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<link title="Mpfrf" rel="Chapter" href="Mpfrf.html"><title>Environment</title>
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<h1>Module <a href="type_Environment.html">Environment</a></h1>

<pre><span class="keyword">module</span> Environment: <code class="code"><span class="keyword">sig</span></code> <a href="Environment.html">..</a> <code class="code"><span class="keyword">end</span></code></pre><div class="info module top">
APRON Environments binding dimensions to names<br>
</div>
<hr width="100%">

<pre><code><span id="TYPEtypvar"><span class="keyword">type</span> <code class="type"></code>typvar</span> = </code></pre><table class="typetable">
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<code><span class="keyword">|</span></code></td>
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<code><span id="TYPEELTtypvar.INT"><span class="constructor">INT</span></span></code></td>

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<pre><span id="TYPEt"><span class="keyword">type</span> <code class="type"></code>t</span> </pre>

<br>
APRON Environments binding dimensions to names<br>

<pre><span id="VALmake"><span class="keyword">val</span> make</span> : <code class="type"><a href="Var.html#TYPEt">Var.t</a> array -> <a href="Var.html#TYPEt">Var.t</a> array -> <a href="Environment.html#TYPEt">t</a></code></pre><div class="info ">
Making an environment from a set of integer and real variables. Raise <code class="code"><span class="constructor">Failure</span></code> in case of name conflict.<br>
</div>

<pre><span id="VALadd"><span class="keyword">val</span> add</span> : <code class="type"><a href="Environment.html#TYPEt">t</a> -> <a href="Var.html#TYPEt">Var.t</a> array -> <a href="Var.html#TYPEt">Var.t</a> array -> <a href="Environment.html#TYPEt">t</a></code></pre><div class="info ">
Adding to an environment a set of integer and real variables. Raise <code class="code"><span class="constructor">Failure</span></code> in case of name conflict.<br>
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<pre><span id="VALremove"><span class="keyword">val</span> remove</span> : <code class="type"><a href="Environment.html#TYPEt">t</a> -> <a href="Var.html#TYPEt">Var.t</a> array -> <a href="Environment.html#TYPEt">t</a></code></pre><div class="info ">
Remove from an environment a set of variables. Raise <code class="code"><span class="constructor">Failure</span></code> in case of non-existing variables.<br>
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<pre><span id="VALrename"><span class="keyword">val</span> rename</span> : <code class="type"><a href="Environment.html#TYPEt">t</a> -> <a href="Var.html#TYPEt">Var.t</a> array -> <a href="Var.html#TYPEt">Var.t</a> array -> <a href="Environment.html#TYPEt">t</a></code></pre><div class="info ">
Renaming in an environment a set of variables. Raise <code class="code"><span class="constructor">Failure</span></code> in case of interferences with the variables that are not renamed.<br>
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<pre><span id="VALrename_perm"><span class="keyword">val</span> rename_perm</span> : <code class="type"><a href="Environment.html#TYPEt">t</a> -> <a href="Var.html#TYPEt">Var.t</a> array -> <a href="Var.html#TYPEt">Var.t</a> array -> <a href="Environment.html#TYPEt">t</a> * <a href="Dim.html#TYPEperm">Dim.perm</a></code></pre><div class="info ">
Similar to previous function, but returns also 
the permutation on dimensions induced by the renaming.<br>
</div>

<pre><span id="VALlce"><span class="keyword">val</span> lce</span> : <code class="type"><a href="Environment.html#TYPEt">t</a> -> <a href="Environment.html#TYPEt">t</a> -> <a href="Environment.html#TYPEt">t</a></code></pre><div class="info ">
Compute the least common environment of 2 environment, 
that is, the environment composed of all the variables 
of the 2 environments.
Raise <code class="code"><span class="constructor">Failure</span></code> if the same variable has different types 
in the 2 environment.<br>
</div>

<pre><span id="VALlce_change"><span class="keyword">val</span> lce_change</span> : <code class="type"><a href="Environment.html#TYPEt">t</a> -><br>       <a href="Environment.html#TYPEt">t</a> -> <a href="Environment.html#TYPEt">t</a> * <a href="Dim.html#TYPEchange">Dim.change</a> option * <a href="Dim.html#TYPEchange">Dim.change</a> option</code></pre><div class="info ">
Similar to the previous function, but returns also the transformations 
required to convert from <code class="code">e1</code> (resp. <code class="code">e2</code>) 
to the lce. If <code class="code"><span class="constructor">None</span></code> is returned, this means 
that <code class="code">e1</code> (resp. <code class="code">e2</code>) is identic to the lce.<br>
</div>

<pre><span id="VALdimchange"><span class="keyword">val</span> dimchange</span> : <code class="type"><a href="Environment.html#TYPEt">t</a> -> <a href="Environment.html#TYPEt">t</a> -> <a href="Dim.html#TYPEchange">Dim.change</a></code></pre><div class="info ">
<code class="code">dimchange&nbsp;e1&nbsp;e2</code> computes the transformation for 
converting from an environment <code class="code">e1</code> to a superenvironment 
<code class="code">e2</code>. Raises <code class="code"><span class="constructor">Failure</span></code> if <code class="code">e2</code> is not a superenvironment.<br>
</div>

