/usr/include/bitmask.h is in libbitmask-dev 2.0-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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* bitmask header file
*
* Copyright (c) 2004 Silicon Graphics, Inc. All rights reserved.
*
* Paul Jackson <pj@sgi.com>
*/
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2.1 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/*
* bitmasks - dynamically sized multi-word bit masks, with many operators
*
* link with -lbitmask
*
* ==== Allocate and free `struct bitmask *`
*
* bitmask_alloc(n): Allocate a new struct bitmask with a size of n bits
* bitmask_free(bmp): Free struct bitmask
*
* ==== Display and parse ascii string representations
*
* bitmask_displayhex(buf, len, bmp): Write hex word bmp to buf
* bitmask_displaylist(buf, len, bmp): Write decimal list bmp to buf
* bitmask_parsehex(buf, bmp): Parse hex words in buf to bmp
* bitmask_parselist(buf, bmp): Parse decimal list in buf to bmp
*
* ==== Basic initialization operations
*
* bitmask_copy(bmp1, bmp2): Copy bmp2 to bmp1
* bitmask_setall(bmp): Set all bits in bitmask: bmp = ~0
* bitmask_clearall(bmp): Clear all bits in bitmask: bmp = 0
*
* ==== Interface to kernel sched_{set,get}affinity system calls
*
* bitmask_nbytes(bmp): Length in bytes of mask - use as second argument
* bitmask_mask(bmp): Direct pointer to bit mask - use as third argument
*
* ==== Unary numeric queries
*
* bitmask_nbits(bmp): Size in bits of entire bitmask
* bitmask_weight(bmp): Hamming Weight: number of set bits
*
* ==== Unary Boolean queries
*
* bitmask_isbitset(bmp, i): True if specified bit i is set
* bitmask_isbitclear(bmp, i): True if specified bit i is clear
* bitmask_isallset(bmp): True if all bits are set
* bitmask_isallclear(bmp): True if all bits are clear
*
* ==== Single bit operations
*
* bitmask_setbit(bmp, i): Set a single bit i in bitmask
* bitmask_clearbit(bmp, i): Clear a single bit i in bitmask
*
* ==== Binary Boolean operations: bmp1 op? bmp2
*
* bitmask_equal(bmp1, bmp2): True if two bitmasks are equal
* bitmask_subset(bmp1, bmp2): True if first bitmask is subset of second
* bitmask_disjoint(bmp1, bmp2): True if two bitmasks don't overlap
* bitmask_intersects(bmp1, bmp2): True if two bitmasks do overlap
*
* ==== Range operations
*
* bitmask_setrange(bmp, i, j): Set bits of bitmask in specified range [i, j)
* bitmask_clearrange(bmp, i, j): Clear bits of bitmask in specified range
* bitmask_keeprange(bmp, i, j): Clear all but specified range
*
* ==== Unary operations
*
* bitmask_complement(bmp1, bmp2): Complement: bmp1 = ~bmp2
* bitmask_shiftright(bmp1, bmp2, n): Right shift: bmp1 = bmp2 >> n
* bitmask_shiftleft(bmp1, bmp2, n): Left shift: bmp1 = bmp2 << n
*
* ==== Binary operations
*
* bitmask_and(bmp1, bmp2, bmp3): Logical `and`: bmp1 = bmp2 & bmp3
* bitmask_andnot(bmp1, bmp2, bmp3): Logical `andnot`: bmp1 = bmp2 & ~bmp3
* bitmask_or(bmp1, bmp2, bmp3): Logical `or`: bmp1 = bmp2 | bmp3
* bitmask_eor(bmp1, bmp2, bmp3): Logical `eor`: bmp1 = bmp2 ^ bmp3
*
* ==== Iteration operators
*
* bitmask_first(bmp): Number of lowest set bit (min)
* bitmask_next(bmp, i): Number of next set bit at or above given bit i
* bitmask_rel_to_abs_pos(bmp, n): Absolute position of nth set bit
* bitmask_abs_to_rel_pos(bmp, n): Relative position amongst set bits of bit n
* bitmask_last(bmp): Number of highest set bit (max)
*
* ==== Example:
*
* == allocate some bitmasks ==
* struct bitmask *a = bitmask_alloc(10);
* struct bitmask *b = bitmask_alloc(10);
* struct bitmask *c = bitmask_alloc(10);
* struct bitmask *d = bitmask_alloc(10);
* struct bitmask *e = bitmask_alloc(10);
