/usr/include/gecode/float/trigonometric/sincos.hpp is in libgecode-dev 5.1.0-2build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 | /* -*- mode: C++; c-basic-offset: 2; indent-tabs-mode: nil -*- */
/*
* Main authors:
* Vincent Barichard <Vincent.Barichard@univ-angers.fr>
*
* Copyright:
* Vincent Barichard, 2012
*
* Last modified:
* $Date: 2016-04-19 17:19:45 +0200 (Tue, 19 Apr 2016) $ by $Author: schulte $
* $Revision: 14967 $
*
* This file is part of Gecode, the generic constraint
* development environment:
* http://www.gecode.org
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*/
namespace Gecode { namespace Float { namespace Trigonometric {
/*
* ASin projection function
*
*/
template<class V>
void aSinProject(Rounding& r, const V& aSinIv, FloatNum& iv_min, FloatNum& iv_max, int& n_min, int& n_max) {
#define I0__PI_2I FloatVal(0,pi_half_upper())
#define IPI_2__PII FloatVal(pi_half_lower(),pi_upper())
#define IPI__3PI_2I FloatVal(pi_lower(),3*pi_half_upper())
#define I3PI_2__2PII FloatVal(3*pi_half_lower(),pi_twice_upper())
#define POS(X) ((I0__PI_2I.in(X))?0: (IPI_2__PII.in(X))?1: (IPI__3PI_2I.in(X))?2: 3 )
#define ASININF_DOWN r.asin_down(aSinIv.min())
#define ASINSUP_UP r.asin_up(aSinIv.max())
// 0 <=> in [0;PI/2]
// 1 <=> in [PI/2;PI]
// 2 <=> in [PI;3*PI/2]
// 3 <=> in [3*PI/2;2*PI]
switch ( POS(iv_min) )
{
case 0:
if (r.sin_down(iv_min) > aSinIv.max()) { n_min++; iv_min = -ASINSUP_UP; }
else if (r.sin_up(iv_min) < aSinIv.min()) { iv_min = ASININF_DOWN; }
break;
case 1:
if (r.sin_down(iv_min) > aSinIv.max()) { n_min++; iv_min = -ASINSUP_UP; }
else if (r.sin_up(iv_min) < aSinIv.min()) { n_min+=2; iv_min = ASININF_DOWN; }
break;
case 2:
if (r.sin_down(iv_min) > aSinIv.max()) { n_min++; iv_min = -ASINSUP_UP; }
else if (r.sin_up(iv_min) < aSinIv.min()) { n_min+=2; iv_min = ASININF_DOWN; }
break;
case 3:
if (r.sin_down(iv_min) > aSinIv.max()) { n_min+=3; iv_min = -ASINSUP_UP; }
else if (r.sin_up(iv_min) < aSinIv.min()) { n_min+=2; iv_min = ASININF_DOWN; }
break;
default:
GECODE_NEVER;
break;
}
// 0 <=> in [0;PI/2]
// 1 <=> in [PI/2;PI]
// 2 <=> in [PI;3*PI/2]
// 3 <=> in [3*PI/2;2*PI]
switch ( POS(iv_max) )
{
case 0:
if (r.sin_down(iv_max) > aSinIv.max()) { iv_max = ASINSUP_UP; }
else if (r.sin_up(iv_max) < aSinIv.min()) { n_max--; iv_max = -ASININF_DOWN; }
break;
case 1:
if (r.sin_down(iv_max) > aSinIv.max()) { iv_max = ASINSUP_UP; }
else if (r.sin_up(iv_max) < aSinIv.min()) { n_max++; iv_max = -ASININF_DOWN; }
break;
case 2:
if (r.sin_down(iv_max) > aSinIv.max()) { iv_max = ASINSUP_UP; }
else if (r.sin_up(iv_max) < aSinIv.min()) { n_max++; iv_max = -ASININF_DOWN; }
break;
case 3:
if (r.sin_down(iv_max) > aSinIv.max()) { n_max+=2; iv_max = ASINSUP_UP; }
else if (r.sin_up(iv_max) < aSinIv.min()) { n_max++; iv_max = -ASININF_DOWN; }
break;
default:
GECODE_NEVER;
break;
}
#undef ASININF_DOWN
#undef ASINSUP_UP
#undef POS
#undef I0__PI_2I
#undef IPI_2__PII
#undef IPI__3PI_2I
#undef I3PI_2__2PII
}
/*
* Bounds consistent sinus operator
*
*/
template<class A, class B>
forceinline
Sin<A,B>::Sin(Home home, A x0, B x1)
: MixBinaryPropagator<A,PC_FLOAT_BND,B,PC_FLOAT_BND>(home,x0,x1) {}
template<class A, class B>
ExecStatus
Sin<A,B>::post(Home home, A x0, B x1) {
if (same(x0,x1)) {
GECODE_ME_CHECK(x0.eq(home,0.0));
} else {
GECODE_ME_CHECK(x1.gq(home,-1.0));
