levels of compression selected, allowing to choose best
 * speed/memory ratio.
 *
 * SEE ALSO
 * Structures :
 *          ASImage
 *          ASImageManager
 *          ASImageBevel
 *          ASImageDecoder
 *          ASImageOutput
 *          ASImageLayer
 *          ASGradient
 *
 * Functions :
 *          asimage_init(), asimage_start(), create_asimage(),
 *          clone_asimage(), destroy_asimage()
 *
 *   ImageManager Reference counting and managing :
 *          create_image_manager(), destroy_image_manager(),
 *          store_asimage(), fetch_asimage(), query_asimage(),
 *          dup_asimage(), release_asimage(),
 *          release_asimage_by_name(), forget_asimage(),
 *          safe_asimage_destroy()
 *
 *   Gradients helper functions :
 *          flip_gradient(), destroy_asgradient()
 *
 *   Layers helper functions :
 *          init_image_layers(), create_image_layers(),
 *          destroy_image_layers()
 *
 *   Encoding :
 *          asimage_add_line(),	asimage_add_line_mono(),
 *          asimage_print_line(), get_asimage_chanmask(),
 *          move_asimage_channel(), copy_asimage_channel(),
 *          copy_asimage_lines()
 *
 *   Decoding
 *          start_image_decoding(), stop_image_decoding(),
 *          asimage_decode_line (), set_decoder_shift(),
 *          set_decoder_back_color()
 *
 *   Output :
 *          start_image_output(), set_image_output_back_color(),
 *          toggle_image_output_direction(), stop_image_output()
 *
 * Other libAfterImage modules :
 *          ascmap.h asfont.h asimage.h asvisual.h blender.h export.h
 *          import.h transform.h ximage.h
 * AUTHOR
 * Sasha Vasko <sasha at aftercode dot net>
 ******/

#define ASIMAGE_PATH_ENVVAR		"IMAGE_PATH"
#define ASFONT_PATH_ENVVAR		"FONT_PATH"

/****d* libAfterImage/ASAltImFormats
 * NAME 
 * ASAltImFormats identifies what output format should be used for storing 
 * the transformation result. Also identifies what data is currently stored
 * in alt member of ASImage structure.
 * SOURCE
 */
typedef enum {
	ASA_ASImage = 0,
    ASA_XImage,
	ASA_MaskXImage,
	/* temporary XImages to be allocated from static pool of memory :*/
    ASA_ScratchXImage,  
	ASA_ScratchMaskXImage,
	
	ASA_ScratchXImageAndAlpha,

	ASA_ARGB32,
	ASA_Vector,       /* This cannot be used for transformation's result
					   * format */
	ASA_Formats
}ASAltImFormats;
/*******/
/****s* libAfterImage/ASImage
 * NAME
 * ASImage is the main structure to hold image data.
 * DESCRIPTION
 * Images are stored internally split into ARGB channels, each split
 * into scanline. Actuall data is stored using ASStorage container. Inside
 * ASImage data structure we only store IDs pointing to data in ASStorage
 * ASStorage implements reference counting, data compression, 
 * automatic memory defragmentation and other nice things.
 * SEE ALSO
 *  asimage_init()
 *  asimage_start()
 *  create_asimage()
 *  destroy_asimage()
 * SOURCE
 */

struct ASImageAlternative;
struct ASImageManager;

/* magic number identifying ASFont data structure */
#define MAGIC_ASIMAGE            0xA3A314AE

typedef struct ASImage
{

  unsigned long magic ;

  unsigned int width, height;       /* size of the image in pixels */

  /* arrays of storage ids of stored scanlines of particular channel: */
  ASStorageID *alpha,
  			  *red,
			  *green,
			  *blue;
  
  ASStorageID *channels[IC_NUM_CHANNELS]; 
  									/* merely a shortcut so we can
									 * somewhat simplify code in loops */

  ARGB32 back_color ;               /* background color of the image, so
									 * we could discard everything that
									 * matches it, and then restore it
									 * back. */

  struct ASImageAlternative
  {  /* alternative forms of ASImage storage : */
   	XImage *ximage ;                /* pointer to XImage created as the
					 				 * result of transformations whenever
									 * we request it to output into
									 * XImage ( see to_xim parameter ) */
	XImage *mask_ximage ;           /* XImage of depth 1 that could be
									 * used to store mask of the image */
	ARGB32 *argb32 ;                /* array of widthxheight ARGB32
									 * values */
	double *vector ;			    /* scientific data that should be used
									 * in conjunction with
									 * ASScientificPalette to produce
									 * actuall ARGB data */
  }alt;

  struct ASImageManager *imageman;  /* if not null - then image could be
									 * referenced by some other code */
  int                    ref_count ;/* this will tell us what us how many
									 * times */

	
  char                  *name ;     /* readonly copy of image name 
  									 * this name is a hash value used to 
									 * store image in the image-man's hash,
									 * and gets freed automagically on image 
									 * removal from hash */

#define ASIM_DATA_NOT_USEFUL	(0x01<<0)
#define ASIM_VECTOR_TOP2BOTTOM	(0x01<<1)
#define ASIM_XIMAGE_8BIT_MASK	(0x01<<2)
#define ASIM_NO_COMPRESSION		(0x01<<3) /* Do not use compression to 
										   * save some computation time
										   */
#define ASIM_ALPHA_IS_BITMAP	(0x01<<4) 
#define ASIM_RGB_IS_BITMAP		(0x01<<5) 
#define ASIM_XIMAGE_NOT_USEFUL	(0x01<<6)
#define ASIM_NAME_IS_FILENAME	(0x01<<7)

