/usr/include/BALL/FORMAT/resourceFile.h is in libball1.4-dev 1.4.3~beta1-4.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 | // -*- Mode: C++; tab-width: 2; -*-
// vi: set ts=2:
//
#ifndef BALL_FORMAT_RESOURCEFILE_H
#define BALL_FORMAT_RESOURCEFILE_H
#ifndef BALL_COMMON_H
# include <BALL/common.h>
#endif
#ifndef BALL_CONCEPT_FORWARDITERATOR_H
# include <BALL/CONCEPT/forwardIterator.h>
#endif
#ifndef BALL_CONCEPT_VISITOR_H
# include <BALL/CONCEPT/visitor.h>
#endif
#ifndef BALL_CONCEPT_AUTODELETABLE_H
# include <BALL/CONCEPT/autoDeletable.h>
#endif
#ifndef BALL_CONCEPT_PROCESSOR_H
# include <BALL/CONCEPT/processor.h>
#endif
#ifndef BALL_SYSTEM_FILE_H
# include <BALL/SYSTEM/file.h>
#endif
namespace BALL
{
/** \defgroup GeneralHierarchical Support for hierarchical text data.
\ingroup General
*/
/** Resource entry class
\ingroup GeneralHierarchical
*/
class BALL_EXPORT ResourceEntry
: public AutoDeletable
{
public:
BALL_CREATE_DEEP(ResourceEntry)
/** @name Constructors and Destructors
*/
//@{
/** Default constructor
*/
ResourceEntry();
/** Copy constructor.
Creates a new resource entry from another.
@param entry the ResourceEntry object to be copied
@param deep create a deep (<b>true</b>) or shallow (<b>false</b>) copy
*/
ResourceEntry(const ResourceEntry& entry, bool deep = true);
/** Create a new resource entry.
An entry with <tt>key</tt> and <tt>value</tt> is created. If <tt>parent</tt> is given,
the new entries parent pointer is set to this value. Take care: the parents
child array is <b> not </b> updated - so use this option only if you really know
what you are doing. To keep this data consistent, use \link insertChild insertChild \endlink .
@param key the key of the new entry
@param value the value of the new entry
@param parent the content of the new entry's parent pointer
*/
ResourceEntry(const String& key, const String& value, ResourceEntry* parent = 0);
/**
*/
virtual ~ResourceEntry();
/**
*/
void clear();
/**
*/
void destroy();
//@}
/** @name Assignment
*/
//@{
/** Assign a resource entry from another.
@param entry the ResourceEntry object to be copied
@param deep create a deep (<b>true</b>) or shallow (<b>false</b>) copy
*/
void set(const ResourceEntry& entry, bool deep = true);
/** Assignment operator.
@param entry the ResourceEntry object to be copied
*/
const ResourceEntry& operator = (const ResourceEntry &entry);
/** Assign the contents of a resource enytry to another one.
@param entry the ResourceEntry object to be copied
@param deep create a deep (<b>true</b>) or shallow (<b>false</b>) copy
*/
void get(ResourceEntry& entry, bool deep = true) const;
//@}
/** @name Miscellaneous
*/
//@{
/** Equality operator
*/
bool operator == (const ResourceEntry& entry) const;
/** Inequality operator
*/
bool operator != (const ResourceEntry& entry) const;
/**
*/
ResourceEntry& getRoot();
/**
*/
const ResourceEntry& getRoot() const;
/**
*/
ResourceEntry* getParent();
/**
*/
const ResourceEntry* getParent() const;
/** Return a pointer to a child node.
@return 0 if the child <tt>index</tt> does not exist
*/
ResourceEntry* getChild(Position index);
/** Return a const pointer to a child node.
@return 0 if the child <tt>index</tt> does not exist
*/
const ResourceEntry* getChild(Position index) const;
/** Return a pointer to an entry.
Searches for an entry via its path.
@return 0 if the specified path does not exist
*/
ResourceEntry* getEntry(const String& key_path);
/** Return a const pointer to an entry
Searches for an entry via its path.
