/usr/include/boinc/app_ipc.h is in libboinc-app-dev 7.9.3+dfsg-5.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 | // This file is part of BOINC.
// http://boinc.berkeley.edu
// Copyright (C) 2008 University of California
//
// BOINC is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License
// as published by the Free Software Foundation,
// either version 3 of the License, or (at your option) any later version.
//
// BOINC is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
// See the GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with BOINC. If not, see <http://www.gnu.org/licenses/>.
#ifndef BOINC_APP_IPC_H
#define BOINC_APP_IPC_H
#ifdef __cplusplus
#include <vector>
#include <string>
#include <cstdio>
#include "filesys.h"
#include "hostinfo.h"
#include "proxy_info.h"
#include "prefs.h"
#include "common_defs.h"
// Communication between the core client and the BOINC app library.
// This code is linked into both core client and app lib.
//
// Some apps may involve separate "coordinator" and "worker" programs.
// The coordinator runs one or more worker programs in sequence,
// and don't do work themselves.
//
// Includes the following:
// - shared memory (APP_CLIENT_SHM)
// - main init file
// - fd init file
// - graphics init file
// - conversion of symbolic links
// Shared memory is a set of MSG_CHANNELs.
// First byte of a channel is nonzero if
// the channel contains an unread data.
// This is set by the sender and cleared by the receiver.
// The sender doesn't write if the flag is set.
// Remaining 1023 bytes contain data.
//
#define MSG_CHANNEL_SIZE 1024
struct MSG_CHANNEL {
char buf[MSG_CHANNEL_SIZE];
bool get_msg(char*); // returns a message and clears pending flag
inline bool has_msg() {
return buf[0]?true:false;
}
bool send_msg(const char*); // if there is not a message in the segment,
// writes specified message and sets pending flag
void send_msg_overwrite(const char*);
// write message, overwriting any msg already there
};
struct SHARED_MEM {
MSG_CHANNEL process_control_request;
// core->app
// <quit/>
// <suspend/>
// <resume/>
MSG_CHANNEL process_control_reply;
// app->core
MSG_CHANNEL graphics_request;
// core->app
// not currently used
MSG_CHANNEL graphics_reply;
// app->core
// <web_graphics_url>
// <remote_desktop_addr>
MSG_CHANNEL heartbeat;
// core->app
// <heartbeat/> sent every second, even while app is suspended
// <wss> app's current working set size
// <max_wss> max working set size
MSG_CHANNEL app_status;
// app->core
// status message every second, of the form
// <current_cpu_time>...
// <checkpoint_cpu_time>...
// <working_set_size>...
// <fraction_done> ...
MSG_CHANNEL trickle_up;
// app->core
// <have_new_trickle_up/>
MSG_CHANNEL trickle_down;
// core->app
// <have_new_trickle_down/>
};
// MSG_QUEUE provides a queuing mechanism for shared-mem messages
// (which don't have one otherwise)
//
struct MSG_QUEUE {
std::vector<std::string> msgs;
char name[256];
double last_block; // last time we found message channel full
void init(char*);
void msg_queue_send(const char*, MSG_CHANNEL& channel);
void msg_queue_poll(MSG_CHANNEL& channel);
int msg_queue_purge(const char*);
bool timeout(double);
};
#define DEFAULT_CHECKPOINT_PERIOD 300
#define SHM_PREFIX "shm_"
#define QUIT_PREFIX "quit_"
class APP_CLIENT_SHM {
public:
SHARED_MEM *shm;
void reset_msgs(); // resets all messages and clears their flags
APP_CLIENT_SHM();
};
#ifdef _WIN32
typedef char SHMEM_SEG_NAME[256];
#else
typedef int SHMEM_SEG_NAME;
#endif
// parsed version of main init file
// If you add anything here, update copy()
//
struct APP_INIT_DATA {
int major_version; // BOINC client version info
int minor_version;
int release;
int app_version;
char app_name[256];
char symstore[256]; // symstore URL (Windows)
char acct_mgr_url[256];
// if client is using account manager, its URL
char* project_preferences;
// project prefs XML
int userid;
// project's DB ID for this user/team/host
int teamid;
int hostid;
char user_name[256];
char team_name[256];
char project_dir[256]; // where project files are stored on host
char boinc_dir[MAXPATHLEN]; // BOINC data directory
char wu_name[256]; // workunit name
char result_name[256];
char authenticator[256]; // user's authenticator
int slot; // the slot this job is running in (0, 1, ...)