  ASFlagType			 flags ;    /* combination of the above flags */
  
} ASImage;
/*******/

/****d* libAfterImage/LIMITS
 * NAME
 * MAX_IMPORT_IMAGE_SIZE	effectively limits size of the allowed
 *							images to be loaded from files. That is
 * 							needed to be able to filter out corrupt files.
 * NAME
 * MAX_BEVEL_OUTLINE		Limit on bevel outline to be drawn around
 * 							the image.
 * NAME
 * MAX_SEARCH_PATHS		Number of search paths to be used while loading 
 * 							images from files.
 */
#define MAX_IMPORT_IMAGE_SIZE 	8000
#define MAX_BEVEL_OUTLINE 		100
#define MAX_SEARCH_PATHS		8      /* prudently limiting ourselfs */
/******/

/****s* libAfterImage/ASImageManager
 * NAME
 * ASImageManager structure to be used to maintain list of loaded images 
 * for given set of search paths and gamma. Images are named and reference 
 * counted.
 * SOURCE
 */
typedef struct ASImageManager
{
	ASHashTable  *image_hash ;
	/* misc stuff that may come handy : */
	char 	     *search_path[MAX_SEARCH_PATHS+1];
	double 		  gamma ;
}ASImageManager;
/*************/


/* Auxiliary data structures : */
/****s* libAfterImage/ASVectorPalette
 * NAME
 * ASVectorPalette contains palette allowing us to map double values
 * in vector image data into actuall ARGB values.
 * SOURCE
 */
typedef struct ASVectorPalette
{
	unsigned int npoints ;
	double *points ;
	CARD16 *channels[IC_NUM_CHANNELS] ;   /* ARGB data for key points. */
	ARGB32  default_color;
}ASVectorPalette;
/*************/

/****s* libAfterImage/asimage/ASImageLayer
 * NAME
 * ASImageLayer specifies parameters of the image superimposition.
 * DESCRIPTION
 * libAfterImage allows for simultaneous superimposition (overlaying) of
 * arbitrary number of images. To facilitate this ASImageLayer structure
 * has been created in order to specify parameters of each image
 * participating in overlaying operation. Images need not to be exact
 * same size. For each image its position on destination is specified
 * via dst_x and dst_y data members. Each image maybe tiled and clipped
 * to fit into rectangle specified by clip_x, clip_y, clip_width,
 * clip_height ( in image coordinates - not destination ). If image is
 * missing, then area specified by dst_x, dst_y, clip_width, clip_height
 * will be filled with solid_color.
 * Entire image will be tinted using tint parameter prior to overlaying.
 * Bevel specified by bevel member will be drawn over image prior to
 * overlaying. Specific overlay method has to be specified.
 * merge_scanlines method is pointer to a function,
 * that accepts 2 ASScanlines as arguments and performs overlaying of
 * first one with the second one.
 * There are 15 different merge_scanline methods implemented in
 * libAfterImage, including alpha-blending, tinting, averaging,
 * HSV and HSL colorspace operations, etc.
 * NOTES
 * ASImageLayer s could be organized into chains using next pointers.
 * Since there could be a need to rearrange layers and maybe bypass some
 * layers - we need to provide for flexibility, while at the same time
 * allowing for simplicity of arrays. As the result next pointers could
 * be used to link together continuous arrays of layer, like so :
 * array1: [layer1(next==NULL)][layer2(next!=NULL)]
 *          ____________________________|
 *          V
 * array2: [layer3(next==NULL)][layer4(next==NULL)][layer5(next!=NULL)]
 *          ________________________________________________|
 *          V
 * array3: [layer6(next==NULL)][layer7(next==layer7)]
 *                                ^______|
 *
 * While iterating through such a list we check for two conditions -
 * exceeding count of layers and layer pointing to self. When any of
 * that is met - we stopping iteration.
 * SEE ALSO
 * merge_layers()
 * blender.h
 * SOURCE
 */

typedef struct ASImageLayer
{
	ASImage *im;
	ARGB32   solid_color ;              /* If im == NULL, then fill
								  		 * the area with this color. */

	int dst_x, dst_y;			  		/* placement in overall
								  		 * composition */

	/* clip area could be partially outside of the image -
	 * image gets tiled in it */
	int clip_x, clip_y;
	unsigned int clip_width, clip_height;

	ARGB32 tint ;                  		/* if 0 - no tint */
	struct ASImageBevel *bevel ;  		/* border to wrap layer with
								  		 * (for buttons, etc.)*/

	/* if image is clipped then we need to specify offsets of bevel as
	 * related to clipped rectangle. Normally it should be :
	 * 0, 0, im->width, im->height. And if width/height left 0 - it will
	 * default to this values. Note that clipped image MUST be entirely
	 * inside the bevel rectangle. !!!*/
	int bevel_x, bevel_y;
	unsigned int bevel_width, bevel_height;

	int merge_mode ;                     	/* reserved for future use */
	merge_scanlines_func merge_scanlines ;	/* overlay method */
	struct ASImageLayer *next;              /* optional pointer to next
											 * layer. If it points to
											 * itself - then end of the
											 * chain.*/
	void *data;                           	/* hook to hung data on */
}ASImageLayer;
/********/

/****d* libAfterImage/asimage/GRADIENT_TYPE_flags
 * FUNCTION
 * Combination of this flags defines the way gradient is rendered.
 * NAME
 * GRADIENT_TYPE_DIAG when set it will cause gradient's direction to be 
 * rotated by 45 degrees
 * NAME
 * GRADIENT_TYPE_ORIENTATION will cause gradient direction to be rotated 
 * by 90 degrees. When combined with GRADIENT_TYPE_DIAG - rotates gradient 
 * direction by 135 degrees.
 * SOURCE
 */
#define GRADIENT_TYPE_DIAG          (0x01<<0)
#define GRADIENT_TYPE_ORIENTATION   (0x01<<1)
#define GRADIENT_TYPE_MASK          (GRADIENT_TYPE_ORIENTATION| \
									 GRADIENT_TYPE_DIAG)
/********/

