This file is indexed.

/usr/include/libAfterImage/ximage.h is in libafterimage-dev 2.2.12-11.1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
#ifndef LIBAFTERIMAGE_XIMAGE_HEADER_FILE_INCLUDED
#define LIBAFTERIMAGE_XIMAGE_HEADER_FILE_INCLUDED

#include "asvisual.h"
#include "blender.h"
#include "asimage.h"

#ifdef __cplusplus
extern "C" {
#endif

/****h* libAfterImage/ximage.h
 * NAME
 * ximage - Defines conversion to and from XImages and Pixmaps.
 * DESCRIPTION
 * ximage2asimage()	- convert XImage structure into ASImage
 * pixmap2asimage()	- convert X11 pixmap into ASImage
 * asimage2ximage()	- convert ASImage into XImage
 * asimage2mask_ximage() - convert alpha channel of ASImage into XImage
 * asimage2pixmap()	- convert ASImage into Pixmap ( possibly using
 * 					  precreated XImage )
 * asimage2mask() 	- convert alpha channel of ASImage into 1 bit
 * 				  	  mask Pixmap.
 * SEE ALSO
 * Other libAfterImage modules :
 *          ascmap.h asfont.h asimage.h asvisual.h blender.h export.h
 *          import.h transform.h ximage.h
 * AUTHOR
 * Sasha Vasko <sasha at aftercode dot net>
 *******/

