This file is indexed.

/usr/include/ClanLib-1.0/ClanLib/Display/font.h is in libclanlib-dev 1.0~svn3827-7.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
/*
**  ClanLib SDK
**  Copyright (c) 1997-2005 The ClanLib Team
**
**  This software is provided 'as-is', without any express or implied
**  warranty.  In no event will the authors be held liable for any damages
**  arising from the use of this software.
**
**  Permission is granted to anyone to use this software for any purpose,
**  including commercial applications, and to alter it and redistribute it
**  freely, subject to the following restrictions:
**
**  1. The origin of this software must not be misrepresented; you must not
**     claim that you wrote the original software. If you use this software
**     in a product, an acknowledgment in the product documentation would be
**     appreciated but is not required.
**  2. Altered source versions must be plainly marked as such, and must not be
**     misrepresented as being the original software.
**  3. This notice may not be removed or altered from any source distribution.
**
**  Note: Some of the libraries ClanLib may link to may have additional
**  requirements or restrictions.
**
**  File Author(s):
**
**    Magnus Norddahl
**    (if your name is missing here, please add it)
*/

//! clanDisplay="Fonts"
//! header=display.h

#ifndef header_font
#define header_font

#ifdef CL_API_DLL
#ifdef CL_DISPLAY_EXPORT
#define CL_API_DISPLAY __declspec(dllexport)
#else
#define CL_API_DISPLAY __declspec(dllimport)
#endif
#else
#define CL_API_DISPLAY
#endif

#if _MSC_VER > 1000
#pragma once
#endif

#ifdef _MSC_VER
#pragma warning( disable : 4786)
#endif

#include <string>
#include <utility> //For std::pair

#include "../Core/Math/origin.h"
#include "blend_func.h"
#include "color.h"
#include "../Core/Math/rect.h"
#include "../Core/Math/point.h"
#include "../Core/Math/size.h"
#include "../Core/Resources/resource.h"
#include "../Core/System/lazycopyptr.h"
#include "../Core/System/clonable.h"

class CL_GlyphBuffer;
class CL_Sprite;
class CL_TextStyler;
class CL_Font_Generic;
class CL_GraphicContext;
class CL_ResourceManager;

//: Draws text using system fonts or glyph sprites.
//- !group=Display/Fonts!
//- !header=display.h!
//- <p>A font can be constructed either from a CL_Sprite (aka a bitmap font) or from a system
//- font A bitmap font uses a CL_Sprite as the source for the font
//- glyphs (letters), where each frame frame in the sprite
//- represents one glyph. A string (<i>letter_chars</i>) is then
//- describing which character each glyph corresponds to. If the
//- sprite contains the letters ABCZXY123 in that order, then the
//- string should be "ABCZXY123". A system font uses the underlaying windowing system to create
//- the font glyphs. This means that in Windows you can choose any
//- TTF font, and same applies to X11 if the font server supports
//- it.</p>
//- <p>Newlines always have a width of zero.
//- Other than that, characters for which glyphs weren't specified have the width of a space.</p>
//- <p>Unlike CL_Surface and CL_Sprite, scaling affects the calculation
//- of any bounding rectangles (such as the result returned
//- by draw(), bounding_rect(), or get_size(), or the rectangle calculated internally by
//- draw() for alignment). This is because scaling
//- the CL_Font is effectively just changing the point size of the glyphs,
//- and that affects all sorts of things, such as word wrapping.</p>
//- <p>Word wrapping works automatically whenever you pass CL_Font a destination rectangle
//- or size with non-zero width. CL_Font uses the delims string (which can be changed
//- using the set_delims() method)
//- to determine where divisions between words are. Word wrapping does allow
//- blank characters (characters for which there isn't a glyph supplied)
//- to extend over the border line; this helps wrapped text to remain flush.</p>
class CL_API_DISPLAY CL_Font
{
//! Construction:
public:
	//: Constructs a font.
	//- <p>If spacelen is unspecified, CL_Font attempts to resolve
	//- it itself. First, it looks to see if you have specified a
	//- space character in letter_chars: if you have, it uses that
	//- glyph's width as the space width (as well as using it
	//- to actually draw the space). If it does not find a space
	//- glyph, then it will look at every glyph's width and make
	//- the space width the average of that.</p>
	//param resource_id: Font resource name.
	//param manager: Resource manager used to load font.
	//param glyphs: CL_Sprite containing the letters of a bitmap font.
	//param letters: String mapping each frame of the bitmap font sprite to letters.
	//param spacelen: Width in pixels of the space glyph. If -1, uses the average of all glyph widths.
	//param monospace: If true, treats all glyphs as being the same width.
	//param font_name: System font name (eg. "Arial").
	//param letter_chars: The characters to include in the font (if a sprite font, must be in frame order).
	//param height: Height of font in pixels.
	//param width: Width of font in pixels. If 0, uses best fitting width for the specified height.
	//param bold: If true, will use bold font.
	//param italic: If true, will use italic font.
	//param underline: If true, will use underlined font.
	//param strikeout: If true, will use striked out font.
	CL_Font();
	
