This file is indexed.

/usr/include/BALL/FORMAT/resourceFile.h is in libball1.4-dev 1.4.3~beta1-4.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
// -*- Mode: C++; tab-width: 2; -*-
// vi: set ts=2:
//

#ifndef BALL_FORMAT_RESOURCEFILE_H
#define BALL_FORMAT_RESOURCEFILE_H

#ifndef BALL_COMMON_H
#	include <BALL/common.h>
#endif

#ifndef BALL_CONCEPT_FORWARDITERATOR_H
#	include <BALL/CONCEPT/forwardIterator.h>
#endif

#ifndef BALL_CONCEPT_VISITOR_H
#	include <BALL/CONCEPT/visitor.h>
#endif

#ifndef BALL_CONCEPT_AUTODELETABLE_H
#	include <BALL/CONCEPT/autoDeletable.h>
#endif

#ifndef BALL_CONCEPT_PROCESSOR_H
#	include <BALL/CONCEPT/processor.h>
#endif

#ifndef BALL_SYSTEM_FILE_H
#	include <BALL/SYSTEM/file.h>
#endif

namespace BALL 
{
	/**	\defgroup GeneralHierarchical Support for hierarchical text data.
			\ingroup General
	*/

	/**	Resource entry class
    	\ingroup  GeneralHierarchical
	*/	
	class BALL_EXPORT ResourceEntry
		:	public AutoDeletable
	{
		public:
		
		BALL_CREATE_DEEP(ResourceEntry)

		/**	@name	Constructors and Destructors 
		*/
		//@{

		/**	Default constructor
		*/
		ResourceEntry();
			
		/**	Copy constructor.
				Creates a new resource entry from another.
				@param entry the ResourceEntry object to be copied
				@param deep create a deep (<b>true</b>) or shallow (<b>false</b>) copy
		*/
		ResourceEntry(const ResourceEntry& entry, bool deep = true);

		/**	Create a new resource entry.
				An entry with <tt>key</tt> and <tt>value</tt> is created. If <tt>parent</tt> is given,
				the new entries parent pointer is set to this value. Take care: the parents
				child array is <b>  not </b> updated - so use this option only if you really know 
				what you are doing. To keep this data consistent, use  \link insertChild insertChild \endlink .
				@param	key the key of the new entry
				@param	value the value of the new entry
				@param	parent the content of the new entry's parent pointer
		*/
		ResourceEntry(const String& key, const String& value, ResourceEntry* parent = 0);

		/**	
		*/
		virtual ~ResourceEntry();

		/**	
		*/
		void clear();

		/**	
		*/
		void destroy();

		//@}

		/**	@name	Assignment
		*/
		//@{

		/**	Assign a resource entry from another.
				@param entry the ResourceEntry object to be copied
				@param deep create a deep (<b>true</b>) or shallow (<b>false</b>) copy
		*/
		void set(const ResourceEntry& entry, bool deep = true);

		/**	Assignment operator.
				@param entry the ResourceEntry object to be copied
		*/
		const ResourceEntry& operator = (const ResourceEntry &entry);
	
		/**	Assign the contents of a resource enytry to another one.
				@param entry the ResourceEntry object to be copied
				@param deep create a deep (<b>true</b>) or shallow (<b>false</b>) copy
		*/
		void get(ResourceEntry& entry, bool deep = true) const;
		//@}
	

		/**	@name	Miscellaneous
		*/
		//@{

		/** Equality operator
		*/
		bool operator == (const ResourceEntry& entry) const;

		/** Inequality operator
		*/
		bool operator != (const ResourceEntry& entry) const;

		/**	
		*/
		ResourceEntry& getRoot();

		/**	
		*/
		const ResourceEntry& getRoot() const;

		/**	
		*/
		ResourceEntry* getParent();

		/**	
		*/
		const ResourceEntry* getParent() const;

		/**	Return a pointer to a child node.	
				@return 0 if the child <tt>index</tt> does not exist
		*/
		ResourceEntry* getChild(Position index);

		/**	Return a const pointer to a child node.	
				@return 0 if the child <tt>index</tt> does not exist
		*/
		const ResourceEntry* getChild(Position index) const;

		/**	Return a pointer to an entry.
				Searches for an entry via its path.
				@return 0 if the specified path does not exist
		*/
		ResourceEntry* getEntry(const String& key_path);

		/**	Return a const pointer to an entry
				Searches for an entry via its path.
				@return 0 if the specified path does not exist
		*/
		const ResourceEntry* getEntry(const String& key_path) const;

