/usr/include/collada2gltf/helpers/geometryHelpers.h is in libcollada2gltfconvert-dev 20140924-4.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 | // Copyright (c) Fabrice Robinet
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
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//
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#ifndef __GEOMETRY_HELPERS__
#define __GEOMETRY_HELPERS__
namespace GLTF
{
std::string keyWithSemanticAndSet(GLTF::Semantic semantic, unsigned int indexSet);
std::shared_ptr <GLTFMesh> createUnifiedIndexesMeshFromMesh(GLTFMesh *sourceMesh, std::vector< std::shared_ptr<IndicesVector> > &vectorOfIndicesVector, std::shared_ptr<GLTFProfile> profile);
std::shared_ptr <GLTFMesh> createMeshWithMaximumIndicesCountFromMeshIfNeeded(GLTFMesh *sourceMesh, size_t maxiumIndicesCount, std::shared_ptr<GLTFProfile> profile);
unsigned int* createTrianglesFromPolylist(unsigned int *verticesCount /* array containing the count for each array of indices per face */,
unsigned int *polylist /* array containing the indices of a face */,
unsigned int count /* count of entries within the verticesCount array */,
unsigned int *triangulatedIndicesCount /* number of indices in returned array */);
//helper only required to facilitate compression as Open3DGC and WebGLLoader do not allow (yet) to share the same vertex buffer with multiple index buffer
//Not required anymore since Open3DGC supports now sharing same vertex buffer and WebGL is disabled
//bool createMeshesFromMeshPrimitives(GLTFMesh *sourceMesh, MeshVector &meshes, shared_ptr<GLTFProfile> profile);
}
#endif
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