	CL_Font(const CL_Font &copy);
	
	CL_Font(
		const std::string &resource_id,
		CL_ResourceManager *manager);
	
	CL_Font(
		const CL_Sprite &glyphs,
		const std::string &letters,
		int spacelen = -1,
		bool monospace = false);
	
	CL_Font(
		const std::string &font_name,
		const std::string &letters,
		int height,
		int width = 0,
		bool bold = false,
		bool italic = false,
		bool underline = false,
		bool strikeout = false);
	
	CL_Font(
		const std::string &font_name,
		int height,
		int width = 0,
		bool bold = false,
		bool italic = false,
		bool underline = false,
		bool strikeout = false);
	
	virtual ~CL_Font();

//! Attributes:
public:
	//: Returns delimiters string.
	//- <p> This string contains characters (other than newline) that divide words apart.
	//- Do not include newline in this string, it's an implicit delimiter.</p>
	std::string get_delims() const;
	
	//: Returns width offset.
	//- <p> The width offset can be used to kern glyphs together or spread them apart. </p> 
	int get_width_offset() const;
	
	//: Returns height offset.
	//- <p> The height offset can be used to create space between lines, or to merge them together. </p> 
	int get_height_offset() const;
	
	//: Returns current scale.
	//- <p> 1.0f is normal scale, 2.0f is twice the size, etc. </p>
	void get_scale(float &x, float &y) const;

	//: Returns current alpha.
	//- <p> 0.0f is full transparency, and 1.0f is full visibility. </p>
	float get_alpha() const;

	//: Returns current color.
	//- <p> Alpha 0.0f is full transparency, and 1.0f is full visibility (solid). </p>
	void get_color(float &red, float &green, float &blue, float &alpha) const;
	CL_Color get_color() const;

	//: Returns blending functions.
	void get_blend_func(CL_BlendFunc &src, CL_BlendFunc &dest) const;
	
	//: Returns glyph rotation hotspot.
	//- <p> This is for the optional angle parameter to draw_glyphs(). </p>
	void get_glyph_rot_hotspot(CL_Origin &origin, int &x, int &y) const;
	
	//: Returns translation hotspot.
	void get_alignment(CL_Origin &origin, int &x, int &y) const;
	
	//: Returns the drawn height of the entire font or a string.
	//return: The height in pixels.
	//param str: String to get the height of.
	//param start: A starting iterator, inclusive.
	//param end: An ending iterator, exclusive.
	//param max_size: Same effect as the size of the dest rectangle passed to draw(), for word wrapping and height truncating.
	//- <p> The height of the entire font is the height of the tallest glyph in the font; this
	//- is what is returned if you specify no arguments. The point of having the height functions
	//- accept a string is to compensate for strings spanning multiple lines. Generally, get_height(" ") will return zero, since usually 
	//- the space glyph isn't given in the font, and so it has a height and width of zero. </p>
	int get_height() const;
	
	int get_height(
		const std::string &str,
		CL_Size max_size = CL_Size(0,0)) const;
	
	int get_height(
		std::string::const_iterator start,
		std::string::const_iterator end,
		CL_Size max_size = CL_Size(0,0)) const;
	
	//: Returns the drawn width of a character or string.
	//return: The width in pixels.
	//param letter: Character to get the width of.
	//param str: String to get the width of.
	//param start: A starting iterator, inclusive.
	//param end: An ending iterator, exclusive.
	//param max_size: Same effect as the size of the dest rectangle passed to draw(), for word wrapping and height truncating.
	int get_width(unsigned int letter) const;
	
	int get_width(
		const std::string &str,
		CL_Size max_size = CL_Size(0,0)) const;
	
	int get_width(
		std::string::const_iterator start,
		std::string::const_iterator end,
		CL_Size max_size = CL_Size(0,0)) const;
	
