This file is indexed.

/usr/include/fontforge/uiinterface.h is in libfontforge-dev 1:20170731~dfsg-1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
/* Copyright (C) 2007-2012 by George Williams */
/*
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:

 * Redistributions of source code must retain the above copyright notice, this
 * list of conditions and the following disclaimer.

 * Redistributions in binary form must reproduce the above copyright notice,
 * this list of conditions and the following disclaimer in the documentation
 * and/or other materials provided with the distribution.

 * The name of the author may not be used to endorse or promote products
 * derived from this software without specific prior written permission.

 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
 * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
 * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
 * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
 * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
 * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
 * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */
#ifndef _UIINTERFACE_H
#define _UIINTERFACE_H
# include <basics.h>
#include <fontforge-config.h>

/* This encapsulates a set of callbacks and stubs. The callbacks get activated*/
/*  when an event happens (a glyph in a font changes for example, then all */
/*  charviews looking at it must be updated), and the stubs provide some simple*/
/*  UI routines: Post an error, etc. */

/* ************************************************************************** */
/* Basic, low-level UI routines for events we discover deep inside script code*/
/* ************************************************************************** */

struct ui_interface {
   /* The following is used to post a fontforge internal error */
   /* currently it puts up a dlg displaying the error text */
    void (*ierror)(const char *fmt,...);

   /* The following is a simple dialog to alert the user that s/he has */
   /*  made an error. Currently it posts a modal dlg and waits for the */
   /*  user to dismiss it */
   /* The title argument is the window's title. The error argument is the */
   /*  text of the message. It may contain printf formatting. It may contain */
   /*  newlines to force line breaks -- even if it doesn't contain new lines */
   /*  the routine will wrap the text if a line is too long */
    void (*post_error)(const char *title,const char *error,...);

   /* The following is used to post a warning message in such a way that it */
   /*  will not impede the user. Currently it creates a little window at the */
   /*  bottom right of the screen and writes successive messages there */
    void (*logwarning)(const char *fmt,...);

   /* The following is another way to post a warning message in such a way */
   /*  that it will not impede the user. Currently it pops up a little */
   /*  non-modal dlg which vanishes after a minute or two (or if the user */
   /*  dismisses it, of course */
    void (*post_warning)(const char *title,const char *statement,...);

   /* Occasionally we we be deep in a non-ui routine and we find we must ask */
   /*  the user a question. In this routine the choices are displayed as */
   /*  buttons, one button is the default, another is a cancel choice */
    int (*ask)(const char *title, const char **answers,
	    int def, int cancel,const char *question,...);

   /* Similar to the above, except here the choices are presented as a */
   /*  scrolled list. Return -1 if the user cancels */
    int (*choose)(const char *title, const char **answers,
	    int def, int cancel,const char *question,...);

    /* Multiple things can be selected, sel is an in/out parameter, one byte */
    /*  per entry in the choice array. 0=> not selected, 1=>selected */
    int (*choose_multiple)(char *title, const char **choices,char *sel,
	    int cnt, char *buts[2], const char *question,...);

   /* Here we want a string. We are passed a default answer (or NULL) */
   /* The return is NULL on cancel, otherwise a string which must be freed */
    char *(*ask_string)(const char *title,
	    const char *def,const char *question,...);
   /* Same as above, except for entering a password */
    char *(*ask_password)(const char *title,
	    const char *def,const char *question,...);

   /* The next two routines are only used in the python interface to provide */
   /*  a python script running in ff a way to open a file */
   /* Arguments are a window title for the dlg, a default file (or NULL), and */
   /*  an initial filter (unix wildcards) or NULL */
    char *(*open_file)(const char *title, const char *defaultfile,
	const char *initial_filter);
    char *(*saveas_file)(const char *title, const char *defaultfile,
	const char *initial_filter);

    /* These routines are for a progress indicator */
    void (*progress_start)(int delay, const char *title, const char *line1,
	const char *line2, int tot, int stages);
    void (*progress_end)(void);
    void (*progress_show)(void);
    void (*progress_enable_stop)(int);
    int (*progress_next)(void);
    int (*progress_next_stage)(void);
    int (*progress_increment)(int);
    void (*progress_change_line1)(const char *);
    void (*progress_change_line2)(const char *);
    void (*progress_pause)(void);
    void (*progress_resume)(void);
    void (*progress_change_stages)(int);
    void (*progress_change_total)(int);
    int  (*progress_reset)(void);

    void (*allow_events)(void);

