/usr/include/Field3D/FieldMappingIO.h is in libfield3d-dev 1.7.2-1build2.
This file is owned by root:root, with mode 0o644.
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/*
* Copyright (c) 2009 Sony Pictures Imageworks Inc
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the
* distribution. Neither the name of Sony Pictures Imageworks nor the
* names of its contributors may be used to endorse or promote
* products derived from this software without specific prior written
* permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
* OF THE POSSIBILITY OF SUCH DAMAGE.
*/
//----------------------------------------------------------------------------//
/*! \file FieldMappingIO.h
\ingroup field
\brief Contains the FieldMappingIO base class and the NullFieldMappingIO and
MatrixFieldMappingIO subclasses.
*/
//----------------------------------------------------------------------------//
#ifndef _INCLUDED_Field3D_FieldMappingIO_H_
#define _INCLUDED_Field3D_FieldMappingIO_H_
//----------------------------------------------------------------------------//
#include <hdf5.h>
#include "FieldMapping.h"
#include "OgawaFwd.h"
//----------------------------------------------------------------------------//
#include "ns.h"
FIELD3D_NAMESPACE_OPEN
//----------------------------------------------------------------------------//
class FieldMappingIO : public RefBase
{
public:
// Typedefs ------------------------------------------------------------------
typedef boost::intrusive_ptr<FieldMappingIO> Ptr;
// RTTI replacement ----------------------------------------------------------
typedef FieldMappingIO class_type;
DEFINE_FIELD_RTTI_ABSTRACT_CLASS;
//! RTTI replacement
static const char *staticClassType()
{
return "FieldMappingIO";
}
// Ctors, dtor ---------------------------------------------------------------
//! Ctor
FieldMappingIO()
: RefBase()
{ }
//! Dtor
virtual ~FieldMappingIO()
{ }
// Methods to be implemented by subclasses -----------------------------------
//! Read the field at the given hdf5 group
//! \returns Pointer to the created field, or a null pointer if the field
//! couldn't be read.
virtual FieldMapping::Ptr read(hid_t mappingGroup) = 0;
//! Read the field at the given hdf5 group
//! \returns Pointer to the created field, or a null pointer if the field
//! couldn't be read.
virtual FieldMapping::Ptr read(const OgIGroup &mappingGroup) = 0;
//! Write the field to the given mapping group
//! \returns Whether the operation was successful
virtual bool write(hid_t mappingGroup, FieldMapping::Ptr mapping) = 0;
//! Write the field to the given mapping group
//! \returns Whether the operation was successful
virtual bool write(OgOGroup &mappingGroup, FieldMapping::Ptr mapping) = 0;
//! Returns the class name. This is used when registering the class in the
//! ClassFactory.
virtual std::string className() const = 0;
private:
// Typedefs ------------------------------------------------------------------
//! Convenience typedef for referring to base class
typedef RefBase base;
};
//----------------------------------------------------------------------------//
// NullFieldMappingIO
//----------------------------------------------------------------------------//
/*! \class NullFieldMappingIO
\ingroup file_int
Handles IO for a NullFieldMapping object
*/
//----------------------------------------------------------------------------//
class NullFieldMappingIO : public FieldMappingIO
{
public:
// Typedefs ------------------------------------------------------------------
typedef boost::intrusive_ptr<NullFieldMappingIO> Ptr;
// RTTI replacement ----------------------------------------------------------
typedef NullFieldMappingIO class_type;
DEFINE_FIELD_RTTI_CONCRETE_CLASS;
static const char *staticClassType()
{
return "NullFieldMappingIO";
}
// Constructors --------------------------------------------------------------
//! Ctor
NullFieldMappingIO()
: FieldMappingIO()
{ }
static FieldMappingIO::Ptr create()
{ return Ptr(new NullFieldMappingIO); }
// From FieldMappingIO -------------------------------------------------------
//! Reads the field mapping and tries to create a NullFieldMapping
//! object from it.
//! \returns Null if no object was read
virtual FieldMapping::Ptr read(hid_t mappingGroup);
//! Reads the field mapping and tries to create a NullFieldMapping
//! object from it.
//! \returns Null if no object was read
virtual FieldMapping::Ptr read(const OgIGroup &mappingGroup);
//! Writes the given field mapping to disk.
//! \return true if successful, otherwise false
virtual bool write(hid_t mappingGroup, FieldMapping::Ptr mapping);
//! Writes the given field mapping to disk.