/****d* libAfterImage/asimage/GRADIENT_TYPE
 * FUNCTION
 * This are named combinations of above flags to define type of gradient.
 * NAME 
 * GRADIENT_Left2Right normal left-to-right gradient.
 * NAME 
 * GRADIENT_TopLeft2BottomRight diagonal top-left to bottom-right.
 * NAME 
 * GRADIENT_Top2Bottom vertical top to bottom gradient.
 * NAME 
 * GRADIENT_BottomLeft2TopRight diagonal bottom-left to top-right.
 * SOURCE
 */
#define GRADIENT_Left2Right        		0
#define GRADIENT_TopLeft2BottomRight	GRADIENT_TYPE_DIAG
#define GRADIENT_Top2Bottom				GRADIENT_TYPE_ORIENTATION
#define GRADIENT_BottomLeft2TopRight    (GRADIENT_TYPE_DIAG| \
 									 	 GRADIENT_TYPE_ORIENTATION)
/********/

/****s* libAfterImage/ASGradient
 * NAME
 * ASGradient describes how gradient is to be drawn.
 * DESCRIPTION
 * libAfterImage includes functionality to draw multipoint gradients in
 * 4 different directions left->right, top->bottom and diagonal
 * lefttop->rightbottom and bottomleft->topright. Each gradient described
 * by type, number of colors (or anchor points), ARGB values for each
 * color and offsets of each point from the beginning of gradient in
 * fractions of entire length. There should be at least 2 anchor points.
 * very first point should have offset of 0. and last point should have
 * offset of 1. Gradients are drawn in ARGB colorspace, so it is possible
 * to have semitransparent gradients.
 * SEE ALSO
 * make_gradient()
 * SOURCE
 */

typedef struct ASGradient
{
	int			type;     /* see GRADIENT_TYPE above */
	
	int         npoints;  /* number of anchor points */
	ARGB32     *color;    /* ARGB color values for each anchor point*/
	double     *offset;   /* offset of each point from the beginning in
						   * fractions of entire length */
}ASGradient;
/********/

/****d* libAfterImage/asimage/flip
 * FUNCTION
 * This are flags that define rotation angle.
 * NAME
 * FLIP_VERTICAL defines rotation of 90 degrees counterclockwise.
 * NAME
 * FLIP_UPSIDEDOWN defines rotation of 180 degrees counterclockwise.
 * combined they define rotation of 270 degrees counterclockwise.
 * SOURCE
 */
#define FLIP_VERTICAL       (0x01<<0)
#define FLIP_UPSIDEDOWN		(0x01<<1)
#define FLIP_MASK			(FLIP_UPSIDEDOWN|FLIP_VERTICAL)
/********/
/****d* libAfterImage/asimage/tint
 * FUNCTION
 * We use 32 bit ARGB values to define how tinting should be done.
 * The formula for tinting particular channel data goes like that:
 * tinted_data = (image_data * tint)/128
 * So if tint channel value is greater then 127 - same channel will be
 * brighter in destination image; if it is lower then 127 - same channel
 * will be darker in destination image. Tint channel value of 127
 * ( or 0x7F hex ) does not change anything.
 * Alpha channel is tinted as well, allowing for creation of
 * semitransparent images. Calculations are performed in 24.8 format -
 * with 8 bit precision. Result is saturated to avoid overflow, and
 * precision is carried over to next pixel ( error diffusion ), when con
 * verting 24.8 to 8 bit format.
 * NAME
 * TINT_NONE special value that disables tinting
 * NAME
 * TINT_LEAVE_SAME also disables tinting.
 * SOURCE
 */
#define TINT_NONE			0
#define TINT_LEAVE_SAME     (0x7F7F7F7F)
#define TINT_HALF_DARKER	(0x3F3F3F3F)
#define TINT_HALF_BRIGHTER	(0xCFCFCFCF)
#define TINT_RED			(0x7F7F0000)
#define TINT_GREEN			(0x7F007F00)
#define TINT_BLUE			(0x7F00007F)
/********/
/****d* libAfterImage/asimage/compression
 * FUNCTION
 * Defines the level of compression to attempt on ASImage scanlines.
 * NAME 
 * ASIM_COMPRESSION_NONE defined as 0 - disables compression.
 * NAME 
 * ASIM_COMPRESSION_FULL defined as 100 - highest compression level.
 * Anything in between 0 and 100 will cause only part of the scanline to 
 * be compressed. 
 * This is obsolete. Now all images are compressed if possible.
 ********/
#define ASIM_COMPRESSION_NONE       0
#define ASIM_COMPRESSION_FULL	   100

extern Bool asimage_use_mmx ;

