This file is indexed.

/usr/include/gecode/kernel/brancher-view-sel.hpp is in libgecode-dev 5.1.0-2build1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
/* -*- mode: C++; c-basic-offset: 2; indent-tabs-mode: nil -*- */
/*
 *  Main author:
 *     Christian Schulte <schulte@gecode.org>
 *
 *  Copyright:
 *     Christian Schulte, 2012
 *
 *  Last modified:
 *     $Date: 2017-04-01 20:27:10 +0200 (Sat, 01 Apr 2017) $ by $Author: schulte $
 *     $Revision: 15623 $
 *
 *  This file is part of Gecode, the generic constraint
 *  development environment:
 *     http://www.gecode.org
 *
 *  Permission is hereby granted, free of charge, to any person obtaining
 *  a copy of this software and associated documentation files (the
 *  "Software"), to deal in the Software without restriction, including
 *  without limitation the rights to use, copy, modify, merge, publish,
 *  distribute, sublicense, and/or sell copies of the Software, and to
 *  permit persons to whom the Software is furnished to do so, subject to
 *  the following conditions:
 *
 *  The above copyright notice and this permission notice shall be
 *  included in all copies or substantial portions of the Software.
 *
 *  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 *  EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 *  MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
 *  NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
 *  LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
 *  OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
 *  WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 *
 */

namespace Gecode {

  /**
   * \defgroup TaskBranchViewSel Generic view selection for brancher based on view and value selection
   *
   * \ingroup TaskBranchViewVal
   */
  //@{
  /// Abstract class for view selection
  template<class _View>
  class ViewSel {
  public:
    /// Define the view type
    typedef _View View;
    /// The corresponding variable type
    typedef typename View::VarType Var;
    /// \name Initialization
    //@{
    /// Constructor for creation
    ViewSel(Space& home, const VarBranch<Var>& vb);
    /// Constructor for copying during cloning
    ViewSel(Space& home, bool shared, ViewSel<View>& vs);
    //@}
    /// \name View selection and tie breaking
    //@{
    /// Select a view from \a x starting from \a s and return its position
    virtual int select(Space& home, ViewArray<View>& x, int s) = 0;
    /// Select a view from \a x starting from \a s and return its position
    virtual int select(Space& home, ViewArray<View>& x, int s,
                       BrancherFilter<View>& f) = 0;
    /// Select a view from \a x starting from \a s and return its position
    virtual int select(Space& home, ViewArray<View>& x, int s,
                       BrancherNoFilter<View>& f);
    /// Select ties from \a x starting from \a s
    virtual void ties(Space& home, ViewArray<View>& x, int s,
                      int* ties, int& n) = 0;
    /// Select ties from \a x starting from \a s
    virtual void ties(Space& home, ViewArray<View>& x, int s,
                      int* ties, int& n,
                      BrancherFilter<View>& f) = 0;
    /// Select ties from \a x starting from \a s
    virtual void ties(Space& home, ViewArray<View>& x, int s,
                      int* ties, int& n,
                      BrancherNoFilter<View>& f);
    /// Break ties in \a x and update to new ties
    virtual void brk(Space& home, ViewArray<View>& x,
                     int* ties, int& n) = 0;
    /// Select a view from \a x considering views with positions in \a ties
    virtual int select(Space& home, ViewArray<View>& x,
                       int* ties, int n) = 0;
    //@}
    /// \name Resource management and cloning
    //@{
    /// Create copy during cloning
    virtual ViewSel<View>* copy(Space& home, bool shared) = 0;
    /// Whether dispose must always be called (that is, notice is needed)
    virtual bool notice(void) const;
    /// Dispose view selection
    virtual void dispose(Space& home);
    /// Unused destructor
    virtual ~ViewSel(void);
    //@}
    /// \name Memory management
    //@{
    /// Allocate memory from space
    static void* operator new(size_t s, Space& home);
    /// Return memory to space
    static void operator delete(void* p, Space& home);
    /// Needed for exceptions
    static void operator delete(void* p);
    //@}
  };

