/usr/include/alsaplayer/scope_plugin.h is in libalsaplayer-dev 0.99.81-2.
This file is owned by root:root, with mode 0o644.
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* Copyright (C) 1999-2002 Andy Lo A Foe <andy@alsaplayer.org>
*
* This file is part of AlsaPlayer
*
* AlsaPlayer is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* AlsaPlayer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, see <http://www.gnu.org/licenses/>.
*
* $Id: scope_plugin.h 1250 2007-07-08 14:17:12Z dominique_libre $
*
*/
#ifndef __scope_plugin_h__
#define __scope_plugin_h__
/*
* Format of version number is 0x1000 + version
* So 0x1001 is *binary* format version 1
* THE VERSION NUMBER IS *NOT* A USER SERVICABLE PART!
*/
/**
* The base version number of the scope plugin. Set at 0x1000
*/
#define SCOPE_PLUGIN_BASE_VERSION 0x1000
/**
* The version of the scope plugin API. This should be increased
* whenever structural changes are made to the API. This value should
* only be changed by the maintainers.
*/
#define SCOPE_PLUGIN_VERSION (SCOPE_PLUGIN_BASE_VERSION + 7)
/**
* The default nice level scope plugins should be set at. Most scope plugins
* are just eye candy and as such should not interfere with other processes
* on your system. They should only use CPU cycles that would otherwise be
* wasted. Setting the scopes to a nice level of 10 or higher pretty much
* insures this. If you don't like this policy you can lower the value. Keep
* in mind that negative values will only work if you run the HOST as root
*/
#define SCOPE_NICE 10
/**
* The default sleep time in microseconds for scopes. After every render
* iteration a scope should sleep for this amount of time. You should use the
* dosleep() call i.e. dosleep(SCOPE_SLEEP). A value of 20000 will let scopes
* run at 100000/20000 = 50 frames per second. If the scopes are consuming
* too much CPU consider raising this value.
*/
#define SCOPE_SLEEP 20000
/**
* The value of the RED component of the default background
* color for scope windows. Value should be from 0-255
*/
#define SCOPE_BG_RED 0
/**
* The value of the GREEN component of the default background
* color for scope windows. Value should be from 0-255
*/
#define SCOPE_BG_GREEN 0
/**
* The value of the BLUE component of the default background
* color for scope windows. Value should be from 0-255
*/
#define SCOPE_BG_BLUE 0
/**
* The API this scope was compiled against. It should always be set
* to SCOPE_PLUGIN_VERSION. Failing to set this will most likely result
* in a scope plugin that won't load.
*/
typedef int scope_version_type;
/**
* The init function of a scope plugin. This function should initialize
* all data structures needed for the scope plugin. Return value should be
* 1 on success, 0 if initialization fails.
*
* @param Set to NULL. This currently used for internal plugins only
*/
typedef int(*scope_init_type)(void *arg);
/**
* This function will be called when the HOST wants to activate the scope.
* It should pop up the scope window and start rendering the PCM or FFT data
*/
typedef void(*scope_start_type)(void);
/**
* This function should tell the HOST if the scope is running i.e. on-screen
* and rendering. A value of 1 should be returned if this is the case, 0 if
* the scope is not active.
*/
typedef int(*scope_running_type)(void);
/**
* This function should stop and close the scope window if it was running.
* It should just return if the scope is not running.
*/
typedef void(*scope_stop_type)(void);
/**
* The shutdown function is called just before the plugin is unloaded or just
* before the HOST decides to exit. All data structures allocated in the init
* routine should be freed here.
*/
typedef void(*scope_shutdown_type)(void);
/**
* @param buffer pointer to buffer data
* @param count number of short (int16) samples in buffer
*
* The set_data function should be defined if your scope wants to get it hands
* on PCM data. The format of the buffer is short (int16) interleaved stereo
* data. A count value of 1024 means there are 2048 short samples in the
* buffer. These samples are interleaved, so even sample positions are
* from the left channel, uneven sample positions from the right channel.
* The API will be changed to accommodate variable channels in the not too
* distant future.
*/
typedef void(*scope_set_data_type)(void *buffer, int count);
/**
* @param buffer buffer with FFT values
* @param samples number of FFT values per channel
* @param channels number of channels
*
* This function should be defined if your scope wants to get FFT data.
* The HOST typically calculates 256 FFT values per channel (going from
* low frequency range to high). The value is betwee 0-256. The buffer format
* is NON-interleaved int (int32). So if samples = 256 and channels = 2 then
* there are 2 * 256 number of samples in the buffer. The first 256 are for
* channel 1, the other 256 for channel 2.
*/
typedef void(*scope_set_fft_type)(void *buffer, int samples, int channels);
/**
* You should declare a scope_plugin variable and populate it with pointers
* of the specific functions implemented by your scope
*/
typedef struct _scope_plugin
{
/**
* Set to SCOPE_PLUGIN_VERSION
*/
scope_version_type version;
/**
* Point to a character array with the name of the scope
*/
char *name;
/**
* Point to a character array with the name of the author(s) of
* the scope
*/
char *author;
/**
* Pointer to a dlopen() handle. This is filled in by the HOST.
* Set to NULL.
*/
void *handle;
/**
* Should point to the implentation of your init() function.
* Required by the HOST.
*/
scope_init_type init;
/**
* Should point to the implementation of your start() function.
* Required by the HOST.
*/
scope_start_type start;
/**
* Should point to the implementation of your running() function.
* Required by the HOST.
*/
scope_running_type running;
/**
* Should point to the implementation of your stop() function.
* Required by the HOST.
*/
scope_stop_type stop;
/**
* Should point to the implementation of your shutdown() function.
* Required by the HOST.
*/
scope_shutdown_type shutdown;
/** Should point to the function that collects PCM data. If you
* don't want PCM data set to NULL.
*/
scope_set_data_type set_data;
/** Should point to the function that collects FFT data. If you
* don't want FFT data set to NULL. NB. set_data and set_fft can't
* both be NULL, at least one must be set.
*/
scope_set_fft_type set_fft;
} scope_plugin;
/**
* Every scope plugin should have a scope_plugin_info() function that
* returns a pointer to a scope_plugin structure that is filled with pointers
* to your function implementations.
*/
typedef scope_plugin*(*scope_plugin_info_type)(void);
#endif
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