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/*
   (c) Copyright 2012-2013  DirectFB integrated media GmbH
   (c) Copyright 2001-2013  The world wide DirectFB Open Source Community (directfb.org)
   (c) Copyright 2000-2004  Convergence (integrated media) GmbH

   All rights reserved.

   Written by Denis Oliver Kropp <dok@directfb.org>,
              Andreas Shimokawa <andi@directfb.org>,
              Marek Pikarski <mass@directfb.org>,
              Sven Neumann <neo@directfb.org>,
              Ville Syrjälä <syrjala@sci.fi> and
              Claudio Ciccani <klan@users.sf.net>.

   This library is free software; you can redistribute it and/or
   modify it under the terms of the GNU Lesser General Public
   License as published by the Free Software Foundation; either
   version 2 of the License, or (at your option) any later version.

   This library is distributed in the hope that it will be useful,
   but WITHOUT ANY WARRANTY; without even the implied warranty of
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
   Lesser General Public License for more details.

   You should have received a copy of the GNU Lesser General Public
   License along with this library; if not, write to the
   Free Software Foundation, Inc., 59 Temple Place - Suite 330,
   Boston, MA 02111-1307, USA.
*/



#ifndef __FUSION__OBJECT_H__
#define __FUSION__OBJECT_H__

#include <fusion/types.h>

#include <fusion/lock.h>
#include <fusion/vector.h>
#include <direct/list.h>
#include <fusion/ref.h>
#include <fusion/reactor.h>
#include <direct/debug.h>

typedef void (*FusionObjectDestructor)( FusionObject *object, bool zombie, void *ctx );

typedef const char * (*FusionObjectDescribe)( FusionObject *object, void *ctx );

typedef bool (*FusionPropIterator)( char *key, void *value, void *ctx);




typedef u32 FusionObjectID;


#ifdef __cplusplus
}

#include <map>

namespace Fusion {
typedef std::map<FusionObjectID,FusionObject*>    ObjectMap;
}
typedef Fusion::ObjectMap                         Fusion_ObjectMap;
extern "C" {
#else
typedef void                                      Fusion_ObjectMap;
#endif


typedef enum {
     FOS_INIT,
     FOS_ACTIVE,
     FOS_DEINIT
} FusionObjectState;

struct __Fusion_FusionObject {
     DirectLink         link;
     FusionObjectPool  *pool;

     int                magic;

     FusionObjectID     id;
     FusionID           identity;

     FusionObjectState  state;

     FusionRef          ref;
     FusionReactor     *reactor;

     FusionWorldShared *shared;
     FusionHash        *properties;

     FusionVector       owners;

     FusionVector       access;

     DirectTraceBuffer *create_stack;
};

struct __Fusion_FusionObjectPool {
     int                     magic;

     FusionWorldShared      *shared;

     FusionSkirmish          lock;
     FusionHash             *objects;
     FusionObjectID          id_pool;

     char                   *name;
     int                     object_size;
     int                     message_size;
     FusionObjectDestructor  destructor;
     void                   *ctx;

     FusionCall              call;

     bool                    secure;

     FusionObjectDescribe    describe;
};


typedef bool (*FusionObjectCallback)( FusionObjectPool *pool,
                                      FusionObject     *object,
                                      void             *ctx );


FusionObjectPool FUSION_API *fusion_object_pool_create        ( const char             *name,
                                                                int                     object_size,
                                                                int                     message_size,
                                                                FusionObjectDestructor  destructor,
                                                                void                   *ctx,
                                                                const FusionWorld      *world );

DirectResult     FUSION_API  fusion_object_pool_destroy       ( FusionObjectPool       *pool,
                                                                FusionWorld            *world );

DirectResult     FUSION_API  fusion_object_pool_set_describe  ( FusionObjectPool       *pool,
                                                                FusionObjectDescribe    func );


DirectResult     FUSION_API  fusion_object_pool_enum          ( FusionObjectPool       *pool,
                                                                FusionObjectCallback    callback,
                                                                void                   *ctx );

DirectResult     FUSION_API  fusion_object_pool_size          ( FusionObjectPool       *pool,
                                                                size_t                 *ret_size );


FusionObject     FUSION_API *fusion_object_create             ( FusionObjectPool       *pool,
                                                                const FusionWorld      *world,
                                                                FusionID                identity );

