/usr/include/citygml/appearancetarget.h is in libcitygml-dev 2.0.8-1.
This file is owned by root:root, with mode 0o644.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 | #pragma once
#include <memory>
#include <vector>
#include <unordered_map>
#include <citygml/object.h>
#include <citygml/appearancetargetdefinition.h>
namespace citygml {
class MaterialTargetDefinition;
class TextureTargetDefinition;
class Appearance;
/**
* @brief The AppearanceTarget class is the base class for all citygml objects that can be targets of appearances
*
* Ensures that there is only one texture and material per theme
*/
class LIBCITYGML_EXPORT AppearanceTarget : public citygml::Object {
public:
void addTargetDefinition(std::shared_ptr<AppearanceTargetDefinition<Appearance> > targetDef);
void addTargetDefinition(std::shared_ptr<TextureTargetDefinition> targetDef);
void addTargetDefinition(std::shared_ptr<MaterialTargetDefinition> targetDef);
void addTargetDefinitionsOf(const AppearanceTarget& other);
std::shared_ptr<MaterialTargetDefinition> getMaterialTargetDefinitionForTheme(const std::string& theme, bool front);
std::shared_ptr<const MaterialTargetDefinition> getMaterialTargetDefinitionForTheme(const std::string& theme, bool front) const;
std::shared_ptr<TextureTargetDefinition> getTextureTargetDefinitionForTheme(const std::string& theme, bool front);
std::shared_ptr<const TextureTargetDefinition> getTextureTargetDefinitionForTheme(const std::string& theme, bool front) const;
std::vector<TextureTargetDefinition*> getTextureTargetDefinitions();
std::vector<std::string> getAllTextureThemes(bool front) const;
protected:
AppearanceTarget(const std::string& id);
private:
std::unordered_map<std::string, std::shared_ptr<MaterialTargetDefinition> > m_themeMatMapFront;
std::unordered_map<std::string, std::shared_ptr<MaterialTargetDefinition> > m_themeMatMapBack;
std::unordered_map<std::string, std::shared_ptr<TextureTargetDefinition> > m_themeTexMapFront;
std::unordered_map<std::string, std::shared_ptr<TextureTargetDefinition> > m_themeTexMapBack;
};
}
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