  /// Select the first unassigned view
  template<class View>
  class ViewSelNone : public ViewSel<View> {
  protected:
    typedef typename ViewSel<View>::Var Var;
  public:
    /// \name Initialization
    //@{
    /// Constructor for creation
    ViewSelNone(Space& home, const VarBranch<Var>& vb);
    /// Constructor for copying during cloning
    ViewSelNone(Space& home, bool shared, ViewSelNone<View>& vs);
    //@}
    /// \name View selection and tie breaking
    //@{
    /// Select a view from \a x starting at \a s and return its position
    virtual int select(Space& home, ViewArray<View>& x, int s);
    /// Select a view from \a x starting at \a s and return its position
    virtual int select(Space& home, ViewArray<View>& x, int s,
                       BrancherFilter<View>& f);
    /// Select ties from \a x starting at \a s
    virtual void ties(Space& home, ViewArray<View>& x, int s,
                      int* ties, int& n);
    /// Select ties from \a x starting at \a s
    virtual void ties(Space& home, ViewArray<View>& x, int s,
                      int* ties, int& n,
                      BrancherFilter<View>& f);
    /// Break ties in \a x and update to new ties
    virtual void brk(Space& home, ViewArray<View>& x,
                     int* ties, int& n);
    /// Select a view from \a x considering view with positions in \a ties
    virtual int select(Space& home, ViewArray<View>& x, int* ties, int n);
    //@}
    /// \name Resource management and cloning
    //@{
    /// Create copy during cloning
    virtual ViewSel<View>* copy(Space& home, bool shared);
    //@}
  };

  /// Select a view randomly
  template<class View>
  class ViewSelRnd : public ViewSel<View> {
  protected:
    typedef typename ViewSel<View>::Var Var;
    /// The random number generator used
    Rnd r;
  public:
    /// \name Initialization
    //@{
    /// Constructor for creation
    ViewSelRnd(Space& home, const VarBranch<Var>& vb);
    /// Constructor for copying during cloning
    ViewSelRnd(Space& home, bool shared, ViewSelRnd<View>& vs);
    //@}
    /// \name View selection and tie breaking
    //@{
    /// Select a view from \a x starting from \a s and return its position
    virtual int select(Space& home, ViewArray<View>& x, int s);
    /// Select a view from \a x starting from \a s and return its position
    virtual int select(Space& home, ViewArray<View>& x, int s,
                       BrancherFilter<View>& f);
    /// Select ties from \a x starting from \a s
    virtual void ties(Space& home, ViewArray<View>& x, int s,
                      int* ties, int& n);
    /// Select ties from \a x starting from \a s
    virtual void ties(Space& home, ViewArray<View>& x, int s,
                      int* ties, int& n,
                      BrancherFilter<View>& f);
    /// Break ties in \a x and update to new ties
    virtual void brk(Space& home, ViewArray<View>& x, int* ties, int& n);
    /// Select a view from \a x considering view with positions in \a ties
    virtual int select(Space& home, ViewArray<View>& x, int* ties, int n);
    //@}
    /// \name Resource management and cloning
    //@{
    /// Create copy during cloning
    virtual ViewSel<View>* copy(Space& home, bool shared);
    //@}
  };

  /// Choose views with smaller merit values
  class ChooseMin {
  public:
    /// Return true if \a a is better than \a b
    template<class Val>
    bool operator ()(Val a, Val b) const;
  };

  /// Choose views with larger merit values
  class ChooseMax {
  public:
    /// Return true if \a a is better than \a b
    template<class Val>
    bool operator ()(Val a, Val b) const;
  };