/****f* libAfterImage/picture_ximage2asimage()
 * NAME
 * picture_ximage2asimage()
 * SYNOPSIS
 * ASImage *picture_ximage2asimage ( struct ASVisual *asv,
 *                                   XImage * xim, XImage *alpha_xim,
 *                                   unsigned int compression );
 * INPUTS
 * asv           - pointer to valid ASVisual structure
 * xim           - source XImage
 * alpha_xim     - source XImage for Alpha channel
 * compression   - degree of compression of resulting ASImage.
 * RETURN VALUE
 * pointer to newly allocated ASImage, containing encoded data, on
 * success. NULL on failure.
 * DESCRIPTION
 * picture_ximage2asimage will attempt to create new ASImage with the same
 * dimensions as supplied XImage. If both XImages are supplied - they must
 * have same dimensions. XImage will be decoded based on
 * supplied ASVisual, and resulting scanlines will be encoded into
 * ASImage.
 *********/
/****f* libAfterImage/ximage2asimage()
 * NAME
 * ximage2asimage() - same as picture_ximage2asimage with alpha_ximage 
 * set to NULL. Supplied for compatibility with older versions and for 
 * convenience.
 * SYNOPSIS
 * ASImage *ximage2asimage ( struct ASVisual *asv, XImage * xim,
 *                           unsigned int compression );
 * INPUTS
 * asv  		 - pointer to valid ASVisual structure
 * xim  		 - source XImage
 * compression - degree of compression of resulting ASImage.
 * RETURN VALUE
 * pointer to newly allocated ASImage, containing encoded data, on
 * success. NULL on failure.
 * DESCRIPTION
 *********/
/****f* libAfterImage/pixmap2asimage()
 * NAME
 * pixmap2asimage()
 * SYNOPSIS
 * ASImage *pixmap2ximage( ASVisual *asv, Pixmap p, int x, int y,
 *                         unsigned int width, unsigned int height,
 *						   unsigned long plane_mask,
 *                         unsigned int compression);
 * INPUTS
 * asv  		  - pointer to valid ASVisual structure
 * p    		  - source Pixmap
 * x, y,
 * width, height- rectangle on Pixmap to be encoded into ASImage.
 * plane_mask   - limits color planes to be copied from Pixmap.
 * keep_cache   - indicates if we should keep XImage, used to copy
 *                image data from the X server, and attached it to 
 * 				  ximage member of resulting ASImage.
 * compression  - degree of compression of resulting ASImage.
 * RETURN VALUE
 * pointer to newly allocated ASImage, containing data in XImage format, 
 * on success. NULL on failure.
 * DESCRIPTION
 * pixmap2ximage will obtain XImage of the requested area of the
 * X Pixmap, and it will attach it to newly created ASImage using 
 * alt.ximage member. After that newly created ASImage could be used 
 * in any transformations.
 *********/
/****f* libAfterImage/picture2asimage()
 * NAME
 * picture2asimage()
 * SYNOPSIS
 * ASImage *picture2asimage (struct ASVisual *asv,
 *                           Pixmap rgb, Pixmap a,
 *                           int x, int y,
 *                           unsigned int width,
 *                           unsigned int height,
 *                           unsigned long plane_mask,
 *                           Bool keep_cache,
 *                           unsigned int compression );
 * INPUTS
 * asv  		  - pointer to valid ASVisual structure
 * rgb    		  - source Pixmap for red, green and blue channels
 * a    		  - source Pixmap for the alpha channel
 * x, y,
 * width, height- rectangle on Pixmap to be encoded into ASImage.
 * plane_mask   - limits color planes to be copied from Pixmap.
 * keep_cache   - indicates if we should keep XImage, used to copy
 *                image data from the X server, and attached it to 
 * 				  ximage member of resulting ASImage.
 * compression  - degree of compression of resulting ASImage.
 * RETURN VALUE
 * pointer to newly allocated ASImage, containing encoded data, on
 * success. NULL on failure.
 * DESCRIPTION
 * picture2asimage will obtain XImage of the requested area of the
 * X Pixmap, If alpha channel pixmap is supplied - it will be used to 
 * encode ASImage's alpha channel. Alpha channel pixmap must be either
 * 8 or 1 bit deep, and it must have the same dimensions as main Pixmap.
 *********/
/****f* libAfterImage/pixmap2asimage()
 * NAME
 * pixmap2asimage()
 * SYNOPSIS
 * ASImage *pixmap2asimage ( struct ASVisual *asv, Pixmap p,
 *                           int x, int y,
 *                           unsigned int width,
 *                           unsigned int height,
 *                           unsigned long plane_mask,
 *                           Bool keep_cache,
 *                           unsigned int compression );
 * INPUTS
 * asv  		  - pointer to valid ASVisual structure
 * p    		  - source Pixmap
 * x, y,
 * width, height- rectangle on Pixmap to be encoded into ASImage.
 * plane_mask   - limits color planes to be copied from Pixmap.
 * keep_cache   - indicates if we should keep XImage, used to copy
 *                image data from the X server, and attached it to 
 *                ximage member of resulting ASImage.
 * compression  - degree of compression of resulting ASImage.
 * RETURN VALUE
 * pointer to newly allocated ASImage, containing encoded data, on
 * success. NULL on failure.
 * DESCRIPTION
 * same as picture2asimage() with alpha pixmap set to None. Supplied for
 * compatibility and convenience.
 *********/
ASImage *picture_ximage2asimage (ASVisual *asv, XImage *xim, XImage *alpha_xim, unsigned int compression);
ASImage *ximage2asimage (struct ASVisual *asv, XImage * xim, unsigned int compression);
ASImage *pixmap2ximage( ASVisual *asv, Pixmap p, int x, int y,
                        unsigned int width, unsigned int height,
						unsigned long plane_mask, unsigned int compression);
ASImage *picture2asimage(ASVisual *asv, Pixmap rgb, Pixmap a , int x, int y,
                         unsigned int width, unsigned int height,
						 unsigned long plane_mask, Bool keep_cache, unsigned int compression);
ASImage *pixmap2asimage (struct ASVisual *asv, Pixmap p, int x, int y,
	                     unsigned int width, unsigned int height,
		  				 unsigned long plane_mask, Bool keep_cache, unsigned int compression);