@return 0 if the specified path does not exist
*/
const ResourceEntry* getEntry(const String& key_path) const;
/** Return the key of this ResourceEntry.
*/
const String& getKey() const;
/** Set the value of this ResourceEntry.
*/
void setValue(const String& value);
/** Get a mutable reference to the value of this ResourceEntry.
*/
String& getValue();
/** Get a constant reference to the value of this ResourceEntry.
*/
const String& getValue() const;
/** Return the path of an entry.
*/
String getPath() const;
/** Return the number of child entries.
*/
Size countChildren() const;
/** Return the number of children which are not leaves.
*/
Size countDescendants() const;
/** ????? What is the size of an entry? Why not use size()?
*/
Size getSize() const;
/** Compute the depth of this entry within the tree.
*/
Size getDepth() const;
/** Insert a child into the tree below this entry, if the key has not
been used yet.
*/
ResourceEntry* insertChild(const String& key, const String& value, bool replace_value = true);
/** Insert a child into the tree below the parent entry.
*/
ResourceEntry* insertSibling(const String& key, const String& value, bool replace_value = true);
/** Insert a child into the tree below this entry, if the key has not
been used yet.
*/
ResourceEntry* insertChild(ResourceEntry& entry, bool replace_value = true);
/** Insert a resource entry at the appropriate place in the tree.
*/
ResourceEntry* insert(const String& key_path, const String& name);
/** Merge the children of a resource entry.
*/
bool mergeChildrenOf(ResourceEntry& entry, bool replace_value = true);
/** Remove a child of a resource entry.
*/
bool removeChild(const String& key, ResourceEntry** removed = 0);
/**
*/
bool removeKey(const String& key_path);
/**
*/
ResourceEntry* findChild(const String& key);
/**
*/
const ResourceEntry* findChild(const String& key) const;
/**
*/
ResourceEntry* findDescendant(const String& key);
/**
*/
const ResourceEntry* findDescendant(const String& key) const;
/**
*/
ResourceEntry* findEntry(const String& key);
/**
*/
const ResourceEntry* findEntry(const String& key) const;
//@}
/** @name Attributes
*/
//@{
/**
*/
bool hasChild(const String& key) const;
/**
*/
bool isEmpty() const;
/**
*/
bool isParentOf(const ResourceEntry& entry) const;
/**
*/
bool isChildOf(const ResourceEntry& entry) const;
/**
*/
bool isAncestorOf(const ResourceEntry& entry) const;
/**
*/
bool isDescendantOf(const ResourceEntry& entry) const;
/**
*/
bool isRelatedWith(const ResourceEntry& entry) const;
/**
*/
bool isRoot() const;
//@}
/** @name Debugging and Diagnostics
*/
//@{
/**
*/
bool isValid() const;
/**
*/
void dump(std::ostream& s = std::cout, Size depth = 0) const;
//@}
/** @name Processor and Visitor related methods
*/
//@{
/**
*/
void host(Visitor<ResourceEntry>& visitor);
/**
*/
bool apply(UnaryProcessor<ResourceEntry>& processor);
/**
*/
bool applyChildren(UnaryProcessor<ResourceEntry>& processor);
//@}
typedef ResourceEntry* IteratorPosition;
class BALL_EXPORT IteratorTraits_
{
public:
BALL_CREATE_DEEP(IteratorTraits_)
IteratorTraits_()
: bound_(0),
position_(0),
stack_index_(new Index[1]),
stack_capacity_(1),
stack_size_(0)
{
}
IteratorTraits_(const ResourceEntry& entry)
: bound_((ResourceEntry *)&entry),
position_(0),
stack_index_(new Index[1]),
stack_capacity_(1),
stack_size_(0)
{
}
IteratorTraits_(const IteratorTraits_& traits, bool /* deep */ = true)
: bound_(traits.bound_),
position_(traits.position_),
stack_index_(new Index[traits.stack_capacity_]),
stack_capacity_(traits.stack_capacity_),
stack_size_(traits.stack_size_)
{
for (Index index = 0; index < (Index)stack_capacity_; ++index)
stack_index_[index] = traits.stack_index_[index];
}
virtual ~IteratorTraits_()
{
delete[] stack_index_;
}
const IteratorTraits_& operator = (const IteratorTraits_ &traits)
{
bound_ = traits.bound_;