  /// Choose view according to merit
  template<class Choose, class Merit>
  class ViewSelChoose : public ViewSel<typename Merit::View> {
  protected:
    typedef typename ViewSel<typename Merit::View>::Var Var;
    typedef typename ViewSel<typename Merit::View>::View View;
    /// Type of merit
    typedef typename Merit::Val Val;
    /// How to choose
    Choose c;
    /// The merit object used
    Merit m;
  public:
    /// \name Initialization
    //@{
    /// Constructor for creation
    ViewSelChoose(Space& home, const VarBranch<Var>& vb);
    /// Constructor for copying during cloning
    ViewSelChoose(Space& home, bool shared, ViewSelChoose<Choose,Merit>& vs);
    //@}
    /// \name View selection and tie breaking
    //@{
    /// Select a view from \a x starting from \a s and return its position
    virtual int select(Space& home, ViewArray<View>& x, int s);
    /// Select a view from \a x starting from \a s and return its position
    virtual int select(Space& home, ViewArray<View>& x, int s,
                       BrancherFilter<View>& f);
    /// Select ties from \a x starting from \a s
    virtual void ties(Space& home, ViewArray<View>& x, int s,
                      int* ties, int& n);
    /// Select ties from \a x starting from \a s
    virtual void ties(Space& home, ViewArray<View>& x, int s,
                      int* ties, int& n,
                      BrancherFilter<View>& f);
    /// Break ties in \a x and update to new ties
    virtual void brk(Space& home, ViewArray<View>& x, int* ties, int& n);
    /// Select a view from \a x considering views with positions in \a ties
    virtual int select(Space& home, ViewArray<View>& x, int* ties, int n);
    //@}
    /// \name Resource management and cloning
    //@{
    /// Whether dispose must always be called (that is, notice is needed)
    virtual bool notice(void) const;
    /// Delete view selection
    virtual void dispose(Space& home);
    //@}
  };


  /// Choose view according to merit taking tie-break limit into account
  template<class Choose, class Merit>
  class ViewSelChooseTbl : public ViewSelChoose<Choose,Merit> {
  protected:
    typedef typename ViewSelChoose<Choose,Merit>::Val Val;
    typedef typename ViewSelChoose<Choose,Merit>::View View;
    typedef typename ViewSelChoose<Choose,Merit>::Var Var;
    using ViewSelChoose<Choose,Merit>::c;
    using ViewSelChoose<Choose,Merit>::m;
    /// Tie-break limit function
    SharedData<BranchTbl> tbl;
  public:
    /// \name Initialization
    //@{
    /// Constructor for initialization
    ViewSelChooseTbl(Space& home, const VarBranch<Var>& vb);
    /// Constructor for copying during cloning
    ViewSelChooseTbl(Space& home, bool shared,
                     ViewSelChooseTbl<Choose,Merit>& vs);
    //@}
    /// \name View selection and tie breaking
    //@{
    /// Select ties from \a x starting from \a s
    virtual void ties(Space& home, ViewArray<View>& x, int s,
                      int* ties, int& n);
    /// Select ties from \a x starting from \a s
    virtual void ties(Space& home, ViewArray<View>& x, int s,
                      int* ties, int& n,
                      BrancherFilter<View>& f);
    /// Break ties in \a x and update to new ties
    virtual void brk(Space& home, ViewArray<View>& x, int* ties, int& n);
    //@}
    /// \name Resource management and cloning
    //@{
    /// Whether dispose must always be called (that is, notice is needed)
    virtual bool notice(void) const;
    /// Delete view selection
    virtual void dispose(Space& home);
    //@}
  };

  /// Select view with least merit
  template<class Merit>
  class ViewSelMin : public ViewSelChoose<ChooseMin,Merit> {
    typedef typename ViewSelChoose<ChooseMin,Merit>::View View;
    typedef typename ViewSelChoose<ChooseMin,Merit>::Var Var;
  public:
    /// \name Initialization
    //@{
    /// Constructor for initialization
    ViewSelMin(Space& home, const VarBranch<Var>& vb);
    /// Constructor for copying during cloning
    ViewSelMin(Space& home, bool shared, ViewSelMin<Merit>& vs);
    //@}
    /// \name Resource management and cloning
    //@{
    /// Create copy during cloning
    virtual ViewSel<View>* copy(Space& home, bool shared);
    //@}
  };

  /// Select view with least merit taking tie-break limit into account
  template<class Merit>
  class ViewSelMinTbl : public ViewSelChooseTbl<ChooseMin,Merit> {
    typedef typename ViewSelChooseTbl<ChooseMin,Merit>::View View;
    typedef typename ViewSelChooseTbl<ChooseMin,Merit>::Var Var;
  public:
    /// \name Initialization
    //@{
    /// Constructor for initialization
    ViewSelMinTbl(Space& home, const VarBranch<Var>& vb);
    /// Constructor for copying during cloning
    ViewSelMinTbl(Space& home, bool shared, ViewSelMinTbl<Merit>& vs);
    //@}
    /// \name Resource management and cloning
    //@{
    /// Create copy during cloning
    virtual ViewSel<View>* copy(Space& home, bool shared);
    //@}
  };