/*
 * Must unref object if function returns DR_OK. 
 * It may also return DR_DEAD with allocated object, but no refs (don't unref).
 */
DirectResult     FUSION_API  fusion_object_get                ( FusionObjectPool       *pool,
                                                                FusionObjectID          object_id,
                                                                FusionObject          **ret_object );

DirectResult     FUSION_API  fusion_object_lookup             ( FusionObjectPool       *pool,
                                                                FusionObjectID          object_id,
                                                                FusionObject          **ret_object );

DirectResult     FUSION_API  fusion_object_set_lock           ( FusionObject           *object,
                                                                FusionSkirmish         *lock );

DirectResult     FUSION_API  fusion_object_activate           ( FusionObject           *object );

DirectResult     FUSION_API  fusion_object_destroy            ( FusionObject           *object );

DirectResult     FUSION_API  fusion_object_set_property       ( FusionObject           *object,
                                                                const char             *key,
                                                                void                   *value,
                                                                void                  **old_value );

DirectResult     FUSION_API  fusion_object_set_int_property   ( FusionObject           *object,
                                                                const char             *key,
                                                                int                     value );

DirectResult     FUSION_API  fusion_object_set_string_property( FusionObject           *object,
                                                                const char             *key,
                                                                char                   *value );

void             FUSION_API *fusion_object_get_property       ( FusionObject           *object,
                                                                const char             *key );

void             FUSION_API  fusion_object_remove_property    ( FusionObject           *object,
                                                                const char             *key,
                                                                void                  **ret_val );

DirectResult     FUSION_API  fusion_object_add_access         ( FusionObject           *object,
                                                                const char             *exectuable );

DirectResult     FUSION_API  fusion_object_has_access         ( FusionObject           *object,
                                                                const char             *executable );

DirectResult     FUSION_API  fusion_object_add_owner          ( FusionObject           *object,
                                                                FusionID                owner );

DirectResult     FUSION_API  fusion_object_check_owner        ( FusionObject           *object,
                                                                FusionID                owner,
                                                                bool                    succeed_if_not_owned );

DirectResult     FUSION_API  fusion_object_catch              ( FusionObject           *object );