/****f* libAfterImage/asimage/asimage_init()
 * NAME 
 * asimage_init() frees datamembers of the supplied ASImage structure, and
 * 	initializes it to all 0.
 * SYNOPSIS
 * void asimage_init (ASImage * im, Bool free_resources);
 * INPUTS
 * im             - pointer to valid ASImage structure
 * free_resources - if True will make function attempt to free
 *                  all non-NULL pointers.
 *********/
/****f* libAfterImage/asimage/flush_asimage_cache()
 * NAME
 * flush_asimage_cache() destroys XImage and mask XImage kept from previous 
 * conversions to/from X Pixmap.
 * SYNOPSIS
 * void flush_asimage_cache (ASImage * im );
 * INPUTS
 * im             - pointer to valid ASImage structure
 *********/
/****f* libAfterImage/asimage/asimage_start()
 * NAME
 * asimage_start() Allocates memory needed to store scanline of the image 
 * of supplied size. Assigns all the data members valid values. Makes sure 
 * that ASImage structure is ready to store image data.
 * SYNOPSIS
 * void asimage_start (ASImage * im, unsigned int width,
 *                                   unsigned int height,
 *                                   unsigned int compression);
 * INPUTS
 * im          - pointer to valid ASImage structure
 * width       - width of the image
 * height      - height of the image
 * compression - level of compression to perform on image data.
 *               compression has to be in range of 0-100 with 100
 *               signifying highest level of compression.
 * NOTES
 * In order to resize ASImage structure after asimage_start() has been
 * called, asimage_init() must be invoked to free all the memory, and
 * then asimage_start() has to be called with new dimensions.
 *********/
/****f* libAfterImage/asimage/create_asimage()
 * NAME
 * create_asimage() Performs memory allocation for the new ASImage 
 * structure, as well as initialization of allocated structure based on 
 * supplied parameters.
 * SYNOPSIS
 * ASImage *create_asimage( unsigned int width,
 *                          unsigned int height,
 *                          unsigned int compression);
 * INPUTS
 * width       - desired image width
 * height      - desired image height
 * compression - compression level in new ASImage( see asimage_start()
 *               for more ).
 * RETURN VALUE
 * Pointer to newly allocated and initialized ASImage structure on
 * Success. NULL in case of any kind of error - that should never happen.
 *********/
/****f* libAfterImage/asimage/clone_asimage()
 * NAME 
 * clone_asimage()
 * SYNOPSIS
 * ASImage *clone_asimage(ASImage *src, ASFlagType filter );
 * INPUTS
 * src      - original ASImage.
 * filter   - bitmask of channels to be copied from one image to another.
 * RETURN VALUE
 * New ASImage, as a copy of original image.
 * DESCRIPTION
 * Creates exact clone of the original ASImage, with same compression,
 * back_color and rest of the attributes. Only ASImage data will be
 * carried over. Any attached alternative forms of images (XImages, etc.)
 * will not be copied. Any channel with unset bit in filter will not be
 * copied. Image name, ASImageManager and ref_count will not be copied -
 * use store_asimage() afterwards and make sure you use different name,
 * to avoid clashes with original image.
 *********/
/****f* libAfterImage/asimage/destroy_asimage()
 * NAME
 * destroy_asimage() frees all the memory allocated for specified ASImage. 
 * SYNOPSIS
 * void destroy_asimage( ASImage **im );
 * INPUTS
 * im				- pointer to valid ASImage structure.
 * NOTES
 * If there was XImage attached to it - it will be deallocated as well.
 * EXAMPLE
 * asview.c: ASView.5
 *********/
/****f* libAfterImage/asimage/asimage_replace()
 * NAME
 * asimage_replace() will replace ASImage's data using data from 
 * another ASImage
 * SYNOPSIS
 * Bool asimage_replace (ASImage *im, ASImage *from);
 * INPUTS
 * im				- pointer to valid ASImage structure.
 * from				- pointer to ASImage from which to take the data.
 * NOTES
 * this function updates image without reallocating structure itself, which 
 * means that all pointers to it will still be valid. If that function 
 * succeeds - [from] ASImage will become unusable and should be deallocated 
 * using free() call.
 *********/
void asimage_init (ASImage * im, Bool free_resources);
void flush_asimage_cache( ASImage *im );
void asimage_start (ASImage * im, unsigned int width, unsigned int height, unsigned int compression);
ASImage *create_asimage( unsigned int width, unsigned int height, unsigned int compression);
ASImage *create_static_asimage( unsigned int width, unsigned int height, unsigned int compression);
ASImage *clone_asimage( ASImage *src, ASFlagType filter );
void destroy_asimage( ASImage **im );
Bool asimage_replace (ASImage *im, ASImage *from);
/****f* libAfterImage/asimage/set_asimage_vector()
 * NAME
 * set_asimage_vector() This function replaces contents of the vector 
 * member of ASImage structure with new double precision data.
 * SYNOPSIS
 * set_asimage_vector( ASImage *im, register double *vector );
 * INPUTS
 * im				- pointer to valid ASImage structure.
 * vector           - scientific data to attach to the image.
 * NOTES
 * Data must have size of width*height ahere width and height are size of 
 * the ASImage.
 *********/
Bool set_asimage_vector( ASImage *im, register double *vector );
/****f* libAfterImage/asimage/vectorize_asimage()
 * NAME
 * vectorize_asimage() This function replaces contents of the vector 
 * member of ASImage structure with new double precision data, generated 
 * from native ARGB32 image contents. Color palette is generated by 
 * indexing color values using max_colors, dither and opaque_threshold 
 * parameters.
 * SYNOPSIS
 * ASVectorPalette* vectorize_asimage( ASImage *im, 
 *                                     unsigned int max_colors, 
 *                                     unsigned int dither,  
 *                                     int opaque_threshold );
 * INPUTS
 * im				- pointer to valid ASImage structure.
 * max_colors       - maximum size of the colormap.
 * dither           - number of bits to strip off the color data ( 0...7 )
 * opaque_threshold - alpha channel threshold at which pixel should be
 *                    treated as opaque
 * RETURN VALUE
 * pointer to the ASVectorPalette structure that could be used for 
 * reverse conversion from double values to ARGB32. 
 * NOTES
 * alt.vector member of the supplied ASImage will be replaced and will 
 * contain WIDTHxHEIGHT double values representing generated scientific 
 * data.
 *********/
ASVectorPalette* vectorize_asimage( ASImage *im, unsigned int max_colors, 
						unsigned int dither,  int opaque_threshold );