  /// Select view with largest merit
  template<class Merit>
  class ViewSelMax : public ViewSelChoose<ChooseMax,Merit> {
    typedef typename ViewSelChoose<ChooseMax,Merit>::View View;
    typedef typename ViewSelChoose<ChooseMax,Merit>::Var Var;
  public:
    /// \name Initialization
    //@{
    /// Constructor for initialization
    ViewSelMax(Space& home, const VarBranch<Var>& vb);
    /// Constructor for copying during cloning
    ViewSelMax(Space& home, bool shared, ViewSelMax<Merit>& vs);
    //@}
    /// \name Resource management and cloning
    //@{
    /// Create copy during cloning
    virtual ViewSel<View>* copy(Space& home, bool shared);
    //@}
  };

  /// Select view with largest merit taking tie-break limit into account
  template<class Merit>
  class ViewSelMaxTbl : public ViewSelChooseTbl<ChooseMax,Merit> {
    typedef typename ViewSelChooseTbl<ChooseMax,Merit>::View View;
    typedef typename ViewSelChooseTbl<ChooseMax,Merit>::Var Var;
  public:
    /// \name Initialization
    //@{
    /// Constructor for initialization
    ViewSelMaxTbl(Space& home, const VarBranch<Var>& vb);
    /// Constructor for copying during cloning
    ViewSelMaxTbl(Space& home, bool shared, ViewSelMaxTbl<Merit>& vs);
    //@}
    /// \name Resource management and cloning
    //@{
    /// Create copy during cloning
    virtual ViewSel<View>* copy(Space& home, bool shared);
    //@}
  };
  //@}


  template<class View>
  forceinline
  ViewSel<View>::ViewSel(Space&, const VarBranch<Var>&) {}
  template<class View>
  forceinline
  ViewSel<View>::ViewSel(Space&, bool, ViewSel<View>&) {}
  template<class View>
  int
  ViewSel<View>::select(Space&, ViewArray<View>&, int,
                        BrancherNoFilter<View>&) {
    GECODE_NEVER;
    return 0;
  }
  template<class View>
  void
  ViewSel<View>::ties(Space&, ViewArray<View>&, int,
                      int*, int&,
                      BrancherNoFilter<View>&) {
    GECODE_NEVER;
  }
  template<class View>
  bool
  ViewSel<View>::notice(void) const {
    return false;
  }
  template<class View>
  void
  ViewSel<View>::dispose(Space&) {}
  template<class View>
  ViewSel<View>::~ViewSel(void) {}
  template<class View>
  forceinline void
  ViewSel<View>::operator delete(void*) {}
  template<class View>
  forceinline void
  ViewSel<View>::operator delete(void*, Space&) {}
  template<class View>
  forceinline void*
  ViewSel<View>::operator new(size_t s, Space& home) {
    return home.ralloc(s);
  }



  template<class View>
  forceinline
  ViewSelNone<View>::ViewSelNone(Space& home, const VarBranch<Var>& vb)
      : ViewSel<View>(home,vb) {}
  template<class View>
  forceinline
  ViewSelNone<View>::ViewSelNone(Space& home, bool shared,
                                 ViewSelNone<View>& vs)
    : ViewSel<View>(home,shared,vs) {}
  template<class View>
  int
  ViewSelNone<View>::select(Space&, ViewArray<View>&, int s) {
    return s;
  }
  template<class View>
  int
  ViewSelNone<View>::select(Space&, ViewArray<View>&, int s,
                            BrancherFilter<View>&) {
    return s;
  }
  template<class View>
  void
  ViewSelNone<View>::ties(Space&, ViewArray<View>& x, int s,
                          int* ties, int& n) {
    int j=0; ties[j++]=s;
    for (int i=s+1; i<x.size(); i++)
      if (!x[i].assigned())
        ties[j++]=i;
    n=j;
    assert(n > 0);
  }
  template<class View>
  void
  ViewSelNone<View>::ties(Space& home, ViewArray<View>& x, int s,
                          int* ties, int& n,
                          BrancherFilter<View>& f) {
    int j=0; ties[j++]=s;
    for (int i=s+1; i<x.size(); i++)
      if (!x[i].assigned() && f(home,x[i],i))
        ties[j++]=i;
    n=j;
    assert(n > 0);
  }
  template<class View>
  void
  ViewSelNone<View>::brk(Space&, ViewArray<View>&, int*, int&) {
    // Nothing needs to be done
  }
  template<class View>
  int
  ViewSelNone<View>::select(Space&, ViewArray<View>&, int* ties, int) {
    return ties[0];
  }
  template<class View>
  ViewSel<View>*
  ViewSelNone<View>::copy(Space& home, bool shared) {
    return new (home) ViewSelNone<View>(home,shared,*this);
  }