* struct bitmask *f = bitmask_alloc(10);
* struct bitmask *g = bitmask_alloc(10);
*
* == stuff some data in first two ==
* bitmask_setrange(a, 2, 6); # set bits 2,3,4,5
* bitmask_shiftleft(b, a, 2); # set bits 4,5,6,7
*
* == d is complement of union ==
* bitmask_complement(d, bitmask_or(c, a, b));
*
* == g is intersection of complements ==
* bitmask_and(g, bitmask_complement(e, a), bitmask_complement(f, b));
*
* == d should equal g ==
* if (bitmask_equal(d, g))
* puts("DeMorgan's Law works!");
*
* == free up bitmasks ==
* bitmask_free(a);
* bitmask_free(b);
* bitmask_free(c);
* bitmask_free(d);
* bitmask_free(e);
* bitmask_free(f);
* bitmask_free(g);
*/
#ifndef _BITMASK_H
#define _BITMASK_H
#ifdef __cplusplus
extern "C" {
#endif
struct bitmask;
struct bitmask *bitmask_alloc(unsigned int n);
void bitmask_free(struct bitmask *bmp);
int bitmask_displayhex(char *buf, int len, const struct bitmask *bmp);
int bitmask_displaylist(char *buf, int len, const struct bitmask *bmp);
int bitmask_parsehex(const char *buf, struct bitmask *bmp);
int bitmask_parselist(const char *buf, struct bitmask *bmp);
struct bitmask *bitmask_copy(struct bitmask *bmp1, const struct bitmask *bmp2);
struct bitmask *bitmask_setall(struct bitmask *bmp);
struct bitmask *bitmask_clearall(struct bitmask *bmp);
unsigned int bitmask_nbytes(struct bitmask *bmp);
unsigned long *bitmask_mask(struct bitmask *bmp);
unsigned int bitmask_nbits(const struct bitmask *bmp);
unsigned int bitmask_weight(const struct bitmask *bmp);
int bitmask_isbitset(const struct bitmask *bmp, unsigned int i);
int bitmask_isbitclear(const struct bitmask *bmp, unsigned int i);
int bitmask_isallset(const struct bitmask *bmp);
int bitmask_isallclear(const struct bitmask *bmp);
struct bitmask *bitmask_setbit(struct bitmask *bmp, unsigned int i);
struct bitmask *bitmask_clearbit(struct bitmask *bmp, unsigned int i);
int bitmask_equal(const struct bitmask *bmp1, const struct bitmask *bmp2);
int bitmask_subset(const struct bitmask *bmp1, const struct bitmask *bmp2);
int bitmask_disjoint(const struct bitmask *bmp1, const struct bitmask *bmp2);
int bitmask_intersects(const struct bitmask *bmp1, const struct bitmask *bmp2);
struct bitmask *bitmask_setrange(struct bitmask *bmp,
unsigned int i, unsigned int j);
struct bitmask *bitmask_clearrange(struct bitmask *bmp,
unsigned int i, unsigned int j);
struct bitmask *bitmask_keeprange(struct bitmask *bmp,
unsigned int i, unsigned int j);
struct bitmask *bitmask_complement(struct bitmask *bmp1,
const struct bitmask *bmp2);
struct bitmask *bitmask_shiftright(struct bitmask *bmp1,
const struct bitmask *bmp2, unsigned int n);
struct bitmask *bitmask_shiftleft(struct bitmask *bmp1,
const struct bitmask *bmp2, unsigned int n);
struct bitmask *bitmask_and(struct bitmask *bmp1,const struct bitmask *bmp2,
const struct bitmask *bmp3);
struct bitmask *bitmask_andnot(struct bitmask *bmp1, const struct bitmask *bmp2,
const struct bitmask *bmp3);
struct bitmask *bitmask_or(struct bitmask *bmp1, const struct bitmask *bmp2,
const struct bitmask *bmp3);
struct bitmask *bitmask_eor(struct bitmask *bmp1, const struct bitmask *bmp2,
const struct bitmask *bmp3);
unsigned int bitmask_first(const struct bitmask *bmp);
unsigned int bitmask_next(const struct bitmask *bmp, unsigned int i);
unsigned int bitmask_rel_to_abs_pos(const struct bitmask *bmp, unsigned int n);
unsigned int bitmask_abs_to_rel_pos(const struct bitmask *bmp, unsigned int n);
unsigned int bitmask_last(const struct bitmask *bmp);
#ifdef __cplusplus
}
#endif
#endif
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