/****f* libAfterImage/asimage/create_image_manager()
 * NAME
 * create_image_manager()  create ASImage management and reference 
 * counting object.
 * SYNOPSIS
 * ASImageManager *create_image_manager( ASImageManager *reusable_memory,
 *                                       double gamma, ... );
 * INPUTS
 * reusable_memory - optional pointer to a block of memory to be used to
 *                   store ASImageManager object.
 * double gamma    - value of gamma correction to be used while loading
 *                   images from files.
 * ...             - NULL terminated list of up to 8 PATH strings to list
 *                   locations at which images could be found.
 * DESCRIPTION
 * Creates ASImageManager object in memory and initializes it with
 * requested gamma value and PATH list. This Object will contain a hash
 * table referencing all the loaded images. When such object is used while
 * loading images from the file - gamma and PATH values will be used, so
 * that all the loaded and referenced images will have same parameters.
 * File name will be used as the image name, and if same file is attempted
 * to be loaded again - instead reference will be incremented, and
 * previously loaded image will be retyrned. All the images stored in
 * ASImageManager's table will contain a back pointer to it, and they must
 * be deallocated only by calling release_asimage(). destroy_asimage() will
 * refuse to deallocate such an image.
 *********/
/****f* libAfterImage/asimage/destroy_image_manager()
 * NAME 
 * destroy_image_manager() destroy management obejct.
 * SYNOPSIS
 * void destroy_image_manager( struct ASImageManager *imman, 
 * 							   Bool reusable );
 * INPUTS
 * imman           - pointer to ASImageManager object to be deallocated
 * reusable        - if True, then memory that holds object itself will
 *                   not be deallocated. Useful when object is created
 *                   on stack.
 * DESCRIPTION
 * Destroys all the referenced images, PATH values and if reusable is False,
 * also deallocates object's memory.
 *********/
ASImageManager *create_image_manager( struct ASImageManager *reusable_memory, double gamma, ... );
void     destroy_image_manager( struct ASImageManager *imman, Bool reusable );

/****f* libAfterImage/asimage/store_asimage()
 * NAME
 * store_asimage()  add ASImage to the reference.
 * SYNOPSIS
 * Bool store_asimage( ASImageManager* imageman, ASImage *im, 
 * 					   const char *name );
 * INPUTS
 * imageman        - pointer to valid ASImageManager object.
 * im              - pointer to the image to be stored.
 * name            - unique name of the image.
 * DESCRIPTION
 * Adds specifyed image to the ASImageManager's list of referenced images.
 * Stored ASImage could be deallocated only by release_asimage(), or when
 * ASImageManager object itself is destroyed.
 *********/
/****f* libAfterImage/asimage/relocate_asimage()
 * NAME
 * relocate_asimage()  relocate ASImage into a different image manager.
 * SYNOPSIS
 * void	 relocate_asimage( ASImageManager* to_imageman, ASImage *im );
 * INPUTS
 * to_imageman        - pointer to valid ASImageManager object.
 * im              - pointer to the image to be stored.
 * DESCRIPTION
 * Moves image from one ASImageManager's list of referenced images into 
 * another ASImageManager. Reference count will be kept the same.
 *********/
Bool     store_asimage( ASImageManager* imageman, ASImage *im, const char *name );
void	 relocate_asimage( ASImageManager* to_imageman, ASImage *im );

/****f* libAfterImage/asimage/fetch_asimage()
 * NAME
 * fetch_asimage()
 * NAME
 * query_asimage() 
 * SYNOPSIS
 * ASImage *fetch_asimage( ASImageManager* imageman, const char *name );
 * ASImage *query_asimage( ASImageManager* imageman, const char *name );
 * INPUTS
 * imageman        - pointer to valid ASImageManager object.
 * name            - unique name of the image.
 * DESCRIPTION
 * Looks for image with the name in ASImageManager's list and if found,
 * returns pointer to it. Note that query_asimage() does not increment 
 * reference count, while fetch_asimage() does. Therefore if fetch_asimage()
 * is used - release_asimage() should be called , when image is no longer 
 * in use.
 *********/
ASImage *fetch_asimage( ASImageManager* imageman, const char *name );
ASImage *query_asimage( ASImageManager* imageman, const char *name );

/****f* libAfterImage/asimage/dup_asimage()
 * NAME
 * dup_asimage() increment reference count of stored ASImage.
 * SYNOPSIS
 * ASImage *dup_asimage( ASImage* im );
 * INPUTS
 * im              - pointer to already referenced image.
 *********/
ASImage *dup_asimage  ( ASImage* im );         /* increment ref countif applicable */

/****f* libAfterImage/asimage/release_asimage()
 * NAME
 * release_asimage() decrement reference count for given ASImage. 
 * NAME
 * release_asimage_by_name() decrement reference count for ASImage 
 * identifyed by its name. 
 * SYNOPSIS
 * int	release_asimage( ASImage *im );
 * int release_asimage_by_name( ASImageManager *imman, char *name );
 * INPUTS
 * im              - pointer to already referenced image.
 * imageman        - pointer to valid ASImageManager object.
 * name            - unique name of the image.
 * DESCRIPTION
 * Decrements reference count on the ASImage object and destroys it if
 * reference count is below zero.
 *********/
int      release_asimage( ASImage *im );
int		 release_asimage_by_name( ASImageManager *imman, char *name );

/****f* libAfterImage/asimage/forget_asimage()
 * NAME
 * forget_asimage() remove ASImage from ASImageManager's hash by pointer.
 * NAME
 * forget_asimage_name() remove ASImage from ASImageManager's hash by its 
 * name.
 * SYNOPSIS
 * void	 forget_asimage( ASImage *im );
 * void  forget_asimage_name( ASImageManager *imman, const char *name );
 * INPUTS
 * im       pointer to already referenced image.
 * imageman pointer to valid ASImageManager object.
 * name     unique name of the image.
 *********/
void	 forget_asimage( ASImage *im );
void     forget_asimage_name( ASImageManager *imman, const char *name );

/****f* libAfterImage/safe_asimage_destroy()
 * NAME
 * safe_asimage_destroy() either release or destroy asimage, checking
 * if it is attached to ASImageManager.
 * SYNOPSIS
 * int		 safe_asimage_destroy( ASImage *im );
 * INPUTS
 * im  pointer to and ASImage structure.
 *********/
int		 safe_asimage_destroy( ASImage *im );

/****f* libAfterImage/print_asimage_manager()
 * NAME
 * print_asimage_manager() prints list of images referenced in given 
 * ASImageManager structure.
 *********/
void     print_asimage_manager(ASImageManager *imageman);

