/usr/include/gecode/float/bool.hh is in libgecode-dev 5.1.0-2build1.
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/*
* Main authors:
* Christian Schulte <schulte@gecode.org>
*
* Copyright:
* Christian Schulte, 2016
*
* Last modified:
* $Date: 2016-12-02 13:20:09 +0100 (Fri, 02 Dec 2016) $ by $Author: schulte $
* $Revision: 15304 $
*
* This file is part of Gecode, the generic constraint
* development environment:
* http://www.gecode.org
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*/
#ifndef __GECODE_FLOAT_BOOL_HH__
#define __GECODE_FLOAT_BOOL_HH__
#include <gecode/float.hh>
/**
* \namespace Gecode::Float::Bool
* \brief Boolean propagators
*/
namespace Gecode { namespace Float { namespace Bool {
/**
* \brief If-then-else propagator
*
* Requires \code #include <gecode/float/bool.hh> \endcode
* \ingroup FuncFloatProp
*/
template<class View>
class Ite : public Propagator {
protected:
/// View for condition
Int::BoolView b;
/// Views
View x0, x1, x2;
/// Constructor for cloning \a p
Ite(Space& home, bool share, Ite& p);
/// Constructor for creation
Ite(Home home, Int::BoolView b, View x0, View x1, View x2);
public:
/// Cost function (defined as low ternary)
virtual PropCost cost(const Space& home, const ModEventDelta& med) const;
/// Schedule function
virtual void reschedule(Space& home);
/// Copy propagator during cloning
virtual Actor* copy(Space& home, bool share);
/// Perform propagation
virtual ExecStatus propagate(Space& home, const ModEventDelta& med);
/// Post if-then-else propagator
static ExecStatus post(Home home, Int::BoolView b,
View x0, View x1, View x2);
/// Delete propagator and return its size
virtual size_t dispose(Space& home);
};
}}}
#include <gecode/float/bool/ite.hpp>
#endif
// STATISTICS: float-prop
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