		/**	Return the key of this ResourceEntry.
		*/
		const String& getKey() const;

		/** Set the value of this ResourceEntry.
		*/
		void setValue(const String& value);

		/**	Get a mutable reference to the value of this ResourceEntry.
		*/
		String& getValue();

		/**	Get a constant reference to the value of this ResourceEntry.
		*/
		const String& getValue() const;

		/**	Return the path of an entry.
		*/
		String getPath() const;

		/**	Return the number of child entries.
		*/
		Size countChildren() const;

		/**	Return the number of children which are not leaves.
		*/
		Size countDescendants() const;

		/**	????? What is the size of an entry? Why not use size()?
		*/
		Size getSize() const;
	
		/**	Compute the depth of this entry within the tree.
		*/
		Size getDepth() const;
	
		/**	Insert a child into the tree below this entry, if the key has not
				been used yet.
		*/
		ResourceEntry* insertChild(const String& key, const String& value, bool replace_value = true);

		/**	Insert a child into the tree below the parent entry.
		*/
		ResourceEntry* insertSibling(const String& key, const String& value, bool replace_value = true);

		/**	Insert a child into the tree below this entry, if the key has not
				been used yet.
		*/
		ResourceEntry* insertChild(ResourceEntry& entry, bool replace_value = true);
	
		/**	Insert a resource entry at the appropriate place in the tree.
		*/
		ResourceEntry* insert(const String& key_path, const String& name);

		/**	Merge the children of a resource entry.
		*/
		bool mergeChildrenOf(ResourceEntry& entry, bool replace_value = true);

		/** Remove a child of a resource entry.
		*/
		bool removeChild(const String& key, ResourceEntry** removed = 0);

		/**	
		*/
		bool removeKey(const String& key_path);

		/**	
		*/
		ResourceEntry* findChild(const String& key);

		/**	
		*/
		const ResourceEntry* findChild(const String& key) const;

		/**	
		*/
		ResourceEntry* findDescendant(const String& key);

		/**	
		*/
		const ResourceEntry* findDescendant(const String& key) const;

		/**	
		*/
		ResourceEntry* findEntry(const String& key);

		/**	
		*/
		const ResourceEntry* findEntry(const String& key) const;
		//@}

		/**	@name	Attributes
		*/
		//@{

		/**	
		*/
		bool hasChild(const String& key) const;

		/**	
		*/
		bool isEmpty() const;

		/**	
		*/
		bool isParentOf(const ResourceEntry& entry) const;

		/**	
		*/
		bool isChildOf(const ResourceEntry& entry) const;
	
		/**	
		*/
		bool isAncestorOf(const ResourceEntry& entry) const;

		/**	
		*/
		bool isDescendantOf(const ResourceEntry& entry) const;

		/**	
		*/
		bool isRelatedWith(const ResourceEntry& entry) const;
	
		/**	
		*/
		bool isRoot() const;

		//@}

		/**	@name	Debugging and Diagnostics
		*/
		//@{
		/**	
		*/
		bool isValid() const;
		/**	
		*/
		void dump(std::ostream& s = std::cout, Size depth = 0) const;
		//@}


		/**	@name	Processor and Visitor related methods
		*/
		//@{

		/**	
		*/
		void host(Visitor<ResourceEntry>& visitor);

		/**	
		*/
		bool apply(UnaryProcessor<ResourceEntry>& processor);

		/**	
		*/
		bool applyChildren(UnaryProcessor<ResourceEntry>& processor);
		//@}

		typedef ResourceEntry* IteratorPosition;
	
		class BALL_EXPORT IteratorTraits_
		{
			public:

			BALL_CREATE_DEEP(IteratorTraits_)

			IteratorTraits_()
				:	bound_(0),
					position_(0),
					stack_index_(new Index[1]),
					stack_capacity_(1),
					stack_size_(0)
			{
			}
			
			IteratorTraits_(const ResourceEntry& entry)
				:	bound_((ResourceEntry *)&entry),
					position_(0),
					stack_index_(new Index[1]),
					stack_capacity_(1),
					stack_size_(0)
			{
			}
			