#define FUSION_OBJECT_METHODS(type, prefix)                                    \
                                                                               \
static __inline__ DirectResult                                                 \
prefix##_attach( type         *object,                                         \
                 ReactionFunc  func,                                           \
                 void         *ctx,                                            \
                 Reaction     *ret_reaction )                                  \
{                                                                              \
     D_MAGIC_ASSERT( (FusionObject*) object, FusionObject );                   \
     return fusion_reactor_attach( ((FusionObject*)object)->reactor,           \
                                   func, ctx, ret_reaction );                  \
}                                                                              \
                                                                               \
static __inline__ DirectResult                                                 \
prefix##_attach_channel( type         *object,                                 \
                         int           channel,                                \
                         ReactionFunc  func,                                   \
                         void         *ctx,                                    \
                         Reaction     *ret_reaction )                          \
{                                                                              \
     D_MAGIC_ASSERT( (FusionObject*) object, FusionObject );                   \
     return fusion_reactor_attach_channel( ((FusionObject*)object)->reactor,   \
                                           channel, func, ctx, ret_reaction ); \
}                                                                              \
                                                                               \
static __inline__ DirectResult                                                 \
prefix##_detach( type     *object,                                             \
                 Reaction *reaction )                                          \
{                                                                              \
     D_MAGIC_ASSERT( (FusionObject*) object, FusionObject );                   \
     return fusion_reactor_detach( ((FusionObject*)object)->reactor,           \
                                   reaction );                                 \
}                                                                              \
                                                                               \
static __inline__ DirectResult                                                 \
prefix##_attach_global( type           *object,                                \
                        int             index,                                 \
                        void           *ctx,                                   \
                        GlobalReaction *reaction )                             \
{                                                                              \
     D_MAGIC_ASSERT( (FusionObject*) object, FusionObject );                   \
     return fusion_reactor_attach_global( ((FusionObject*)object)->reactor,    \
                                          index, ctx, reaction );              \
}                                                                              \
                                                                               \
static __inline__ DirectResult                                                 \
prefix##_detach_global( type           *object,                                \
                        GlobalReaction *reaction )                             \
{                                                                              \
     D_MAGIC_ASSERT( (FusionObject*) object, FusionObject );                   \
     return fusion_reactor_detach_global( ((FusionObject*)object)->reactor,    \
                                          reaction );                          \
}                                                                              \
                                                                               \
static __inline__ DirectResult                                                 \
prefix##_dispatch( type               *object,                                 \
                   void               *message,                                \
                   const ReactionFunc *globals )                               \
{                                                                              \
     D_MAGIC_ASSERT( (FusionObject*) object, FusionObject );                   \
     return fusion_reactor_dispatch( ((FusionObject*)object)->reactor,         \
                                     message, true, globals );                 \
}                                                                              \
                                                                               \
static __inline__ DirectResult                                                 \
prefix##_dispatch_channel( type               *object,                         \
                           int                 channel,                        \
                           void               *message,                        \
                           int                 size,                           \
                           const ReactionFunc *globals )                       \
{                                                                              \
     D_MAGIC_ASSERT( (FusionObject*) object, FusionObject );                   \
     return fusion_reactor_dispatch_channel( ((FusionObject*)object)->reactor, \
                                      channel, message, size, true, globals ); \
}                                                                              \
                                                                               \
static __inline__ DirectResult                                                 \
prefix##_ref( type *object )                                                   \
{                                                                              \
     D_MAGIC_ASSERT( (FusionObject*) object, FusionObject );                   \
     return fusion_ref_up( &((FusionObject*)object)->ref, false );             \
}                                                                              \
                                                                               \
static __inline__ DirectResult                                                 \
prefix##_unref( type *object )                                                 \
{                                                                              \
     D_MAGIC_ASSERT( (FusionObject*) object, FusionObject );                   \
     return fusion_ref_down( &((FusionObject*)object)->ref, false );           \
}                                                                              \
                                                                               \
static __inline__ DirectResult                                                 \
prefix##_ref_stat( type *object, int *refs )                                   \
{                                                                              \
     D_MAGIC_ASSERT( (FusionObject*) object, FusionObject );                   \
     return fusion_ref_stat ( &((FusionObject*)object)->ref, refs );           \
}                                                                              \
                                                                               \
static __inline__ DirectResult                                                 \
prefix##_link( type **link,                                                    \
               type  *object )                                                 \
{                                                                              \
     DirectResult ret;                                                         \
                                                                               \
     D_MAGIC_ASSERT( (FusionObject*) object, FusionObject );                   \
                                                                               \
     ret = fusion_ref_up( &((FusionObject*)object)->ref, true );               \
     if (ret)                                                                  \
          return ret;                                                          \
                                                                               \
     *link = object;                                                           \
                                                                               \
     return DR_OK;                                                             \
}                                                                              \
                                                                               \
static __inline__ DirectResult                                                 \
prefix##_unlink( type **link )                                                 \
{                                                                              \
     type *object = *link;                                                     \
                                                                               \
     D_MAGIC_ASSERT( (FusionObject*) object, FusionObject );                   \
                                                                               \
     *link = NULL;                                                             \
                                                                               \
     return fusion_ref_down( &((FusionObject*)object)->ref, true );            \
}                                                                              \
                                                                               \
static __inline__ DirectResult                                                 \
prefix##_inherit( type *object,                                                \
                  void *from )                                                 \
{                                                                              \
     D_MAGIC_ASSERT( (FusionObject*) object, FusionObject );                   \
     D_MAGIC_ASSERT( (FusionObject*) from, FusionObject );                     \
                                                                               \
     return fusion_ref_inherit( &((FusionObject*)object)->ref,                 \
                                &((FusionObject*)from)->ref );                 \
}                                                                              \
                                                                               \
static __inline__ DirectResult                                                 \
prefix##_globalize( type *object )                                             \
{                                                                              \
     DirectResult ret;                                                         \
                                                                               \
     D_MAGIC_ASSERT( (FusionObject*) object, FusionObject );                   \
                                                                               \
     ret = fusion_ref_up( &((FusionObject*)object)->ref, true );               \
     if (ret)                                                                  \
          return ret;                                                          \
                                                                               \
     ret = fusion_ref_down( &((FusionObject*)object)->ref, false );            \
     if (ret)                                                                  \
          fusion_ref_down( &((FusionObject*)object)->ref, true );              \
                                                                               \
     return ret;                                                               \
}

FUSION_OBJECT_METHODS( void, fusion_object )

#endif