  template<class View>
  forceinline
  ViewSelRnd<View>::ViewSelRnd(Space& home, const VarBranch<Var>& vb)
      : ViewSel<View>(home,vb), r(vb.rnd()) {}
  template<class View>
  forceinline
  ViewSelRnd<View>::ViewSelRnd(Space& home, bool shared, ViewSelRnd<View>& vs)
      : ViewSel<View>(home,shared,vs), r(vs.r) {}
  template<class View>
  int
  ViewSelRnd<View>::select(Space&, ViewArray<View>& x, int s) {
    unsigned int n=1;
    int j=s;
    for (int i=s+1; i<x.size(); i++)
      if (!x[i].assigned()) {
        n++;
        if (r(n) == 0U)
          j=i;
      }
    return j;
  }
  template<class View>
  int
  ViewSelRnd<View>::select(Space& home, ViewArray<View>& x, int s,
                           BrancherFilter<View>& f) {
    unsigned int n=1;
    int j=s;
    for (int i=s+1; i<x.size(); i++)
      if (!x[i].assigned() && f(home,x[i],i)) {
        n++;
        if (r(n) == 0U)
          j=i;
      }
    return j;
  }
  template<class View>
  void
  ViewSelRnd<View>::ties(Space& home, ViewArray<View>& x, int s,
                         int* ties, int& n) {
    n=1; ties[0] = select(home,x,s);
  }
  template<class View>
  void
  ViewSelRnd<View>::ties(Space& home, ViewArray<View>& x, int s,
                         int* ties, int& n,
                         BrancherFilter<View>&) {
    n=1; ties[0] = select(home,x,s);
  }
  template<class View>
  void
  ViewSelRnd<View>::brk(Space&, ViewArray<View>&, int* ties, int& n) {
    ties[0] = ties[static_cast<int>(r(static_cast<unsigned int>(n)))];
    n=1;
  }
  template<class View>
  int
  ViewSelRnd<View>::select(Space&, ViewArray<View>&, int* ties, int n) {
    return ties[static_cast<int>(r(static_cast<unsigned int>(n)))];
  }
  template<class View>
  ViewSel<View>*
  ViewSelRnd<View>::copy(Space& home, bool shared) {
    return new (home) ViewSelRnd<View>(home,shared,*this);
  }


  template<class Val>
  forceinline bool
  ChooseMin::operator ()(Val a, Val b) const {
    return a < b;
  }
  template<class Val>
  forceinline bool
  ChooseMax::operator ()(Val a, Val b) const {
    return a > b;
  }


  template<class Choose, class Merit>
  forceinline
  ViewSelChoose<Choose,Merit>::ViewSelChoose(Space& home, const VarBranch<Var>& vb)
    : ViewSel<View>(home,vb), m(home,vb) {}

  template<class Choose, class Merit>
  forceinline
  ViewSelChoose<Choose,Merit>::ViewSelChoose(Space& home, bool shared,
                                             ViewSelChoose<Choose,Merit>& vs)
    : ViewSel<View>(home,shared,vs), m(home,shared,vs.m) {}

  template<class Choose, class Merit>
  int
  ViewSelChoose<Choose,Merit>::select(Space& home, ViewArray<View>& x, int s) {
    // Consider x[s] as the so-far best view
    int b_i = s;
    Val b_m = m(home,x[s],s);
    // Scan all non-assigned views from s+1 onwards
    for (int i=s+1; i<x.size(); i++)
      if (!x[i].assigned()) {
        Val mxi = m(home,x[i],i);
        if (c(mxi,b_m)) {
          b_i = i; b_m = mxi;
        }
      }
    return b_i;
  }

