This file is indexed.

/usr/include/BALL/VIEW/KERNEL/representation.iC is in libballview1.4-dev 1.4.3~beta1-4.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
BALL_INLINE 
const PreciseTime& Representation::getModelBuildTime() const
{ 
	return model_build_time_;
}

BALL_INLINE 
void Representation::setModelType(ModelType type)
{ 
	model_type_ = type;
}

BALL_INLINE 
ModelType  Representation::getModelType() const
{ 
	return model_type_;
}

BALL_INLINE 
void Representation::setColoringMethod(ColoringMethod type)
{ 
	coloring_method_= type;
}

BALL_INLINE 
ColoringMethod Representation::getColoringMethod() const
{ 
	return coloring_method_;
}

BALL_INLINE 
void Representation::insert(GeometricObject& object) 
{
	geometric_objects_.push_back(&object); 
}

BALL_INLINE 
const ModelProcessor* Representation::getModelProcessor() const
{
	return model_processor_;
}

BALL_INLINE 
ModelProcessor* Representation::getModelProcessor()
{
	return model_processor_;
}

BALL_INLINE 
ColorProcessor* Representation::getColorProcessor()
{
	return color_processor_;
}

BALL_INLINE 
void Representation::setHidden(bool state) 
{
	hidden_ = state;
}

BALL_INLINE 
bool Representation::isHidden() const
{
	return hidden_;
}

BALL_INLINE 
DrawingPrecision Representation::getDrawingPrecision() const
{
	return drawing_precision_;
}

BALL_INLINE 
float Representation::getSurfaceDrawingPrecision() const
{
	return surface_drawing_precision_;
}

BALL_INLINE 
void Representation::setDrawingMode(DrawingMode mode)
{
	drawing_mode_ = mode;
}

BALL_INLINE 
void Representation::setDrawingPrecision(DrawingPrecision precision)
{
	drawing_precision_ = precision;
	if (model_processor_ != 0) 
	{
		model_processor_->setDrawingPrecision(drawing_precision_);
	}
}

BALL_INLINE 
void Representation::setSurfaceDrawingPrecision(float precision)
{
	if (precision < 0.1)
	{
		Log.error() << "Error: setting invalid surface drawing precision, using 0.1! " << std::endl;
		precision = 0.1;
	}
	surface_drawing_precision_ = precision;
	if (model_processor_ != 0) model_processor_->setSurfaceDrawingPrecision(surface_drawing_precision_);
}

BALL_INLINE 
const GeometricObjectList& Representation::getGeometricObjects() const
{ 
	if (model_processor_ == 0)
	{
		return geometric_objects_; 
	}
	
	return model_processor_->getGeometricObjects();
}

BALL_INLINE 
GeometricObjectList& Representation::getGeometricObjects()
{ 
	if (model_processor_ == 0)
	{
		return geometric_objects_; 
	}
	
	return model_processor_->getGeometricObjects();
}

BALL_INLINE 
Size Representation::getTransparency() const
{
	return transparency_;
}

BALL_INLINE 
DrawingMode Representation::getDrawingMode() const
{
	return drawing_mode_;
}

BALL_INLINE 
void Representation::setNeedsUpdate(bool state) 
{
	needs_update_ = state;
}