/usr/include/svxlink/AsyncAudioStreamStateDetector.h is in libasyncaudio-dev 17.12.1-2.
This file is owned by root:root, with mode 0o644.
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@file AsyncAudioStreamStateDetector.h
@brief This file contains a class that just passes the audio through and
fires an event when the stream state changes.
@author Tobias Blomberg / SM0SVX
@date 2008-05-30
\verbatim
Async - A library for programming event driven applications
Copyright (C) 2004-2009 Tobias Blomberg / SM0SVX
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
\endverbatim
*/
#ifndef ASYNC_AUDIO_STREAM_STATE_DETECTOR_INCLUDED
#define ASYNC_AUDIO_STREAM_STATE_DETECTOR_INCLUDED
/****************************************************************************
*
* System Includes
*
****************************************************************************/
#include <sigc++/sigc++.h>
/****************************************************************************
*
* Project Includes
*
****************************************************************************/
#include <AsyncAudioPassthrough.h>
/****************************************************************************
*
* Local Includes
*
****************************************************************************/
/****************************************************************************
*
* Forward declarations
*
****************************************************************************/
/****************************************************************************
*
* Namespace
*
****************************************************************************/
namespace Async
{
/****************************************************************************
*
* Forward declarations of classes inside of the declared namespace
*
****************************************************************************/
/****************************************************************************
*
* Defines & typedefs
*
****************************************************************************/
/****************************************************************************
*
* Exported Global Variables
*
****************************************************************************/
/****************************************************************************
*
* Class definitions
*
****************************************************************************/
/**
* @brief A class that just passes the audio through and fires an event when
* the stream state changes.
*/
class AudioStreamStateDetector : public AudioPassthrough, public sigc::trackable
{
public:
/**
* @brief Default constuctor
*/
AudioStreamStateDetector(void) : stream_state(STREAM_IDLE) {}
/**
* @brief Destructor
*/
virtual ~AudioStreamStateDetector(void) {}
/**
* @brief Write samples into this audio sink
* @param samples The buffer containing the samples
* @param count The number of samples in the buffer
* @return Returns the number of samples that has been taken care of
*
* This function is used to write audio into this audio sink. If it
* returns 0, no more samples should be written until the resumeOutput
* function in the source have been called.
* This function is normally only called from a connected source object.
*/
virtual int writeSamples(const float *samples, int count)
{
if (stream_state != STREAM_ACTIVE)
{
stream_state = STREAM_ACTIVE;
sigStreamStateChanged(true, false);
}
return AudioPassthrough::writeSamples(samples, count);
}
/**
* @brief Tell the sink to flush the previously written samples
*
* This function is used to tell the sink to flush previously written
* samples. When done flushing, the sink should call the
* sourceAllSamplesFlushed function.
* This function is normally only called from a connected source object.
*/
virtual void flushSamples(void)
{
if (stream_state != STREAM_FLUSHING)
{
stream_state = STREAM_FLUSHING;
sigStreamStateChanged(false, false);
}
AudioPassthrough::flushSamples();
}
/**
* @brief The registered sink has flushed all samples
*
* This function will be called when all samples have been flushed in the
* registered sink.
* This function is normally only called from a connected sink object.
*/
virtual void allSamplesFlushed(void)
{
if (stream_state != STREAM_IDLE)
{
stream_state = STREAM_IDLE;
sigStreamStateChanged(false, true);
}
AudioPassthrough::allSamplesFlushed();
}
/**
* @brief Check if the steam is idle or not
* @returns Returns \em true if the stream is idle or \em false if it's not
*/
bool isIdle(void) const { return (stream_state == STREAM_IDLE); }
/**
* @brief Check if the steam is active or not
* @returns Returns \em true if the stream is active or \em false if it's
* not
*/
bool isActive(void) const { return (stream_state == STREAM_ACTIVE); }
/**
* @brief Check if the steam is flushing or not
* @returns Returns \em true if the stream is flushing or \em false if
* it's not
*/
bool isFlushing(void) const { return (stream_state == STREAM_FLUSHING); }
/**
* @brief A signal that is emitted when the stream state changes
* @param is_active Is \em true if the stream is active
* @param is_idle Is \em true if the stream is idle
*/
sigc::signal<void, bool, bool> sigStreamStateChanged;
private:
AudioStreamStateDetector(const AudioStreamStateDetector&);
AudioStreamStateDetector& operator=(const AudioStreamStateDetector&);
typedef enum
{
STREAM_IDLE, STREAM_ACTIVE, STREAM_FLUSHING
} StreamState;
StreamState stream_state;
}; /* AudioStreamStateDetector */
} /* namespace */
#endif /* ASYNC_AUDIO_STREAM_STATE_DETECTOR_INCLUDED */
/*
* This file has not been truncated
*/
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