/usr/include/ClanLib-1.0/ClanLib/GUI/treeitem.h is in libclanlib-dev 1.0~svn3827-7.
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** ClanLib SDK
** Copyright (c) 1997-2005 The ClanLib Team
**
** This software is provided 'as-is', without any express or implied
** warranty. In no event will the authors be held liable for any damages
** arising from the use of this software.
**
** Permission is granted to anyone to use this software for any purpose,
** including commercial applications, and to alter it and redistribute it
** freely, subject to the following restrictions:
**
** 1. The origin of this software must not be misrepresented; you must not
** claim that you wrote the original software. If you use this software
** in a product, an acknowledgment in the product documentation would be
** appreciated but is not required.
** 2. Altered source versions must be plainly marked as such, and must not be
** misrepresented as being the original software.
** 3. This notice may not be removed or altered from any source distribution.
**
** Note: Some of the libraries ClanLib may link to may have additional
** requirements or restrictions.
**
** File Author(s):
**
** Magnus Norddahl
** (if your name is missing here, please add it)
*/
//! clanGUI="Controls"
//! header=gui.h
#ifndef header_treeitem
#define header_treeitem
#ifdef CL_API_DLL
#ifdef CL_GUI_EXPORT
#define CL_API_GUI __declspec(dllexport)
#else
#define CL_API_GUI __declspec(dllimport)
#endif
#else
#define CL_API_GUI
#endif
#if _MSC_VER > 1000
#pragma once
#endif
#include "component.h"
class CL_TreeItem_Generic;
class CL_TreeNode;
class CL_Surface;
class CL_CheckBox;
//: TreeView_Item component
//- !group=GUI/Controls!
//- !header=gui.h!
class CL_API_GUI CL_TreeItem : public CL_Component
{
//! Construction:
public:
//: TreeView Item Constructor
CL_TreeItem(
CL_TreeNode *node,
CL_Component *parent,
CL_StyleManager *style = NULL);
//: TreeView Item Destructor
virtual ~CL_TreeItem();
//! Attributes:
public:
//: Returns the item text for a specified column.
//return: The item text.
const std::string &get_text(int column = 0) const;
//: Returns the item component for a specified column.
//return: The item component.
CL_Component *get_component(int column = 0) const;
//: Returns the TreeView node this component is used in.
CL_TreeNode *get_node() const;
//: Return the icon.
CL_Surface *get_icon() const;
//: Get the margin between the start of the item and start of the text.
int get_text_margin(void) const;
//: Return the height.
int get_custom_height() const;
//! Operations:
public:
//: Sets the text for a specified column.
//param text: The column text.
void set_text(int column, const std::string &text);
//: Adds a checkbox to a specified column.
CL_CheckBox *set_checkbox(int column, const std::string &text = std::string());
//: Adds a component for a specified column.
void set_component(int column, CL_Component *component);
//: Sets the items icon.
//- <p>If 'delete_surface' is true, the surface will be deleted when the component is deleted.</p>
void set_icon(CL_Surface *surface, bool delete_surface = false);
//: Set the margin between the start of the item and start of the text.
//: Use this to set a margin if you have no icon on this item, but on others.
void set_text_margin(int margin);
//: Sets the height.
void set_custom_height(int height);
//! Signals:
public:
//: This signal is emitted when the item is clicked on.
CL_Signal_v0 &sig_clicked();
//! Implementation:
private:
CL_TreeItem(const CL_TreeItem ©) : CL_Component(NULL, NULL) { return; } // disallow copy construction.
CL_TreeItem_Generic *impl;
};
#endif
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