   /* These next few provide friendly names of various opentype tags */
   /*  The ui version will probably be translated, while the non-ui list */
   /*  will probably not. The distinction isn't necessary, but is present in ff*/
    const char *(*strid)(int);
    const char *(*mslang)(int);

   /* pops up a dlg asking user whether to do remove overlap (and other stuff)*/
   /*  when loading an eps file with strokes, etc. */
    int (*stroke_flags)(void);
};
extern struct ui_interface *ui_interface;

#define IError			(ui_interface->ierror)
#define LogError		(ui_interface->logwarning)
#define ff_post_notice		(ui_interface->post_warning)
#define ff_post_error		(ui_interface->post_error)
#define ff_ask			(ui_interface->ask)
#define ff_choose		(ui_interface->choose)
#define ff_choose_multiple	(ui_interface->choose_multiple)
#define ff_ask_string		(ui_interface->ask_string)
#define ff_ask_password		(ui_interface->ask_password)

#define ff_open_filename	(ui_interface->open_file)
#define ff_save_filename	(ui_interface->saveas_file)

#define ff_progress_start_indicator	(ui_interface->progress_start)
#define ff_progress_end_indicator	(ui_interface->progress_end)
#define ff_progress_show		(ui_interface->progress_show)
#define ff_progress_enable_stop		(ui_interface->progress_enable_stop)
#define ff_progress_next		(ui_interface->progress_next)
#define ff_progress_next_stage		(ui_interface->progress_next_stage)
#define ff_progress_increment		(ui_interface->progress_increment)
#define ff_progress_change_line1	(ui_interface->progress_change_line1)
#define ff_progress_change_line2	(ui_interface->progress_change_line2)
#define ff_progress_pause_timer		(ui_interface->progress_pause)
#define ff_progress_resume_timer	(ui_interface->progress_resume)
#define ff_progress_change_stages	(ui_interface->progress_change_stages)
#define ff_progress_change_total	(ui_interface->progress_change_total)
#define ff_progress_reset		(ui_interface->progress_reset)

#define ff_progress_allow_events	(ui_interface->allow_events)

#define TTFNameIds			(ui_interface->strid)
#define MSLangString			(ui_interface->mslang)

#define PsStrokeFlagsDlg		(ui_interface->stroke_flags)

void FF_SetUiInterface(struct ui_interface *uii);

/* ************************************************************************** */
/*                                Preferences                                 */
/* ************************************************************************** */
struct val;

struct prefs_interface {
    void  (*save_prefs)(int not_if_running_script);
    void  (*load_prefs)(void);
    int   (*get_prefs)(char *name,struct val *value);
    int   (*set_prefs)(char *name,struct val *val1, struct val *val2);
    char *(*get_exe_share_dir)(void);
    void  (*init_prefs)(void);
};
extern struct prefs_interface *prefs_interface;

#define SavePrefs		(prefs_interface->save_prefs)
#define LoadPrefs		(prefs_interface->load_prefs)
#define GetPrefs		(prefs_interface->get_prefs)
#define SetPrefs		(prefs_interface->set_prefs)
#define getFontForgeShareDir	(prefs_interface->get_exe_share_dir)
#define SetDefaults		(prefs_interface->init_prefs)

void FF_SetPrefsInterface(struct prefs_interface *prefsi);

/* ************************************************************************** */
/*                          Updating glyph windows                            */
/* ************************************************************************** */

struct splinechar;
struct layer;

struct sc_interface {
   /* Update all windows looking at this glyph */
    void  (*update_all)(struct splinechar *);

   /* Background images or kerning info have changed for this glyph and */
   /*  all windows displaying them need to be refreshed */
    void  (*out_of_date_background)(struct splinechar *);

   /* The name or code point or encoding of this glyph has changed */
   /*  update all window titles of any windows looking at us */
    void (*refresh_titles)(struct splinechar *);