	//: Returns the drawn size of a string.
	//return: The size in pixels.
	//param letter: Character to get the size of. If unrecognized, returns space width.
	//param str: String to get the size of.
	//param start: A starting iterator, inclusive.
	//param end: An ending iterator, exclusive.
	//param max_size: Same effect as the size of the dest rectangle passed to draw(), for word wrapping and height truncating.
	CL_Size get_size(unsigned int letter) const;
	
	CL_Size get_size(
		const std::string &str,
		CL_Size max_size = CL_Size(0,0)) const;
	
	CL_Size get_size(
		std::string::const_iterator start,
		std::string::const_iterator end,
		CL_Size max_size = CL_Size(0,0)) const;
	
	//: Calculate the rectangle that would be occupied by a draw operation.
	//param str: The input string to process.
	//param start: String position to begin processing at, inclusive.
	//param end: String position to end processing at, exclusive.
	//param x, y: Anchor position to simulate draw at. Actual position depends on the alignment mode.
	//param dest: Rectangle to draw text in. The text will be word-wrapped against delimiters to fit inside the rectangle.
	//- <p> You can specify a dest rectangle with a width or height of zero or less to disable word wrapping
	//- or height truncating, respectively. </p>
	CL_Rect bounding_rect(int x, int y, const std::string &str) const;
	
	CL_Rect bounding_rect(CL_Rect dest, const std::string &str) const;
	
	CL_Rect bounding_rect(
		int x, int y,
		std::string::const_iterator start,
		std::string::const_iterator end) const;
	
	CL_Rect bounding_rect(
		CL_Rect dest,
		std::string::const_iterator start,
		std::string::const_iterator end) const;
	
	//: Returns whether or not a glyph exists for a given character
	//- <p> This is the same as checking if get_width(chr) returns zero. </p>
	bool is_glyph(unsigned int chr) const;
	
	//: Resource owning this font, if any.
	CL_Resource resource;
	
//! Operations:
public:
	//: Copy assignment operator.
	CL_Font &operator =(const CL_Font &copy);
	
	//: Return true if the CL_Font object is valid
	operator bool() const;

	//: Draws text to a graphic context.
	//return: The number of glyphs that were drawn.
	//param str: The input string to draw.
	//param start: String position to begin drawing at, inclusive.
	//param end: String position to end drawing at, exclusive.
	//param x, y: Anchor position to draw at. Actual drawing position depends on the alignment mode.
	//param gc: Graphic context on which to draw. If null, will use CL_Display's current graphic context.
	//param dest: Rectangle to draw text in. The text will be word-wrapped against delimiters to fit inside the rectangle.
	//- <p> You can specify a dest rectangle with a width or height of zero or less to disable word wrapping
	//- or height truncating, respectively. </p>
	int draw(
		int x,
		int y,
		const std::string &str,
		CL_GraphicContext *context = 0) const;
	
	int draw(
		CL_Rect dest,
		const std::string &str,
		CL_GraphicContext *context = 0) const;
	
	int draw(
		int x,
		int y,
		std::string::const_iterator start,
		std::string::const_iterator end,
		CL_GraphicContext *context = 0) const;
	
	int draw(
		CL_Rect dest,
		std::string::const_iterator start,
		std::string::const_iterator end,
		CL_GraphicContext *context = 0) const;
	
