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// -*- Mode: C++; tab-width: 2; -*-
// vi: set ts=2:
//
// $Id: rendering.doc,v 1.6.20.1 2007/03/25 21:26:16 oliver Exp $
//

/**	\defgroup ViewRendering Renderer
		\ingroup Visualisation
		The VIEW libary currently contains two methods for rendering visualisations:
		<br> 
		The obviously most import is the \link BALL::VIEW::GLRenderer OPENGL renderer\endlink 
		which provides hardware acceleration and is
		e.g. used in the \link BALL::VIEW::Scene Scene\endlink. 
		<br>
		<br>
		In addition it is possible to export a Representation into 
		\link BALL::VIEW::POVRenderer POVRay\endlink format by using the class POVRenderer.
		This enables high quality rendering of single images e.g. for high resolution
		images in publications.
		<br>
		<br>
		If you want to add support for a new type of rendering, create a new derived 
		\link BALL::VIEW::Renderer Renderer\endlink class. 
*/