GECODE_ME_CHECK(x1.lq(home,1.0));
(void) new (home) Sin<A,B>(home,x0,x1);
}
return ES_OK;
}
template<class A, class B>
forceinline
Sin<A,B>::Sin(Space& home, bool share, Sin<A,B>& p)
: MixBinaryPropagator<A,PC_FLOAT_BND,B,PC_FLOAT_BND>(home,share,p) {}
template<class A, class B>
Actor*
Sin<A,B>::copy(Space& home, bool share) {
return new (home) Sin<A,B>(home,share,*this);
}
template<class A, class B>
ExecStatus
Sin<A,B>::propagate(Space& home, const ModEventDelta&) {
GECODE_ME_CHECK(x1.eq(home,sin(x0.val())));
Rounding r;
int n_min = 2*static_cast<int>(r.div_up(x0.min(), pi_twice_upper()));
int n_max = 2*static_cast<int>(r.div_up(x0.max(), pi_twice_upper()));
if (x0.min() < 0) n_min-=2;
if (x0.max() < 0) n_max-=2;
FloatNum iv_min = r.sub_down(x0.min(),r.mul_down(n_min, pi_upper()));
FloatNum iv_max = r.sub_up (x0.max(),r.mul_down(n_max, pi_upper()));
aSinProject(r,x1,iv_min,iv_max,n_min,n_max);
FloatNum n_iv_min = r.add_down(iv_min,r.mul_down(n_min, pi_upper()));
FloatNum n_iv_max = r.add_up (iv_max,r.mul_down(n_max, pi_upper()));
if (n_iv_min > n_iv_max) return ES_FAILED;
GECODE_ME_CHECK(x0.eq(home,FloatVal(n_iv_min,n_iv_max)));
GECODE_ME_CHECK(x1.eq(home,sin(x0.val()))); // Redo sin because with x0 reduction, sin may be more accurate
return (x0.assigned()) ? home.ES_SUBSUMED(*this) : ES_FIX;
}
/*
* Bounds consistent cosinus operator
*
*/
template<class A, class B>
forceinline
Cos<A,B>::Cos(Home home, A x0, B x1)
: MixBinaryPropagator<A,PC_FLOAT_BND,B,PC_FLOAT_BND>(home,x0,x1) {}
template<class A, class B>
ExecStatus
Cos<A,B>::post(Home home, A x0, B x1) {
if (same(x0,x1)) {
GECODE_ME_CHECK(x0.gq(home,0.7390851332151));
GECODE_ME_CHECK(x0.lq(home,0.7390851332152));
bool mod;
do {
mod = false;
GECODE_ME_CHECK_MODIFIED(mod,x0.eq(home,cos(x0.val())));
} while (mod);
} else {
GECODE_ME_CHECK(x1.gq(home,-1.0));
GECODE_ME_CHECK(x1.lq(home,1.0));
(void) new (home) Cos<A,B>(home,x0,x1);
}
return ES_OK;
}
template<class A, class B>
forceinline
Cos<A,B>::Cos(Space& home, bool share, Cos<A,B>& p)
: MixBinaryPropagator<A,PC_FLOAT_BND,B,PC_FLOAT_BND>(home,share,p) {}
template<class A, class B>
Actor*
Cos<A,B>::copy(Space& home, bool share) {
return new (home) Cos<A,B>(home,share,*this);
}
template<class A, class B>
ExecStatus
Cos<A,B>::propagate(Space& home, const ModEventDelta&) {
GECODE_ME_CHECK(x1.eq(home,cos(x0.val())));
Rounding r;
FloatVal x0Trans = x0.val() + FloatVal::pi_half();
int n_min = 2*static_cast<int>(r.div_up(x0Trans.min(), pi_twice_upper()));
int n_max = 2*static_cast<int>(r.div_up(x0Trans.max(), pi_twice_upper()));
if (x0Trans.min() < 0) n_min-=2;
if (x0Trans.max() < 0) n_max-=2;
FloatNum iv_min = r.sub_down(x0Trans.min(),r.mul_down(n_min, pi_upper()));
FloatNum iv_max = r.sub_up (x0Trans.max(),r.mul_down(n_max, pi_upper()));
aSinProject(r,x1,iv_min,iv_max,n_min,n_max);
FloatNum n_iv_min = r.add_down(iv_min,r.mul_down(n_min, pi_upper()));
FloatNum n_iv_max = r.add_up (iv_max,r.mul_down(n_max, pi_upper()));
if (n_iv_min > n_iv_max) return ES_FAILED;
GECODE_ME_CHECK(x0.eq(home,FloatVal(n_iv_min,n_iv_max) - FloatVal::pi_half()));
GECODE_ME_CHECK(x1.eq(home,cos(x0.val()))); // Redo sin because with x0 reduction, sin may be more accurate
return (x0.assigned()) ? home.ES_SUBSUMED(*this) : ES_FIX;
}
}}}
// STATISTICS: float-prop
|