/usr/include/ASL/acl/aclMath/aclQuaternionOfElements.h is in libasl-dev 0.1.7-2build1.
This file is owned by root:root, with mode 0o644.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 | /*
* Advanced Simulation Library <http://asl.org.il>
*
* Copyright 2015 Avtech Scientific <http://avtechscientific.com>
*
*
* This file is part of Advanced Simulation Library (ASL).
*
* ASL is free software: you can redistribute it and/or modify it
* under the terms of the GNU Affero General Public License as
* published by the Free Software Foundation, version 3 of the License.
*
* ASL is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with ASL. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef ACLQUATERNIONOFELEMENTS_H
#define ACLQUATERNIONOFELEMENTS_H
#include "aclVectorOfElements.h"
namespace acl
{
/// The class represents a matrix elements of ::Element
/**
\ingroup ComplexDataTypes
*/
class QuaternionOfElements
{
private:
VectorOfElements w;
VectorOfElements u;
public:
QuaternionOfElements();
void setWElement(Element a);
void setUElement(unsigned int i, Element a);
const Element getWElement() const;
const Element getUElement(unsigned int i) const;
VectorOfElements & getU();
const VectorOfElements & getU() const;
VectorOfElements & getW();
const VectorOfElements & getW() const;
};
///function copies the QuaternionOfElements class.
/**
\relates QuaternionOfElements
*/
void copy(const QuaternionOfElements & source, QuaternionOfElements & destination);
///summ of two matrices
/**
\relates QuaternionOfElements
*/
QuaternionOfElements operator+(QuaternionOfElements & a, QuaternionOfElements & b);
///difference of two matrices
/**
\relates QuaternionOfElements
*/
QuaternionOfElements operator-(QuaternionOfElements & a,QuaternionOfElements & b);
///product of two matrices
/**
\relates QuaternionOfElements
*/
QuaternionOfElements operator*(const QuaternionOfElements & a, const QuaternionOfElements & b);
///L2 norm of a quaternion
/**
\relates QuaternionOfElements
*/
VectorOfElements l2(QuaternionOfElements & a);
QuaternionOfElements normalize(QuaternionOfElements & a);
} //namespace acl
#endif // ACLQUATERNIONOFELEMENTS_H
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