/usr/include/alsaplayer/input_plugin.h is in libalsaplayer-dev 0.99.81-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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* Copyright (C) 1999-2002 Andy Lo A Foe <andy@alsaplayer.org>
*
* This file is part of AlsaPlayer.
*
* AlsaPlayer is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* AlsaPlayer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, see <http://www.gnu.org/licenses/>.
*
* $Id: input_plugin.h 1344 2010-11-07 20:38:05Z dominique_libre $
*
*/
#ifndef __input_plugin_h__
#define __input_plugin_h__
#include "stream_info.h"
#include <pthread.h>
/**
* Set this flag if your plugin is able to seek in the stream
*/
#define P_SEEK 1
/** Set this flag if your plugin is able to do sample accurate seeking
* in the stream. This is required for reverse speed playback.
*/
#define P_PERFECTSEEK 2
/**
* Set this flag if your plugin is reentrant.
*/
#define P_REENTRANT 4
/**
* Set this flag if the stream is file based (local disk file)
*/
#define P_FILEBASED 8
/**
* Set this if the stream is a real stream e.g. HTTP or UDP based
*/
#define P_STREAMBASED 16
/**
* Set minimal buffer
*/
#define P_BUFFERING 32
/*
* Format of version number is 0x1000 + version
* So 0x1001 is *binary* format version 1
* THE VERSION NUMBER IS *NOT* A USER SERVICABLE PART!
*/
/**
* The base version number of the scope plugin. Set at 0x1000.
*/
#define INPUT_PLUGIN_BASE_VERSION 0x1000
/**
* The version of the input plugin API. This should be incremented
* whenever structural changes are made to the API. This value should
* only be changed by the maintainers.
*/
#define INPUT_PLUGIN_VERSION (INPUT_PLUGIN_BASE_VERSION + 16)
/**
* This is a structure that keeps frequently used parameters of an
* input instance. It also contains a pointer to any local_data
* that might be allocated by the plugin itself.
*/
typedef struct _input_object
{
/**
* Flag that should be set to 1 if your plugin is ready to accept
* play_frame() callback
*/
int ready;
/**
* Stream specific flags that should be set in the open() call.
* Read the description of the P_* definitions for details.
*/
int flags;
/**
* The total number of frames in the stream. Should be set in the
* open() call.
*/
int nr_frames;
/**
* The number of tracks, if any, in the stream. Should be set in
* the open() call.
*/
int nr_tracks;
/**
* The number of PCM channels in the stream. Should always be 2
* at this time.
*/
int nr_channels;
/**
* The frame size in bytes. play_frame() will be called with this
* value.
*/
int frame_size;
/** If your plugin needs extra space for its own variables assign the
* allocated data structure to this pointer
*/
void *local_data;
/** Path of the currently played file
*
*/
char* path;
/**
* The object mutex. Used to lock and unlock the data structures.
* Initialized and called from the HOST.
*/
pthread_mutex_t object_mutex;
} input_object;
/**
* input plugin binary version. Must be set to INPUT_PLUGIN_VERSION
*/
typedef int input_version_type;
/**
* Capability flags for this plugin
**/
typedef int input_flags_type;
/**
* Init plugin
*/
typedef int(*input_init_type)(void);
/**
* Prepare the plugin for removal
*/
typedef void(*input_shutdown_type)(void);
/**
* Handle for plugin. Filled in by the host
*/
typedef void* input_plugin_handle_type;
/**
* @param path Path to stream
*
* Returns a rating between 0.0 and 1.0 for how
* well this plugin can handle the given path
* 1.0 = Excellent
* 0.0 = Huh?
*/
typedef float(*input_can_handle_type)(const char *path);
/**
* @param obj input object
* @param path path of stream to open
*
* Open stream */
typedef int(*input_open_type)(input_object *obj, const char *path);
/**
* @param obj input object
*
* Close stream */
typedef void(*input_close_type)(input_object *obj);
/**
* @param obj input object
* @param buffer buffer where we should write the frame to
*
* Play/decode a single frame. This function should write exactly one frame
* to the buffer. If there is not enough PCM data to fill the frame
* it should be padded with zeros (silence).
*/
typedef int(*input_play_frame_type)(input_object *obj, char *buffer);
/**
* @param obj input object
* @param frame
*
* Seek to a specific frame number
*/
typedef int(*input_frame_seek_type)(input_object *obj, int frame);
/**
* @param obj input object
*
* Returns the frame size in bytes
*/
typedef int(*input_frame_size_type)(input_object *obj);
/**
* @param obj input object
*
* Returns the total number of frames in the stream */
typedef int(*input_nr_frames_type)(input_object *obj);
/**
* @param obj input object
* @param frame frame number
*
* Returns the offset from the start time in centiseconds (100th of a second)
* for the frame given.
*/
typedef long(*input_frame_to_sec_type)(input_object *obj ,int frame);
/**
* @param obj input object
*
* Returns the sample rate of the stream
*/
typedef int(*input_sample_rate_type)(input_object *obj);
/**
* @param obj input object
*
* Returns number of channels in the stream
*/
typedef int(*input_channels_type)(input_object *obj);
/**
* @param obj input object
* @param info pointer to stream_info structure
*
* Return stream info of the current stream. You should not allocate
* space for the stream_info structure. The HOST will take care of that.
*/
typedef int(*input_stream_info_type)(input_object *obj,stream_info *info);
/**
* @param obj input object
*
* Return number of tracks. Optional */
typedef int(*input_nr_tracks_type)(input_object *obj);
/* @param obj input object
* @param track track to seek to
*
* Seek to a track. Optional
*/
typedef int(*input_track_seek_type)(input_object *obj, int track);
typedef struct _input_plugin
{
/**
* Must be set to INPUT_PLUGIN_VERSION
*/
input_version_type version;
/**
* Fixed flags for the plugin (P_*)
*/
input_flags_type flags;
/**
* Should point the a character array containing the name of this plugin
*/
const char *name;
/**
* Should point to a character array containing the name of the
* author(s) of this plugin.
*/
const char *author;
/**
* dlopen() handle of this plugin. Filled in by the HOST.
*/
void *handle;
input_init_type init;
input_shutdown_type shutdown;
input_plugin_handle_type plugin_handle;
input_can_handle_type can_handle;
input_open_type open;
input_close_type close;
input_play_frame_type play_frame;
input_frame_seek_type frame_seek;
input_frame_size_type frame_size;
input_nr_frames_type nr_frames;
input_frame_to_sec_type frame_to_sec;
input_sample_rate_type sample_rate;
input_channels_type channels;
input_stream_info_type stream_info;
input_nr_tracks_type nr_tracks;
input_track_seek_type track_seek;
} input_plugin;
/**
* Every input plugin should have an input_plugin_info() function that
* returns a pointer to an input_plugin structure that is set up with
* pointers to your implementations. If your plugin is compiled using
* C++ make sure you 'extern "C"' the input_plugin_info() function or
* else the HOST will not be able to load the plugin.
*/
typedef input_plugin*(*input_plugin_info_type)(void);
#endif
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