  template<class Choose, class Merit>
  int
  ViewSelChoose<Choose,Merit>::select(Space& home, ViewArray<View>& x, int s,
                                      BrancherFilter<View>& f) {
    // Consider x[s] as the so-far best view
    int b_i = s;
    Val b_m = m(home,x[s],s);
    // Scan all non-assigned views from s+1 onwards
    for (int i=s+1; i<x.size(); i++)
      if (!x[i].assigned() && f(home,x[i],i)) {
        Val mxi = m(home,x[i],i);
        if (c(mxi,b_m)) {
          b_i = i; b_m = mxi;
        }
      }
    return b_i;
  }

  template<class Choose, class Merit>
  void
  ViewSelChoose<Choose,Merit>::ties(Space& home, ViewArray<View>& x, int s,
                                    int* ties, int& n) {
    // Consider x[s] as the so-far best view and record as tie
    Val b = m(home,x[s],s);
    int j=0; ties[j++]=s;
    for (int i=s+1; i<x.size(); i++)
      if (!x[i].assigned()) {
        Val mxi = m(home,x[i],i);
        if (c(mxi,b)) {
          // Found a better one, reset all ties and record
          j=0; ties[j++]=i; b=mxi;
        } else if (mxi == b) {
          // Found a tie, record
          ties[j++]=i;
        }
      }
    n=j;
    // There must be at least one tie, of course!
    assert(n > 0);
  }

  template<class Choose, class Merit>
  void
  ViewSelChoose<Choose,Merit>::ties(Space& home, ViewArray<View>& x, int s,
                                    int* ties, int& n,
                                    BrancherFilter<View>& f) {
    // Consider x[s] as the so-far best view and record as tie
    Val b = m(home,x[s],s);
    int j=0; ties[j++]=s;
    for (int i=s+1; i<x.size(); i++)
      if (!x[i].assigned() && f(home,x[i],i)) {
        Val mxi = m(home,x[i],i);
        if (c(mxi,b)) {
          // Found a better one, reset all ties and record
          j=0; ties[j++]=i; b=mxi;
        } else if (mxi == b) {
          // Found a tie, record
          ties[j++]=i;
        }
      }
    n=j;
    // There must be at least one tie, of course!
    assert(n > 0);
  }

  template<class Choose, class Merit>
  void
  ViewSelChoose<Choose,Merit>::brk(Space& home, ViewArray<View>& x,
                                   int* ties, int& n) {
    // Keep first tie in place
    Val b = m(home,x[ties[0]],ties[0]);
    int j=1;
    // Scan remaining ties
    for (int i=1; i<n; i++) {
      Val mxi = m(home,x[ties[i]],ties[i]);
      if (c(mxi,b)) {
        // Found a better one, reset all ties
        b=mxi; j=0; ties[j++]=ties[i];
      } else if (mxi == b) {
        // Found a tie and record it
        ties[j++]=ties[i];
      }
    }
    n=j;
    // There must be at least one tie, of course!
    assert(n > 0);
  }

  template<class Choose, class Merit>
  int
  ViewSelChoose<Choose,Merit>::select(Space& home, ViewArray<View>& x,
                                      int* ties, int n) {
    int b_i = ties[0];
    Val b_m = m(home,x[ties[0]],ties[0]);
    for (int i=1; i<n; i++) {
      Val mxi = m(home,x[ties[i]],ties[i]);
      if (c(mxi,b_m)) {
        b_i = ties[i]; b_m = mxi;
      }
    }
    return b_i;
  }

  template<class Choose, class Merit>
  bool
  ViewSelChoose<Choose,Merit>::notice(void) const {
    return m.notice();
  }

  template<class Choose, class Merit>
  void
  ViewSelChoose<Choose,Merit>::dispose(Space& home) {
    m.dispose(home);
  }


