/usr/include/cegui-0.8.7/CEGUI/falagard/PropertyDefinitionBase.h is in libcegui-mk2-dev 0.8.7-2.
This file is owned by root:root, with mode 0o644.
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created: Sat Jun 16 2012
author: Paul D Turner <paul@cegui.org.uk>
*************************************************************************/
/***************************************************************************
* Copyright (C) 2004 - 2012 Paul D Turner & The CEGUI Development Team
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
***************************************************************************/
#ifndef _CEGUIPropertyDefinitionBase_h_
#define _CEGUIPropertyDefinitionBase_h_
#include "CEGUI/String.h"
namespace CEGUI
{
class XMLSerializer;
/*!
\brief
common base class used for types representing a new property to be
available on all widgets that use the WidgetLook that the property
definition is a part of.
*/
class CEGUIEXPORT PropertyDefinitionBase
{
public:
PropertyDefinitionBase(const String& name, const String& help,
const String& initialValue,
bool redrawOnWrite, bool layoutOnWrite,
const String& fireEvent, const String& eventNamespace);
virtual ~PropertyDefinitionBase();
const String& getPropertyName() const;
void setPropertyName(const String& name);
const String& getInitialValue() const;
void setInitialValue(const String& value);
const String& getHelpString() const;
void setHelpString(const String& help);
bool isRedrawOnWrite() const;
void setRedrawOnWrite(bool value);
bool isLayoutOnWrite() const;
void setLayoutOnWrite(bool value);
const String& getEventFiredOnWrite() const;
void setEventFiredOnWrite(const String& eventName);
const String& getEventNamespace() const;
void setEventNamespace(const String& eventNamespace);
/*!
\brief
Writes an xml representation of the PropertyDefinitionBase based
object to \a out_stream.
\param xml_stream
XMLSerializer where xml data should be output.
*/
virtual void writeDefinitionXMLToStream(XMLSerializer& xml_stream) const;
//! The PropertyDefinition's user string name suffix, which is appended to each #d_userStringName
static const String UserStringNameSuffix;
protected:
/*!
\brief
Write out the text of the XML element type. Note that you should
not write the opening '<' character, nor any other information such
as attributes in this function.
\param xml_stream
XMLSerializer where xml data should be output.
*/
virtual void writeDefinitionXMLElementType(XMLSerializer& xml_stream) const = 0;
/*!
\brief
Write out any xml attributes added in a sub-class. Note that you
should not write the closing '/>' character sequence, nor any other
information in this function. You should always call the base class
implementation of this function when overriding.
\param xml_stream
XMLSerializer where xml data should be output.
*/
virtual void writeDefinitionXMLAttributes(XMLSerializer& xml_stream) const;
String d_propertyName;
String d_initialValue;
String d_helpString;
bool d_writeCausesRedraw;
bool d_writeCausesLayout;
String d_eventFiredOnWrite;
String d_eventNamespace;
};
}
#endif
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