   /* The hints of the glyph have changed */
    void (*hints_changed)(struct splinechar *);

   /* Mark the glyph as changed, and force an update */
    void (*glyph_changed_update)(struct splinechar *,int layer);

   /* As above, except this time the change might take the glyph back to */
   /*  an "unchanged" state (ie. an Undo) */
    void (*glyph__changed_update)(struct splinechar *,int layer,int);

   /* The glyph's instructions have changed, so any dlgs looking at */
   /*  our instructions need to be updated */
    void (*instructions_changed)(struct splinechar *sc);

   /* We are removing this glyph (or something like it), get rid of any */
   /* glyph outline windows which display it */
    void (*close_all_windows)(struct splinechar *);

   /* Called when a multilayered glyph increases its layer count */
   /*  the charview needs to add more layers to its layer window, etc. */
    void (*more_layers)(struct splinechar *, struct layer *);
};
extern struct sc_interface *sc_interface;

#define SCUpdateAll			(sc_interface->update_all)
#define SCOutOfDateBackground		(sc_interface->out_of_date_background)
#define SCRefreshTitles			(sc_interface->refresh_titles)
#define SCHintsChanged			(sc_interface->hints_changed)
#define _SCCharChangedUpdate		(sc_interface->glyph__changed_update)
#define SCCharChangedUpdate		(sc_interface->glyph_changed_update)
#define SCMarkInstrDlgAsChanged		(sc_interface->instructions_changed)
#define SCCloseAllViews			(sc_interface->close_all_windows)
#define SCMoreLayers			(sc_interface->more_layers)

void FF_SetSCInterface(struct sc_interface *sci);

/* ************************************************************************** */
/*                         Updating glyph windows 2                           */
/* ************************************************************************** */

struct charviewbase;
struct splinefont;

struct cv_interface {
   /* Update all windows looking at what this char window looks at */
   /*  which might be a glyph, or perhaps the grid layer */
   /* And mark as changed */
    void (*glyph_changed_update)(struct charviewbase *);
    void (*_glyph_changed_update)(struct charviewbase *, int);

   /* A glyph's name has changed find all charviews with tabs with that name */
   /*  and update those tabs */
    void (*glyph_name_change)(struct splinefont *sf, const char *oldname, const char *newname);

   /* We've added a layer to a font */
    void (*layer_palette_check)(struct splinefont *sf);
};
extern struct cv_interface *cv_interface;

#define CVCharChangedUpdate		(cv_interface->glyph_changed_update)
#define _CVCharChangedUpdate		(cv_interface->_glyph_changed_update)
#define CVGlyphRenameFixup		(cv_interface->glyph_name_change)
#define CVLayerPaletteCheck		(cv_interface->layer_palette_check)

void FF_SetCVInterface(struct cv_interface *cvi);

/* ************************************************************************** */
/*                         Updating bitmap windows                            */
/* ************************************************************************** */

struct bdfchar;

struct bc_interface {
   /* Update all windows looking at this bitmap glyph */
   /* And mark as changed */
    void (*glyph_changed_update)(struct bdfchar *);

   /* Force a refresh on all open bitmap windows of this glyph */
    void (*refresh_all)(struct bdfchar *);

   /* Destroy all open bitmap windows of this glyph */
    void (*destroy_all)(struct bdfchar *);
};
extern struct bc_interface *bc_interface;

#define BCCharChangedUpdate		(bc_interface->glyph_changed_update)
#define BCRefreshAll			(bc_interface->refresh_all)
#define BCDestroyAll			(bc_interface->destroy_all)

void FF_SetBCInterface(struct bc_interface *bci);

/* ************************************************************************** */
/*                          Access to metrics views                           */
/* ************************************************************************** */

struct metricsview;
struct splinefont;

struct mv_interface {
   /* Number of glyphs displayed in the view */
    int (*glyph_cnt)(struct metricsview *);

   /* Access to the i'th member */
    struct splinechar *(*get_glyph)(struct metricsview *,int);

   /* Kerning (or width) information for this font has changed. Remetric the */
   /*  metric views*/
    void (*rekern)(struct splinefont *);

