/usr/include/ebml/EbmlBinary.h is in libebml-dev 1.3.5-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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** libebml : parse EBML files, see http://embl.sourceforge.net/
**
** <file/class description>
**
** Copyright (C) 2002-2010 Steve Lhomme. All rights reserved.
**
** This file is part of libebml.
**
** This library is free software; you can redistribute it and/or
** modify it under the terms of the GNU Lesser General Public
** License as published by the Free Software Foundation; either
** version 2.1 of the License, or (at your option) any later version.
**
** This library is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
** Lesser General Public License for more details.
**
** You should have received a copy of the GNU Lesser General Public
** License along with this library; if not, write to the Free Software
** Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
**
** See http://www.gnu.org/licenses/lgpl-2.1.html for LGPL licensing information.
**
** Contact license@matroska.org if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/
/*!
\file
\version \$Id$
\author Steve Lhomme <robux4 @ users.sf.net>
\author Julien Coloos <suiryc @ users.sf.net>
*/
#ifndef LIBEBML_BINARY_H
#define LIBEBML_BINARY_H
#include <cstdlib>
#include <cstring>
#include "EbmlTypes.h"
#include "EbmlElement.h"
// ----- Added 10/15/2003 by jcsston from Zen -----
#if defined (__BORLANDC__) //Maybe other compilers?
#include <mem.h>
#endif //__BORLANDC__
// ------------------------------------------------
START_LIBEBML_NAMESPACE
/*!
\class EbmlBinary
\brief Handle all operations on an EBML element that contains "unknown" binary data
\todo handle fix sized elements (like UID of CodecID)
*/
class EBML_DLL_API EbmlBinary : public EbmlElement {
public:
EbmlBinary();
EbmlBinary(const EbmlBinary & ElementToClone);
virtual ~EbmlBinary(void);
virtual bool ValidateSize() const {return IsFiniteSize() && GetSize() < 0x7FFFFFFF;} // we don't mind about what's inside
filepos_t RenderData(IOCallback & output, bool bForceRender, bool bWithDefault = false);
filepos_t ReadData(IOCallback & input, ScopeMode ReadFully = SCOPE_ALL_DATA);
filepos_t UpdateSize(bool bWithDefault = false, bool bForceRender = false);
void SetBuffer(const binary *Buffer, const uint32 BufferSize) {
Data = (binary *) Buffer;
SetSize_(BufferSize);
SetValueIsSet();
}
binary *GetBuffer() const {return Data;}
void CopyBuffer(const binary *Buffer, const uint32 BufferSize) {
if (Data != NULL)
free(Data);
Data = (binary *)malloc(BufferSize * sizeof(binary));
memcpy(Data, Buffer, BufferSize);
SetSize_(BufferSize);
SetValueIsSet();
}
operator const binary &() const;
bool IsDefaultValue() const {
return false;
}
bool operator==(const EbmlBinary & ElementToCompare) const;
#if defined(EBML_STRICT_API)
private:
#else
protected:
#endif
binary *Data; // the binary data inside the element
};
END_LIBEBML_NAMESPACE
#endif // LIBEBML_BINARY_H
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