  template<class Choose, class Merit>
  forceinline
  ViewSelChooseTbl<Choose,Merit>::ViewSelChooseTbl(Space& home,
                                                   const VarBranch<Var>& vb)
    : ViewSelChoose<Choose,Merit>(home,vb), tbl(vb.tbl()) {
    if (!tbl())
      throw InvalidFunction("ViewSelChooseTbl::ViewSelChooseTbl");
  }

  template<class Choose, class Merit>
  forceinline
  ViewSelChooseTbl<Choose,Merit>::ViewSelChooseTbl
  (Space& home, bool shared,
   ViewSelChooseTbl<Choose,Merit>& vs)
    : ViewSelChoose<Choose,Merit>(home,shared,vs) {
    tbl.update(home,shared,vs.tbl);
  }

  template<class Choose, class Merit>
  void
  ViewSelChooseTbl<Choose,Merit>::ties(Space& home, ViewArray<View>& x, int s,
                                       int* ties, int& n) {
    // Find the worst and best merit value
    Val w = m(home,x[s],s);
    Val b = w;
    for (int i=s+1; i<x.size(); i++)
      if (!x[i].assigned()) {
        Val mxi = m(home,x[i],i);
        if (c(mxi,b))
          b=mxi;
        else if (c(w,mxi))
          w=mxi;
      }
    // Compute tie-break limit
    GECODE_VALID_FUNCTION(tbl());
    double l = tbl()(home,static_cast<double>(w),static_cast<double>(b));
    // If the limit is not better than the worst merit, everything is a tie
    if (!c(l,static_cast<double>(w))) {
      int j=0;
      for (int i=s; i<x.size(); i++)
        if (!x[i].assigned())
          ties[j++]=i;
      n=j;
    } else {
      // The limit is not allowed to better than the best merit value
      if (c(l,static_cast<double>(b)))
        l = static_cast<double>(b);
      // Record all ties that are not worse than the limit merit value
      int j=0;
      for (int i=s; i<x.size(); i++)
        if (!x[i].assigned() && !c(l,static_cast<double>(m(home,x[i],i))))
          ties[j++]=i;
      n=j;
    }
    // There will be at least one tie (the best will qualify, of course)
    assert(n > 0);
  }

  template<class Choose, class Merit>
  void
  ViewSelChooseTbl<Choose,Merit>::ties(Space& home, ViewArray<View>& x, int s,
                                       int* ties, int& n,
                                       BrancherFilter<View>& f) {
    // Find the worst and best merit value
    assert(f(home,x[s],s));
    Val w = m(home,x[s],s);
    Val b = w;
    for (int i=s+1; i<x.size(); i++)
      if (!x[i].assigned() && f(home,x[i],i)) {
        Val mxi = m(home,x[i],i);
        if (c(mxi,b))
          b=mxi;
        else if (c(w,mxi))
          w=mxi;
      }
    // Compute tie-break limit
    GECODE_VALID_FUNCTION(tbl());
    double l = tbl()(home,static_cast<double>(w),static_cast<double>(b));
    // If the limit is not better than the worst merit, everything is a tie
    if (!c(l,static_cast<double>(w))) {
      int j=0;
      for (int i=s; i<x.size(); i++)
        if (!x[i].assigned() && f(home,x[i],i))
          ties[j++]=i;
      n=j;
    } else {
      // The limit is not allowed to better than the best merit value
      if (c(l,static_cast<double>(b)))
        l = static_cast<double>(b);
      // Record all ties that are not worse than the limit merit value
      int j=0;
      for (int i=s; i<x.size(); i++)
        if (!x[i].assigned() && f(home,x[i],i) &&
            !c(l,static_cast<double>(m(home,x[i],i))))
          ties[j++]=i;
      n=j;
    }
    // There will be at least one tie (the best will qualify, of course)
    assert(n > 0);
  }

