This file is indexed.

/usr/include/fst/union.h is in libfst-dev 1.6.3-2.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
// See www.openfst.org for extensive documentation on this weighted
// finite-state transducer library.
//
// Functions and classes to compute the union of two FSTs.

#ifndef FST_LIB_UNION_H_
#define FST_LIB_UNION_H_

#include <algorithm>
#include <vector>

#include <fst/mutable-fst.h>
#include <fst/rational.h>


namespace fst {

// Computes the union (sum) of two FSTs. This version writes the union to an
// output MutableFst. If A transduces string x to y with weight a and B
// transduces string w to v with weight b, then their union transduces x to y
// with weight a and w to v with weight b.
//
// Complexity:
//
//   Time: (V_2 + E_2)
//   Space: O(V_2 + E_2)
//
// where Vi is the number of states, and Ei is the number of arcs, in the ith
// FST.
template <class Arc>
void Union(MutableFst<Arc> *fst1, const Fst<Arc> &fst2) {
  using Label = typename Arc::Label;
  using StateId = typename Arc::StateId;
  using Weight = typename Arc::Weight;
  // Checks for symbol table compatibility.
  if (!CompatSymbols(fst1->InputSymbols(), fst2.InputSymbols()) ||
      !CompatSymbols(fst1->OutputSymbols(), fst2.OutputSymbols())) {
    FSTERROR() << "Union: Input/output symbol tables of 1st argument "
               << "do not match input/output symbol tables of 2nd argument";
    fst1->SetProperties(kError, kError);
    return;
  }
  const auto numstates1 = fst1->NumStates();
  const bool initial_acyclic1 = fst1->Properties(kInitialAcyclic, true);
  const auto props1 = fst1->Properties(kFstProperties, false);
  const auto props2 = fst2.Properties(kFstProperties, false);
  const auto start2 = fst2.Start();
  if (start2 == kNoStateId) {
    if (props2 & kError) fst1->SetProperties(kError, kError);
    return;
  }
  if (fst2.Properties(kExpanded, false)) {
    fst1->ReserveStates(numstates1 + CountStates(fst2) +
                        (initial_acyclic1 ? 0 : 1));
  }
  for (StateIterator<Fst<Arc>> siter(fst2); !siter.Done(); siter.Next()) {
    const auto s1 = fst1->AddState();
    const auto s2 = siter.Value();
    fst1->SetFinal(s1, fst2.Final(s2));
    fst1->ReserveArcs(s1, fst2.NumArcs(s2));
    for (ArcIterator<Fst<Arc>> aiter(fst2, s2); !aiter.Done(); aiter.Next()) {
      auto arc = aiter.Value();  // Copy intended.
      arc.nextstate += numstates1;
      fst1->AddArc(s1, arc);
    }
  }
  const auto start1 = fst1->Start();
  if (start1 == kNoStateId) {
    fst1->SetStart(start2);
    fst1->SetProperties(props2, kCopyProperties);
    return;
  }
  if (initial_acyclic1) {
    fst1->AddArc(start1, Arc(0, 0, Weight::One(), start2 + numstates1));
  } else {
    const auto nstart1 = fst1->AddState();
    fst1->SetStart(nstart1);
    fst1->AddArc(nstart1, Arc(0, 0, Weight::One(), start1));
    fst1->AddArc(nstart1, Arc(0, 0, Weight::One(), start2 + numstates1));
  }
  fst1->SetProperties(UnionProperties(props1, props2), kFstProperties);
}

// Computes the union of two FSTs, modifying the RationalFst argument.
template <class Arc>
void Union(RationalFst<Arc> *fst1, const Fst<Arc> &fst2) {
  fst1->GetMutableImpl()->AddUnion(fst2);
}

using UnionFstOptions = RationalFstOptions;

// Computes the union (sum) of two FSTs. This version is a delayed FST. If A
// transduces string x to y with weight a and B transduces string w to v with
// weight b, then their union transduces x to y with weight a and w to v with
// weight b.
//
// Complexity:
//
//   Time: O(v_1 + e_1 + v_2 + e_2)
//   Space: O(v_1 + v_2)
//
// where vi is the number of states visited, and ei is the number of arcs
// visited, in the ith FST. Constant time and space to visit an input state or
// arc is assumed and exclusive of caching.
template <class A>
class UnionFst : public RationalFst<A> {
 public:
  using Arc = A;
  using StateId = typename Arc::StateId;
  using Weight = typename Arc::Weight;

  UnionFst(const Fst<Arc> &fst1, const Fst<Arc> &fst2) {
    GetMutableImpl()->InitUnion(fst1, fst2);
  }

  UnionFst(const Fst<Arc> &fst1, const Fst<Arc> &fst2,
           const UnionFstOptions &opts)
      : RationalFst<Arc>(opts) {
    GetMutableImpl()->InitUnion(fst1, fst2);
  }

  // See Fst<>::Copy() for doc.
  UnionFst(const UnionFst<Arc> &fst, bool safe = false)
      : RationalFst<Arc>(fst, safe) {}

  // Gets a copy of this UnionFst. See Fst<>::Copy() for further doc.
  UnionFst<Arc> *Copy(bool safe = false) const override {
    return new UnionFst<Arc>(*this, safe);
  }

 private:
  using ImplToFst<internal::RationalFstImpl<Arc>>::GetImpl;
  using ImplToFst<internal::RationalFstImpl<Arc>>::GetMutableImpl;
};

// Specialization for UnionFst.
template <class Arc>
class StateIterator<UnionFst<Arc>> : public StateIterator<RationalFst<Arc>> {
 public:
  explicit StateIterator(const UnionFst<Arc> &fst)
      : StateIterator<RationalFst<Arc>>(fst) {}
};

// Specialization for UnionFst.
template <class Arc>
class ArcIterator<UnionFst<Arc>> : public ArcIterator<RationalFst<Arc>> {
 public:
  using StateId = typename Arc::StateId;

  ArcIterator(const UnionFst<Arc> &fst, StateId s)
      : ArcIterator<RationalFst<Arc>>(fst, s) {}
};

using StdUnionFst = UnionFst<StdArc>;

}  // namespace fst

#endif  // FST_LIB_UNION_H_