/****f* libAfterImage/asimage2ximage()
 * NAME
 * asimage2ximage()
 * SYNOPSIS
 * XImage  *asimage2ximage  (struct ASVisual *asv, ASImage *im);
 * INPUTS
 * asv  		- pointer to valid ASVisual structure
 * im    		- source ASImage
 * RETURN VALUE
 * On success returns newly created and encoded XImage of the same
 * colordepth as the supplied ASVisual. NULL on failure.
 * DESCRIPTION
 * asimage2ximage() creates new XImage of the exact same size as
 * supplied ASImage, and depth of supplied ASVisual. REd, Green and
 * Blue channels of ASImage then gets decoded, and encoded into XImage.
 * Missing scanlines get filled with black color.
 * NOTES
 * Returned pointer to XImage will also be stored in im->alt.ximage,
 * and It will be destroyed when XImage is destroyed, or reused in any
 * subsequent calls to asimage2ximage(). If any other behaviour is
 * desired - make sure you set im->alt.ximage to NULL, to dissociate
 * XImage object from ASImage.
 * SEE ALSO
 * create_visual_ximage()
 *********/
/****f* libAfterImage/asimage2alpha_ximage()
 * NAME
 * asimage2alpha_ximage()
 * SYNOPSIS
 * XImage  *asimage2alpha_ximage (struct ASVisual *asv, 
 *                                ASImage *im, Bool bitmap);
 * INPUTS
 * asv   		- pointer to valid ASVisual structure
 * im    		- source ASImage
 * bitmap       - if True resulting XImage will have depth of 1 bit -
 *                traditional X mask; otherwise it will have depth of 8
 *                (useful for XFree86 RENDER extension)
 * RETURN VALUE
 * On success returns newly created and encoded XImage of the depth 1 or 8.
 * NULL on failure.
 * DESCRIPTION
 * asimage2alpha_ximage() creates new XImage of the exact same size as
 * supplied ASImage, and depth 1 or 8. Alpha channels of ASImage then gets
 * decoded, and encoded into XImage. In case requested depth is 1 then
 * alpha channel is interpreted like so: 127 or greater is encoded as 1,
 * otherwise as 0.
 * Missing scanlines get filled with 1s as they signify absence of mask.
 * NOTES
 * Returned pointer to XImage will also be stored in im->alt.mask_ximage,
 * and It will be destroyed when XImage is destroyed, or reused in any
 * subsequent calls to asimage2mask_ximage(). If any other behaviour is
 * desired - make sure you set im->alt.mask_ximage to NULL, to dissociate
 * XImage object from ASImage.
 *********/
/****f* libAfterImage/asimage2mask_ximage()
 * NAME
 * asimage2mask_ximage() - same as asimage2alpha_ximage(). Supplied for 
 * convenience and compatibility with older versions.
 * SYNOPSIS
 * XImage  *asimage2mask_ximage (struct ASVisual *asv, ASImage *im);
 * INPUTS
 * asv   		- pointer to valid ASVisual structure
 * im    		- source ASImage
 * RETURN VALUE
 * On success returns newly created and encoded XImage of the depth 1.
 * NULL on failure.
 *********/
/****f* libAfterImage/asimage2pixmap()
 * NAME
 * asimage2pixmap()
 * SYNOPSIS
 * Bool	 asimage2drawable( struct ASVisual *asv, Drawable d, ASImage *im,
 *                         GC gc,
 *        			       int src_x, int src_y, int dest_x, int dest_y,
 *       		  		   unsigned int width, unsigned int height,
 *				  		   Bool use_cached);
 * INPUTS
 * asv  		- pointer to valid ASVisual structure
 * d  			- destination drawable - Pixmap or Window
 * im    		- source ASImage
 * gc   		- precreated GC to use for XImage transfer. If NULL,
 *  			  asimage2drawable() will use DefaultGC.
 * src_x        - Specifies the offset in X from the left edge of the image
 *                defined by the ASImage structure.
 * src_y        - Specifies the offset in Y from the top edge of the image
 *                defined by the ASImage structure.
 * dest_x,dest_y- Specify the x and y coordinates, which are relative to
 *                the origin of the drawable and are the coordinates of
 *                the subimage.
 * width,height - Specify the width and height of the subimage, which
 *                define the dimensions of the rectangle.
 * use_cached	- If True will make asimage2pixmap() to use XImage
 *  			  attached to ASImage, instead of creating new one. Only
 *  			  works if ASImage->ximage data member is not NULL.
 * RETURN VALUE
 * On success returns True.
 * DESCRIPTION
 * asimage2drawable() creates will copy portion of ASImage onto the X
 * Drawable. It checks if it needs to encode XImage
 * from ASImage data, and calls asimage2ximage() if yes, it has to.
 * It then supplied gc or DefaultGC of the screen to transfer
 * XImage to the server.
 * Missing scanlines get filled with black color.
 * SEE ALSO
 * asimage2ximage()
 * asimage2pixmap()
 * create_visual_pixmap()
 *********/