int client_pid; // process ID of BOINC client
double user_total_credit;
double user_expavg_credit;
double host_total_credit;
double host_expavg_credit;
double resource_share_fraction; // this project's resource share frac
HOST_INFO host_info;
PROXY_INFO proxy_info; // in case app wants to use network
GLOBAL_PREFS global_prefs;
double starting_elapsed_time; // elapsed time, counting previous episodes
bool using_sandbox; // client is using account-based sandboxing
bool vm_extensions_disabled;
// client has already been notified that the VM extensions of
// the processor have been disabled
// info about the WU
double rsc_fpops_est;
double rsc_fpops_bound;
double rsc_memory_bound;
double rsc_disk_bound;
double computation_deadline;
// the following are used for compound apps,
// where each stage of the computation is a fixed fraction of the total.
//
double fraction_done_start;
double fraction_done_end;
// info for GPU apps
//
char gpu_type[64];
int gpu_device_num;
int gpu_opencl_dev_index;
double gpu_usage; // APP_VERSION.gpu_usage.usage
// info for multicore apps: how many cores to use
//
double ncpus;
// client configuration info
//
bool vbox_window; // whether to open a console window for VM apps
// list of files in the app version (for wrappers)
//
std::vector<std::string> app_files;
// Items used by the BOINC runtime system
//
double checkpoint_period; // recommended checkpoint period
SHMEM_SEG_NAME shmem_seg_name;
double wu_cpu_time; // cpu time from previous episodes
APP_INIT_DATA();
APP_INIT_DATA(const APP_INIT_DATA&); // copy constructor
APP_INIT_DATA &operator=(const APP_INIT_DATA&);
void copy(const APP_INIT_DATA&); // actually do the copy here
void clear();
~APP_INIT_DATA();
};
struct GRAPHICS_INFO {
int xsize;
int ysize;
double refresh_period;
};
typedef struct GRAPHICS_INFO GRAPHICS_INFO;
int write_init_data_file(FILE* f, APP_INIT_DATA&);
int parse_init_data_file(FILE* f, APP_INIT_DATA&);
int write_graphics_file(FILE* f, GRAPHICS_INFO* gi);
int parse_graphics_file(FILE* f, GRAPHICS_INFO* gi);
// filenames used in the slot directory
//
#define INIT_DATA_FILE "init_data.xml"
#define BOINC_FINISH_CALLED_FILE "boinc_finish_called"
#define TEMPORARY_EXIT_FILE "boinc_temporary_exit"
#define TRICKLE_UP_FILENAME "trickle_up.xml"
#define STDERR_FILE "stderr.txt"
#define STDOUT_FILE "stdout.txt"
#define LOCKFILE "boinc_lockfile"
#define UPLOAD_FILE_REQ_PREFIX "boinc_ufr_"
#define UPLOAD_FILE_STATUS_PREFIX "boinc_ufs_"
// other filenames
#define PROJECT_DIR "projects"
extern int boinc_link(const char* phys_name, const char* logical_name);
extern int boinc_resolve_filename_s(const char*, std::string&);
extern std::string resolve_soft_link(const char* project_dir, const char* file);
extern void url_to_project_dir(char* url, char* dir, int dirsize);
extern "C" {
#endif
extern int boinc_resolve_filename(const char*, char*, int len);
#ifdef __cplusplus
} // extern "C" {
#endif
#endif
|