/usr/include/elementary-1/elm_mapbuf_legacy.h is in libelementary-dev 1.8.5-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 | /**
* Add a new mapbuf widget to the given parent Elementary
* (container) object.
*
* @param parent The parent object.
* @return A new mapbuf widget handle or @c NULL, on errors.
*
* This function inserts a new mapbuf widget on the canvas.
*
* @ingroup Mapbuf
*/
EAPI Evas_Object *elm_mapbuf_add(Evas_Object *parent);
/**
* Enable or disable the map.
*
* @param obj The mapbuf object.
* @param enabled @c EINA_TRUE to enable map or @c EINA_FALSE to disable it.
*
* This enables the map that is set or disables it. On enable, the object
* geometry will be saved, and the new geometry will change (position and
* size) to reflect the map geometry set.
*
* Also, when enabled, alpha and smooth states will be used, so if the
* content isn't solid, alpha should be enabled, for example, otherwise
* a black rectangle will fill the content.
*
* When disabled, the stored map will be freed and geometry prior to
* enabling the map will be restored.
*
* It's disabled by default.
*
* @see elm_mapbuf_alpha_set()
* @see elm_mapbuf_smooth_set()
*
* @ingroup Mapbuf
*/
EAPI void elm_mapbuf_enabled_set(Evas_Object *obj, Eina_Bool enabled);
/**
* Get a value whether map is enabled or not.
*
* @param obj The mapbuf object.
* @return @c EINA_TRUE means map is enabled. @c EINA_FALSE indicates
* it's disabled. If @p obj is @c NULL, @c EINA_FALSE is returned.
*
* @see elm_mapbuf_enabled_set() for details.
*
* @ingroup Mapbuf
*/
EAPI Eina_Bool elm_mapbuf_enabled_get(const Evas_Object *obj);
/**
* Enable or disable smooth map rendering.
*
* @param obj The mapbuf object.
* @param smooth @c EINA_TRUE to enable smooth map rendering or @c EINA_FALSE
* to disable it.
*
* This sets smoothing for map rendering. If the object is a type that has
* its own smoothing settings, then both the smooth settings for this object
* and the map must be turned off.
*
* By default smooth maps are enabled.
*
* @ingroup Mapbuf
*/
EAPI void elm_mapbuf_smooth_set(Evas_Object *obj, Eina_Bool smooth);
/**
* Get a value whether smooth map rendering is enabled or not.
*
* @param obj The mapbuf object.
* @return @c EINA_TRUE means smooth map rendering is enabled. @c EINA_FALSE
* indicates it's disabled. If @p obj is @c NULL, @c EINA_FALSE is returned.
*
* @see elm_mapbuf_smooth_set() for details.
*
* @ingroup Mapbuf
*/
EAPI Eina_Bool elm_mapbuf_smooth_get(const Evas_Object *obj);
/**
* Set or unset alpha flag for map rendering.
*
* @param obj The mapbuf object.
* @param alpha @c EINA_TRUE to enable alpha blending or @c EINA_FALSE
* to disable it.
*
* This sets alpha flag for map rendering. If the object is a type that has
* its own alpha settings, then this will take precedence. Only image objects
* have this currently. It stops alpha blending of the map area, and is
* useful if you know the object and/or all sub-objects is 100% solid.
*
* Alpha is enabled by default.
*
* @ingroup Mapbuf
*/
EAPI void elm_mapbuf_alpha_set(Evas_Object *obj, Eina_Bool alpha);
/**
* Get a value whether alpha blending is enabled or not.
*
* @param obj The mapbuf object.
* @return @c EINA_TRUE means alpha blending is enabled. @c EINA_FALSE
* indicates it's disabled. If @p obj is @c NULL, @c EINA_FALSE is returned.
*
* @see elm_mapbuf_alpha_set() for details.
*
* @ingroup Mapbuf
*/
EAPI Eina_Bool elm_mapbuf_alpha_get(const Evas_Object *obj);
/**
* Set or unset auto flag for map rendering.
*
* @param obj The mapbuf object.
* @param on @c EINA_TRUE to enable auto mode or @c EINA_FALSE
* to disable it.
*
* When a ampbuf object has "auto mode" enabled, then it will enable and
* disable map mode based on current visibility. Mapbuf will track if you show
* or hide it AND if the object is inside the canvas viewport or not when it
* is moved or resized. Note that if you turn automode off, then map mode
* will be in a disabled state at this point. When you turn it on for the
* first time, the current state will be evaluated base on current properties
* of the mapbuf object.
*
* Auto mode is disabled by default.
*
* @ingroup Mapbuf
*/
EAPI void elm_mapbuf_auto_set(Evas_Object *obj, Eina_Bool on);
/**
* Get a value whether auto mode is enabled or not.
*
* @param obj The mapbuf object.
* @return @c EINA_TRUE means autso mode is enabled. @c EINA_FALSE
* indicates it's disabled. If @p obj is @c NULL, @c EINA_FALSE is returned.
*
* @see elm_mapbuf_auto_set() for details.
*
* @ingroup Mapbuf
*/
EAPI Eina_Bool elm_mapbuf_auto_get(const Evas_Object *obj);
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