/usr/include/boinc/boinc_api.h is in libboinc-app-dev 7.9.3+dfsg-5.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 | // This file is part of BOINC.
// http://boinc.berkeley.edu
// Copyright (C) 2008 University of California
//
// BOINC is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License
// as published by the Free Software Foundation,
// either version 3 of the License, or (at your option) any later version.
//
// BOINC is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
// See the GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with BOINC. If not, see <http://www.gnu.org/licenses/>.
#ifndef BOINC_BOINC_API_H
#define BOINC_BOINC_API_H
#include <stddef.h> // for NULL
#ifdef _WIN32
#include "boinc_win.h"
#endif
#include "app_ipc.h"
// ANSI C API BEGINS HERE
// Do not put implementation stuff here
#ifdef __cplusplus
extern "C" {
#endif
// parameters passed to the BOINC runtime system
//
typedef struct BOINC_OPTIONS {
// the following are booleans, implemented as ints for portability
int normal_thread_priority;
// run worker thread at normal thread priority on Win.
// (default is idle priority)
int main_program;
// this is the main program, so
// - lock a lock file in the slot directory
// - write finish file on successful boinc_finish()
int check_heartbeat;
// check for timeout of heartbeats from the client;
// action is determined by direct_process_action (see below)
int handle_process_control;
// whether runtime system should read suspend/resume/quit/abort
// msgs from client.
// action is determined by direct_process_action (see below)
int send_status_msgs;
// whether runtime system should send CPU time / fraction done msgs
int direct_process_action;
// if heartbeat fail, or get process control msg, take
// direction action (exit, suspend, resume).
// Otherwise just set flag in BOINC status
// This is true for regular apps, false for wrappers
int multi_thread;
// set this if application creates threads in main process
int multi_process;
// set this if application creates subprocesses.
} BOINC_OPTIONS;
typedef struct BOINC_STATUS {
int no_heartbeat;
int suspended;
int quit_request;
int reread_init_data_file;
int abort_request;
double working_set_size;
double max_working_set_size;
int network_suspended;
} BOINC_STATUS;
extern volatile BOINC_STATUS boinc_status;
typedef void (*FUNC_PTR)();
struct APP_INIT_DATA;
extern int boinc_init(void);
extern int boinc_finish(int status);
extern int boinc_get_init_data_p(struct APP_INIT_DATA*);
extern int boinc_parse_init_data_file(void);
extern int boinc_send_trickle_up(char* variety, char* text);
extern int boinc_set_min_checkpoint_period(int);
extern int boinc_checkpoint_completed(void);
extern int boinc_fraction_done(double);
extern int boinc_suspend_other_activities(void);
extern int boinc_resume_other_activities(void);
extern int boinc_report_app_status(
double cpu_time, double checkpoint_cpu_time, double _fraction_done
);
extern int boinc_time_to_checkpoint();
extern void boinc_begin_critical_section();
extern int boinc_try_critical_section();
extern void boinc_end_critical_section();
extern void boinc_need_network();
extern int boinc_network_poll();
extern void boinc_network_done();
extern void boinc_network_usage(double sent, double received);
extern int boinc_is_standalone(void);
extern void boinc_ops_per_cpu_sec(double fp, double integer);
extern void boinc_ops_cumulative(double fp, double integer);
extern void boinc_set_credit_claim(double credit);
extern int boinc_receive_trickle_down(char* buf, int len);
extern int boinc_init_options(BOINC_OPTIONS*);
extern int boinc_get_status(BOINC_STATUS*);
extern double boinc_get_fraction_done();
extern void boinc_register_timer_callback(FUNC_PTR);
extern double boinc_worker_thread_cpu_time();
extern int boinc_init_parallel();
extern void boinc_web_graphics_url(char*);
extern void boinc_remote_desktop_addr(char*);
#ifdef __APPLE__
extern int setMacPList(void);
extern int setMacIcon(char *filename, char *iconData, long iconSize);
#endif
#ifdef __cplusplus
} // extern "C" {
#endif
// C++ API follows
#ifdef __cplusplus
#include <string>
extern int boinc_get_init_data(APP_INIT_DATA&);
extern int boinc_wu_cpu_time(double&);
extern double boinc_elapsed_time();
extern int boinc_upload_file(std::string& name);
extern int boinc_upload_status(std::string& name);
extern char* boinc_msg_prefix(char*, int);
extern int boinc_report_app_status_aux(
double cpu_time, double checkpoint_cpu_time, double _fraction_done,
int other_pid, double bytes_sent, double bytes_received
);
extern int boinc_temporary_exit(
int delay, const char* reason=NULL, bool is_notice=false
);
extern int boinc_finish_message(
int status, const char* message, bool is_notice
);
/////////// API ENDS HERE
/////////// IMPLEMENTATION STUFF BEGINS HERE
extern void options_defaults(BOINC_OPTIONS&);
extern APP_CLIENT_SHM *app_client_shm;
#ifdef _WIN32
extern HANDLE worker_thread_handle;
#endif
extern int boinc_init_options_general(BOINC_OPTIONS& opt);
extern int start_timer_thread();
extern bool boinc_disable_timer_thread;
inline void boinc_options_defaults(BOINC_OPTIONS& b) {
b.main_program = 1;
b.check_heartbeat = 1;
b.handle_process_control = 1;
b.send_status_msgs = 1;
b.direct_process_action = 1;
b.normal_thread_priority = 0;
b.multi_thread = 0;
b.multi_process = 0;
}
/////////// IMPLEMENTATION STUFF ENDS HERE
#endif // C++ part
#endif // double-inclusion protection
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