/usr/include/libAfterImage/import.h is in libafterimage-dev 2.2.12-11.1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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#define IMPORT_H_HEADER_INCLUDED
#include "asimage.h"
#include "xcf.h"
#include "xpm.h"
#ifdef __cplusplus
extern "C" {
#endif
/****h* libAfterImage/import.h
* NAME
* import - Image file format autodetection, reading and decoding
* routines.
* SEE ALSO
* Functions :
* file2ASImage(), get_asimage(), file2pixmap()
*
* Other libAfterImage modules :
* ascmap.h asfont.h asimage.h asvisual.h blender.h export.h
* import.h transform.h ximage.h
* AUTHOR
* Sasha Vasko <sasha at aftercode dot net>
******************/
/****d* libAfterImage/gamma
* NAME
* SCREEN_GAMMA - Defines default value for screen gamma correction.
* SOURCE
*/
#define SCREEN_GAMMA 2.2
#define DEFAULT_PNG_IMAGE_GAMMA 0.45455
/*************/
/****s* libAfterImage/ASImageFileTypes
* NAME
* ASImageFileTypes - List of known image file formats.
* SOURCE
*/
typedef enum
{
ASIT_Xpm = 0,
ASIT_ZCompressedXpm,
ASIT_GZCompressedXpm,
ASIT_Png,
ASIT_Jpeg,
ASIT_Xcf,
ASIT_Ppm,
ASIT_Pnm,
ASIT_Bmp,
ASIT_Ico,
ASIT_Cur,
ASIT_Gif,
ASIT_Tiff,
ASIT_XMLScript,
ASIT_SVG,
/* reserved for future implementation : */
ASIT_Xbm,
ASIT_Targa,
ASIT_Supported = ASIT_Targa,
ASIT_Pcx,
ASIT_HTML,
ASIT_XML,
ASIT_Unknown
}ASImageFileTypes;
/*************/
/****s* libAfterImage/ASImageListEntry
* NAME
* ASImageListEntry - entry in linked list of images loaded from single
* directory.
* SOURCE
*/
typedef struct ASImageListEntryBuffer
{
#define ASILEB_Dirty (0x01<<0)
#define ASILEB_Binary (0x01<<1)
ASFlagType flags ;
size_t size ;
char *data ;
}ASImageListEntryBuffer;
typedef struct ASImageListEntry
{
#define MAGIC_ASIMAGE_LIST_ENTRY 0xA3A311E4
#define IS_ASIMAGE_LIST_ENTRY(e) (((e)!=NULL)&&((e)->magic==MAGIC_ASIMAGE_LIST_ENTRY)&&((e)->ref_count>0))
unsigned long magic ;
struct ASImageListEntry *prev, *next ;
char *name ;
char *fullfilename ;
ASImageFileTypes type;
ASImage *preview;
#ifndef _WIN32
mode_t d_mode;
#endif
time_t d_mtime;
off_t d_size; /* total size, in bytes */
ASImageListEntryBuffer *buffer ;
int ref_count;
}ASImageListEntry;
/*************/
#define AS_IMPORT_ORIGINAL 0
#define AS_IMPORT_RESIZE_H (0x01<<1)
#define AS_IMPORT_RESIZE_V (0x01<<2)
#define AS_IMPORT_RESIZED (AS_IMPORT_RESIZE_V|AS_IMPORT_RESIZE_H)
#define AS_IMPORT_SCALED_H (0x01<<3) /* if unset - then tile */
#define AS_IMPORT_SCALED_V (0x01<<4) /* if unset - then tile */
#define AS_IMPORT_SCALED_BOTH (AS_IMPORT_SCALED_H|AS_IMPORT_SCALED_V)
#define AS_IMPORT_FAST (0x01<<5) /* can sacrifice quality for speed */
#define AS_IMPORT_SKIP_COMPRESSED (0x01<<15)
#define AS_IMPORT_IGNORE_IF_MISSING (0x01<<16)
typedef struct ASImageImportParams
{
ASFlagType flags ; /* see above */
int width, height ;
ASFlagType filter ; /* what channels to load */
double gamma ;
CARD8 *gamma_table ;
int subimage ;
ASAltImFormats format ;
unsigned int compression ;
char **search_path ; /* NULL terminated list */
int return_animation_delay ;
int return_animation_repeats ;
}ASImageImportParams;
typedef ASImage* (*as_image_loader_func)( const char * path, ASImageImportParams *params );
extern as_image_loader_func as_image_file_loaders[ASIT_Unknown];
ASImage *xpm2ASImage ( const char * path, ASImageImportParams *params );
ASImage *xpm_data2ASImage( const char **data, ASImageImportParams *params );
ASImage *xpmRawBuff2ASImage( const char *data, ASImageImportParams *params );
ASImage *png2ASImage ( const char * path, ASImageImportParams *params );
ASImage *jpeg2ASImage( const char * path, ASImageImportParams *params );
ASImage *xcf2ASImage ( const char * path, ASImageImportParams *params );
ASImage *ppm2ASImage ( const char * path, ASImageImportParams *params );
ASImage *bmp2ASImage ( const char * path, ASImageImportParams *params );
ASImage *ico2ASImage ( const char * path, ASImageImportParams *params );
ASImage *gif2ASImage ( const char * path, ASImageImportParams *params );
ASImage *tiff2ASImage( const char * path, ASImageImportParams *params );
ASImage *xml2ASImage ( const char * path, ASImageImportParams *params );
ASImage *tga2ASImage ( const char * path, ASImageImportParams *params );
ASImage *svg2ASImage ( const char * path, ASImageImportParams *params );
ASImage *convert_argb2ASImage( ASVisual *asv, int width, int height, ARGB32 *argb, CARD8 *gamma_table );
ASImage *argb2ASImage( const char *path, ASImageImportParams *params );
/****f* libAfterImage/import/file2ASImage()
* NAME
* file2ASImage() - load ASImage from file.