<pre><span id="VALdimchange2"><span class="keyword">val</span> dimchange2</span> : <code class="type"><a href="Environment.html#TYPEt">t</a> -> <a href="Environment.html#TYPEt">t</a> -> <a href="Dim.html#TYPEchange2">Dim.change2</a></code></pre><div class="info ">
<code class="code">dimchange2&nbsp;e1&nbsp;e2</code> computes the transformation for 
 converting from an environment <code class="code">e1</code> to a (compatible) environment 
 <code class="code">e2</code>, by first adding (some) variables of <code class="code">e2</code> and then removing 
(some) variables of <code class="code">e1</code>. Raises <code class="code"><span class="constructor">Failure</span></code> if the two environments 
are incompatible.<br>
</div>

<pre><span id="VALequal"><span class="keyword">val</span> equal</span> : <code class="type"><a href="Environment.html#TYPEt">t</a> -> <a href="Environment.html#TYPEt">t</a> -> bool</code></pre><div class="info ">
Test equality if two environments<br>
</div>

<pre><span id="VALcompare"><span class="keyword">val</span> compare</span> : <code class="type"><a href="Environment.html#TYPEt">t</a> -> <a href="Environment.html#TYPEt">t</a> -> int</code></pre><div class="info ">
Compare two environment. <code class="code">compare&nbsp;env1&nbsp;env2</code> return <code class="code">-2</code> if the environments are not compatible (a variable has different types in the 2 environments), <code class="code">-1</code> if <code class="code">env1</code> is a subset of env2, <code class="code">0</code> if equality,  <code class="code">+1</code> if env1 is a superset of env2, and <code class="code">+2</code> otherwise (the lce exists and is a strict superset of both)<br>
</div>

<pre><span id="VALhash"><span class="keyword">val</span> hash</span> : <code class="type"><a href="Environment.html#TYPEt">t</a> -> int</code></pre><div class="info ">
Hashing function for environments<br>
</div>

<pre><span id="VALdimension"><span class="keyword">val</span> dimension</span> : <code class="type"><a href="Environment.html#TYPEt">t</a> -> <a href="Dim.html#TYPEdimension">Dim.dimension</a></code></pre><div class="info ">
Return the dimension of the environment<br>
</div>

<pre><span id="VALsize"><span class="keyword">val</span> size</span> : <code class="type"><a href="Environment.html#TYPEt">t</a> -> int</code></pre><div class="info ">
Return the size of the environment<br>
</div>

<pre><span id="VALmem_var"><span class="keyword">val</span> mem_var</span> : <code class="type"><a href="Environment.html#TYPEt">t</a> -> <a href="Var.html#TYPEt">Var.t</a> -> bool</code></pre><div class="info ">
Return true if the variable is present in the environment.<br>
</div>

<pre><span id="VALtyp_of_var"><span class="keyword">val</span> typ_of_var</span> : <code class="type"><a href="Environment.html#TYPEt">t</a> -> <a href="Var.html#TYPEt">Var.t</a> -> <a href="Environment.html#TYPEtypvar">typvar</a></code></pre><div class="info ">
Return the type of variables in the environment. If the variable does not belong to the environment, raise a <code class="code"><span class="constructor">Failure</span></code> exception.<br>
</div>

<pre><span id="VALvars"><span class="keyword">val</span> vars</span> : <code class="type"><a href="Environment.html#TYPEt">t</a> -> <a href="Var.html#TYPEt">Var.t</a> array * <a href="Var.html#TYPEt">Var.t</a> array</code></pre><div class="info ">
Return the (lexicographically ordered) sets of integer and real variables in the environment<br>
</div>

<pre><span id="VALvar_of_dim"><span class="keyword">val</span> var_of_dim</span> : <code class="type"><a href="Environment.html#TYPEt">t</a> -> <a href="Dim.html#TYPEt">Dim.t</a> -> <a href="Var.html#TYPEt">Var.t</a></code></pre><div class="info ">
Return the variable corresponding to the given dimension in the environment. Raise <code class="code"><span class="constructor">Failure</span></code> is the dimension is out of the range of the environment (greater than or equal to <code class="code">dim&nbsp;env</code>)<br>
</div>

<pre><span id="VALdim_of_var"><span class="keyword">val</span> dim_of_var</span> : <code class="type"><a href="Environment.html#TYPEt">t</a> -> <a href="Var.html#TYPEt">Var.t</a> -> <a href="Dim.html#TYPEt">Dim.t</a></code></pre><div class="info ">
Return the dimension associated to the given variable in the environment. Raise <code class="code"><span class="constructor">Failure</span></code> if the variable does not belong to the environment.<br>
</div>

<pre><span id="VALprint"><span class="keyword">val</span> print</span> : <code class="type">?first:(unit, Format.formatter, unit) Pervasives.format -><br>       ?sep:(unit, Format.formatter, unit) Pervasives.format -><br>       ?last:(unit, Format.formatter, unit) Pervasives.format -><br>       Format.formatter -> <a href="Environment.html#TYPEt">t</a> -> unit</code></pre><div class="info ">
Printing<br>
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