  template<class Choose, class Merit>
  void
  ViewSelChooseTbl<Choose,Merit>::brk(Space& home, ViewArray<View>& x,
                                      int* ties, int& n) {
    // Find the worst and best merit value
    Val w = m(home,x[ties[0]],ties[0]);
    Val b = w;
    for (int i=1; i<n; i++) {
      Val mxi = m(home,x[ties[i]],ties[i]);
      if (c(mxi,b))
        b=mxi;
      else if (c(w,mxi))
        w=mxi;
    }
    // Compute tie-break limit
    GECODE_VALID_FUNCTION(tbl());
    double l = tbl()(home,static_cast<double>(w),static_cast<double>(b));
    // If the limit is not better than the worst merit, everything is a tie
    // and no breaking is required
    if (c(l,static_cast<double>(w))) {
      // The limit is not allowed to better than the best merit value
      if (c(l,static_cast<double>(b)))
        l = static_cast<double>(b);
      // Keep all ties that are not worse than the limit merit value
      int j=0;
      for (int i=0; i<n; i++)
        if (!c(l,static_cast<double>(m(home,x[ties[i]],ties[i]))))
          ties[j++]=ties[i];
      n=j;
    }
    // There will be at least one tie (the best will qualify)
    assert(n > 0);
  }
  template<class Choose, class Merit>
  bool
  ViewSelChooseTbl<Choose,Merit>::notice(void) const {
    return true;
  }
  template<class Choose, class Merit>
  void
  ViewSelChooseTbl<Choose,Merit>::dispose(Space&) {
    tbl.~SharedData<BranchTbl>();
  }



  template<class Merit>
  forceinline
  ViewSelMin<Merit>::ViewSelMin(Space& home, const VarBranch<Var>& vb)
    : ViewSelChoose<ChooseMin,Merit>(home,vb) {}

  template<class Merit>
  forceinline
  ViewSelMin<Merit>::ViewSelMin(Space& home, bool shared,
                                ViewSelMin<Merit>& vs)
    : ViewSelChoose<ChooseMin,Merit>(home,shared,vs) {}

  template<class Merit>
  ViewSel<typename ViewSelMin<Merit>::View>*
  ViewSelMin<Merit>::copy(Space& home, bool shared) {
    return new (home) ViewSelMin<Merit>(home,shared,*this);
  }


  template<class Merit>
  forceinline
  ViewSelMinTbl<Merit>::ViewSelMinTbl(Space& home, const VarBranch<Var>& vb)
    : ViewSelChooseTbl<ChooseMin,Merit>(home,vb) {}

  template<class Merit>
  forceinline
  ViewSelMinTbl<Merit>::ViewSelMinTbl(Space& home, bool shared,
                                      ViewSelMinTbl<Merit>& vs)
    : ViewSelChooseTbl<ChooseMin,Merit>(home,shared,vs) {}

  template<class Merit>
  ViewSel<typename ViewSelMinTbl<Merit>::View>*
  ViewSelMinTbl<Merit>::copy(Space& home, bool shared) {
    return new (home) ViewSelMinTbl<Merit>(home,shared,*this);
  }



  template<class Merit>
  forceinline
  ViewSelMax<Merit>::ViewSelMax(Space& home, const VarBranch<Var>& vb)
    : ViewSelChoose<ChooseMax,Merit>(home,vb) {}

  template<class Merit>
  forceinline
  ViewSelMax<Merit>::ViewSelMax(Space& home, bool shared,
                                ViewSelMax<Merit>& vs)
    : ViewSelChoose<ChooseMax,Merit>(home,shared,vs) {}

  template<class Merit>
  ViewSel<typename ViewSelMax<Merit>::View>*
  ViewSelMax<Merit>::copy(Space& home, bool shared) {
    return new (home) ViewSelMax<Merit>(home,shared,*this);
  }



  template<class Merit>
  forceinline
  ViewSelMaxTbl<Merit>::ViewSelMaxTbl(Space& home, const VarBranch<Var>& vb)
    : ViewSelChooseTbl<ChooseMax,Merit>(home,vb) {}

  template<class Merit>
  forceinline
  ViewSelMaxTbl<Merit>::ViewSelMaxTbl(Space& home, bool shared,
                                      ViewSelMaxTbl<Merit>& vs)
    : ViewSelChooseTbl<ChooseMax,Merit>(home,shared,vs) {}

  template<class Merit>
  ViewSel<typename ViewSelMaxTbl<Merit>::View>*
  ViewSelMaxTbl<Merit>::copy(Space& home, bool shared) {
    return new (home) ViewSelMaxTbl<Merit>(home,shared,*this);
  }



}

// STATISTICS: kernel-branch