			IteratorTraits_(const IteratorTraits_& traits, bool /* deep */ = true)
				:	bound_(traits.bound_),
					position_(traits.position_),
					stack_index_(new Index[traits.stack_capacity_]),
					stack_capacity_(traits.stack_capacity_),
					stack_size_(traits.stack_size_)
			{
				for (Index index = 0; index < (Index)stack_capacity_; ++index)
					stack_index_[index] = traits.stack_index_[index];
			}

			virtual ~IteratorTraits_()
			{
				delete[] stack_index_;
			}
			
			const IteratorTraits_& operator = (const IteratorTraits_ &traits)
			{
				bound_ = traits.bound_;
				position_ = traits.position_;
				delete[] stack_index_;
				stack_index_ = new Index[traits.stack_capacity_];
				stack_capacity_ = traits.stack_capacity_;
				stack_size_ = traits.stack_size_;
		
				for (Index index = 0; index < (Index)stack_capacity_; ++index)
				{
					stack_index_[index] = traits.stack_index_[index];
				}

				return *this;
			}

			ResourceEntry* getContainer()
			{
				return bound_;
			}
			
			const ResourceEntry* getContainer() const
			{
				return bound_;
			}
			
			bool isSingular() const
			{
				return (bound_ == 0);
			}
			
			IteratorPosition& getPosition()
			{
				return position_;
			}

			const IteratorPosition& getPosition() const
			{
				return position_;
			}

			bool operator == (const IteratorTraits_& traits) const
			{
				return (position_ == traits.position_);
			}

			bool operator != (const IteratorTraits_& traits) const
			{
				return (position_ != traits.position_);
			}
			
			bool isValid() const
			{
				return (bound_ != 0 && position_ != 0
								&& stack_index_ != 0 
								&& stack_size_ <= stack_capacity_
								&& stack_capacity_ > 0);
			}

			void invalidate()
			{
				bound_ = 0;
				position_ = 0;
				stack_size_ = 0;
			}
			
			void toBegin()
			{
				stack_size_ = 0;
				position_ = bound_;
			}

			bool isBegin() const
			{
				return (position_ == bound_);
			}

			void toEnd()
			{
				position_ = 0;
			}
			
			bool isEnd() const
			{
				return (position_ == 0);
			}

			ResourceEntry& getData()
			{
				return *position_;
			}
			
			const ResourceEntry& getData() const
			{
				return *position_;
			}
			
			void forward()
			{
				if (position_->number_children_ > 0)
				{
					position_ = position_->child_[0];
					push(0);

				} 
				else 
				{
					Index next_child = INVALID_INDEX;

					do 
					{
						next_child = pop();
						if (next_child == INVALID_INDEX)
						{
							position_ = 0;
							return;
						} 
						else 
						{
							position_ = position_->parent_;
						}

					} while(++next_child >= (Index)position_->number_children_);

					push(next_child);
					position_ = position_->child_[next_child];
				}
			}

			// traits-specific:
			Size getDepth() const
			{
				return stack_size_;
			}

			private:

			void push(Index next_child)
			{
				if (stack_size_ >= stack_capacity_)
				{
					Index *new_stack_index = new Index[stack_capacity_ << 1];

					for (Index index = 0; index < (Index)stack_capacity_; ++index)
					{
						new_stack_index[index] = stack_index_[index];
					}

					delete[] stack_index_;
					stack_index_ = new_stack_index;
					stack_capacity_ <<= 1;
				}

				stack_index_[stack_size_] = next_child;
				++stack_size_;

			}

			Index pop()
			{
				if (stack_size_ == 0)
				{
					return INVALID_INDEX;
				}
				else 
				{
					return stack_index_[--stack_size_];
				}
			}

			ResourceEntry*			bound_;
			IteratorPosition		position_;
			Index*							stack_index_;
			Size								stack_capacity_;
			Size								stack_size_;
		};

		friend class IteratorTraits_;

		typedef ForwardIterator<ResourceEntry, ResourceEntry, ResourceEntry*, IteratorTraits_> Iterator;
		typedef ConstForwardIterator<ResourceEntry, ResourceEntry, ResourceEntry*, IteratorTraits_> ConstIterator;

		Iterator begin() { return Iterator::begin(*this); }
		Iterator end() { return Iterator::end(*this); }


		ConstIterator begin() const	{	return ConstIterator::begin(*this); }
		ConstIterator end() const	{	return ConstIterator::end(*this); }

		protected:

		virtual ResourceEntry* newEntry
			(const String& key, const String& value, ResourceEntry* parent = 0) const;

		virtual ResourceEntry** newEntryArray(Size size) const;

		virtual void deleteEntry(ResourceEntry* entry) const;
	
		virtual void deleteEntryArray(ResourceEntry** entry_array) const;
	
		bool applyNostart_(UnaryProcessor<ResourceEntry>& processor);


		private:

		ResourceEntry* clone_(ResourceEntry* parent) const;
		bool findGreaterOrEqual_(const String& key, Index& found) const;

		String 						key_;
		String 						value_;
		ResourceEntry* 		parent_;
		ResourceEntry** 	child_;
		Size 							number_children_;
	};


	/**	Resource file class
    	\ingroup  GeneralHierarchical
	*/
	class BALL_EXPORT ResourceFile
		: public File
	{
		public:
		
		/**	@name	Constants
		*/	
		//@{
			
		/**	
		*/
		static char ENTRY_BEGIN;

		/**	
		*/
		static char ENTRY_END;

		/**	
		*/
		static char SEPARATOR;
		//@}

		/**	@name	Type Definition
		*/
		//@{
			
		/**
		*/
		typedef ResourceEntry Entry;
		//@}

		/**	@name	Constructors and Destructors
		*/
		//@{

		/**	Default constructor
		*/
		ResourceFile();

		/**	Detailed constructor.
		 *  @throw Exception::FileNotFound if the file could not be opened
		 */
		ResourceFile(const String& name);

		/**	Destructor
		*/
		virtual ~ResourceFile();

		/**	Destroy method
		*/
		void destroy();

		/**	Clear method
		*/
		virtual void clear();

		//@}

		
		/**	@name	File-related methods.
		*/
		//@{
			
		/*
		*/
		bool open(const String& name);

		/*
		*/
		void close();

		/*
		*/
		static void saveAs(const Entry& entry, const String& name);

		/*
		*/
		void saveAs(const String& name);

		/*
		*/
		void save(const Entry& entry);

		/*
		*/
		void save();
		//@}


		/**	@name	Accessors
		*/
		//@{
		/*
		*/
		Size getSize() const;
	
		/*
		*/
		Entry& getRoot();

		/*
		*/
		const Entry& getRoot() const;

		/*
		*/
		Entry* getEntry(const String& key_path);

		/*
		*/
		const Entry* getEntry(const String& key_path) const;

		/*
		*/
		String* getValue(const String& key_path);

		/*
		*/
		const String* getValue(const String& key_path) const;

		/*
		*/
		Entry* insert(const String& key_path, const String& name);

		/*
		*/
		bool removeKey(const String& key_path);

		//@}
	
		/**	@name	Attributes
		*/
		//@{

		/** Equality operator
		*/
		bool operator == (const ResourceFile& entry) const;

		/** Inequality operator
		*/
		bool operator != (const ResourceFile& entry) const;

		/*	Return true if the key exists somewhere in the tree.
		*/
		bool hasKey(const String& key_path) const;

		/*	Return true if the entry has no children.
		*/
		bool isEmpty() const;
		//@}
	

		/**	@name	Debugging and Diagnostics
		*/
		//@{
		
		/**	
		*/
		bool isValid() const;

		/**	
		*/
		void dump(std::ostream& s = std::cout, Size depth = 0) const;
		//@}


		/**	@name	Storers
		*/	
		//@{
		
		/**
		*/
		friend std::istream& operator >> (std::istream& s, ResourceFile& resource_file);
		//@}

		/**	@name Processor	and Visitor related methods
		*/
		//@{
	
		/**
		*/
		void host(Visitor<ResourceFile>& visitor);

		/**
		*/
		bool apply(UnaryProcessor<Entry>& processor);

		/**
		*/
		static bool applyChildren(Entry& entry, UnaryProcessor<Entry>& processor);
		//@}

		typedef Entry::Iterator Iterator;

		Iterator begin()
		{
			return Iterator::begin(root_);
		}

		Iterator end()
		{
			return Iterator::end(root_);
		}


		typedef Entry::ConstIterator ConstIterator;
	
		ConstIterator begin() const
		{
			return ConstIterator::begin(root_);
		}

		ConstIterator end() const
		{
			return ConstIterator::end(root_);
		}


		private:

		const ResourceFile& operator = (const ResourceFile& file);

		static void save_(File& file, const Entry* entry, Size& depth);

		bool validateSyntax_();

		void skipWhitespaces_();

		Entry root_;
	};

#	ifndef BALL_NO_INLINE_FUNCTIONS
#		include <BALL/FORMAT/resourceFile.iC>
#	endif
} // namespace BALL

#endif // BALL_FORMAT_RESOURCEFILE_H