   /* Feature/lookup/subtable info for the font has changed */
   /* Features, lookups or subtables have been added or removed */
   /* This call should probably be followed by a call to rekern to remetric */
    void (*refeature)(struct splinefont *);

   /* Close any metrics views associated with this font */
    void (*sf_close_metrics)(struct splinefont *sf);
};
extern struct mv_interface *mv_interface;

#define MVGlyphCount			(mv_interface->glyph_cnt)
#define MVGlyphIndex			(mv_interface->get_glyph)
#define MVReKernAll			(mv_interface->rekern)
#define MVReFeatureAll			(mv_interface->refeature)
#define MVDestroyAll			(mv_interface->sf_close_metrics)

void FF_SetMVInterface(struct mv_interface *mvi);

/* ************************************************************************** */
/*                             Access to font info                            */
/* ************************************************************************** */
struct otlookup;

struct fi_interface {
   /* Insert a new lookup into the fontinfo lookup list */
    void (*insert_lookup)(struct splinefont *, struct otlookup *);

   /* Merge lookup in from another font */
    void (*copy_into)(struct splinefont *, struct splinefont *,
	    struct otlookup *, struct otlookup *, int, struct otlookup *);

   /* Removes any font info window for this font */
    void (*destroy)(struct splinefont *);
};
extern struct fi_interface *fi_interface;

#define FISortInsertLookup			(fi_interface->insert_lookup)
#define FIOTLookupCopyInto			(fi_interface->copy_into)
#define FontInfo_Destroy			(fi_interface->destroy)

/* ************************************************************************** */
/*                           Updating font windows                            */
/* ************************************************************************** */

struct fontviewbase;
struct bdffont;

struct fv_interface {
   /* Create a new font view. Whatever that may entail */
    struct fontviewbase *(*create_view)(struct splinefont *,int hide);

   /* Create a new font view but without attaching it to a window */
    struct fontviewbase *(*_create_view)(struct splinefont *);

   /* Free a font view (we assume all windows have already been destroyed) */
    void (*close_view)(struct fontviewbase *);

   /* Free a font view (we assume all windows have already been destroyed) */
    void (*free_view)(struct fontviewbase *);

   /* Set the window title of this fontview */
    void (*set_title)(struct fontviewbase *);

   /* Set the window title of all fontviews associated with this font */
    void (*set_titles)(struct splinefont *);

   /* Refresh all displays of all fontviews associated with this font */
    void (*refresh_all)(struct splinefont *);

   /* Reformat this particular fontview (after encoding change, etc) */
    void (*reformat_one)(struct fontviewbase *);

   /* Reformat all fontviews associated with this font */
    void (*reformat_all)(struct splinefont *);

   /* The active layer has changed. Possibly because the old one was deleted */
    void (*layer_changed)(struct fontviewbase *);

   /* toggle the change indicator of this glyph in the font view */
    void (*flag_glyph_changed)(struct splinechar *);

   /* Retrieve the window's size in rows and columns */
    int  (*win_info)(struct fontviewbase *, int *cols, int *rows);

   /* Is this font currently open? (It was open once, this check is to make   */
   /*  sure the user hasn't closed it since they copied from it -- so we can  */
   /*  follow references appropriately if the font we are pasting into doesn't*/
   /*  have the needed glyph */
    int  (*font_is_active)(struct splinefont *);

   /* Sometimes we just need a fontview, any fontview as a last resort fallback*/
    struct fontviewbase *(*first_font)(void);

   /* Append this fontview to the list of them */
    struct fontviewbase *(*append)(struct fontviewbase *);

   /* Look through all loaded fontviews and see if any contains a font */
   /*  which lives in the given filename */
    struct splinefont *(*font_of_filename)(const char *);

   /* We've just added some extra encoding slots, which means we may need */
   /*  to increase the number of rows in the fontview display and perhaps */
   /*  adjust its scrollbar */
    void (*extra_enc_slots)(struct fontviewbase *,int new_enc_max);

