/usr/include/ClanLib-1.0/ClanLib/GUI/layout.h is in libclanlib-dev 1.0~svn3827-7.
This file is owned by root:root, with mode 0o644.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 | /*
** ClanLib SDK
** Copyright (c) 1997-2005 The ClanLib Team
**
** This software is provided 'as-is', without any express or implied
** warranty. In no event will the authors be held liable for any damages
** arising from the use of this software.
**
** Permission is granted to anyone to use this software for any purpose,
** including commercial applications, and to alter it and redistribute it
** freely, subject to the following restrictions:
**
** 1. The origin of this software must not be misrepresented; you must not
** claim that you wrote the original software. If you use this software
** in a product, an acknowledgment in the product documentation would be
** appreciated but is not required.
** 2. Altered source versions must be plainly marked as such, and must not be
** misrepresented as being the original software.
** 3. This notice may not be removed or altered from any source distribution.
**
** Note: Some of the libraries ClanLib may link to may have additional
** requirements or restrictions.
**
** File Author(s):
**
** Magnus Norddahl
** (if your name is missing here, please add it)
*/
//! clanGUI="Framework"
//! header=gui.h
#ifndef header_layout
#define header_layout
#ifdef CL_API_DLL
#ifdef CL_GUI_EXPORT
#define CL_API_GUI __declspec(dllexport)
#else
#define CL_API_GUI __declspec(dllimport)
#endif
#else
#define CL_API_GUI
#endif
#include "../Core/System/sharedptr.h"
class CL_Component;
class CL_Layout_Generic;
class CL_Rect;
//: Layout types for CL_Layout.
//- !group=GUI/Framework!
//- !header=gui.h!
enum CL_LayoutType
{
layout_vertical,
layout_horizontal,
layout_grid
};
//: Layout management class.
//- !group=GUI/Framework!
//- !header=gui.h!
class CL_API_GUI CL_Layout
{
//! Construction:
public:
CL_Layout();
CL_Layout(const CL_Layout ©);
CL_Layout(CL_LayoutType type);
virtual ~CL_Layout();
//! Operations:
public:
void set_grid_columns(int columns);
void set_margin(int margin);
void set_spacing(int spacing);
void add_component(CL_Component *component);
void add_component(int index, CL_Component *component);
void add_component(int col, int row, CL_Component *component, int span=1);
void add_layout(const CL_Layout &layout);
void add_layout(int index, const CL_Layout &layout);
void add_layout(int col, int row, const CL_Layout &layout, int span=1);
void remove_component(CL_Component *component);
void remove_layout(CL_Layout *layout);
void set_position(const CL_Rect &pos);
//! Implementation:
private:
CL_SharedPtr<CL_Layout_Generic> impl;
};
#endif
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