	//: Inserts data into a CL_GlyphBuffer, treating the glyphs already there as part of a previous draw_to_gb().
	//return: The number of glyphs that were inserted. This could be negative if it backtracks.
	//param str: The input string to draw.
	//param start: String position to begin drawing at, inclusive.
	//param end: String position to end drawing at, exclusive.
	//param max_size: Sets size for word wrapping and height truncating. Either can be zero to disable that feature.
	//param gb: The glyph buffer to mess with.
	//- <p> The CL_GlyphBuffer's contents (the glyphs vector, the font markers map, and the effects maps),
	//- if any, must not have been created/altered by anything but CL_Font::draw_to_gb() and/or CL_TextStyler::draw_to_gb()
	//- for this method to work.</p>
	//- <p> If you are doing draw_to_gb several sequential times
	//- to the same CL_GlyphBuffer, then you must pass the same maximum width to each call of
	//- draw_to_gb. </p>
	//- <p> Each glyph inserted into the CL_GlyphBuffer corresponds with exactly one character of the input string, with
	//- the order in the vector and the order in the string being the same. That is, if you start out with an empty CL_GlyphBuffer,
	//- run this method on it, and afterwords the CL_GlyphBuffer contains 100 glyphs, then you know the first 100 characters
	//- of the source string range were processed. This includes whitespace and newline characters.</p>
	//- <p> If you call this method on a CL_GlyphBuffer with a last line that is center-justified or left-justified, be aware
	//- that there's no way for this function to differentiate that line from a left-justified line with an indent, and it
	//- always assumes the latter. </p>
	//- <p> You can tell when you've filled the buffer up to the height in max_size when a call to this method returns
	//- anything less than the size of the string. There's also the chance that it will backtrack and return
	//- a negative value if it runs out
	//- of vertical space in the process of wrapping a just-completed word; this is still a sign that you've
	//- ran out of vertical space.</p>
	int draw_to_gb(
		const std::string &str,
		CL_GlyphBuffer &gb,
		CL_Size max_size = CL_Size(0,0)) const;

	int draw_to_gb(
		std::string::const_iterator start,
		std::string::const_iterator end,
		CL_GlyphBuffer &gb,
		CL_Size max_size = CL_Size(0,0)) const;
	
	//: Draws a single glyph to a given spot.
	//param x, y: The upper-left coordinates of where to draw the glyph.
	//param chr: The character to draw the glyph of.
	//param ang: The amount to rotate the glyph by. The hotspot is set with CL_Font::set_glyph_rot_hotspot().
	//param gc: Graphic context to render to. If null, will render to the CL_Display currently set window.
	//- <p> If there is no glyph for the given index, then nothing is drawn. </p>
	void draw_glyph(int x, int y, unsigned int glyph, float ang = 0.0, CL_GraphicContext *gc = 0);
	
	//: Draws a single character to a given spot.
	//param x, y: The upper-left coordinates of where to draw the character.
	//param chr: The character to draw the glyph of.
	//param ang: The amount to rotate the glyph by. The hotspot is set with CL_Font::set_glyph_rot_hotspot().
	//param gc: Graphic context to render to. If null, will render to the CL_Display currently set window.
	//- <p> If there is no glyph for the given character, then nothing is drawn. </p>
	void draw_character(int x, int y, unsigned int chr, float ang = 0.0, CL_GraphicContext *gc = 0);
	
	//: Sets delimiters string.
	//- <p> This string contains characters (other than newline) that divide words apart.
	//- Do not include newline in this string, it's an implicit delimiter.</p>
	void set_delims(const std::string &delims);
	
	//: Sets width offset.
	//- <p> The width offset can be used to kern glyphs together or spread them apart. </p> 
	void set_width_offset(int offset);
	
	//: Sets height offset.
	//- <p> The height offset can be used to create space between lines, or to merge them together. </p> 
	void set_height_offset(int offset);
	
	//: Sets scale for x and y directions individually.
	//- <p> 1.0f is normal scale, 2.0f is twice the size, etc. </p>
	void set_scale(float x, float y);
	
	//: Sets transparency.
	//- <p> 0.0f is full transparency, and 1.0f is full visibility. </p>
	void set_alpha(float alpha);
	
	//: Sets the color.
	//- <p> Alpha 0.0f is full transparency, and 1.0f is full visibility (solid). </p>
	void set_color(float r, float g, float b, float a = 1.0f);
	void set_color(const CL_Color& c);
	
	//: Sets blending functions.
	void set_blend_func(CL_BlendFunc src, CL_BlendFunc dest);
	
	//: Sets glyph rotation hotspot.
	//- <p> This is for the optional angle parameter to draw_glyphs(). </p>
	void set_glyph_rot_hotspot(CL_Origin origin, int x = 0, int y = 0);
	
	//: Sets translation hotspot.
	void set_alignment(CL_Origin origin, int x = 0, int y = 0);
	
	//  Get the sprite glyphs
	CL_Sprite& get_glyphs();
	
//! Implementation:
private:
	CL_LazyCopyPtr<CL_Clonable, CL_Font_Generic> impl;
};

#endif