position_ = traits.position_;
delete[] stack_index_;
stack_index_ = new Index[traits.stack_capacity_];
stack_capacity_ = traits.stack_capacity_;
stack_size_ = traits.stack_size_;
for (Index index = 0; index < (Index)stack_capacity_; ++index)
{
stack_index_[index] = traits.stack_index_[index];
}
return *this;
}
ResourceEntry* getContainer()
{
return bound_;
}
const ResourceEntry* getContainer() const
{
return bound_;
}
bool isSingular() const
{
return (bound_ == 0);
}
IteratorPosition& getPosition()
{
return position_;
}
const IteratorPosition& getPosition() const
{
return position_;
}
bool operator == (const IteratorTraits_& traits) const
{
return (position_ == traits.position_);
}
bool operator != (const IteratorTraits_& traits) const
{
return (position_ != traits.position_);
}
bool isValid() const
{
return (bound_ != 0 && position_ != 0
&& stack_index_ != 0
&& stack_size_ <= stack_capacity_
&& stack_capacity_ > 0);
}
void invalidate()
{
bound_ = 0;
position_ = 0;
stack_size_ = 0;
}
void toBegin()
{
stack_size_ = 0;
position_ = bound_;
}
bool isBegin() const
{
return (position_ == bound_);
}
void toEnd()
{
position_ = 0;
}
bool isEnd() const
{
return (position_ == 0);
}
ResourceEntry& getData()
{
return *position_;
}
const ResourceEntry& getData() const
{
return *position_;
}
void forward()
{
if (position_->number_children_ > 0)
{
position_ = position_->child_[0];
push(0);
}
else
{
Index next_child = INVALID_INDEX;
do
{
next_child = pop();
if (next_child == INVALID_INDEX)
{
position_ = 0;
return;
}
else
{
position_ = position_->parent_;
}
} while(++next_child >= (Index)position_->number_children_);
push(next_child);
position_ = position_->child_[next_child];
}
}
// traits-specific:
Size getDepth() const
{
return stack_size_;
}
private:
void push(Index next_child)
{
if (stack_size_ >= stack_capacity_)
{
Index *new_stack_index = new Index[stack_capacity_ << 1];
for (Index index = 0; index < (Index)stack_capacity_; ++index)
{
new_stack_index[index] = stack_index_[index];
}
delete[] stack_index_;
stack_index_ = new_stack_index;
stack_capacity_ <<= 1;
}
stack_index_[stack_size_] = next_child;
++stack_size_;
}
Index pop()
{
if (stack_size_ == 0)
{
return INVALID_INDEX;
}
else
{
return stack_index_[--stack_size_];
}
}
ResourceEntry* bound_;
IteratorPosition position_;
Index* stack_index_;
Size stack_capacity_;
Size stack_size_;
};
friend class IteratorTraits_;
typedef ForwardIterator<ResourceEntry, ResourceEntry, ResourceEntry*, IteratorTraits_> Iterator;
typedef ConstForwardIterator<ResourceEntry, ResourceEntry, ResourceEntry*, IteratorTraits_> ConstIterator;
Iterator begin() { return Iterator::begin(*this); }
Iterator end() { return Iterator::end(*this); }
ConstIterator begin() const { return ConstIterator::begin(*this); }
ConstIterator end() const { return ConstIterator::end(*this); }
protected:
virtual ResourceEntry* newEntry
(const String& key, const String& value, ResourceEntry* parent = 0) const;
virtual ResourceEntry** newEntryArray(Size size) const;
virtual void deleteEntry(ResourceEntry* entry) const;
virtual void deleteEntryArray(ResourceEntry** entry_array) const;
bool applyNostart_(UnaryProcessor<ResourceEntry>& processor);
private:
ResourceEntry* clone_(ResourceEntry* parent) const;
bool findGreaterOrEqual_(const String& key, Index& found) const;
String key_;
String value_;
ResourceEntry* parent_;
ResourceEntry** child_;
Size number_children_;
};
/** Resource file class
\ingroup GeneralHierarchical
*/
class BALL_EXPORT ResourceFile
: public File
{
public:
/** @name Constants
*/
//@{
/**
*/
static char ENTRY_BEGIN;
/**
*/
static char ENTRY_END;
/**
*/
static char SEPARATOR;
//@}
/** @name Type Definition
*/
//@{
/**
*/
typedef ResourceEntry Entry;
//@}
/** @name Constructors and Destructors
*/
//@{
/** Default constructor
*/
ResourceFile();
/** Detailed constructor.