/****f* libAfterImage/asimage2pixmap()
 * NAME
 * asimage2pixmap()
 * SYNOPSIS
 * Pixmap   asimage2pixmap  ( struct ASVisual *asv, Window root,
 *                            ASImage *im, GC gc, Bool use_cached);
 * INPUTS
 * asv  		- pointer to valid ASVisual structure
 * root 		- root window of destination screen
 * im    		- source ASImage
 * gc   		- precreated GC to use for XImage transfer. If NULL,
 *  			  asimage2pixmap() will use DefaultGC.
 * use_cached	- If True will make asimage2pixmap() to use XImage
 *  			  attached to ASImage, instead of creating new one. Only
 *  			  works if ASImage->ximage data member is not NULL.
 * RETURN VALUE
 * On success returns newly pixmap of the same colordepth as ASVisual.
 * None on failure.
 * DESCRIPTION
 * asimage2pixmap() creates new pixmap of exactly same size as
 * supplied ASImage. It then calls asimage2drawable to copy entire content
 * of the ASImage onto that created pixmap.
 * EXAMPLE
 * asview.c: ASView.5
 * SEE ALSO
 * asimage2ximage()
 * asimage2drawable()
 * create_visual_pixmap()
 *********/
/****f* libAfterImage/asimage2mask()
 * NAME
 * asimage2mask()
 * SYNOPSIS
 * Pixmap   asimage2mask ( struct ASVisual *asv, Window root,
 *                         ASImage *im, GC gc, Bool use_cached);
 * asv        - pointer to valid ASVisual structure
 * root       - root window of destination screen
 * im         - source ASImage
 * gc         - precreated GC for 1 bit deep drawables to use for
 *              XImage transfer. If NULL, asimage2mask() will create one.
 * use_cached - If True will make asimage2mask() to use mask XImage
 *  			attached to ASImage, instead of creating new one. Only
 *  			works if ASImage->alt.mask_ximage data member is not NULL.
 * RETURN VALUE
 * On success returns newly created pixmap of the colordepth 1.
 * None on failure.
 * DESCRIPTION
 * asimage2mask() creates new pixmap of exactly same size as
 * supplied ASImage. It then calls asimage2mask_ximage().
 * It then uses supplied gc, or creates new gc, to transfer
 * XImage to the server and put it on Pixmap.
 * Missing scanlines get filled with 1s.
 * SEE ALSO
 * asimage2mask_ximage()
 **********/
XImage  *asimage2ximage  (struct ASVisual *asv, ASImage *im);
Bool     subimage2ximage (struct ASVisual *asv, ASImage *im, int x, int y, XImage* xim);
Bool     put_ximage( ASVisual *asv, XImage *xim, Drawable d, GC gc,
                     int src_x, int src_y, int dest_x, int dest_y,
  		             unsigned int width, unsigned int height );


XImage  *asimage2alpha_ximage (ASVisual *asv, ASImage *im, Bool bitmap );
XImage  *asimage2mask_ximage (struct ASVisual *asv, ASImage *im);
Bool	 asimage2drawable( struct ASVisual *asv, Drawable d, ASImage *im, GC gc,
         			       int src_x, int src_y, int dest_x, int dest_y,
        		  		   unsigned int width, unsigned int height,
				  		   Bool use_cached);
/* these will do the same, but will use OpenGL API where available */
Bool asimage2drawable_gl(	ASVisual *asv, Drawable d, ASImage *im,
                  		int src_x, int src_y, int dest_x, int dest_y,
        		  		int width, int height, int d_width, int d_height, 
						Bool force_direct );

Bool	 asimage2alpha_drawable( ASVisual *asv, Drawable d, ASImage *im, GC gc,
      	    		  	   int src_x, int src_y, int dest_x, int dest_y,
        				   unsigned int width, unsigned int height,
						   Bool use_cached);
Pixmap   asimage2pixmap  (struct ASVisual *asv, Window root, ASImage *im, GC gc, Bool use_cached);
Pixmap	 asimage2alpha   (struct ASVisual *asv, Window root, ASImage *im, GC gc, Bool use_cached, Bool bitmap);
Pixmap   asimage2mask    (struct ASVisual *asv, Window root, ASImage *im, GC gc, Bool use_cached);

#ifdef __cplusplus
}
#endif

#endif