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/usr/include/SFML/Network/SocketStatus.h is in libcsfml-dev 2.4-2.

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////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it freely,
// subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented;
//    you must not claim that you wrote the original software.
//    If you use this software in a product, an acknowledgment
//    in the product documentation would be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such,
//    and must not be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source distribution.
//
////////////////////////////////////////////////////////////

#ifndef SFML_SOCKETSTATUS_H
#define SFML_SOCKETSTATUS_H


////////////////////////////////////////////////////////////
/// \brief Define the status that can be returned by the socket functions
///
////////////////////////////////////////////////////////////
typedef enum
{
    sfSocketDone,         ///< The socket has sent / received the data
    sfSocketNotReady,     ///< The socket is not ready to send / receive data yet
    sfSocketPartial,      ///< The socket sent a part of the data
    sfSocketDisconnected, ///< The TCP socket has been disconnected
    sfSocketError         ///< An unexpected error happened

} sfSocketStatus;


#endif // SFML_SOCKETSTATUS_H