/****f* libAfterImage/asimage/destroy_asgradient()
 * NAME
 * destroy_asgradient() - destroy ASGradient structure, deallocating all
 * 						  associated memory
 *********/
void  destroy_asgradient( ASGradient **pgrad );

/****f* libAfterImage/asimage/flip_gradient()
 * NAME 
 * flip_gradient()    - rotates gradient in 90 degree increments.
 * SYNOPSIS
 * ASGradient *flip_gradient( ASGradient *orig, int flip );
 * INPUTS
 * orig       - pointer to original ASGradient structure to be rotated.
 * flip       - value defining desired rotation.
 * RETURN VALUE
 * Same as original gradient if flip is 0. New gradient structure in any
 * other case.
 * DESCRIPTION
 * Rotates ( flips ) gradient data in 90 degree increments. When needed
 * order of points is reversed.
 *********/
ASGradient *flip_gradient( ASGradient *orig, int flip );
/****f* libAfterImage/asimage/init_image_layers()
 * NAME 
 * init_image_layers()    - initialize set of ASImageLayer structures.
 * SYNOPSIS
 * void init_image_layers( register ASImageLayer *l, int count );
 * INPUTS
 * l              - pointer to valid ASImageLayer structure.
 * count          - number of elements to initialize.
 * DESCRIPTION
 * Initializes array on ASImageLayer structures to sensible defaults.
 * Basically - all zeros and merge_scanlines == alphablend_scanlines.
 *********/
void init_image_layers( register ASImageLayer *l, int count );
/****f* libAfterImage/asimage/create_image_layers()
 * NAME 
 * create_image_layers()  - allocate and initialize set of ASImageLayer's.
 * SYNOPSIS
 * ASImageLayer *create_image_layers( int count );
 * INPUTS
 * count       - number of ASImageLayer structures in allocated array.
 * RETURN VALUE
 * Pointer to newly allocated and initialized array of ASImageLayer
 * structures on Success. NULL in case of any kind of error - that
 * should never happen.
 * DESCRIPTION
 * Performs memory allocation for the new array of ASImageLayer
 * structures, as well as initialization of allocated structure to
 * sensible defaults - merge_func will be set to alphablend_scanlines.
 *********/
ASImageLayer *create_image_layers( int count );
/****f* libAfterImage/asimage/destroy_image_layers()
 * NAME 
 * destroy_image_layers() - destroy set of ASImageLayer structures.
 * SYNOPSIS
 * void destroy_image_layers( register ASImageLayer *l,
 *                            int count,
 *                            Bool reusable );
 * INPUTS
 * l			- pointer to pointer to valid array of ASImageLayer
 *                structures.
 * count        - number of structures in array.
 * reusable     - if True - then array itself will not be deallocates -
 *                    which is usable when it was allocated on stack.
 * DESCRIPTION
 * frees all the memory allocated for specified array of ASImageLayer s.
 * If there was ASImage and/or ASImageBevel attached to it - it will be
 * deallocated as well.
 *********/
void destroy_image_layers( register ASImageLayer *l, int count, Bool reusable );

/****f* libAfterImage/asimage/asimage_add_line()
 * NAME
 * asimage_add_line()
 * SYNOPSIS
 * size_t asimage_add_line ( ASImage * im, ColorPart color,
 *                           CARD32 * data, unsigned int y);
 * INPUTS
 * im      - pointer to valid ASImage structure
 * color   - color channel's number
 * data    - raw channel data of 32 bits per pixel - only lowest 8 bits
 *           gets encoded.
 * y       - image row starting with 0
 * RETURN VALUE
 * asimage_add_line() return size of the encoded channel scanline in
 * bytes. On failure it will return 0.
 * DESCRIPTION
 * Encodes raw data of the single channel into ASImage channel scanline.
 * based on compression level selected for this ASImage all or part of
 * the scanline will be RLE encoded.
 *********/
/****f* libAfterImage/asimage/asimage_add_line_mono()
 * NAME
 * asimage_add_line_mono()
 * SYNOPSIS
 * size_t asimage_add_line_mono ( ASImage * im, ColorPart color,
 *                                CARD8 value, unsigned int y);
 * INPUTS
 * im				- pointer to valid ASImage structure
 * color			- color channel's number
 * value			- value for the channel
 * y 				- image row starting with 0
 * RETURN VALUE
 * asimage_add_line_mono() return size of the encoded channel scanline
 * in bytes. On failure it will return 0.
 * DESCRIPTION
 * encodes ASImage channel scanline to have same color components
 * value in every pixel. Useful for vertical gradients for example.
 *********/
/****f* libAfterImage/asimage/get_asimage_chanmask()
 * NAME
 * get_asimage_chanmask()
 * SYNOPSIS
 * ASFlagType get_asimage_chanmask( ASImage *im);
 * INPUTS
 * im         - valid ASImage object.
 * DESCRIPTION
 * goes throu all the scanlines of the ASImage and toggles bits 
 * representing those components that have at least some data.
 *********/
/****f* libAfterImage/asimage/move_asimage_channel()
 * NAME
 * move_asimage_channel()
 * SYNOPSIS
 * void move_asimage_channel( ASImage *dst, int channel_dst,
 *                            ASImage *src, int channel_src );
 * INPUTS
 * dst         - ASImage which will have its channel substituted;
 * channel_dst - what channel to move data to;
 * src         - ASImage which will donate its channel to dst;
 * channel_src - what source image channel to move data from.
 * DESCRIPTION
 * MOves channel data from one ASImage to another, while discarding
 * what was already in destination's channel.
 * NOTES
 * Source image (donor) will loose its channel data, as it will be
 * moved to destination ASImage. Also there is a condition that both
 * images must be of the same width - otherwise function returns
 * without doing anything. If height is different - the minimum of
 * two will be used.
 *********/
/****f* libAfterImage/asimage/copy_asimage_channel()
 * NAME
 * copy_asimage_channel()
 * SYNOPSIS
 * void copy_asimage_channel( ASImage *dst, int channel_dst,
 *                            ASImage *src, int channel_src );
 * INPUTS
 * dst         - ASImage which will have its channel substituted;
 * channel_dst - what channel to copy data to;
 * src         - ASImage which will donate its channel to dst;
 * channel_src - what source image channel to copy data from.
 * DESCRIPTION
 * Same as move_asimage_channel() but makes copy of channel's data
 * instead of simply moving it from one image to another.
 *********/
/****f* libAfterImage/asimage/copy_asimage_lines()
 * NAME
 * copy_asimage_lines()
 * SYNOPSIS
 * void copy_asimage_lines( ASImage *dst, unsigned int offset_dst,
 *                          ASImage *src, unsigned int offset_src,
 *                          unsigned int nlines, ASFlagType filter );
 * INPUTS
 * dst         - ASImage which will have its channel substituted;
 * offset_dst  - scanline in destination image to copy to;
 * src         - ASImage which will donate its channel to dst;
 * offset_src  - scanline in source image to copy data from;
 * nlines      - number of scanlines to be copied;
 * filter      - specifies what channels should be copied.
 * DESCRIPTION
 * Makes copy of scanline data for continuos set of scanlines, affecting
 * only those channels marked in filter.
 * NOTE
 * Images must be of the same width.
 *********/
size_t asimage_add_line (ASImage * im, ColorPart color, CARD32 * data, unsigned int y);
size_t asimage_add_line_mono (ASImage * im, ColorPart color, CARD8 value, unsigned int y);
size_t asimage_add_line_bgra (ASImage * im, register CARD32 * data, unsigned int y);