//! \return true if successful, otherwise false
virtual bool write(OgOGroup &mappingGroup, FieldMapping::Ptr mapping);
//! Returns the class name
virtual std::string className() const;
private:
// Typedefs ------------------------------------------------------------------
//! Convenience typedef for referring to base class
typedef FieldMappingIO base;
};
//----------------------------------------------------------------------------//
// MatrixFieldMappingIO
//----------------------------------------------------------------------------//
/*! \class MatrixFieldMappingIO
\ingroup file_int
Handles IO for a MatrixFieldMapping object
*/
//----------------------------------------------------------------------------//
class MatrixFieldMappingIO : public FieldMappingIO
{
public:
// Typedefs ------------------------------------------------------------------
typedef boost::intrusive_ptr<MatrixFieldMappingIO> Ptr;
// RTTI replacement ----------------------------------------------------------
typedef MatrixFieldMappingIO class_type;
DEFINE_FIELD_RTTI_CONCRETE_CLASS;
static const char *staticClassType()
{
return "MatrixFieldMappingIO";
}
// Constructors --------------------------------------------------------------
//! Ctor
MatrixFieldMappingIO()
: FieldMappingIO()
{ }
static FieldMappingIO::Ptr create()
{ return Ptr(new MatrixFieldMappingIO); }
// From FieldMappingIO -------------------------------------------------------
//! Reads the field mapping and tries to create a MatrixFieldMapping
//! object from it.
//! \returns Matrix if no object was read
virtual FieldMapping::Ptr read(hid_t mappingGroup);
//! Reads the field mapping and tries to create a MatrixFieldMapping
//! object from it.
//! \returns Matrix if no object was read
virtual FieldMapping::Ptr read(const OgIGroup &mappingGroup);
//! Writes the given field mapping to disk.
//! \return true if successful, otherwise false
virtual bool write(hid_t mappingGroup, FieldMapping::Ptr mapping);
//! Writes the given field mapping to disk.
//! \return true if successful, otherwise false
virtual bool write(OgOGroup &mappingGroup, FieldMapping::Ptr mapping);
//! Returns the class name
virtual std::string className() const;
private:
// Typedefs ------------------------------------------------------------------
//! Convenience typedef for referring to base class
typedef FieldMappingIO base;
};
//----------------------------------------------------------------------------//
// FrustumFieldMappingIO
//----------------------------------------------------------------------------//
/*! \class FrustumFieldMappingIO
\ingroup file_int
Handles IO for a FrustumFieldMapping object
*/
//----------------------------------------------------------------------------//
class FrustumFieldMappingIO : public FieldMappingIO
{
public:
// Typedefs ------------------------------------------------------------------
typedef boost::intrusive_ptr<FrustumFieldMappingIO> Ptr;
// RTTI replacement ----------------------------------------------------------
typedef FrustumFieldMappingIO class_type;
DEFINE_FIELD_RTTI_CONCRETE_CLASS;
static const char *staticClassType()
{
return "FrustumFieldMappingIO";
}
// Constructors --------------------------------------------------------------
//! Ctor
FrustumFieldMappingIO()
: FieldMappingIO()
{ }
static FieldMappingIO::Ptr create()
{ return Ptr(new FrustumFieldMappingIO); }
// From FieldMappingIO -------------------------------------------------------
//! Reads the field mapping and tries to create a FrustumFieldMapping
//! object from it.
//! \returns Null pointer if no object was read
virtual FieldMapping::Ptr read(hid_t mappingGroup);
//! Reads the field mapping and tries to create a FrustumFieldMapping
//! object from it.
//! \returns Null pointer if no object was read
virtual FieldMapping::Ptr read(const OgIGroup &mappingGroup);
//! Writes the given field mapping to disk.
//! \return true if successful, otherwise false
virtual bool write(hid_t mappingGroup, FieldMapping::Ptr mapping);
//! Writes the given field mapping to disk.
//! \return true if successful, otherwise false
virtual bool write(OgOGroup &mappingGroup, FieldMapping::Ptr mapping);
//! Returns the class name
virtual std::string className() const;
private:
// Typedefs ------------------------------------------------------------------
//! Convenience typedef for referring to base class
typedef FieldMappingIO base;
};
//----------------------------------------------------------------------------//
FIELD3D_NAMESPACE_HEADER_CLOSE
//----------------------------------------------------------------------------//
#endif // Include guard
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