* @throw Exception::FileNotFound if the file could not be opened
*/
ResourceFile(const String& name);
/** Destructor
*/
virtual ~ResourceFile();
/** Destroy method
*/
void destroy();
/** Clear method
*/
virtual void clear();
//@}
/** @name File-related methods.
*/
//@{
/*
*/
bool open(const String& name);
/*
*/
void close();
/*
*/
static void saveAs(const Entry& entry, const String& name);
/*
*/
void saveAs(const String& name);
/*
*/
void save(const Entry& entry);
/*
*/
void save();
//@}
/** @name Accessors
*/
//@{
/*
*/
Size getSize() const;
/*
*/
Entry& getRoot();
/*
*/
const Entry& getRoot() const;
/*
*/
Entry* getEntry(const String& key_path);
/*
*/
const Entry* getEntry(const String& key_path) const;
/*
*/
String* getValue(const String& key_path);
/*
*/
const String* getValue(const String& key_path) const;
/*
*/
Entry* insert(const String& key_path, const String& name);
/*
*/
bool removeKey(const String& key_path);
//@}
/** @name Attributes
*/
//@{
/** Equality operator
*/
bool operator == (const ResourceFile& entry) const;
/** Inequality operator
*/
bool operator != (const ResourceFile& entry) const;
/* Return true if the key exists somewhere in the tree.
*/
bool hasKey(const String& key_path) const;
/* Return true if the entry has no children.
*/
bool isEmpty() const;
//@}
/** @name Debugging and Diagnostics
*/
//@{
/**
*/
bool isValid() const;
/**
*/
void dump(std::ostream& s = std::cout, Size depth = 0) const;
//@}
/** @name Storers
*/
//@{
/**
*/
friend std::istream& operator >> (std::istream& s, ResourceFile& resource_file);
//@}
/** @name Processor and Visitor related methods
*/
//@{
/**
*/
void host(Visitor<ResourceFile>& visitor);
/**
*/
bool apply(UnaryProcessor<Entry>& processor);
/**
*/
static bool applyChildren(Entry& entry, UnaryProcessor<Entry>& processor);
//@}
typedef Entry::Iterator Iterator;
Iterator begin()
{
return Iterator::begin(root_);
}
Iterator end()
{
return Iterator::end(root_);
}
typedef Entry::ConstIterator ConstIterator;
ConstIterator begin() const
{
return ConstIterator::begin(root_);
}
ConstIterator end() const
{
return ConstIterator::end(root_);
}
private:
const ResourceFile& operator = (const ResourceFile& file);
static void save_(File& file, const Entry* entry, Size& depth);
bool validateSyntax_();
void skipWhitespaces_();
Entry root_;
};
# ifndef BALL_NO_INLINE_FUNCTIONS
# include <BALL/FORMAT/resourceFile.iC>
# endif
} // namespace BALL
#endif // BALL_FORMAT_RESOURCEFILE_H
|