ASFlagType get_asimage_chanmask( ASImage *im);
int check_asimage_alpha (ASVisual *asv, ASImage *im );
void get_asimage_closure (ASImage *im, int *left_return, int *top_return, int *right_return, int *bottom_return, int threshold);

int asimage_decode_line (ASImage * im, ColorPart color, CARD32 * to_buf, unsigned int y, unsigned int skip, unsigned int out_width);
void move_asimage_channel( ASImage *dst, int channel_dst, ASImage *src, int channel_src );
void copy_asimage_channel( ASImage *dst, int channel_dst, ASImage *src, int channel_src );
void copy_asimage_lines( ASImage *dst, unsigned int offset_dst,
                    	 ASImage *src, unsigned int offset_src,
						 unsigned int nlines, ASFlagType filter );
/****d* libAfterImage/asimage/verbosity
 * FUNCTION
 * This are flags that define what should be printed by
 * asimage_print_line():
 * 	VRB_LINE_SUMMARY	- print only summary for each scanline
 * 	VRB_LINE_CONTENT 	- print summary and data for each scanline
 * 	VRB_CTRL_EXPLAIN 	- print summary, data and control codes for each
 * 						  scanline
 * SOURCE
 */
#define VRB_LINE_SUMMARY 	(0x01<<0)
#define VRB_LINE_CONTENT 	(0x01<<1)
#define VRB_CTRL_EXPLAIN 	(0x01<<2)
#define VRB_EVERYTHING		(VRB_LINE_SUMMARY|VRB_CTRL_EXPLAIN| \
							 VRB_LINE_CONTENT)
/*********/
/****f* libAfterImage/asimage/asimage_print_line()
 * NAME
 * asimage_print_line()
 * SYNOPSIS
 * 	unsigned int asimage_print_line ( ASImage * im, ColorPart color,
 *									  unsigned int y,
 * 									  unsigned long verbosity);
 * INPUTS
 * im				- pointer to valid ASImage structure
 * color			- color channel's number
 * y 				- image row starting with 0
 * verbosity		- verbosity level - any combination of flags is
 *                  allowed
 * RETURN VALUE
 * amount of memory used by this particular channel of specified
 * scanline.
 * DESCRIPTION
 * asimage_print_line() prints data stored in specified image scanline
 * channel. That may include simple summary of how much memory is used,
 * actual visible data, and/or RLE control codes. That helps one to see
 * how effectively data is encoded.
 *
 * Useful mostly for debugging purposes.
 *********/
unsigned int asimage_print_line (ASImage * im, ColorPart color,
				 unsigned int y, unsigned long verbosity);
void print_asimage( ASImage *im, int flags, char * func, int line );

void print_asimage_func (ASHashableValue value);
#define print_asimage_ptr (ptr)  print_asimage_func(AS_HASHABLE(ptr))
void print_asimage_registry();                 /* TRACK_ASIMAGES must be defined for this to work */
void purge_asimage_registry();


/* the following 5 macros will in fact unfold into huge but fast piece of code : */
/* we make poor compiler work overtime unfolding all this macroses but I bet it  */
/* is still better then C++ templates :)									     */

#define ENCODE_SCANLINE(im,src,y) \
do{	asimage_add_line((im), IC_RED,   (src).red,   (y)); \
   	asimage_add_line((im), IC_GREEN, (src).green, (y)); \
   	asimage_add_line((im), IC_BLUE,  (src).blue,  (y)); \
	if( get_flags((src).flags,SCL_DO_ALPHA))asimage_add_line((im), IC_ALPHA, (src).alpha, (y)); \
  }while(0)

#define SCANLINE_FUNC(f,src,dst,scales,len) \
do{	if( (src).offset_x > 0 || (dst).offset_x > 0 ) \
		LOCAL_DEBUG_OUT( "(src).offset_x = %d. (dst).offset_x = %d", (src).offset_x, (dst).offset_x ); \
	f((src).red+(src).offset_x,  (dst).red+(dst).offset_x,  (scales),(len));		\
	f((src).green+(src).offset_x,(dst).green+(dst).offset_x,(scales),(len)); 		\
	f((src).blue+(src).offset_x, (dst).blue+(dst).offset_x, (scales),(len));   	\
	if(get_flags((src).flags,SCL_DO_ALPHA)) f((src).alpha+(src).offset_x,(dst).alpha+(dst).offset_x,(scales),(len)); \
  }while(0)

