/usr/include/ClanLib-1.0/ClanLib/Sound/sound.h is in libclanlib-dev 1.0~svn3827-7.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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** ClanLib SDK
** Copyright (c) 1997-2005 The ClanLib Team
**
** This software is provided 'as-is', without any express or implied
** warranty. In no event will the authors be held liable for any damages
** arising from the use of this software.
**
** Permission is granted to anyone to use this software for any purpose,
** including commercial applications, and to alter it and redistribute it
** freely, subject to the following restrictions:
**
** 1. The origin of this software must not be misrepresented; you must not
** claim that you wrote the original software. If you use this software
** in a product, an acknowledgment in the product documentation would be
** appreciated but is not required.
** 2. Altered source versions must be plainly marked as such, and must not be
** misrepresented as being the original software.
** 3. This notice may not be removed or altered from any source distribution.
**
** Note: Some of the libraries ClanLib may link to may have additional
** requirements or restrictions.
**
** File Author(s):
**
** Magnus Norddahl
** (if your name is missing here, please add it)
*/
//! clanSound="Audio Mixing"
//! header=sound.h
#ifndef header_sound
#define header_sound
#ifdef CL_API_DLL
#ifdef CL_SOUND_EXPORT
#define CL_API_SOUND __declspec(dllexport)
#else
#define CL_API_SOUND __declspec(dllimport)
#endif
#else
#define CL_API_SOUND
#endif
#if _MSC_VER > 1000
#pragma once
#endif
#include <string>
class CL_SoundOutput;
class CL_API_SOUND CL_Sound
//: Sound interface in ClanLib.
//- !group=Sound/Audio Mixing!
//- !header=sound.h!
//- <p>All the functions that share name with those in CL_SoundOutput have the
//- same functionality. The only difference is, that the ones CL_Sound
//- operate on a selected sound output. This saves the trouble of passing around
//- a pointer to the sound output, when only a single one is used anyway.</p>
//also: CL_SoundOutput - Sound Output interface class.
//also: CL_SoundBuffer - Sample class in ClanLib.
{
//! Selected CL_SoundOutput accessors:
public:
//: Returns the name of the current sound output:
static const std::string &get_name();
//: Returns the mixing frequency of the current sound output.
static int get_mixing_frequency();
//: Returns the current selected sound output.
static CL_SoundOutput *get_current_output();
//: Change the current selected sound output.
//param output: The new current selected sound output.
static void select_output(CL_SoundOutput *output);
};
#endif
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