   /* My fontviews contain a glyph cache (a BDFPieceMeal font) whenever */
   /*  more glyphs are added to the font, more bitmap glyph slots need to */
   /*  be added to the font cache */
    void (*bigger_glyph_cache)(struct fontviewbase *,int new_glyph_cnt);

   /* If we want to change the font displayed in a fontview */
    void (*change_display_bitmap)(struct fontviewbase *, struct bdffont *);

   /* We just deleted the active bitmap, so switch to a rasteriztion of the outlines */
    void (*display_filled)(struct fontviewbase *);

   /* When we revert a font we need to change the alegence of all outline */
   /*  glyph windows to the new value of the font */
    void (*reattach_cvs)(struct splinefont *old, struct splinefont *new);

   /* deselect any selected glyphs */
    void (*deselect_all)(struct fontviewbase *);

   /* Scroll (or whatever) the fontview so that the desired */
   /*  gid is displayed */
    void (*display_gid)(struct fontviewbase *,int gid);

   /* Scroll (or whatever) the fontview so that the desired */
   /*  encoding is displayed */
    void (*display_enc)(struct fontviewbase *,int enc);

   /* Scroll (or whatever) the fontview so that the desired */
   /*  glyph is displayed */
    void (*select_gid)(struct fontviewbase *,int gid);

   /* Close any open glyph instruction windows in the font */
    int (*close_all_instrs)(struct splinefont *);
};
extern struct fv_interface *fv_interface;

#define FontViewCreate		(fv_interface->create_view)
#define _FontViewCreate		(fv_interface->_create_view)
#define FontViewClose		(fv_interface->close_view)
#define FontViewFree		(fv_interface->free_view)
#define FVSetTitle		(fv_interface->set_title)
#define FVSetTitles		(fv_interface->set_titles)
#define FVRefreshAll		(fv_interface->refresh_all)
#define FontViewReformatOne	(fv_interface->reformat_one)
#define FontViewReformatAll	(fv_interface->reformat_all)
#define FontViewLayerChanged	(fv_interface->layer_changed)
#define FVToggleCharChanged	(fv_interface->flag_glyph_changed)
#define FVWinInfo		(fv_interface->win_info)
#define SFIsActive		(fv_interface->font_is_active)
#define FontViewFirst		(fv_interface->first_font)
#define FVAppend		(fv_interface->append)
#define FontWithThisFilename	(fv_interface->font_of_filename)
#define FVAdjustScrollBarRows	(fv_interface->extra_enc_slots)
#define FVBiggerGlyphCache	(fv_interface->bigger_glyph_cache)
#define FVChangeDisplayBitmap	(fv_interface->change_display_bitmap)
#define FVShowFilled		(fv_interface->display_filled)
#define FVReattachCVs		(fv_interface->reattach_cvs)
#define FVDisplayGID		(fv_interface->display_gid)
#define FVDisplayEnc		(fv_interface->display_enc)
#define FVChangeGID		(fv_interface->select_gid)
#define SFCloseAllInstrs	(fv_interface->close_all_instrs)

void FF_SetFVInterface(struct fv_interface *fvi);

/* ************************************************************************** */
/*                       Clipboard access (copy/paste)                        */
/* ************************************************************************** */

struct clip_interface {
   /* Announce we own the clipboard selection */
    void  (*grab_clip)(void);
   /* Either place data in the clipboard of a given type, or */
   /*  provide a routine to call which will give data on demand */
   /*  (and another routine to clean things up) */
    void  (*add_data_type)(const char *type, void *data, int cnt, int size,
	void *(*gendata)(void *,int32 *len), void (*freedata)(void *));
   /* Does the clipboard contain something of the given type? */
    int   (*clip_has_type)(const char *mimetype);
   /* Ask for the clipboard, and waits (and returns) for the response */
    void *(*request_clip)(const char *mimetype,int *len);
   
};
extern struct clip_interface *clip_interface;

#define ClipboardGrab		(clip_interface->grab_clip)
#define ClipboardAddDataType	(clip_interface->add_data_type)
#define ClipboardRequest	(clip_interface->request_clip)
#define ClipboardHasType	(clip_interface->clip_has_type)

extern const char *NOUI_TTFNameIds(int id);
extern const char *NOUI_MSLangString(int language);
#endif