#define SCANLINE_FUNC_FILTERED(f,src,dst,scales,len) \
do{	if( (src).offset_x > 0 || (dst).offset_x > 0 ) \
		LOCAL_DEBUG_OUT( "(src).offset_x = %d. (dst).offset_x = %d", (src).offset_x, (dst).offset_x ); \
    if(get_flags((src).flags,SCL_DO_RED)) f((src).red+(src).offset_x,  (dst).red+(dst).offset_x,  (scales),(len));        \
    if(get_flags((src).flags,SCL_DO_GREEN)) f((src).green+(src).offset_x,(dst).green+(dst).offset_x,(scales),(len));        \
    if(get_flags((src).flags,SCL_DO_BLUE)) f((src).blue+(src).offset_x, (dst).blue+(dst).offset_x, (scales),(len));    \
	if(get_flags((src).flags,SCL_DO_ALPHA)) f((src).alpha+(src).offset_x,(dst).alpha+(dst).offset_x,(scales),(len)); \
  }while(0)

#define CHOOSE_SCANLINE_FUNC(r,src,dst,scales,len) \
 switch(r)                                              							\
 {  case 0:	SCANLINE_FUNC(shrink_component11,(src),(dst),(scales),(len));break;   	\
	case 1: SCANLINE_FUNC(shrink_component, (src),(dst),(scales),(len));	break;  \
	case 2: SCANLINE_FUNC(enlarge_component_dumb,(src),(dst),(scales),(len));break ;\
	case 3:	SCANLINE_FUNC(enlarge_component12,(src),(dst),(scales),(len));break ; 	\
	case 4:	SCANLINE_FUNC(enlarge_component23,(src),(dst),(scales),(len));break;  	\
	default:SCANLINE_FUNC(enlarge_component,  (src),(dst),(scales),(len));        	\
 }

#define SCANLINE_MOD(f,src,p,len) \
do{	f((src).red+(src).offset_x,(p),(len));		\
	f((src).green+(src).offset_x,(p),(len));		\
	f((src).blue+(src).offset_x,(p),(len));		\
	if(get_flags((src).flags,SCL_DO_ALPHA)) f((src).alpha+(src).offset_x,(p),(len));\
  }while(0)

#define SCANLINE_MOD_FILTERED(f,src,p,len) \
do{ if(get_flags((src).flags,SCL_DO_RED)) f((src).red+(src).offset_x,(p),(len));      \
    if(get_flags((src).flags,SCL_DO_GREEN)) f((src).green+(src).offset_x,(p),(len));        \
    if(get_flags((src).flags,SCL_DO_BLUE)) f((src).blue+(src).offset_x,(p),(len));     \
	if(get_flags((src).flags,SCL_DO_ALPHA)) f((src).alpha+(src).offset_x,(p),(len));\
  }while(0)

#define SCANLINE_COMBINE_slow(f,c1,c2,c3,c4,o1,o2,p,len)						   \
do{	f((c1).red,(c2).red,(c3).red,(c4).red,(o1).red,(o2).red,(p),(len));		\
	f((c1).green,(c2).green,(c3).green,(c4).green,(o1).green,(o2).green,(p),(len));	\
	f((c1).blue,(c2).blue,(c3).blue,(c4).blue,(o1).blue,(o2).blue,(p),(len));		\
	if(get_flags((c1).flags,SCL_DO_ALPHA)) f((c1).alpha,(c2).alpha,(c3).alpha,(c4).alpha,(o1).alpha,(o2).alpha,(p),(len));	\
  }while(0)

#define SCANLINE_COMBINE(f,c1,c2,c3,c4,o1,o2,p,len)						   \
do{	f((c1).red,(c2).red,(c3).red,(c4).red,(o1).red,(o2).red,(p),(len+(len&0x01))*3);		\
	if(get_flags((c1).flags,SCL_DO_ALPHA)) f((c1).alpha,(c2).alpha,(c3).alpha,(c4).alpha,(o1).alpha,(o2).alpha,(p),(len));	\
  }while(0)


/* note that we shift values by 8 to keep quanitzation error in   */
/* lower 1 byte for subsequent dithering 	:					  */
#define QUANT_ERR_BITS  	8
#define QUANT_ERR_MASK  	0x000000FF

void copy_component( register CARD32 *src, register CARD32 *dst, int *unused, int len );

#ifdef X_DISPLAY_MISSING
typedef struct XRectangle
{
	short x, y;
	unsigned short width, height ;
}XRectangle ;
#endif

/****f* libAfterImage/asimage/get_asimage_channel_rects()
 * NAME
 * get_asimage_channel_rects() - translate image into a 
 * list of rectangles.
 * SYNOPSIS
 * XRectangle* 
 *     get_asimage_channel_rects( ASImage *src, int channel, 
 *                                unsigned int threshold, 
 *                                unsigned int *rects_count_ret ); 
 * INPUTS
 * src         - ASImage which will donate its channel to dst;
 * channel     - what source image channel to copy data from;
 * threshold   - threshold to compare channel values against;
 * rects_count_ret - returns count of generated rectangles.
 * DESCRIPTION
 * This function will translate contents of selected channel 
 * (usually alpha) into a list of rectangles, ecompasing regions
 * with values above the threshold. This is useful to generate shape
 * of the window to be used with X Shape extension.
 *********/
XRectangle*
get_asimage_channel_rects( ASImage *src, int channel, unsigned int threshold, unsigned int *rects_count_ret );

void
raw2scanline( register CARD8 *row, struct ASScanline *buf, CARD8 *gamma_table, unsigned int width, Bool grayscale, Bool do_alpha );

#ifdef __cplusplus
}
#endif


#endif