* SYNOPSIS
* ASImage *file2ASImage( const char *file, ASFlagType what,
* double gamma,
* unsigned int compression, ... );
* INPUTS
* file - file name with or without directory name
* what - reserved for future use
* gamma - gamma value to be used to correct image
* compression - compression level of the resulting ASImage
* ... - NULL terminated list of strings, representing
* arbitrary number of directories to be searched each.
* RETURN VALUE
* Pointer to ASImage structure holding image data on success.
* NULL on failure
* DESCRIPTION
* file2ASImage will attempt to interpret filename in the following way:
* 1)It will try to find file using unmodified filename in all the
* provided search paths.
* 2)It will attempt to append .gz and then .Z to the filename and
* find such file in all the provided search paths.
* 3)If filename ends with extension consisting of digits only - it will
* attempt to find file with this extension stripped off. On success
* this extension will be used to load subimage from the file with that
* number. Subimages are supported only for XCF, GIF, BMP, ICO and CUR
* files.
* After the file is found file2ASImage() attempts to detect file format,
* and if it is known it will load it into new ASImage structure.
* EXAMPLE
* asview.c: ASView.2
*********/
/****f* libAfterImage/import/get_asimage()
* NAME
* get_asimage() - increment reference counter if file is already loaded,
* or load image from file.
* SYNOPSIS
* ASImage *get_asimage( ASImageManager* imageman, const char *file,
* ASFlagType what, unsigned int compression );
* INPUTS
* imageman - pointer to valid ASVisual structure.
* file - root window ID for the destination screen.
* what - full image file's name with path.
* compression -
* RETURN VALUE
* Pointer to ASImage structure holding image data on success.
* NULL on failure
* DESCRIPTION
* get_asimage will attempt check with the ASImageManager's list of load
* images, and if image with requested filename already exists - it will
* increment its reference count and return its pointer.
* Otherwise it will call file2ASImage() to load image from file. It will
* use PATH and gamma values from the ASImageManager to pass to
* file2ASImage(). If image is successfully loaded - it will be added to
* the ASImageManager's list and its pointer will be returned.
* SEE ALSO
* file2ASImage()
*********/
ASImage *file2ASImage( const char *file, ASFlagType what, double gamma, unsigned int compression, ... );
ASImage *file2ASImage_extra( const char *file, ASImageImportParams *params );
ASImage *get_asimage( ASImageManager* imageman, const char *file, ASFlagType what, unsigned int compression );
ASImage *get_asimage_quiet( ASImageManager* imageman, const char *file, ASFlagType what, unsigned int compression);
/* ASImage *get_asimage_extra( ASImageManager* imageman, const char *file, ASImageImportParams *params );*/
ASImageFileTypes get_asimage_file_type( ASImageManager* imageman, const char *file );
#define AS_THUMBNAIL_PROPORTIONAL (0x01<<0)
#define AS_THUMBNAIL_DONT_ENLARGE (0x01<<1)
#define AS_THUMBNAIL_DONT_REDUCE (0x01<<2)
ASImage *get_thumbnail_asimage( ASImageManager* imageman, const char *file, int thumb_width, int thumb_height, ASFlagType flags /* see above */);
ASImageFileTypes check_asimage_file_type( const char *realfilename );
Bool reload_asimage_manager( ASImageManager *imman );
#define NO_PREVIEW 0
#define LOAD_PREVIEW AS_IMPORT_RESIZED
#define SCALE_PREVIEW_H AS_IMPORT_SCALED_H
#define SCALE_PREVIEW_V AS_IMPORT_SCALED_V
ASImageListEntry *get_asimage_list( struct ASVisual *asv, const char *dir,
ASFlagType preview_type, double gamma,
unsigned int preview_width, unsigned int preview_height,
unsigned int preview_compression,
unsigned int *count_ret,
int (*select) (const char *) );
ASImageListEntry *ref_asimage_list_entry( ASImageListEntry *entry );
ASImageListEntry *unref_asimage_list_entry( ASImageListEntry *entry );
ASImageListEntry *create_asimage_list_entry();
void destroy_asimage_list_entry_buffer( ASImageListEntryBuffer **pbuffer );
void destroy_asimage_list( ASImageListEntry **plist );
char *format_asimage_list_entry_details( ASImageListEntry *entry, Bool vertical );
Bool load_asimage_list_entry_data( ASImageListEntry *entry, size_t max_bytes );
/****f* libAfterImage/import/file2pixmap()
* NAME
* file2pixmap() - convenience function to load file into X Pixmap.
* SYNOPSIS
* Pixmap file2pixmap( struct ASVisual *asv, Window root,
* const char *realfilename,
* Pixmap *mask_out);
* INPUTS
* asv - pointer to valid ASVisual structure.
* root - root window ID for the destination screen.
* realfilename - full image file's name with path.
* RETURN VALUE
* Pixmap ID of the X Pixmap filled with loaded image. If mask_out is
* not NULL it will point to image mask Pixmap ID if there is an alpha
* channel in image, None otherwise.
* On failure None will be returned.
* DESCRIPTION
* file2pixmap() will attempt to open specified file and autodetect its
* format. If format is known it will load it into ASImage first, and
* then convert it into X Pixmap. In case image has alpha channel -
* mask Pixmap will be produced if mask_out is not NULL.
*********/
Pixmap file2pixmap(struct ASVisual *asv, Window root, const char *realfilename, Pixmap *mask_out);
/**** VO ******/
ASImage *PNGBuff2ASimage( CARD8 *buffer, ASImageImportParams *params );
#ifdef __cplusplus
}
#endif
#endif
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